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missizzy · 2 hours
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Linocut prints by William Hays. ~ Dawn ~ After the Storm, 2016.
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missizzy · 10 hours
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missizzy · 1 day
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so many pointless arguments about which elf is the tallest, the most beautiful, etc, etc. it's simple.
the tallest elf is whichever elf Tolkien is talking about at the moment.
the most beautiful elf is always luthien and the second most beautiful elf is whoever tolkien is talking at the moment
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missizzy · 1 day
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Jess and the traveler
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missizzy · 2 days
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Sailor Moon | "Moon Glass"
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missizzy · 2 days
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amok time
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missizzy · 3 days
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To be fair, that sounded more like she was talking about them going after Ruidisborn in general. Which is actually a legitimate worry, given how Vasselheim’s been behaving so far.
"your temples and politicians will hunt us down >:(" you mean for all the murder?
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missizzy · 3 days
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Proof that fumbling horrendously WORKS.
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missizzy · 3 days
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missizzy · 4 days
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This is a time travel crossover I need.
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missizzy · 4 days
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@lgbtqcreators creator bingo 💖 quotes @pscentral event 26 ⚫⚪ minimalism STEGGY ANNIVERSARY MONTH week one — Peggy 💋 PEGGY WEEK 2024 day four — favorite romance 💕
I have to tell you, there are times when the sun strikes me like a gong, and I remember everything, even your ears. — Dorothea Grossman
[id in alt]
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missizzy · 5 days
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endless possibility 🔮
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missizzy · 5 days
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A Game Novice's Baldur's Gate 3 Log, 6 1/2 hours in: I might just be getting somewhere
(Note: this will definitely contain spoilers for all I've played through, and probably quite a bit of the later stuff I've also seen.)
I spent the week continuing with my Baldur's Gate 3 experiment, even as the dialog sequences ran excruciatingly slow, due to the animation going at half the pace as the audio. I now suspect the problem is my computer's struggling with our internet connection, which it has ever since Comcast insisted on replacing the modem. Which is part the reason we may finally be doing something about that next week, and I may pause playing until such time as we do. But that depends on how long it takes. I'm kind of getting hooked on this game, despite everything.
After last weekend saw Sara Tully, my barbarian Tav, successfully find Gale, and me fail to figure out how to lockpick, I went and looked up how to do the latter. (Of course it was the obvious way I hadn't thought of.) So first thing when I resumed was to take the party back to the big locked door on the beach to try to get through it. Except Astarion failed two checks in a row, resulting the loss of all our thieves tools. Guess I'm not finding out what's behind that door in this run.
After that I looked up Lae'zel's location and went to find her, and once again managed to go the wrong way, hitting the chapel entrance instead. So we ended up killing Gimblebock and the bandits outside, which made me feel a bit too much like a murderhobo, but at least, at long last, I finally got Sara to rage, marker by her box and everything. I have also now equipped her with a looted goblin bow, so she can even do ranged attacks while raging. Also we were able to get another set of thieves tools out of it. I even happily took Astarion up to the chapel door-except that when we heard the other bandits calling out through it, I decided to just walk away.
He did, on the other hand, successfully lockpick us through the trapdoor outside. Which of course led to another fight, one that felt very much like a learning experience about positioning characters in the game and recognizing when they are and aren't in silence AOEs. But I was much less sorry when we made contact with Withers, whom I hadn't known about, though I've since learned he's a camp follower, and I suspect I'll enjoy having him about. Maybe going the wrong way in this game isn't such a bad thing.
Still I was impatient to get back the Emerald Grove, so I scrutinized the maps a little more carefully (another skill I'm still developing) and finally got to Lae'zel, sent her captors on their way by saying I'd deal with her, and then Gale shot frost on the her cage's bottom to get her down. Then I promptly sent her to camp, because the party was full, and Sara as a barbarian is a tank already. Also, reading some meta about how she probably viewed the druids made me not really want to bring her to the Grove. (And since, I've come to think I'd rather not deal with the druids' reactions to her either.)
I suppose I'm not supposed to ask how we even have a camp, when we've been doing nothing except walk around since landing in the area. Or why, when we finally returned to the Grove entrance and went in, we found Aradin and Zevlor right there arguing as if the goblin fight had still happened only moments ago. Though at least Wyll had found time to go further inside and resume his fighting lessons before we recruited him.
I've heard plenty of how Wyll is hard done by and underused by players. I kept him with the party, partly because we were in the place he knew, and also because Shadowheart was low on health and and spell slots, so it was just as well to send her off. But when leveling him up, it was hard not to observe he really has the same spells as Gale, only fewer of them, which I suspect is one of the major problems. On the other hand, I did give him Beast Speech as an invocation, which will probably result in my using him a lot more, since the animal dialog in this game is really fun.
We ended up wandering around most of the hollow, which meant hearing about the Absolute for the first time,-but I'm pretty sure Sara won't believe in the significance of that for a while. I continued to work on trying to figure the map out, even after seeing the marker for Kagha on it, making a full circuit around the sacred pool, having an important conversation with Apikusis and a hilarious one with Volo (was kind of sorry there were no conversation options for Sara to tell him how much he was pissing her off). Then, finally, I found the entrance to take us to Kagha.
By then, the talk with Apikusis has already made clear she was a bad leader, and I happened to already know about her working with the Shadow Druids. But honestly, I'm not sure who they even are, and that's really more distant fantasy novel villainy. Her introduction scene, on the other hand, where she refers to a Tiefling child as "poison" and terrorizes her for doing as young children will sometimes do? That's something that really will hit the player hard. It hit Sara hard, too, and if she hadn't really wanted to see that healer, she definitely would've tried to intimidate her, or might have even outright attacked her to rescue the kid.
Instead, I ended up going with the nature check option of her saying imprisoning little Arabella would disrupt the balance of nature. Maybe not the best choice either, since Sara has -1 on nature, but luckily she rolled high. I immediately decided that Sara was pulling words out of her ass or possibly just trolling, and Kagha was the kind of narrow-minded arrogant that completely failed to realize this. Whether the approving Wyll or Gale realized this, I am not yet certain.
The last thing I've currently done was the conversation with Gale that immediately followed this encounter. I'm pretty sure I'm going to romance him, and one could even count that interaction as flirting, if you really stretch it.
Now, however, I am looking at next facing a scene I've seen played through twice, and heard comments about, and I think may well end with us having to flee the Grove. Which is even more of a problem when I still haven't even talked with Zevlor about the possible location of the Githyanki creche yet!
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missizzy · 5 days
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In case you missed it
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missizzy · 6 days
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☕️ Kitchen Flirt 🥰
They're having one of these glorious spring mornings, where everything is golden and perfect and they get to be a bit flirty without feeling silly about it 🌟
(April's ρα🌳on print!)
Join here!
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missizzy · 6 days
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late night study
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missizzy · 7 days
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so odo ended up with his name through a particularly confused cross-cultural game of telephone, and it's a shortened form of the cardassian word for 'nothing', odo-ital (very heartwarming, wholesome childhood memories all round etc.). Does. does this mean that to garak's ears the head of security on the station is named something like 'constable nah'
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