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#(spoilers i suppose)
degenderates · 9 months
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Willem dafoe's agent smecker in the boondock saints is so fucking iconic. The dude walks into a crime scene, starts ordering people around, and then puts in his earbuds to listen to opera on his discman while he analyzes the bodies. He sleeps with a guy and then calls the guy a fag when said guy tries to cuddle with him during an important phone call. He does a gay ass little dance at another crime scene. He gets super drunk and goes to confession, the only confession being that he actually would rather side with the criminals he's supposed to be investigating. Finally, he dresses in drag and seduces a member of the mafia in order to aid previously mentioned criminals. What a guy
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crookedjackdaw · 8 months
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I want to hug him
He needs one
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girl-drink-drunk · 16 days
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the joined emotional experience we the audience went through together when kevin got to the punchline of his rock opera being that his wife slept with both dave foley and mark mckinney was unmatched and like nothing i've ever felt
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ihadaguyandnowidont · 4 months
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I get the feeling that BOLAS 2 is leading up to an ending similar to Endless Summer and I'm afraid
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i-wakeupstrange · 6 months
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speaking of things that finally clicked for me when watching the anime
i always thought it was a little weird that pluto never touched on human-robot relationships
(given the source material, i get it, but still.)
though i always got a vibe about sahad and the flower shop woman
but seeing all the parallels between her and helena again.... i'm now considering that headcanon 100% confirmed. (and, in retrospect, adds an extra layer of tragedy to sahad's story.)
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archer3-13 · 1 year
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SO! I sat down and played through the remainder of fe engages story. Overall, pretty fun if cheezy and corny as all get out, the tokusatsu of fire emblem if I had to put a name to the overall package in look and feel. However, I will note that it took me a bit longer then it otherwise would [pretty breazy experience overall, by fe standards] because I went out of my way to grind out all the units to lvl20/20. Why? mostly out of an ingrained habit of curiosity when it comes to statistical averages on fe units. Note that minimal reclassing was done as well to get the best sense of what these units are like, statistically, at their core best i can. I'll toss out any mention of reclassing I feel might be relevant or practical for people interested in using the units. IDK if this will help anyone, or if anyones even interested in this, but... well might as well right?
below the read more
alear: statistically definitely more on the ike or hector side of things overall of being kinda busted, but I would put alear overall as comparable to POR ike. In that they dont start on an amazing foot feelin a bit average/weak overall but can pretty quickly snowball until by the end of things their taking on every mfer single handed. alear seems to lean towards spd and def of all things the most heavily but overall with attention and care they'll easily be a contender for 'most busted ass unit in the game'
vander: the only unit i didnt end up training, and the only unit I will note as 'use at your own expense'. Vander is a hard classic jegen, starting with stats only slightly above average when you get him, and being an absolute exp sink for the early portion of the game. you get a lot of stat boosters at certain points, so if your willin to put up with him or just willing to use drugs/get a second seal early then hes an easy punt to the bench.
clanne: mixed bulk mage, in that he has an actual str/def growth though at the cost of not being quite as magic happy. He leans more on the offensive side id say being a bit fragile overall but hes a very easy shoe in for a mage knight.
framme: framme on the other hand is the mixed bulk leaning of the defensive side of things being honestly quite bulky once she starts going for a healer. in the martial master class due to how fists calculate damage she can also hit somewhat above her weight too. unlike clanne however who can make an easier impression being offensively oriented, ya have to wanna go for framme as she takes longer to hit a solid groove. alternatively, if your otherwise good for healers id recommend plopping her in the armour knight class or something that can take advantage of her mixed bulk.
alfred: right off the start i'll note that none of the side lords really disappoint id say. They all have unique classes with some solid skills and utility. now that thats out of the way, alfred is gonna hit hard and hes gonna take a physical hit well as hes pretty firmly weighted in those two stats. magic use and magic hits will be an issue to look out for. hes a blunt stick and he'll do it well.
etie: glass cannon extraordinaire, she'll struggle early on as her blds weak and she has practically non existent growth in bld so the weight of weapons will hold her spd back and make dodging difficult. plus as a glass cannon she cannot take a hit to save her life. that said her str and spd are gonna snowball hard later on to the point of chewing up armours pretty handedly with a bow and causing extreme overkill on fliers. patch up her bld with inheritance from leif, and shes a solid choice for any team. well i went sniper for her this run, I feel bow knights a better fit for her for the mobility.
boucheron: an odd fellow, hes got the usual axe fighter insane hp and solid speed but his atks on the mediocre side for his class so he'll be relying on his weapon for damage. it coulda been worse, but you can definitely do better in this game as he overall does not impress. of note though bld will never be an issue for him as he starts off with a solid amount and seems to have high growth in it, so if ya do use him consider putting him in a class that will puff out his speed more? not as frail as etie to a stiff wind but dont expect miracles.
celine: definitely the most questionable of the side lords in this game, celine gets sold to ya as a mage like with some physical capabilities, but over the run she ended up pretty consistently having more str then magic overall. the questionable aspect of this being that her spds not quite high enough and her def low enough that she cant really duke it out in cqc to justify that higher str. her unique class makes up for it i feel with its utility and access to ignis helpin her pump out more damage, but she is unfortunately the weakest of the side lords statistically I feel.
chloe: unlike @ezralahm opinion on the matter I dont feel chloes that busted of a unit overall. not bad certainly, statistically across the board she was on the higher end of things but my general experience with chloe would note a consistent problem of not being fast enough to make up for her bld, not hitting hard enough overall, and not being able to take hits quite well enough to justify bringing her on more missions with me. Could just be that she ended up getting stat screwed for me but overall... shes good but not great stat wise. that said, she gets enough mag growth to serve as a solid healer and use magic weapons well so like celine she gets points for utility from me.
louis: is an armour knight, much armour knight, so armour knight. stupid high def and hp growth, solid str, reliable enough skl and eh everything else with a particular weakspot for res. if your gonna use an armour knight to do armour knight things, louis will be a solid choice. That said I would actually recommend changing him into a lance fighter/halberdier if your not looking for a pure armour knight, as that should help even his curve out a bit well still givin ya a nice solid wall unit for physical attacks.
jean: the first paralogue recruit unit, jean is your donnel of the game which are the recent trend of ests with special skills that increase their growths to the est highs and who come a bit earlier then your usual ests. jean character wise is my fave of the donnels, and stat wise he'll happily fit into any role ya need him to quite comfortably. plus since he starts as a healer he has a lot of immediate utility compared to previous donnels as he can pretty happily keep to the back healing as he builds his earlier levels. I went high priest for him and he turned out a solid magic user with good spd and mag but i can see him doing well in most classes.
yunaka: yunaka here, if louis is an armour knight armour knight then yunaka is a thiefs thief leaning pretty weightily towards spd/skl over other stats. her offense stats are solid though so as far as thiefs go shes a solid choice and the fact that its a special class this time gives her some nice extra punch/mov when ya first get her for that point of the game. she also has some pretty solid mag and res going for her so if ya wanna glue the micaiah ring to her/go in a mage direction cause screw thiefs ya wont be disappointed with the results.
alcryst: leans rather heavily on skill/dex as a dump stat for all intents and purposes but overall hes more offensively oriented so its not all bad. plus as a side lord his special class gets a nice perk in the form of luna which when combined with his better then most chance to crit and double keeps him pretty relative for the entire run.
anna: your second paralogue unit, and one im not quite sure what to say about. i honestly think she got stat screwed pretty hard in my run as shes the only unit i dumped a lot of stat boosters on [cause i was dammned if i was gonna leave her behind] but i also think its just a problem of the class shes in. anna does not want to be an axe fighter or its promoted derivatives, she wants to be a magic user or a mixed magic atk class or just an out and out thief. so, if your gonna use her try to get her into one of said classes early on and save yourself a lot of headaches.
citrinne: magic nuke mage, like etie a stiff breeze will knock her over on the defensive side but her speeds not quite as good which makes her a bit more fragile then etie. when it comes to physical attacks atleast, cause alongside high mag citrinne has high res making her a pretty solid magic wall that can take the magic hits and dish out heavy punishment in return. she'll have a bit of trouble doubling though on anything that has decent speed so watch out.
lapis: speeed, lapis goes the most heavily on speed and with her meh defence shes definitely going to be relying on being a dodge tank over taking hits. ive seen a lot of people go for swordmaster for her, but i went hero this run and she did pretty well for herself [i figured it would help patch up her atk which i was worried about at the time]. her early game definitely felt rough though, so she needs the time and room to grow into a murder machine if your lookin to get your moneys worth from her.
diamant: well his personal skill might seem like a hamper diamants got enough speed and def that his high hp can easily eat, and his unique class has a solidly procing sol and good str and eat back lost health on a regular basis. well he was never a shining hector or ike during my run, of the side lords diamant was pretty consistently delivering good results and fighting at the front of things.
amber: definitely started off kinda iffy being just shy of good in any one area to make him kinda mediocre and hard to get going. it was his later levels that endeared me to him as amber gets a lot of str letting him hit hard and his stats elsewhere are solid enough that even if hes not the most resilient he can weather hits well enough that the punishment he deals out to enemies in return or on the attack are more then worth it.
jade: your other armour knight and of the two between her and louis the one that spreads her growths out a bit more evenly. I put her into great knight on promotion as a result and she served quite well as one but on any subsequent runs i'll probably try and push her into wyvern knight instead for reasons ill probably note when getting to rosado. a flexible unit overall though and she comes to ya at a decent enough level that id consider her a pretty easy/consistent take on any given run.
ivy: pretty darn fun unit to use, comes at a relatively high level for where ya get her. ivy sits pretty handidly near the top of the side lords having flying magic utility, access to staves giving her more utility, and a solid stat line that leaves ya with a flying mage that has solid bulk, strong atk and sustainable spd. her class unique skill also adds some additional punch to her attacks case ya werent killing things fast enough. all in all, ivy secures herself as a persistent mainstay on any team in my opinion.
kagetsu: sadly i didn't use him all that often, not because hes bad hes a prepromote coming in relatively early with a solid statline and growths that keep him relevant the entire time. the problem is that cause i was grinding everyone else out he had to sit in the back for a while, and by the time i was bringing him out again he no longer stood out just being your usual swordmaster prepromote. you wont go wrong in using him, and on a regular run i can definitely see myself gravitating towards him but still. hes a workhorse, not special in any way unfortunately.
zelkov: zelkov on the other hand stands out quite a lot despite being your second thief. like yunaka hes got good atk, spd and skill for a thief but unlike yunaka who goes into mag and res as well zelkov dumps more emphasizes on atk and def of all things becoming a pretty reliably tanky thief who was hitting real hard even on armour knights [which yunaka struggled a bit with comparatively]. he'll be your usual dodge tank thief and if he does get hit it usually wont hurt him too badly, which gives him a nice distinctive quality and niche compared to kagetsu.
fogado: the return of the nomad trooper [seriously his animations are pretty clearly based on the nomad trooper]. hes a swordmaster on a horse with a bow, which automatically makes him awesome and gives him good utility as an archer that can poke in and out much more easily and switch to a melee sword stabby approach when push comes to shove. of note though is that hes also carting around a pretty good mag growth so things like the radiant bow or levin sword are real handy on him. his unique class and skills can also really pile on the damage especially in a pinch so if ya take the time he'll easily be near the top of your side lord list.
pandreo: another kinda early prepromote this time of the high priest class. pandreo is much more comfortable with magic then with physical attacks however and sits pretty comfortably in the usual 'bishop' territory as it were where magic attacks and tanking are where hes best at in combat but physical attacks can easily take their toll. if your hurt for a healer or magic damager he'll definitely fill that niche quite handedly but dont expect to much else.
bunet: kinda a disappointment all things considered, well he gets much better at it over time his def isn't good enough to make him a reliable tank for his spd early on [though as i noted it gets much better later on in his curve]. his biggest weakness though is that he hits like a fucking kitten, im sure he got str screwed a bit in my run but that doesnt change the fact that he needed a str booster to start hitting hard enough to justify that high defense build. if your using bunet i recommend punting him from great knight and putting him in a class that will give him a solid boost to his atk.
timerra: the number one side lord in my opinion, atleast in terms of raw combat. timerra continues the odd engage trend of speedy tanks though in her case she leans more towards speed then to the def side of that equation. her def is still really good though, letting her tank a lot of hits especially if ya let her keep the ike ring which pushes it even higher. well her str is a bit of an issue, i feel her unique class skill more then makes up for it as sandstorm piles on a truly ridiculous amount of damage of any given hit. and as stated shes fast so her lower atk isnt quite as bad as it could be with relatively consistent doubling. and she tanks. outside of some weak mag and res shes the complete package in many ways.
panette: do you like raw str? do you like hp? thats basically all your gonna get with panette to a frankly criminal degree given she was the only unit to hit past 40 on a non hp stat and that was all concentrated in her atk. in her native class of berseker, she has solid enough dex to make use of her high atk and well every other stat on her might as well not exist her hps high enough that she can eat a couple of hits without dying even if she very much doesnt want to. my advice though for panette would be to push her out of berserker as soon as possible and put her in as a swordmaster or something that can help bulk out some of her other stats. because frankly she doesnt need the help in atk berserker offers and would benefit a lot more from an actually stable/decent spd or def stat.
merrin: swordmaster on a dog with a dagger, merrin wont be hitting as hard as ya might like but shes got some really solid spd and skl to her and can be built into a fairly reliable dodge tank/crit machine if your inclined to. plus her access to daggers gives her some of that dagger utility of poison weakening foes and the high move of a swordmaster on a doggo means she can get to where she needs to be pretty easily.
hortensia: a walking staffbot encouraged by the game itself. hortensia has no def, hp or str, eh magic and skl, and stupidly high amounts of lck spd and res. her personal skill gives her additional range on all staves. her unique class skill gives her a chance of saving a use on a staff. her unique class has a bloody c in tomes meaning shes stuck to the elfires and elwinds for magic damage. hortensia is a flying staffbot and is best kept in that role. the sheer utility of such a role mind you and her expertise in it means she ranks highly in my opinion among the side lords due to that utility alone. but shes never gonna excel in combat in her native class at least, and shes likely going to be mostly confined to having any strong applicability in the magic classes.
seadall: as your only dancer outside of emblem byleths special move, it doesnt really matter if seadall is statistically any good and at the point he comes in hes arguably a bit under leveled. with that all said, hes decent enough when trained that he can deal some damage and survive rounds of combat, and thats all ya can really ask of a dancer is that they survive if attacked so they can keep dancing away for the rest of your army. he wont be winning any awards for combat though so keep that in mind.
rosado: an odd case of a wyvern knight in that rosados built more like a falcon knight then a wyvern knight statistically speaking. albeit one with solid strength, but overall rosado will be dodging hits more reliably then actually tanking hits so if your gonna use them especially in their native class treat rosado more like a falcon knight in terms of combat then a wyvern knight.
goldmary: starts off as a pretty standard hero, but overtime goldmary will be mostly growing in defense then any other stat so prepare for a bit of awkwardness in the middle and then a tanky hero near the end when her defence is starting to overtake her str. if your lacking an armour knight/general and just really want one, shes not a bad candidate for reclassing into one where her high def will go stupidly higher.
lindon: a suprise but a welcome one, lindon comes in at a good level with solid enough stats that if your still hurting for a magic user or a staff bot he can slip into that role and help carry things to the end game pretty reliably. not much else to say there statistically, hes a later game sage that you can depend on.
saphir: comes in swinging on a real strong note statistically and ends things up on a decent enough note, shes a late game physical unit thats there to cover your ass if lacking enough physical brute force to make it to the end game. and she definitely leans more towards the classic warrior statistically categories of strong hp/atk and middling other stats. that said overall statistically shes a lot like diamant so like diamant she'll be a reliable frontline unit to the end but not quite as much due to lacking his unique class skill.
veyle: cittrine not work out as a magic nuke? well have another in the form of veyle, she hits real hard and has access to some strong unique weapons but get this, her spd and build are low enough she cant reliably dodge and double when wielding her heavier weapons and her def is low enough she cant afford to take to many hits. shes not bad, but shes not great overall on the statistical end of things.
mauvier: for all intents and purpose hes your athos of the game, having a strong statistical spread that lets him handle pretty much anything and access to a class that has solid utility ontop of the attack qualities. hes there to baby ya along to the end of the game if ya fucked up badly enough essentially. with that said he also leans more towards the defensive stats then the offensive side of things so expect him to be more so reliable bait then a reliable killer. his native classes caps for def also arent fantastic so possibly consider a reclass if ya wanna better take advantage of them.
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en-zu · 2 years
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TERRRRRYYYY
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ryuuseishi · 2 years
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Collection Job Completed!
Time to take Ameliance to the beach~
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possamble · 5 days
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oh they super understood the assignment this time holy shit
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emberglowfox · 11 months
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i dont think the sages are distinctly aware of everything their avatars are doing, but i imagine some things probably bleed through
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Can't wait for Hallariel and Gilear to come back to Seacaster Manor only to find that their home is now essentially a youth community centre.
Studying! Dance and Music! Martial students use the Seacasters' training grounds and equipment! Fabian hires a life guard because so many kids want to use his pool! Kids who don't have enough food at home know that they can go to the Manor and order whatever they want and Fabian won't even notice the charges!
Fabian basically starts a YMCA in his house.
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swugflower · 6 months
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Brucie Wayne gets interviewed and the question who, expect Batman, is his favorite Gotham hero.
After some awkward moments of silence, he blurts out that it’s Spoiler. Since she is the only one from the main active team that isn’t his kid and this way he avoids picking a favorite.
Meanwhile, the group chats explodes into chaos instantly.
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reizerou-arts · 4 months
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M🟣CHI M🟣CHI
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sleepysebris · 9 months
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that's one way to find out @halfahelix brought up imagine adrien with the peacock and I didn't get very far with the rest of that thought cause this was the first horror to enter my brain after
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attyattlaw · 8 months
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survivor's guilt
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mythical-illusions · 9 months
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I was thinking about how Crowley's idea of people falling in love is them standing together in the rain and I just kept thinking about these
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But also I remembered the first gos2 poster we got was
THIS
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Just a couple standing in the rain looking up at the stars- which they witnessed the birth of together
I hate it here
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