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#turn behind the scenes
sirfetchd · 10 days
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the top comments on this are BRUTAL. not a single person agrees with this decision
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for context: they're leaving youtube to switch to their own platform... where the content is locked behind a paywall.
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mayasaura · 19 days
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one problem with a theatrical adaption of tlt is htn, where the reveal that Gideon lives on works because of the change of second person to first.
the only way i can think of it working is that the actor playing gideon works backstage, like the lights system (but is hidden from the audience aside from subtle hints)
the biggest hint is when when wake breaches pal's river bubble she 'breaks' the lighting system and the stage goes dark. harrow is ushered into the wings by pal so she doesn't see anything, but the lights flick back on just before the curtains drop for a scene change, and pal looks directly up at the light box in surprise and smiles. if the audience is quick to turn around they can see a flash of a black robe.
Oh boy my friend, have you come to the right place!!
So, fun fact about ninja. Bear with me, I am going somewhere with this. The image of a ninja covered head to toe in black, with a hood and mask, comes from Kabuki theatre. It was originally a stagehand uniform. Like stagehands in modern theatre, stagehands in Kabuki would wear all black to signify that they were not really there, and whatever effect they were causing (carrying a prop, creating a breeze, ect.) was to be taken as happening on its own. Basic stagehand stuff, a lot of productions in many styles around the world do it, especially if they don't have fancy rigging systems.
Someone (I don't remember who now, or in what play) had the idea to dress the ninja in a production up as a stagehand. In the convention of the theatre, this made them invisible. The audience was already so used to ignoring stagehands, they didn't know any more than the characters that the ninja was present, despite the actor being clearly visible on stage. Which meant when the ninja struck, it was as if out of nowhere. I can only imagine the uproar in the theatre the first time it happened. It worked so well as to become commonplace, and the rest is history. The popular image of a ninja is still a kabuki stagehand.
So, back to the stage play of Harrow the Ninth. I think you've hit almost exactly on how to incorporate the Gideon twist into a theatrical production. But not as a lighting tech. Gideon is a stage hand. Maybe there would be more than one stagehand, maybe she would be the only one, but she would operate in full view of the audience, literally setting the scenes. I think it works best if she's the only one, but if the production needs more, she should subtly stand out in some way. As the play went on, we would notice that this one stage hand... increasingly interacts with Harrow, though Harrow never acknowledges it. At first it might look like she's playing Harrow's necromancy, because that would be the main special effect she would need to help with. When Harrow is unconscious at the end of a scene, it's always the same stagehand carrying her out. But we all know she's not really there. Until Palamedes acknowledges her. Turns to look right at her, and speaks to her. I can see the scene clearly. He would look at her, stunned, until Gideon finally took off her mask. The line "Kill us twice, shame on God," would be addressed to Gideon, and then he would turn back to Harrow, kiss her on the forehead, and tell her to go. Gideon, always out of Harrow's line of sight, would guide Harrow away while Harrow looked back at Palamedes.
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faunandfloraas · 1 month
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... 🏳‍🌈 ?
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chappellrroan · 4 months
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people who still hate Joe Alwyn need to get a life asap
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Belly + Conrad Season 2 scenes BTS vs. Actual scenes
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echollama · 2 months
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Hearing Rooster Teeth shutting down is like hearing a distant family passing away: you see them maybe once a year at gatherings, you don't know their daily lives, you were close to them while you were younger but as time passes you've moved onwards elsewhere, and one day you hear they've passed on.
You feel indifferent mostly, but somewhere in there a little piece laments that they are no longer around.
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knaveofmogadore · 6 days
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Toshiro is kind of an asshole, but it's hard to call him that because what makes him an asshole is being so painfully conflict averse that it causes problems. We ALL know someone like that! The person who simmers on something that made them upset 4 months ago because they don't know how to air grievances. The person who makes up ultimatums in their head without telling anyone. Shuro would think it's too aggressive to block someone on Facebook. He'd get bullied out of line at the grocery store. He'd double book himself on his birthday because he doesn't know how to tell people no. Shuro is so averse to initiating any form of conflict at all that he'd inadvertently cause a fight on a road trip by being too nervous to just pick a fast food joint to piss in
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itsbrucey · 4 months
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Has anybody done a DnDads actor au bc I mean ...it's not only a fandom staple. But you literally have A CAST MADE!!! OF FILM PEOPLE!! GUUUUUUYYSSSSSSS LIIIISSSTEEENNNNN
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xofeno · 1 year
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Love scenes are like, it is the most technical. [x]
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personinthepalace · 4 months
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If I has a nickel for every time a live action kids tv show made a golden replica of a child actor, I would have two nickels
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Joshua Kilimnik as Odd Todd - Odd Squad Walker Scobell as Percy Jackson - Percy Jackson and the Olympians
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cephalog0d · 8 months
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Yeah I'm not done yet.
The thing I keep coming back to is that as much as I'm down to nit-pick things like how characters are written and plot details (and boy are there a whole infestation of nits to pick), what it boils down to is that the basic premise here shouldn't even be happening.
I get they're doing a Thing with Bruce and the after effects of Failsafe and Zur and Insomnia so sure I guess it makes sense to have him acting totally unreasonably. I'm not saying it's a plotline I'm thrilled with, but whatever. This is about everyone else.
You have half a dozen people routinely patrolling in Gotham, who've been doing it for years, who know the city and how it works, who have at least two people who are particularly inclined towards collecting and parsing data for patterns for crime fighting purposes, and none of you noticed anything amiss until Selina called and was like "Hey did you notice my neat new plan I've been doing?"
To that point, in a room full of literal canonical geniuses not a single person has thought to ask any of a dozen very practical questions that occurred to me, a non-genius reader, roughly 10 seconds after reading what The Plan was. Things like, oh, I don't know
How is this going to be a sustainable long-term effort?
For example, what happens when Gotham's wealthiest realize what you're doing and dramatically beef up their security (with tech or with actual people), making it much harder and more dangerous?
Like iirc you, Selina, have definitely had some real dicey situations as a result of your profession, and you're a lot more experienced than these people.
(Hey speaking of which isn't there a whole secret society of Gotham's wealthiest and most powerful who have access to nearly unkillable assassins? Who keeps coming back even though they keep being taken down? You think any of these people might belong to that?)
What happens when the rich folks get pissed and sic the heavily militarized GCPD on you? Don't act like they won't, I'm sure someone's squirreled away stuff from that whole Fear State fiasco.
For that matter, what happens when the costumed villainry figure out who swiped all their henchpeople and decide to object to it, presumably violently?
How many people are we talking here anyway that you're training? How many ultra-wealthy people live in Gotham? How many easily stealable things do they have sitting around to take? (As opposed to, like, other non-liquid fake assets like stocks)
How are you fencing all this anyway? Isn't that a great way to get caught? Or is everyone just stealing cash? (Or did nobody think about the part between "got the valuable thing" and "have usable money from it"?)
How on god's green earth did you ever assume this was going to end in anything other than violence?
Like of course one of your guys got killed. It doesn't matter that you told them no violence, even if they fully buy into that it only takes one panicked reaction when someone's home who shouldn't be, on either side, and there you go.
Look I get what they're trying to do. It's supposed to be a big moral quandary about whether it's right to allow some crime if it decreases other crime, the struggle between Batman being unreasonably violent and unwilling to listen and this new plan of Selina's. First of all that's a weird debate to have when everyone having it is technically a criminal to some degree. And second of all, it doesn't matter, this isn't about the morality, this is about how this plan is fucking dumb and was destined to fall apart even if Batman was still asleep and the fact that any of you are buying it just means there's a gas leak in Gotham somewhere.
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ashesandhalefire · 7 months
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Belly + Jeremiah + being synchronized and exasperated in 2x03
Bonus:
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raspberrii-soda · 1 day
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i was rechecking the sugar rush race storyboard and it turns out jeff diffenderfer updated the wreck it ralph page, now it has more concepts and a small explanation of how the actual track was designed and all that thingamajin. i couldn't not post a few of the things i thought were interesting!
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vanellope with racing clothes instead of her hoodie, also king candy giving a death glare at poor ol vanny for the crime of being fast and cooler than him
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in one of the alternate storyboards, king candy is using a game genie cartridge what
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love it when small 8bit characeters. that's not a guy who destroyed two games and took over another letting a child be bullied and ostracized for fifteen years, that's a fuckimg crecher with no thoughts in head. literally 🟥👍
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uh oh
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vanellope silly be carful :3
the rest of the sugar rush section is full of concepts and ideas for track design and how they worked with vanellope's glitch, i posted this one bc it seemed really cool. but of course i dont wanna repost his entire work here lol. go see it yourself its cool
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i cant believe we missed sugar rush rainbow road 😭😭 like its understandable not all ideas can fit without dragging the story but i can and will cry over the fact that there where so many concepts for tracks and obstacles and yet disney is never gonna use them for anything (and by anything i mean a real and true and good sugar rush game)
also special mention to
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the first person shooter's first design.
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and thia bug. god he looks so stupid here lol. i need a carboard cutout of this to use one of those tiny water guns on. its like booo i scared you im gonna bite you
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metanarrates · 6 months
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the adversary is such an interesting route because through most of the game routes, most actions you can take are not locked behind specific dialogue options, and the actions usually don't need to be "repeated" to achieve a specific path through the route. for example, the path to freeing the specter only requires that you tell her you want to free her, let her possess you, and that you not stab yourself with the knife, in order to achieve that.
but the adversary has a few unique and somewhat non-intuitive actions you can take with her (flipping her the bird and even having her allow you to stab her in order to prove she can't die) that are locked behind dialogue options, and those dialogue options don't even clearly point to you being able to unlock those actions. additionally, you have to repeatedly choose to fight her in the exact way she wants if you don't want her to evolve into the fury or the eye of the needle.
i guess it fits to have the route most defined by stubbornness and rivalry requring you to pick a course of action and stick to it, but the amount of unique actions allowed within this route (even leaving her in the basement can trigger some unique scenes!) makes me wonder if it was the first developed. most routes in video games have "convergence" points with very few subvariations in order to cut down on having to develop too many distinct outcomes. while it's true that slay the princess has an unusual amount of distinct variations in each route, it's still also got a lot of convergence points that reuse the same art pieces with just slightly different dialogue. it feels significant to me that the adversary has a lot of unique scenes and art compared to some of the other princesses
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casualavocados · 1 year
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She’s not safe, you’re drugging her. Why are you keeping her here? Why won’t you let her leave?
HIS DARK MATERIALS 3.02 | The Break
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emily-mooon · 7 months
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Redrew the photos of Jonathan and Nancy from the yearbook (and also the behind the scenes book).
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