thinking about how the extra area added on to a pacifist run of undertale, the true lab, is about alphys's past mistakes. how it ends with the story reaffirming that, despite the pain she's caused, the thing that matters is that she has now made the choice to do the right thing. she's still worthy of her friends' love.
thinking about how undertale doesn't expect the player to get a pacifist ending for the first time. how it's more likely than not that the player will kill toriel the first time they battle her, how lots of players don't initially figure out how to end undyne's fight without killing her, etc. what it expects — not even expects, really, but hopes — is that the player, if they care enough, will use their canonically acknowledged power over time to make up for those mistakes.
no matter how many neutral runs a player has done before committing to the pacifist run, the thing that matters to the characters, to the story, is that you've chosen, now, to do the right thing.
compared to alphys, the player honestly gets off lightly, in that you're the only one (other than flowey) who really remembers any harm you might have caused. and any direct guilting the game could have done about it is long past at this point.
instead, as undertale often does, it makes its point via parallels: alphys caused harm, and she knows it. she has committed to being better. in doing so, she has unlocked for herself a better ending to her story. and she deserves it. she's forgiven.
those structural narrative parallels are all over undertale, if you know where to look. and that's one of the things that makes it so fuckin' good.
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most of you will not understand the agony of this outfit. but hey here's fantasy au Howdy!
rambles:
yes. i know. he looks like a gunslinger. but I think it'd be funny if Howdy shows up and he minorly tweaks the genre simply by Existing! plus, he has to make himself useful beyond being a traveling salesman - he doesn't have a scrap of magic in him! so! alchemist gunslinger!
due to much of this "final" outfit design being Miguel's (@indigopoptart <3 thanks for your help homeslice <3) influence, i have less to say than usual! i'll talk about the things i Kept from the first terrible, terrible draft!
i wanted him to have full-coverage gloves because One, gloves fuck, & Two, shooting gloves! plus, he regularly works with dangerous materials! gotta keep his hands as safe as possible! speaking of his guns, they were a Ton of fun to draw. i wanted to make them ornate... Howdy seems like he'd enjoy nice things? fancy stuff perhaps? anyway the guns have his tavern "logo" on them!
the "second safety" mentioned triggers a magic-oriented mechanism that allows him to piece the guns together! they "unfold" into a big ol clusterfuck of a powerhouse weapon! unfortunately, using this immediately breaks the guns and they have to be repaired, so it's a "break glass in case of emergency" ace up the Neighborhood's sleeve!
i like to imagine that his bandolier, while cool, stresses everyone out a little bit. each bullet is full of pressurized weaponized magic. If they break while on the bandolier, well! Howdy would probably be very much Royally Fucked! i also drew the bullets too large here, so imagine that there's a lot more than shown and they're a lot smaller. I didn't realize this mistake until right now! oopsies!
i want to keep elements of the canon outfits in these fantasy ones. hence why his vest is striped and blue, he's still got the reddish brown pants, and! why his cloak clasp is shaped like a tie! and why the inside of his cloak resembles his apron!
i like to think that Howdy got his magic pack by swindling some poor soul out of it! when the buckles are undone, it unfolds into a vendor stand that looks Much different than the tiny scribble provided! said scribble is there to ah... what's the word. Demonstrate? get the point across? it's actually quite a nice stall! he has space to sell, and a workbench to tinker on! the pockets on the bag actually do function as pockets, though.
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everyone on mcytblr sprints to fanon every new m/f dynamic that springs up on some smp as sibling dynamics. and i kinda get why cuz no one wants to see the women on these smps lowkey harassed about these romantic ships w/them because then their involvement in the smp gets reduced to just how people want em to kiss some guy. and i get it but like. gestures around. look at where we are rn. i think we don't have to do that
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