OK heres zeno coloring tutorial 2.0 !!!! i'm gonna do it kind of in chapters i guess?
chapter 1: choosing base colors
when i'm choosing base colors i always pick everything based on a specific off-white! my 'default' off-white is this kind of very light cyan color but i change it regularly based on character designs/environment/lighting whatever,, examples here!
for callie in this piece, i based everything off of this pinkish color! her skin tone, tentacles, outfit etc are all chosen to harmonise/contrast with the pink color
and with this piece, i used a slightly darker blueish color as they're in space but there's still a lot of light... and the lighter colors in the background (the explosion) make a sense of depth i guess? i used that blue color and chose similar cool colors to harmonise with it!
so i more or less base the tone of the colors in the piece off the off-white! warm off-white = warmer colors (like the nova valentine's day art) and cold off white = cooler colors (like the explosion nova and paro art). but i switch up this formula often !!
chapter 2: coloring specific things
here i'll go over some specific textures and stuff like skin and hair ... skin first !!
for skin, i like to use a variety of tones! there are different ways to draw cooler and warmer skintones that other people have gone over way better than i have but basically for skin i use this part of the color wheel and pick the darker tones of oranges/reds/pinks etc. (for darker skintones, i go to the middle of the color square thingy, and for lighter tones, i usually slide down the upper-right side)
when it comes to shading skintones, it's pretty straightforward, just a darkish-purple and a pinkish color on 100% multiply, and i always add a little shadow on the nose and blush becuz i think it's cute
(also i like to add reflective spots on darker skin tones sometimes because 1. darker skin tones reflect in real life and 2. it's fun)
next up is hair... this is very specific to my artstyle but i like to add 3-6 long oval line thingies to the hair to mimic reflection ! it looks cool, it's a good way to show off different colors in the design and i like to switch it up sometimes based on a character's personality!! (like how the frye pic above has a lighting bolt shaped hair thing, or how my teto design has a wing shaped hair thing to mimic her wings in her chimera form!) (note: it doesn't always need to be lighter than the actually hair color and it usually isn't)
for other materials like metal, screens, etc etc... i just add random X marks lol... and reflections!!!
(also, just a general thing, but adding little saturated lines to shading really adds depth and color imo!!)
i would put more tips with refs but tumbles only allows 10 images per post ;w; so i will simply close off by saying don't be afraid to add overlays and filters to your art!! overlays can really help harmonise colors and filters like brightness and contrast can help colors pop... try not to completely rely on them for color choice tho!!
and that's basically it !!! this is not a definitive 'how to draw/color' post... i am not a color theorist... i just wanted to show people how i choose colors cuz a lot of people say they like my color choices! honestly i don't know much myself but i hope that this and the philosophy of 'do what looks good' will help you all o_ob thank you and goodbye
this is a poster i made for my call to action assignment in humanities! it's a bunch of basic and easy stretches for people who sit and work at a desk all day (me)
the idea is that you'd put the poster up above ur desk and do the stretches every 30 minutes or so,, the whole routine won't take more than about 6 minutes to complete and when done regularly it can prevent wrist, shoulder, neck and back pain! :)
all these stretches can be done while sitting (although i HIGHLY recommend you stand up and move around while taking a break from working)
you can get a free digital copy of this poster here on my gumroad!
and you can order a print/poster here from my inprnt!
Want to avoid the action movie effect and make your character's injuries have realistic lasting impacts? Have a sick character you're using as hurt/comfort fodder? Everyone has tips for how to write Dramatic Intense Agony, but the smaller human details of lasting or low-level discomfort are rarely written in. Here are a few pain mannerisms I like to use as reference:
General
Continuously gritted teeth (may cause headaches or additional jaw pain over time)
Irritability, increased sensitivity to lights, sounds, etc
Repetitive movements (fidgeting, unable to sit still, slight rocking or other habitual movement to self-soothe)
Soft groaning or whimpering, when pain increases or when others aren't around
Heavier breathing, panting, may be deeper or shallower than normal
Moving less quickly, resistant to unnecessary movement
Itching in the case of healing wounds
Subconsciously hunching around the pain (eg. slumped shoulders or bad posture for gut pain)
Using a hand to steady themself when walking past walls, counters, etc (also applies to illness)
Narration-wise: may not notice the pain was there until it's gone because they got so used to it, or may not realize how bad it was until it gets better
May stop mentioning it outright to other people unless they specifically ask or the pain increases
Limb pain
Subtly leaning on surfaces whenever possible to take weight off foot/leg pain
Rubbing sore spots while thinking or resting
Wincing and switching to using other limb frequently (new/forgettable pain) or developed habit of using non dominant limb for tasks (constant/long term pain)
Propping leg up when sitting to reduce inflammation
Holding arm closer to body/moving it less
Moving differently to avoid bending joints (eg. bending at the waist instead of the knees to pick something up)
Nausea/fever/non-pain discomfort
Many of the same things as above (groaning, leaning, differences in movement)
May avoid sudden movements or turning head for nausea
Urge to press up against cold surfaces for fever
Glazed eyes, fixed stare, may take longer to process words or get their attention
Shivering, shaking, loss of fine motor control
If you have any more details that you personally use to bring characters to life in these situations, I'd love to hear them! I'm always looking for ways to make my guys suffer more write people with more realism :)
“adrien wasn’t bothered by chloe’s behavior until it affected him” okay first of all it’s literally affected him since origins because it impacted the assumptions his classmates made about him but okay. i’ll grant that his disapproval of her has gotten harsher as it has hit him closer to the heart.
BUT i would like to offer an alternative perspective: this is the first time that adrien has seen chloe’s actions cause long term damage. while hawkmoth is at large, chloe’s actions usually lead to someone being akumatized - a big consequence, yes, but one where the damage is fixed with the toss of a lucky charm and some catharsis or opportunity for growth for the victim. yes, chloe hurts people and she’s mean and it’s wrong, and adrien never approves of how she treats people, but at the end of the day he’s willing to give her another chance after the day is saved. tomorrow is a new day full of possibilities and chloe can try again to be a good person, because the mess she made today was cleaned up.
this is the first time adrien has seen the way chloe’s actions continue to cause harm, months and years after the fact. this is the first chance he’s had to condemn her not for the abstract idea of how one should treat other people or the short term consequence of an akuma, but for causing lasting psychological harm to someone that doesn’t go away even after the akuma is defeated or they learn something about themselves or they get support and love from their friends. because even after all that, marinette still can’t take adrien’s hand. what chloe and kim did is burned into her psyche in a way she can’t easily heal from. and this is the first time adrien has really seen that, has seen that chloe isn’t just mean but causes lasting damage to people’s spirits. so i think yes, he reacts this way because it’s his girlfriend and it’s impacting his relationship with her, but he also reacts this way because he’s finally able to see the long term consequences of her actions in a concrete way.
TADC Theory...One of the Characters could be an NPC.
Even before episode 2 dropped people were theorizing that one of the main cast could be an NPC. With episode 2 having come out yesterday a very specific line said by Caine only fuels that theory....
"I know you guys love your NPCs but if I start losing track of who's a human and who's an NPC, who knows what could happen..."
I LOVE this idea for the drama. If the main goal is everyone escaping from the circus, there’s a lot of potential for a scene where everyone leaves but one of them physically can’t make it out because they aren’t a real person. (Very Wreck It Ralph like.)
Just based off what we know from two episodes I'm trying to decide who is most and least likely.
We know it probably isn't Pomni or Ragatha, they both glitched out in the pilot plus Pomni has outside game knowledge. She's been saying "collision" and "glitch" and "we're somewhere under the map", these are video game specific terms. And although NPCs can glitch as well (The Gloinks glitched in the pilot) Kinger remembers Ragathas arrival and how hard it was.
Jax can be ruled out in a similar way for the same reason as Pomni. He referenced Augustus Gloop, the child from Charlie and the Chocolate Factory, this episode. This is real world knowledge that would be a very specific reference for an NPC to know let alone make.
I can somewhat rule out Kinger just based on the fact that Queenie was a character who (presumably) abstracted. Based on naming conventions and design alone (weak defense but there's only two episodes out) they could have come to the digital circus together. With all the characters having such random designs it feels intentional for two characters look similar. If this is just a coincidence it would be cool for his erratic and paranoid personality to be a result of being an NPC. His spontaneity comes from the fact that he's in an area he isn't supposed to be in. Also he's been at he circus for so long and hasn't abstracted which is very very interesting.
My bets are on Zooble and Gangle. Although mainly because we don't know much about Zooble and the mask gimmick with Gangle is both something no other character has and feels like something from an actual game. Gangle is cheerful with the happy mask and more emotional and depressed with the tragedy mask while the other characters are more permitted to show emotion without something actively filtering them. Also my own bias thinks it would be cool for Gangle to snap, it'd be fun to watch the characters try to avoid getting grabbed by the ribbons while hiding around the circus.
HOWEVER we could look at what Caine said in a different way. Mainly the "who knows what could happen...". What if it was a warning about an actual event that happened? He actually couldn't tell the difference. What if him not being able to tell a human and an NPC apart led to the death of an actual character?
Gummigoo looked very distinct from all the other characters in the circus. He was more gelatinous, had an accent, and was very much from the candy world that Caine had created. It was easy to rule him out from the main group design-wise.
But Kinger and Queenie who look VERY similar...
It would be interesting if the real reason Queenie disappeared was because Caine mixed up the two because of similar designs and blasted the wrong one.
Probably more in tags but TL;DR someone in the main cast could be an NPC and Caine could have accidentally killed a human because he couldn't tell them apart from an NPC. RIP Gummigoo
i opened tumblr during lunch and the first thing i saw was peter parker britney spears. two of my friends stared at my phone and audibly went “oh” thank you for the blessing
i've had so many people tell me "sci. the only thing i know about you is spider-man and britney spears". and i think that's all there is. you're welcome.
its crazy how coming into clinical social work, i really just thought I was up against systems and cycles of trauma....but it turns out i'm up against those two things AND other therapists. the amount of work spent correcting mistakes from other clinicians--whether with clients or during the classroom--is fucking crazy.
i totally get we're all on different journeys in terms of being clinicians. but it is insane finding out day after day of therapists and clinicians saying the worst things ever to clients. demeaning them, telling them "it's all in their head", the racism and the ableism and harm that is caused. like no fucking wonder people are afraid to seek therapy (on top of the accessibility issues). while i'm a little biased and think that at the very least clinical social work training focuses on viewing people within their environments (so not engaging in the medical/individualist models of practice that a lot of counseling programs focus on), that doesn't mean it gives every person the skills to be an effective therapist. i'm also not saying i'm the best clinician ever--I'm literally in training--but boy! it is jarring seeing how some of my peers interact in class and wondering...is that how you are with your clients??
my social work program at the very least also has a focus on anti-racism, but i know students from other programs and some of them don't even mention racism AT ALL and focus entirely on diagnosing people "correctly", or finding the perfect form of therapy to use on a client. but man, what none of these programs teach are basic life skills. wanting to be a clinician isn't enough, especially considering that an inhumane amount of people in my program are 1. so nervous about making mistakes that they lose scope of their practice 2. have so much internalized racism/white guilt to work thru 3. or they have absolutely no listening skills.
again, im not trying to make it seem like I am the number 1 clinician in the world ever. I don't even have a psych background or bachelor's in social work. my reasons for going into social work are quite selfish (I want a job that is very flexible, easily transferable, and can be done in different contexts), and the helping people part is just a plus. i'm just saying it's very jarring seeing other people in training and realizing they too are working with clients. i have conversation after conversation about these issues with other BIPOC/queer/marginalized clinicians, so I know i'm not the only person worried about some of the people that will be out of this program in a few years practicing on their own or with vulnerable populations.
I just want to talk about the nursery being painted and the purpose of the Tomb to be without a door. Anastasia had a family - and putting to the side the pact with Alecto there's some implicit symbolism to John asking for the workers of the Ninth to die constructing the Tomb with that image of new life. (Still can't articulate my disbelief that he went and didn't think that asking Anastasia of all people, The one who lost her cavalier to him, would have problems)
Yeah. Especially finding this out about the Ninth, where nurseries becoming tombs is a thing we're sensitive about.
On one level we've always known Anastasia had a family. Like, we know she's Harrow's direct ancestor. You can't be heir to the line of someone who never had children. But the nursery.... Yeah. It really hammers it in. Her friends painted a nursery mint green for her children.
[PUT INTO PLACE, TIED DOWN AND ARRANGED,
AND IS NEVER THE SAME, AGAIN.]<-listen to my favorite songs.
VAMPIRES ARE WONDERFUL ARENT THEY. THE FLESH IS SO MUCH MORE DURABLE. SO MUCH STRETCHIER THAN HUMANS. THE STRESS DOESNT KILL A VAMPIRE THE SAME WAY IT DOES A HUMAN. YOU CAN TAKE THEM APART THREAD BY THREAD AND LEAVE THEM WIDE AWAKE WITHOUT WORRY OF THE BRAINMATTER SPOILING UNDER VINEGARY AGONY.
hi! seeing you during all this ep95 mess has been a breath of fresh air. you seem to have a really firm grasp of canon so I wanted to ask what you think of the recent discord message from Liam where he says Orym didn't know that Laudna was under Delilah's influence when she killed Bor'dor? I watched the clip from 4SD, & it's pretty clear that Liam says Orym understood Laudna was opening the door for Delilah when he encouraged her to kill Bor'dor & even says "we'll need that." But the Discord message seems to walk that back. It's been super frustrating being accused of vilifying Orym or infantilizing Laudna for repeating what Liam himself said. I just don't really know how to reconcile these two statements from Liam & it has me a bit confused on Orym's character.
hi anon, thank you!
this turned into a much longer one than i was expecting dfksjdkfs
so last week i posted this Really Long Ask about the whole discussion, if you want to take a look. but i intentionally didn't bring up liam's discord message because you're right! it seemed contradictory to something that was stated in the past, which was confusing
honestly i think the most realistic answer is that liam probably didn't mean for what he said on 4SD to be understood as such a strong and maybe even polarizing character choice. i think a lot of us heard it as "orym sees delilah as a useful/necessary asset that outweighs what might happen to laudna afterward." particularly because he framed it as something that made the whole situation "even creepier," and during that same convo, marisha was emphasizing the psychological impact that killing bor'dor had on laudna. it's a strong stance and it reflects what orym is doing to himself (handing his endgame over to the questionably fickle nana morri to increase their chances of success against ludinus)
but i suppose liam's clarification suggests that he meant it in a softer, more practically level-headed way, like "orym knew he couldn't do a whole lot about delilah's return but he also thought it could have benefits," or something along those lines. they're obviously two hugely different interpretations with pretty big implications on how we understand orym's relationship with laudna
i'm not a connoisseur of orym's character by ANY means so i can't confidently tell you what the change might mean from a narrative perspective, but i personally still prefer the former stronger stance. because i think it raises interesting questions about how orym views his own place in this war and whether or not it's valid for him to (intentionally or subconsciously) project that placement onto the other party members. is it okay for orym to expect the same level of personal sacrifice from laudna, or imogen with predathos (a whole separate can of worms), or anyone else? is it safe? etc etc. but maybe liam doesn't want to go in that direction, or maybe he does but just not in the way we expect, i don't know! only time will tell!
also regardless of what he meant, i think it's important to acknowledge that it's really easy and completely understandable to feel like he was walking something back. that episode of 4SD was almost a whole year ago! many of us built that statement into our perception and understanding of orym's character for a long time, so it's totally valid to go "wait what the fuck???" when liam suddenly pops into the discord to say that's not what he meant. those feelings are valid and real! especially when discourse can already make you question your own intelligence and your personal interpretations of a story, having that pillar, as big or small as it might've been in your mind, knocked over can be really jarring. you are very much not alone in that, and it's okay!!