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flipsbubble · 4 months
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Hitting my waluigi flavored vape
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flipsbubble · 4 months
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kitties i made using this palette by teaviie on lospec!
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flipsbubble · 4 months
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A 4th century CE statue of Aphroditos. Her cock wards off evil spirits. Reblog to rid your blog of evil spirits.
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flipsbubble · 5 months
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wow. i can’t believe they said that in earthbound
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flipsbubble · 5 months
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sorry for kinda being mia i’ve been busy spreading the truths of the world
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flipsbubble · 6 months
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I’ve made a google doc collection of 150 useful design and art resources! Whether youre just starting commissions or want to make your workflow more streamlined, I recommend checking it out
The full list is below the read more, but I suggest looking at the google doc as well sincce it will be updated more often. 
Continuar lendo
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flipsbubble · 6 months
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ms paint. you know her. u used her age 8 to make loads of rainbow ovals all over the canvas and then scramble it with selection tool. now u will know her true powers with my handyrandy tips under the readmore. some will be pretty basic and others are very special.
this post has 8 cool trix to learn for you. enjoy and i may do another in the future if i remember/learn more stuff
some of it might be common knowledge. but its got some deep cuts. all tips have gifs to show process easily.
🙂 enjoy and i hope this encourages you to fuck around in mspaint more
soundtrack for this post (loop it while you learn for advanced learning experience)
TIP 1) the right click trick
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left and right mouse click correspond to col1 and col2 respectively, which u can see in the top bar. this applies to all brushes and the fill tool like above. when using shapes col2 will be the fill colour (if you have solid fill selected). right clicking with shape maker will reverse the colours use on the shape.
TIP 2) right click eraser
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this one is extremely helpful for lineart or add shading. the eraser always uses col2. so your eraser can technically be any colour. but here's where you get powers: right clicking with eraser will only erase onto col1, with col2.
TIP 3) transparent selection change a guy destination
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the beloved transparent selection tool works based on what is selected as col2. so long as you have the correct colour as col2 you can make any image transparent and put it on top of anything else. and yes this works with photo bg as you can see.
TIP 4) the gradience
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this one is a little more complex. you want to start off with any canvas size, and make as many diagonal coloured bands as you want. (protip: holding down shift makes a perfectly diagonal line with line tool)
then you need to resize the canvas to a width of 1px (make sure you resize by pixels, and do not maintain aspect ratio). then resize again back to its original width (or a different width i cant stop you). you will have your lovely gradience.
TIP 5) superimposter
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so. you got a cool gradient and wanna put a guy on it. heres what i do:
i open a 2nd mspaint with same canvas size and draw whatever i want on there. i then pick a completely unrelated colour to my entire piece, and set that as the bg. you could use white, pink, geen, whatever you want as long as it doesnt appear somewhere else in ur drawing. copy the guy.
go back to your gradient tab. ensure that col2 is set as that bg colour you picked (lilac for me). have "transparent selection" enabled. paste your guy in. cue fanfare
TIP 6) advanced superimposter
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the great thing about this method is u can put multiple gradients in multiple areas of the image. this is where it gets all japanese printmaking type of shit. ukiyo-esque
all you need to do is make another canvas with a new gradient, ensure col2 is set as the colour you want to replace, then paste your original piece onto the new gradient. now my guy has a soft fade. you can do this as much as you want. (you could even make a canvas with a texture or photo and paste your drawing onto there)
TIP 7) "sketch layer"
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so as you now know, col2 is what is removed when you click "transparent selection". which means you can also remove any instance of a colour from ur drawing. which means you can have a unique colour for sketch layer and remove it from the drawing later. i admittedly dont do this but it is a great trick to have.
now combine this with lowering your dpi for smoother lines. may seem obvious but it helps. its like a free stabiliser whenever u want.
TIP 8) rainbow art
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now this is where you can get dizzee rascal "bonkers". check out my small and shitty rainbow trick. you can select anything and hold down shift, then drag with left mouse, to turn that selection into its own brush. i even did it with a guy. and you can of course do this with a photo as well.
🙂well that it for now. hope you liked it thanks for reading now back to your regularly scheduled tgcg programming
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flipsbubble · 6 months
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how do u make ur pixel art so high res ?
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I'm still learning myself, but this is my process! I even forget to change the settings to "hard edges" sometimes and it still comes out fine. I usually bump the scale up by 10, but that really depends on your canvas size. Mine are around 480 x 270 pixels usually and then x 10 for resolution. I imagine you can use this with any program that allows you to edit the resolution.
Here are a few tutorials I found that could be helpful for step by step assistance:
Pixel art resizing discussion
^ if you are interested in the thought process of pixel art and someone who is just genuinely passionate about it, I highly recommend watching this channel. They cover a lot regarding pixel art and analyze retro games.
How to scale and resize pixel art
How to resize pixel art
I've never used this before myself and just found it today, but Lospec is a website full of resources for pixel artists. It even has a place where you can drop your original pixel art and scale it up without having to worry about blurring! Here is the page
Additionally here is a video covering free and paid programs that could be used for pixel art or are specifically made for it!
Pixel art programs
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flipsbubble · 6 months
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Pira's Pixel Arting Tutoriallll aaaaaaaaaaaaaaaaaa
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Felt like I could actually turn my process for rendering pixel stuff into a tutorial, since a lot of the ones I remember looking through an learning from myself- the initial sketch/render process I've never seen quite like what I do? In any case I hope it's potentially helpful for some folks out there! :D Got permission from @r0yalstar to use their goober from my recent Art Fight attack on them as the sample piece! Might in future use a custom piece- but several of my recent personal ones I didn't keep track of the process steps for- so did a little two for one pHFPT
Been a long time since've done a tutorial too, so's more I could've covered but I wanted to keep it simple and like, more of a "hey here's my process" thing versus "hey here's how xyz thing are and shOULD be done" if you want a super duper in depth resource for pixeling, I'd whole heartedly recommend the Pixel Logic Artbook! And for free resources, Brandon James Greer's channel on youtube is a super nice resource too for different pixel art challenges and experiments~
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flipsbubble · 6 months
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hi!! i’ve recently started a portfolio project with some friends to create a retro styled game. while i like to think i’m decent at digital art i still struggle with pixel art and i absolutely adore your style and pixel pieces. if it’s alright can i ask if you have any tips for working with pixel art?
aww, thank you so much!! <3 i'm not an expert by any means, but i would be happy to share a few tips that may help you out!
first things first, i use aseprite as my program while working with pixels! however, you can make do with any art program that has a binary tool :]
1 - Coloring the lines!
something that i think can add a lot to pixel art is coloring in the lines in specific places to suggest a softer edge, or difference in lighting (and accuracy aside, it looks more interesting!)
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2 - Shading!
when it comes to shading, there are a lot of different ways you can do things based on your own style!
personally, i tend to avoid what's called pillow shading, which is basically just shading around every outline of the art with no difference in weight. i also prefer not to make the shading overly detailed with too many different colors, as it can muddy up the palette and readability (especially with smaller sprites!)
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out of the three examples on the top, the first one is what i would personally use! sometimes just having simple shading is best, but it really depends on the size...
3 - Sizing your canvas!
one of the most important parts of pixel art is a choice you have to make before you even begin the artwork, which is how to size the canvas.
if it's too small, you may not have enough room to fit all the details
if it's too big, there may be parts of the sprite that seem barren and kinda wonky
... so use your space wisely! depending on the thing you're trying to draw, a larger or smaller canvas may be more suitable.
4 - Color Palette!
another small tip is to try and re-use as many colors as you can from your existing palette! it's fine to add a color here and there as needed, but using as few colors as possible can make your artwork feel a lot more coherent
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i hope this helped a bit! if there's anything specific that you would like some tips on (making character sprites, tilesets, etc), just let me know ^__^
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flipsbubble · 6 months
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PIZZA MASCOT BOY PIZZA MASCOT BOY PIZZA MASCOT BOY PIZZA MASCOT BOY
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flipsbubble · 6 months
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the prettiest princesses ever ˚˳♡ ୨👑୧
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flipsbubble · 6 months
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IKR! it wasn't how i expected though, but i had fun playing!
I'm pretty sure that on the next chapter we'll have alien npcs!!! that would be cool af
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flipsbubble · 6 months
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flipsbubble · 6 months
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flipsbubble · 6 months
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This picture i took of hector while i was drunk last night looks like a damn renaissance painting
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flipsbubble · 6 months
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