[Context: Sebastian is a LetsPlayer in modern times. He is still a demon and the events of Kuroshitsuji happened over a hundred years ago as appropriate. He does not currently have a master, having finished with his last some five to ten years ago. Because he enjoys human pastimes on occasion, he decided to amuse himself with this for a while. It’s set in the Marvel universe, insofar as metas are known to exist and he is known as a lightly closeted one. He is currently playing Undertale, and because of who he is as a person, has accidentally stumbled onto the Genocide route on his first playthrough.]
The character avatar walks down the purple hallway. In the top-left corner, Sebastian’s brows are furrowed. He looks unsettled, but is attempting to appear merely bored.
Sebastian: This is quite an unusual take on an RPG game, I’ll admit. I’ve never encountered one that attempted to make me feel guilty for progressing before. Toriel’s last words in particular were… well. I expect this is going to be quite an interesting letsplay.
The avatar reaches the hallway exit and goes through. On the other side, Flowey is sitting in a spotlight.
Sebastian: Oh, it’s you again. Now, you, I would not feel bad for killing at all.
Flowey: Hahaha… You’re not really human, are you?
Sebastian’s eyebrows lift as he reads the dialogue. For a moment, he looks amused.
Flowey: No. You’re empty inside. Just like me. In fact… You’re Ciel, right? We’re still inseparable, after all these years…
Sebastian’s brows furrow, and he pauses in reading the dialogue.
Sebastian: That’s an interesting plot twist, this early in the game. I thought I’d just fallen down. Perhaps I have escaped the Underground before? But then, why is it that I fell in again? To take revenge?
Flowey: Listen. I have a plan to become all powerful. Even more powerful than you and your stolen soul.
Sebastian scowls, but does not remark on the dialogue.
Flowey: Let’s destroy everything in this wretched world. Everyone, everything in these worthless memories. Let’s turn ‘em all to dust.
Flowey [computer-generated voice]: That’s a wonderful idea!
Flowey disappears into the ground, and Sebastian continues to frown at the screen. His scowl has eased.
Sebastian: That was… odd. This game is obviously not what it first appears. Is that my goal, then? To conquer the Underground? It seems frivolous and unnecessary, but it’s quite the take on the traditional RPG mechanic of slaughtering everything you come across.
The avatar begins to move forward again and soon encounters the door out.
The screen fades to black and then displays the title screen, UNDERTALE. It then switches to By Toby Fox, and then to black. Sebastian smiles.
Sebastian: As I said, quite an interesting game. I’m looking forward to continuing it. I expect it has some interesting lessons to teach, and perhaps some remarks on human nature as well. It’s a surprising contrast with the rather cute aesthetic.
Sebastian chuckles, and as the screen reforms on a snowy forest, the avatar begins walking right, and then pauses and interacts with the bush nearby.
[…!? There’s a camera hidden in the bushes.]
Sebastian: …Interesting.
The avatar continues right. The avatar passes a branch, and a handful of steps after the avatar passes, it breaks unexpectedly. Sebastian rolls his eyes.
Sebastian: The music is appropriately ominous for such a setting. I do hope I have an encounter worthy of it soon.
The avatar starts to cross a bridge, and then stops on the left edge. A shadow begins to approach from where the avatar came from.
Sebastian: Speak of the devil.
Sebastian chooses a creaky, deep voice for the new character.
?: H u m a n.
The avatar turns around. The shadow sticks out its hand, and the avatar takes it. The shadow is suddenly lit, revealing itself to be a grinning skeleton in a blue hoodie, and a fart sound plays. Sebastian snorts, visibly surprised.
Sebastian: Well, that was rather anticlimactic.
?: heheh… the old whoopee cushion in the hand trick. it’s ALWAYS funny.
Despite the change of font, Sebastian sticks with the original voice, raising one eyebrow and smiling in obvious amusement.
?: …that’s, uh. your cue to laugh. or, uh, to emote at all…?
Sebastian chuckles again.
Sebastian: They really are pushing the inhumanity of this character, aren’t they? They ought to be careful not to go heavy-handed, but it’s amusing as it is, and somewhat unsettling as intended.
?: …(gee, lady, you really know how to pick ‘em, huh…?) OK, that’s fine. everyone’s got their own sense of humor. i’m sans. sans the skeleton. im actually supposed to be on watch for humans right now. but… you know… i dont really care about capturing anybody.
Sebastian grins.
Sebastian: Perhaps you should, Mr. Skeleton. It looks like letting this one go will be bad for your health.
Sans: now my brother, papyrus… he’s a human-hunting FANATIC.
Sebastian: Ah, so is that the interesting battle I’m promised? Or- no. No, given the nature of the last boss, I don’t suppose any of these bosses are going to be truly terrible people. Hm. Does that mean I won’t be able to dispose of Flowey?
Sans: hey, actually, I think that’s him over there.
Sebastian: Another boss battle already? That seems unlikely, so I suppose this Sans character is going to help me as well.
Sans: i have an idea. go through this gate thingy. yeah, go right through. my bro made the bars too wide to stop anyone.
Sebastian chuckles, head dipping as he smirks. The avatar and Sans rush right, quickly arriving at a small area containing a lamp shaped precisely like the profile view of the avatar, two rocks, and a shop stand.
Sans: quick, behind that conveniently-shaped lamp.
The avatar does not move. Sebastian raises his eyebrows.
Sans: …uh, okay, i guess you don’t have to.
Sebastian [softly]: …Strange.
From the right, a tall skeleton in red zooms in, stopping in front of Sans and the avatar. Sebastian chooses a high, crackly voice for this character.
Papyrus: SANS!!! HAVE YOU FOUND A HUMAN YET!??!
Sans: yeah
Sebastian: From any other game I would expect betrayal, but…
Papyrus: REALLY!?!? WOWIE!!!
Sebastian: Goodness, two lines and I already cannot wait for this character to be gone.
Papyrus: GUESS THAT’S SETTLED!!
The skeleton leaves out the right side. Sebastian snorts.
Sebastian: My wish has been granted.
Sans: that worked out, huh?
The avatar wanders around the screen and interacts with the lamp.
[Just a conveniently-shaped lamp.]
Sebastian chuckles.
Sebastian: I’ll admit, this game is quite funny when it isn’t resorting to bodily humor.
The avatar moves to the stand and interacts.
[It’s some sort of checkpoint or sentry-station. But there are bottles of ketchup, mustard, and relish sitting inside…]
Sebastian: I hope they don’t belong to the skeletons. I imagine that would be quite messy, and what a waste.
The avatar begins to move right but is stopped at the exit.
Sans: well, i’ll be straight-forward with you. my brother’d really like to see a human… so, y’know, it’d really help me out… if you kept pretending to be one.
Sebastian pauses, staring at the screen with an unreadable expression as Sans exits left.
Sebastian: Again with this, hm…? If not a human, then I wonder what I’m meant to be.
Sebastian smiles.
Sebastian: Perhaps a demon? Well, I suppose I’ll find out in time. …If I find out that the playable character is a metahuman, however, I’m going to be deeply disappointed in not only the game’s creator, but also every person who recommended this game to me. That would be an utterly pathetic plot twist.
The avatar exits right, and the approaches the nearby sparkling save point.
[16 Left]
Sebastian: Quite handy. But why is the text red…?
The avatar explores the area for a while, and then encounters a monster. The monster is identified as Snowdrake.
[Snowdrake flutters forth!]
Sebastian: Though I may come to regret it, given the odd ‘but nobody came’ encounters, I believe I’ll handle all of these now. I’ll clip in the images and dialogue of each new monster, however – for your amusement, yes?
The screen skips through several images without remark and resettles on the same stretch of path.
Sebastian: That didn’t take too long, did it?
Sebastian smiles.
Sebastian: Now we can progress the story without interference. I could do without the skeleton characters, myself, but they’re a necessary evil. Never mind- they’ll be gone soon enough.
Sebastian laughs, and the avatar exits right.
Sebastian: I did explore the top path, but there was nothing of interest. Ah, here we are.
Papyrus: SO SANS! WHEN’S THE HUMAN SHOWING UP???
Sebastian: Mr. Papyrus’ enthusiasm is amusing, but I’ve known enough people like him to be quite glad that his dialogue is text-only. Goodness knows how loud it would be.
Papyrus: I WANT TO LOOK MY SUNDAY BEST… OR AT LEAST MY TUESDAY PRETTY-GOOD.
Sebastian laughs again and shakes his head slightly.
Sebastian: A game with a sense of humor more sophisticated than a grade schooler, what a rarity.
Sans: don’t you only have one outfit?
Papyrus: YEAH, BUT I COULD STYLE MY HAIR!
Sebastian covers his mouth with the back of his hand. He is grinning, and his eyes glitter with amusement.
Sans: oh. right. good idea. say, why don’t you look over there?
Papyrus looks at the avatar. An exclamation mark appears briefly over his head. He turns back at Sans, who turns to the human, and then back to the human, while Sans looks back at Papyrus. This process repeats itself several times, rapidly speeding up, and Sebastian lowers his hand to smile in open amusement. Eventually, both skeletons stop, and then turn right.
Papyrus: SANS!!! OH MY GOD!!!!
Sebastian: That is entirely too many exclamation points, and I can picture the volume perfectly.
Papyrus: I’M DIZZY. WHAT AM I LOOKING AT?
Sebastian snorts, apparently caught by surprise.
Sans: behold.
Sans turns to his brother. The screen pans left to center on the avatar and reveal a rock.
Papyrus: OH MY GOD!!!
The screen shunts right again as Papyrus turns back to Sans.
Papyrus: WHY ARE YOU TELLING ME TO LOOK AT A ROCK.
Sebastian closes his eyes and covers his mouth with a gloved hand. A muffled snort escapes anyway and the corners of his eyes are crinkled. After a second, he removes his hand and shakes his head.
Sebastian: This game is entirely too much.
Sans turns back to the avatar.
Sans: hey, what’s that in front of the rock?
An exclamation mark appears above Papyrus’ head.
Papyrus: OH MY GOD!!!
Sebastian takes a deep breath.
Papyrus: I HAVE NO IDEA WHAT THAT IS.
Sebastian lets it out in a huff, closes his eyes, and tilts his head back briefly. After two seconds, he opens them again, and then continues without comment.
Sans: well. it’s not a rock.
Sebastian: A pair of geniuses, these two.
Papyrus: NOT A ROCK…? OH NO!!! BY PROCESS OF ELIMINATION!!! THAT MEANS IT’S A HUMAN!!!
Sebastian closes his eyes again, presses his palm to a forehead, and for a moment, laughs helplessly, quiet and breathy.
Sebastian: What an imbecile.
Sebastian opens his eyes and continues on, shaking his head.
Papyrus: AHEM!! HUMAN!! PREPARE YOURSELF!! FOR HIGH JINKS! FOR LOW JINKS! DANGERS! PUZZLES! CAPERS! JAPERS! BEING CAPTURED!! AND OTHER SORTS OF FUN ACTIVITIES.
Sebastian rolls his eyes.
Sebastian: If I have any say in the matter, I will not be participating in a single one of those things, Mr. Skeleton. Particularly not with someone as obviously loud as yourself – my ears hurt and you’re not even speaking aloud.
Papyrus: REFRESHMENTS WILL BE PROVIDED… IF YOU DARE! NYEH HEH HEH HEH HEH HEH HEH HEH!!!
Sebastian wrinkles his nose as Papyrus exits right.
Sebastian: Is that his laugh? How awful. I shall give him as little cause to do that as possible.
Sans turns to the avatar.
Sans: …and you don’t even bat an eye, huh?
Sans exits right.
Sebastian: Well, I wouldn’t want to give that moron any form of encouragement. That’s your job, is it not? Really, this Sans character is… quite suspicious, I’d say. Though not as suspicious as the playable character, naturally… Given that they seem to be on a warpath. Now, let’s see-
The avatar moves right and interacts with the stand nearby.
[There’s some narration on this cardboard box.]
[YOU OBSERVE THE WELL-CRAFTED SENTRY STATION. WHO COULD HAVE BUILT THIS, YOU PONDER… I BET IT WAS THAT VERY FAMOUS ROYAL GUARDSMAN!]
Sebastian rolls his eyes again and sighs, muttering something inaudible before speaking.
Sebastian: Goodness, he does get into everything, doesn’t he? And self-congratulatory, too. I’d bet anything he isn’t a royal guardsman at all.
[(NOTE: NOT YET A VERY FAMOUS ROYAL GUARDSMAN.)]
Sebastian pinches the bridge of his nose.
Sebastian: Ridding the Underground of this idiot will be a service.
The avatar moves right. An encounter appears.
[but nobody came.]
Sebastian: Ah yes, there it is. Very ominous… the first few times, at least.
The avatar continues right and crosses into the path of another station, this one sporting a bell. When the avatar reaches it, a dog emerges from behind the counter.
?: D-did something move? Was it my imagination? I can only see moving things. …hey! I can’t stop shivering all of a sudden. …Who’s there!?
An encounter overtakes the screen.
[Doggo blocks the way!]
Sebastian: Why would you announce your biggest weakness to the world immediately before initiating a fight? Really, now… I’ll take many things at face value in a PC game, but some of these habits are simply absurd.
Sebastian continues to mutter as the fight progresses, looking bored. Doggo is easily defeated, and the avatar moves on, exiting right.
Sebastian: I might have been more sympathetic if it had been a cat. Of course, a cat likely wouldn’t have announced its only weakness so easily, hm?
The avatar continues to travel.
[but nobody came.]
[but nobody came.]
[but nobody came.]
Sebastian: Yes, yes, I understand, everyone is dead. I am aware of that. I actually made that happen. It doesn’t appear to have decreased the amount of trouble I go to just to move, unfortunately.
The avatar reaches an intersection, pauses briefly, and exits top. A snowman appears onscreen and the avatar approaches and interacts with it.
?: Hello. I am a snowman. I cannot move. Traveller, if you could…
[(You got the Snowman Piece.)]
Sebastian: Well, that was simple foolishness.
Sebastian checks the Snowman Piece in his inventory.
[“Snowman Piece” – Heals 45 HP. Please take this to the ends of the earth.]
Sebastian smirks with too many teeth.
Sebastian: 45 HP, hm? I think I’d like more of that, if at all possible.
The avatar interacts with the Snowman again.
Snowman: Oh me, oh my. What are you doing? Soon there won’t be any of me left…
Sebastian: I’m taking your flesh for sustenance, isn’t it obvious?
[(You got the Snowman Piece.)]
The Snowman shrinks dramatically. Sebastian smirks, and the avatar interacts with the Snowman again.
Snowman: Stop… Please…
The Snowman collapses into a small puddle of snow. Sebastian chuckles, raising an eyebrow.
Sebastian: Well, what did you expect, giving pieces of yourself to a stranger? Quite foolish, as I said. You should never give of yourself, really – even those you trust can easily turn their backs on you.
The avatar interacts with the pile of snow again.
[A useless pile of snow.]
Sebastian: Only three, then. Well, that’s quite enough to be getting on with. I won’t need that many, with a small amount of luck and a fair bit of skill. And I like to think I have both in spades, don’t you?
The avatar exits bottom, and heads toward the right exit. An encounter spawns.
[but nobody came.]
Sebastian pauses, frowning.
Sebastian: …An interesting choice of mechanic.
Sebastian ends the encounter and the avatar exits right. Sans and Papyrus are waiting by a bridge on the other side.
Papyrus: YOU’RE SO LAZY!! YOU WERE NAPPING ALL NIGHT!!
Sans: i think that’s called… sleeping.
Sebastian: Regretfully, I’m actually on Mr. Papyrus’ side on this one.
Papyrus: EXCUSES, EXCUSES!
Sans and Papyrus turn to look at the avatar.
Papyrus: OH- HO! THE HUMAN ARRIVES! IN ORDER TO STOP YOU… MY BROTHER AND I HAVE CREATED SOME PUZZLES!
Sebastian rolls his eyes.
Sebastian: Well, at least they bothered to come up with an in-universe reason for gratuitous puzzle-solving, I suppose. Once again, that’s better than most games do.
Papyrus: I THINK YOU WILL FIND THIS ONE… QUITE SHOCKING!!!
The avatar starts to walk across the patch of bare ground, and Sebastian blinks, and then frowns, and then laughs, the corners of his eyes crinkling in amusement.
Sebastian: I think I could get along with this character.
Papyrus: FOR YOU SEE, THIS IS… THE, INVISIBLE… UHHHHHHH…?
Sebastian: Yes, Mr. Skeleton, not everyone is willing to play along with your foolish and pointless antics. I see this character’s attitude is going to save me quite a bit of time.
Sebastian actually looks slightly put-out by the notion.
Papyrus: HMMM… YOU MUST BE HAVING CULTURE SHOCK. YOU SEE, WHERE I COME FROM, IT’S A LOVING TRADITION. TO SUFFER THROUGH HORRIBLE PUZZLES FOR NO REASON.
Sebastian sighs and pinches the bridge of his nose.
Sebastian: This feels oddly familiar, for some reason… Though of course, as the playable character is the one visiting here, they are indeed being rather rude. It saves me time, but not that much time, I suspect.
The avatar continues to approach the skeletons.
Papyrus: SO, UH, JUST WALK BACK THERE, AND…
The avatar does not move. Both skeletons turn south.
Papyrus: SIGH… WHY COULDN’T WE GET A HUMAN THAT LIKES PUZZLES???
Papyrus exits right.
Sebastian: My amusement at the character’s attitude aside, I would have preferred to be allowed to play the puzzles as I wished. They are a fundamental part of this sort of game, after all.
The avatar moves towards Sans and interacts.
Sans: it would make my brother happy if you played along.
Sebastian: Surprisingly, that is not my primary concern.
The avatar exits right, crosses the bridge on the other side, and passes by several trees and a snowball.
Sebastian: I’ve said it a few times already, but I’m continually fascinated by many of the stylistic choices this game makes. They all seem to be geared in a certain direction, but I’m not sure I understand what they’re trying to say as yet. I assume I will later.
The avatar exits top right, walks past both doghouses, and then returns left. Sebastian grimaces.
Sebastian: Dogs.
Eventually, the avatar exits bottom-right and emerges with the two skeletons again, and a piece of paper on the ground to their left.
Papyrus: HUMAN!!! I HOPE YOU’RE READY FOR… SANS!! WHERE’S THE PUZZLE!!!
Sebastian: At this stage, what on earth makes him think I would complete a puzzle?
Sans: it’s right there. on the ground.
Sebastian: Somehow, I’m not surprised in the least.
Sans: trust me. there’s no way they’ll skip this one.
The avatar walks past the piece of paper. Sebastian looks pained.
Papyrus: SANS!!! THAT DID NOTHING!!!
Sans: whoops. knew i should have put down junior jumble instead.
Sebastian: Oh yes, I certainly would have been far more interested in that, rather than- whatever it is that’s on the ground there.
Papyrus: WHAT?!? JUNIOR JUMBLE!? FINALLY, SOMETHING WE CAN BOTH AGREE ON.
Papyrus exits right. The avatar moves to interact with Sans.
Sans: guess you don’t like word searches, huh? me neither. i’m more of a funny pages kinda guy.
Sebastian: Of course you are. They share your high-brow sense of humor, Mr. Skeleton.
The avatar exits right, finding a piece of paper, a table with spaghetti on top, and a microwave. The top wall has a small mouse hole. Sebastian smirks and the avatar goes to interact with the piece of paper.
[It’s a note from Papyrus…]
[HUMAN!! PLEASE ENJOY THIS SPAGHETTI. (LITTLE DO YOU KNOW, THIS SPAGHETTI IS A TRAP… DESIGNED TO ENTICE YOU!!! YOU’LL BE SO BUSY EATING IT… THAT YOU WON’T REALIZE THAT YOU AREN’T PROGRESSING!! THOROUGHLY JAPED AGAIN BY THE GREAT PAPYRUS!!! NYEH-HEH-HEH, PAPYRUS)]
Sebastian chuckles.
Sebastian: Not much of an antagonist… or a human-hunter. And that laugh is still awful.
The avatar interacts with the save point, the spaghetti, and the microwave.
[10 left.]
[(It’s a plate of frozen spaghetti. It’s so cold, it’s stuck to the table…)]
[(It’s an unplugged microwave. All of the settings say “spaghetti.”)]
Sebastian rolls his eyes.
Sebastian: Idiot.
The avatar continues on until it reaches two dogs, which come up from the south exit.
?: What’s that smell? (Where’s that smell?) If you’re a smell… (…Identify yoursmellf!)
The two dogs wander the screen around the avatar for a few seconds before converging on it.
?: Hmmm… Here’s that weird smell… It makes me want to eliminate… (…Eliminate YOU!)
An encounter triggers.
Sebastian: God, when will I escape the dogs?
[Dogi assault you!]
Sebastian: The story of my life.
Sebastian swiftly kills Dogaressa, and then the depressed Dogamy.
Sebastian: When will I be free from the dogs…
The avatar continues to make progress, and passes by what appears to be a completed puzzle. Sebastian looks put-out again.
Sebastian: I actually would like to complete a puzzle at some point, please!
The avatar exits right, finding a grayscale board with Papyrus and Sans on the right side, standing by a machine.
Papyrus: HEY! IT’S THE HUMAN! YOU’RE GONNA LOVE THIS PUZZLE!
The avatar starts to cross the board, and Sebastian sighs, a look of resignation on his face as the avatar stops halfway across.
Sebastian: This is getting rather annoying.
Papyrus: IT WAS MADE BY THE GREAT… ARE YOU SERIOUS? SANS!!! HELP!!!
A flicker of a smile crosses Sebastian’s face. He does not explain this.
Papyrus: THEY KEEP WALKING THROUGH MY PUZZLES! THEY’RE SUPPOSED TO LET ME EXPLAIN THEM. THEN THREATEN AND BAFFLE THEM WITH DANGEROUS JAPES.
Sebastian looks exasperatedly amused.
Sebastian: This character could not be less threatening if he wasn’t a skeleton. He can do as he likes, of course, but…
Sans: well, maybe they don’t like japes.
Papyrus: EVERYONE LIKES JAPES!!!
Sans: what about undyne? doesn’t she hate puzzles?
Papyrus: SHE HATES PUZZLES. BUT SHE LOVES JAPES.
Sebastian: The distinction is vital, of course- though I couldn’t tell you what it is.
Sans: that makes sense.
Papyrus: HUMAN!! WHAT DO YOU THINK!? PUZZLES OR JAPES? … … OKAY, THIS IS NORMALLY THE PART. WHERE YOU EITHER AGREE OR DISAGREE. AND DEPENDING ON YOUR ANSWER. WE SAY SOMETHING GREAT IN RESPONSE. …HERE, WHY DON’T YOU DO THIS PUZZLE YOURSELF.
Papyrus leaves a piece of paper on the ground and slowly exits right.
Sebastian: Well, he is attempting to be helpful. He would be meeting with more success, however, if he was remotely capable of comprehending the problem at hand. Perhaps being a skeleton is suppressing his self-preservation instincts?
The avatar ignores the paper and interacts with Sans.
Sans: hey… puzzles might be fun. if you tried them.
Sebastian looks irritated.
Sebastian: Yes, I actually happen to agree with that. If I was permitted to try them.
The avatar exits right, passes the dog house, and saves.
[6 left.]
Sebastian: Mini-bosses, I assume.
The avatar exits right again and encounters another puzzle, which Sebastian solves on the first try. He still smiles slightly as the avatar exits right.
Sebastian: Well, at least that wasn’t a complete waste.
The avatar exits bottom and finds Sans.
Sans: what’s up?
Sebastian: What, nothing else?
The avatar goes left and finds Sans on the other side unreasonably quickly. Sebastian smirks slightly and the avatar interacts with Sans.
Sans: say… are you following me?
Sebastian: Clearly, I have nothing better to do.
The avatar exits left, wanders around, and an encounter triggers. It is skipped without comment, and the avatar exits top again, and then right.
Sebastian: Quite a bit of fairly pointless wandering. Am I missing something, I wonder? Though that may be an engineered feeling.
The avatar continues on and finally encounters a number of small piles of snow, ending in a large, excitable armored dog which emerges from another. Sebastian pinches the bridge of his nose again.
[It’s the Greater Dog.]
Sebastian: My worst nightmare.
Sebastian defeats this foe easily.
Sebastian: There isn’t much challenge to this game, is there? Is that, too, deliberate?
Sebastian smirks.
Sebastian: Then again, I may simply be uncommonly good at it.
The avatar continues on, eventually coming to one end of a bridge. On the other, Papyrus and Sans waited.
Papyrus: HUMAN! THIS IS YOUR FINAL AND MOST DANGEROUS CHALLENGE!
Sebastian: I haven’t been given any challenges yet.
Papyrus: BEHOLD! THE GAUNTLET OF DEADLY TERROR!
Six different weapons emerge from various parts of the screen, in between the avatar and the skeletons. Sebastian raises his eyebrows and smirks.
Sebastian: Why, Mr. Skeleton, I never would have attributed such viciousness to your character!
Papyrus: WHEN I SAY THE WORD, IT WILL FULLY ACTIVATE! CANNONS WILL FIRE! SPIKES WILL SWING! BLADES WILL SLICE! EACH PART WILL SWING VIOLENTLY UP AND DOWN! ONLY THE TINIEST CHANCE OF VICTORY WILL REMAIN!!!
Sebastian looks unimpressed.
Papyrus: ARE YOU READY!? BECAUSE! I! AM! ABOUT! TO DO IT!
A pause. Papyrus turns away. Sebastian looks irritated.
Sans: well? what’s the holdup?
Papyrus: HOLDUP!? WHAT HOLDUP!? I’M… I’M ABOUT TO ACTIVATE IT NOW!
Pause.
Sebastian: Oh, for goodness’ sake.
Sans: that, uh, doesn’t look very activated.
Papyrus: WELL! …THEY’RE PROBABLY GOING TO WALK THROUGH IT. AND IT WON’T BE ANY FUN AT ALL.
Sebastian: You know, I’m not surprised in the least. And, of course, he doesn’t at all realize that once he activates it, ‘just walking through it’ is actually the entire point…
Sans: hmmm… so this human thing was a bust, huh?
Papyrus: WELL. I MEAN. I’M EXCITED TO CAPTURE THEM. SO I’LL BECOME A FAMOUS ROYAL GUARDSMAN!!!
Sebastian: You may try, Mr. Skeleton.
Papyrus: BUT ALL THE TIME I PUT INTO THESE PUZZLES… IT’S KIND OF LIKE THROWING A BIRTHDAY PARTY…
Sans: without traps and fire?
Papyrus: EXACTLY!! IT’S POINTLESS!!!
Sebastian: Goodness. I am violently reminded of far too many people.
Papyrus: MAYBE YOU WERE RIGHT TO BE LAZY ABOUT PUZZLES.
Sans: me? right about something? really?
Papyrus: …YEAH!! WHAT AM I SAYING! YOU’RE STILL COMPLETELY WRONG! I JUST HAVE THE WRONG AUDIENCE! THINK ABOUT HOW MUCH FUN UNDYNE WOULD HAVE HERE! FLAMES, VIOLENCE, IT’S RIGHT UP HER ALLEY!
Sebastian rolls his eyes.
Sebastian: Far too many people.
Papyrus: SO I WON’T WASTE THIS PUZZLE ON YOU. I JUST HAVE TO APPRECIATE… THE FRIEND I ALREADY HAVE!!!
Sebastian: And perhaps your brother, supporting you every step of the way. But that’s none of my business, of course.
The weapons withdraw and Papyrus turns away.
Papyrus: PHEW! A VALUABLE LIFE LESSON!!! NYEH HEH HEH!!!
Sebastian scowls as he reads the laugh, but does not drop the in-character voice. Papyrus exits right.
Sebastian: Another waste of time, I see.
The avatar exits right, passing Sans this time. Soon it comes to a town, which is mostly quiet. The avatar enters a building, and what appears to be a shopping screen pops up.
[But nobody came.]
Sebastian: That flavor text is going to haunt me in my rare attempts to sleep.
Sebastian selects ‘read’ first.
[(There’s a note here.) Please don’t hurt my family.]
Sebastian: This isn’t a game, this is a lecture on why it doesn’t actually pay to murder people who annoy you.
Sebastian then selects ‘steal.’
[You took 758G from behind the counter.]
Sebastian: And plenty of good that does me if I have no need to buy anything because the shopkeeper has apparently run away.
Sebastian selects ‘take’ and takes one of each item. Then he closes the shopping screen and the avatar continues to explore the area. It is abandoned. The avatar interacts with the sparkling save point.
[Determination.]
The avatar wanders right and finds a monster. Sebastian raises one eyebrow and the avatar interacts with it. He chooses a squeaky voice for the character.
?: Yo, everyone ran away and hid somewhere. Man, adults can be so dumb sometimes, haha… Don’t they know we’ve got Undyne to protect us!?
Sebastian [deadpan]: A tiny moron.
The avatar continues right, but every building it enters is abandoned. Sebastian frowns.
Sebastian: Then why bother to develop the town so thoroughly at all…?
Finally, the avatar exits right into a misty area. It continues right until it is obscured, and then stops and appears as a shadow. A moment later, a shadow Papyrus appears as well. Sebastian sighs, frowning.
Sebastian: Ah. From the looks of the scenery, I’d say it’s time.
Papyrus: HALT, HUMAN!
The avatar steps forward.
Papyrus: HEY, QUIT MOVING WHILE I’M TALKING TO YOU!
Sebastian smirks faintly.
Sebastian: I suppose it is rather rude. But it won’t matter soon, Mr. Skeleton.
Papyrus: I, THE GREAT PAPYRUS, HAVE SOME THINGS TO SAY. FIRST: YOU’RE A FREAKING WEIRDO!
Sebastian snorts.
Papyrus: NOT ONLY DO YOU NOT LIKE PUZZLES. BUT THE WAY YOU SHAMBLE ABOUT FROM PLACE TO PLACE… THE WAY YOUR HANDS ARE ALWAYS COVERED IN DUSTY POWDER. IT FEELS… LIKE YOUR LIFE IS GOING DOWN A DANGEROUS PATH.
Sebastian’s expression falls into something unreadable.
Papyrus: HOWEVER! I, PAPYRUS, SEE GREAT POTENTIAL WITHIN YOU! EVERYONE CAN BE A GREAT PERSON IF THEY TRY!
Sebastian stops, and remains silent and motionless for five seconds.
Papyrus: AND ME, I HARDLY HAVE TO TRY AT ALL!!! NYEH HEH HEH HEH HEH HEH!
Sebastian does not react to either of these statements and reads them somewhat mechanically, though still in his chosen voice. The avatar steps forward again.
Papyrus: HEY, QUIT MOVING! THIS IS EXACTLY WHAT I AM TALKING ABOUT! HUMAN! I THINK YOU ARE IN NEED OF GUIDANCE! SOMEONE NEEDS TO KEEP YOU ON THE STRAIGHT AND NARROW! BUT WORRY NOT! I, PAPYRUS… WILL GLADLY BE YOUR FRIEND AND TUTOR! I WILL TURN YOUR LIFE RIGHT AROUND!!!
The avatar continues to walk forward. Sebastian’s voice has regained his energy, but he is still expressionless.
Papyrus: I SEE YOU ARE APPROACHING. ARE YOU OFFERING A HUG OF ACCEPTANCE?
Sebastian [softly]: Fool.
Papyrus: WOWIE!! MY LESSONS ARE ALREADY WORKING!! I, PAPYRUS, WELCOME YOU WITH OPEN ARMS!
An encounter triggers and Sebastian flinches, and then scowls.
[Papyrus is sparing you.]
Sebastian: He really is precisely that kind of idiot, isn’t he? Goodness.
Sebastian scowls for a moment longer, and then kills Papyrus in silence.
Papyrus: W-WELL, THAT’S NOT WHAT I EXPECTED… BUT… ST… STILL!
Sebastian cuts himself off. His eyes go wide and begin to glow bright crimson, and his canines lengthen into fangs. Three seconds pass, and then the glow fades from his eyes, his fangs shrink away, and he relaxes. He looks melancholy. Two more seconds pass, and he reads the dialogue in a quiet and unadorned voice.
Papyrus: I BELIEVE IN YOU! YOU CAN DO A LITTLE BETTER! EVEN IF YOU DON’T THINK SO! I… I PROMISE…
Three seconds of silence pass.
Sebastian: Well. If I had known he was that sort of character, I might have paid more mind to him earlier on. All the same… it is too late now, I suppose.
Two more seconds of silence pass, and then the avatar begins to walk again.
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