Honestly the cliche advice is true. If you fill your life w things you’re passionate about, if you challenge yourself every day, if you give your own opinion of yourself more weight than you do other people’s opinions of you, you will actually thrive. Like no one can tell u anything
Oh look, it seems everyone has been opted into the unfortunate "experiment" now. For everyone who has been blissfully using the old UI up until now, welcome to hell :)
Do you not like hell? Do you want to leave and crawl back up into the sunlight of the old UI? Well, have I got a link for you! A beautiful tumblr user (who is not me) has gone and fixed things beautifully for you already: https://github.com/enchanted-sword/dashboard-unfucker
You will need to have Tampermonkey installed on your browser of choice, and once that's done, just go to the github link above, and peruse the readme to install. And voila! You have your old dash back!
The authors of XKit Rewritten said during the experiments that at the time, since this was an "experiment" they weren't going to implement anything to revert to the old UI (although who knows if they'll do it now). And the dashboard unfucker has worked beautifully enough for me to where I genuinely couldn't tell if they had ended the experiment or not.
Oh god being sick for this long and not being able to draw is making me go insane. I need to draw Yuri. I need to draw boobs. Women kissing!! Sex!!!! I want to draw boobs and women kissing!!!!!!! LESBIANS!! I MISS DRAWING LESBIANS!!!! GRAHHHHH‼️‼️‼️
I think 90% of my gripes with how modern anime looks comes down to flat color design/palettes.
Non-cohesive, washed-out color palettes can destroy lineart quality. I see this all the time when comparing an anime's lineart/layout to its colored/post-processed final product and it's heartbreaking. Compare this pre-color vs. final frame from Dungeon Meshi's OP.
So much sharpness and detail and weight gets washed out and flattened by 'meh' color design. I LOVE the flow and thickness and shadows in the fabrics on the left. The white against pastel really brings it out. Check out all the detail in their hair, the highlights in Rin's, the different hues to denote hair color, the blue tint in the clothes' shadows, and how all of that just gets... lost. It works, but it's not particularly good and does a disservice to the line-artist.
I'm using Dungeon Meshi as an example not because it's bad, I'm just especially disappointed because this is Studio Trigger we're talking about. The character animation is fantastic, but the color design is usually much more exciting. We're not seeing Trigger at their full potential, so I'm focusing on them.
Here's a very quick and messy color correct. Not meant to be taken seriously, just to provide comparison to see why colors can feel "washed out." Top is edit, bottom is original.
You can really see how desaturated and "white fluorescent lighting" the original color palettes are.
[Remember: the easiest way to make your colors more lively is to choose a warm or cool tint. From there, you can play around with bringing out complementary colors for a cohesive palette (I warmed Marcille's skintone and hair but made sure to bring out her deep blue clothes). Avoid using too many blend mode layers; hand-picking colors will really help you build your innate color sense and find a color style. Try using saturated colors in unexpected places! If you're coloring a night scene, try using deep blues or greens or magentas. You see these deep colors used all the time in older anime because they couldn't rely on a lightness scale to make colors darker, they had to use darker paints with specific hues. Don't overthink it, simpler is better!]
To everyone who has lush fields ripe with story ideas but is struggling to go out and actually harvest them with your writer’s scythe: that’s alright. There’s a reason.
I see writers despairing or making self-deprecating jokes about how many wips they have, as if the ability to come up with the idea is equal to the ability to finish it out into an end product.
It isn’t.
A lot of our ideas come about, not because we were determined to be productive writers, but because daydreaming is an internal escape from life’s demands.
Writing is a demand, too.
Resting and relaxing are basic needs, unlike the high level, abstract satisfaction of being creatively productive. That’s why you might daydream (which is a mild and normal form of dissociation) ideas that you feel good about, and then struggle to research, write the words, fill plotholes, check grammar, revise— all the critical thinking and executive function things involved in creation. Your basic needs must be satisfied before your higher needs can be met effectively.
So, if you’re daydreaming about your stories extensively to mitigate stress, it’s expecting a lot of your stressed self to return from fantasy land, sit down in the cold hard real world and do the hard work to write masterpieces of literature. Those operations are at opposite ends of the spectrum.
Writing is hard. Making yourself feel guilty is only going to make it harder. You don’t have to atone for entertaining or distracting your mind by making that available to other people. Daydreaming is a valid end in itself.
Don’t feel bad about having ideas but not being able to write them. Scribble some notes if you can, if you want, but above all enjoy the escapism and take care of yourself first. The words will come after.
i feel like we don’t talk about this scene from the titan’s curse enough, because i think about this a lot. like… a lot. the way he was just like ‘oh i can move faster than bullets, that’s cool’, and then immediately moved on and never thought about it again?? i mean, i knew he could SWIM at mach 5, which is…. hypersonic speed, and equivalent to 3836 miles per hour. and i know all demigods are naturally a bit faster than humans. but like… he can move faster than bullets?
i guess i just wasn’t expecting perseus to go all spider-man on me, that’s all
kacchan telling izuku that his body moved on his own is fucking crazy. like not only did kacchan remember izuku saying that all the way back from the sludge-villain incident but he’s also confirming that izuku’s crazy, boarder-line suicidal intensity is a two way street. it’s not just izuku who is insane about kacchan it’s mutual insanity. kacchan’s body moved on its own. he was helpless but to throw himself into the line of fire when he saw izuku was in danger. he didn’t think about it. he didn’t choose to do it. he didn’t have a choice. it was as if izuku was a piece of his own soul. katsuki instinctually needed to protect him above all else, even at the cost of his own life