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roegadynroost · 3 hours
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Went to run Sil'dihn Subterrane to get someone a gift and thought this area was pretty for Ephe!
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roegadynroost · 1 day
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Remember. Remember us. Remember that we once lived.
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roegadynroost · 2 days
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Saying goodbye is hard. Perhaps instead we could say "See you real soon."
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roegadynroost · 3 days
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Themis ♥
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roegadynroost · 4 days
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After getting Ephe her new hair from Mt. Rokkon, and getting her ears the right color, I thought I should get a few more shots at my little photo studio!
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roegadynroost · 5 days
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Blangeim was the third to last alt I made XD Took me a while to land on Moss Green for her. I think her colors are GARISH but that was kind of the point? Her vibe screams Halloween to me, so I'm plotting All Saints Wake stuff for her.
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roegadynroost · 6 days
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May you ever walk in the light~
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roegadynroost · 7 days
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Kicked Hubby's ass.
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roegadynroost · 8 days
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Update to the Dawntrail Benchmark and Character creator coming soon!
Big news for those of us fretting over the issues with characters in the benchmark. I hope this will be the fix to most if not all of the issues folks have been worried about. Here's hoping!
Hello everyone, this is Naoki Yoshida, Producer and Director of FINAL FANTASY XIV. I would like to thank you all for your feedback regarding the recently released Dawntrail benchmark. While we have received positive feedback and reactions from players, we have also seen others express their concerns. Therefore, I would like to share the current situation regarding these factors.
1.Character Creation System in the Benchmark
The character creation system was created over ten years ago, based on the release version of A Realm Reborn. Although it used the same processes as the actual game, certain aspects (such as weather) were combined to create special conditions exclusive to character creation. This was done to present the texture resolutions and shaders at their best based on the quality standards at the time, which included the PlayStation 3 version. Furthermore, its light sources take advantage of backlighting which, in this case, proved detrimental for showcasing the upcoming graphical update. The character creation environment should have been updated, but was overlooked as we prioritized the development of Dawntrail and tuning the graphical update in the actual game, for which I would like to apologize. We are currently expediting a rework of the environments and light sources of character creation for both the actual game and the benchmark; once that is complete, the current benchmark will be replaced. The following points are some of the factors that will be resolved by applying the graphical update of the actual game to the character creation system:
A.“Lifeless” eyes due to a lack of highlights in the pupils
B.Facial contours appearing flattened due to incorrect lighting conditions caused by backlighting
C.A lack of gloss or excessive appearance of gloss due to character creation-exclusive weather conditions (i.e. the use of thunderclouds)
The special conditions created for the existing character creation system are largely responsible for the points outlined above. Changing these settings should greatly improve the situation, and I would appreciate it if you could bear with us as we work on updating the benchmark.
2.Issues Related to Certain Data and Processes
Based on the wide range of feedback on the official forums and social media, we were able to pinpoint a number of issues in the data and certain processes which manifested due to our need to modify an enormous amount of data. I sincerely apologize for the inconvenience these issues have caused. Naturally, these issues are steadily being addressed as we finalize our development of Dawntrail. However, these issues remained in the benchmark due to simple data-related errors or neglecting to reflect the upcoming changes to the benchmark environment. The following are examples of issues which fall into this category:
A.An issue with unimplemented high-resolution textures, including those for certain playable races.
B.An issue pertaining to special data processes.
C.An issue with necklines for playable races under certain circumstances.
D.An issue with uncorrected scaling for the mouth of certain playable races.
The above issues can be corrected, and I would appreciate it if you could bear with us until they are resolved. Naturally, these issues will be addressed in the release version of Dawntrail.
3.Correction and Replacement of the Dawntrail Benchmark
In order to resolve the points outlined in 1 and 2, we are planning for a replacement of the benchmark software. As we require some time to investigate the issues and reconstruct the benchmark environment, the timing and further details of the replacement will be announced later. We will also continue to make adjustments which incorporate as much of your feedback as possible into the revision of the benchmark, as well as the release version of Dawntrail. (Due to the issue of release dates, however, there are likely to be some differences between the benchmark software and the release version.)
My apologies for asking you to bear with us as we address the points of concern. The team and I will continue doing our best for the graphical update and Dawntrail's release, and we would appreciate your continued support!
Naoki Yoshida
FINAL FANTASY XIV Producer & Director
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roegadynroost · 8 days
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Ahna collecting folks for the Red crew!
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roegadynroost · 9 days
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People managed to do some REALLY COOL housing builds with the short amount of time we had on the could test servers.
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roegadynroost · 9 days
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Look companies may of been hamstrung by COVID but they've never been SO hamstrung they stapled two Ramuh beards to Varis, gave him a cane and then called him "Solus zos Galvus" before putting him at far enough a distance to make him a fever dream.
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roegadynroost · 9 days
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A fun thing that I realized while combing the JP XIV forums for Roegadyn feedback to support is that quite a few people in JP perceive Femroe as being good with makeup.
I saw a Viera girl say that she wished the eyeshadow on one of the Hyur faces could be as skillfully applied as when Femroe do it. And a Miqo'te boy said something looked like a "Roegadyn woman's cosmetics advertisement."
XD It seems to be said a few times the Femroe have the best lip gloss. I really love the flavor of Roegadyn admiration in Japan. It's very sweet.
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roegadynroost · 10 days
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I wanted to write something about benchmark for two days and even made 2 small posts. In one I was a little upset, in the second it seemed to me that everything might not be so bad... In general, I'd rather hide this, there will probably be a lot of sadness, please don't read this if you don't want to see something sad. Maybe I'll delete it all later. I will not delete this post. I'll put the right tags and let it stay here. I will do this for two reasons.
First: I want other people who feel the same way right now to see that they are not alone.
Second: this is also part of our history with her. And even though this is a very sad part, it still exists. The day will come when I will look at this post with a smile and say: we got through this.
I have two pictures that I should have finished, but instead I spent two days on the forum trying to do at least something in a feeble attempt to save her face.
I described the facts, I took a billion screenshots, I whined, I got upset, I was rude to people 2 times, I made a bad joke 1 time and apologized. I left a bunch of messages in a bunch of different threads in the hope that they would be noticed, I reported a bug in the bugs section, I even left a message on the Japanese forum.
I'm depressed and I don't feel like I can manage words at all like I used to, especially in a language I don't know very well.
All I can think about is that on this beautiful ocean and on this beautiful ship, she and I will sit and try to accept the fact that she was crippled by an evil plastic surgeon. And all this instead of joy and anticipation of new adventures. All I hope is that this will be fixed before 7.0 is released. The hope is weak, because I understand that there are just over 2 months left, but I am still an optimist (although now it may not seem like it, but I am truly an optimist).
One my dear friend said that I am very attached to her. This is true. And I feel that I have to do at least something so that this horror remains only in the benchmark, like a bad dream from which I will wake up at 7.0
This is how she now looks in any directional light. In the benchmark movie too. Wherever the light hits, she looks like this.
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I don't think it should be like that. It's obviously not just a change in the shape of her lips, it's a mistake in the lower part of her face that's giving her a huge, horizontal, ugly hollow that runs across her mouth and cheeks. The top of her face is fine.
She definitely looks better with her back to the light, but her sweet smile has disappeared.
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I made a comparison collage and it became clear to me that although all miqo faces are affected by this in one way or another, her face type was affected much more than the other 3 and it is most noticeable on this face and this type of lips.
I met another person on the forum with a similar character and the same type of face and she told me that she felt and saw everything the same as me.
There were opinions that in the “new” lighting her old little dimples at the corners of her mouth could turn into this because “they didn’t touch her face.” This is wrong. I looked at her from all angles "before and after", under all possible lighting and obviously there had been changes in the shape of her face in this area.
The lips became flat and depressed. Their previous form was completely deformed.
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I won't change her with fantasia. I have never changed she and will not do so. I'm just really sad right now and I hope this gets fixed.
If not... oh well. I'll fix it myself. That's the plan :) I will try to return everything to the way it was and I will do it.
People call mods "crimes". I will say this: the real crime is what they did to her.
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roegadynroost · 10 days
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I made a thread with my feedback for Face 2 Female Roegadyn, and I thought I'd leave the link here for anyone else that was bothered by the changes.
7.0 Graphic Update - Female Roegadyn Face 2 feedback
And here are a couple more Roegadyn centric threads that I have been following and hoping get more attention;
[Graphic Update Feedback] Female Roegadyn Eyes
Benchmark Graphics Update - Hellsguard Roegadyn (Smudgegate 2024)
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roegadynroost · 10 days
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I wonder how many of the voidsent we see on the Thirteenth are animal-based ones, versus humans. During Shadowbringers, we witnessed animals being transformed into Forsaken, so I'd imagine the same thing happened on the Thirteenth.
But, it's also a thing that as the voidsent consume others, they acquire memories and such from the voidsent being consumed. So, if an animal-based voidsent devoured humanoid ones, would they develop human intelligence?
What would happen if they were infused with Light-attuned aether, like Zero was?
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roegadynroost · 10 days
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SORRY FOR THE SPAM YA'LL, I am putting together some stuff for the forums, because I'm going to be making a thread for Roegadyn face 2 and just decided upload here cause I don't use Imgur.
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I think most would probably look at the comparisons and be like "these are the same" but they are not. I know face 2 like the back of my damned hand and it just does not give the same impression at all, and I have tried to recreate it by switching up the features. There is nothing I can do to make this face look right anymore.
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Across the board the upper lip on face 2 for female Roegadyn has a really shrunken look to it. The definition of the lip doesn't look too bad from straight on but if you look at the different angles they've changed the shape drastically. Every eye has it's lashes pointing up now, Thyn'a uses option 1 and it's especially bad on this one. Eye 4 is the least up pointing option, but it's still more pointed and those eyes are much smaller. The nose looks bulbous. From pictures I've seen of the other faces noses they have not changed all that much, so I'm confused as to why they rounded up this nose so much. Not to mention lighten the ash smudge up so much. Profile looks good honestly, I just red lined to show how different it was. I don't look at my characters from the profile enough for that to bug me. If I look at her from above, her hair looks great at least... and that horrible nose doesn't bug me as much. I don't know if I want to only look at my characters from above to avoid being upset though lmao.
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