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#Inashia
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The Temple of Life and Death
Buildings are so lifeless. Wood is dead, but stone was never alive in the first place. Buildings are dark and must be lit artificially unless one wants to pay for expensively large windows, specially engineered not to break under storm’s wind. Buildings are kept clean. Dirt is frowned upon. Insects are pests. Any animals uninvited are intruders who may be killed. Plants are kept in neat and tidy pots that limit their growth for lack of space.
Buildings cannot be a temple for Life and Death.
Worshipers gather around a clearing full of plants and covered in fallen leaves. Surrounding them is life, growing and consuming. Beneath them is death, decomposing and feeding. Death leads to life as life leads to death. The never-ending cycle of reality that shall continue long past any mortal’s imagination. Plants grow beside them. In their roots and bark and leaves, creatures live: scurring, biting, birthing. The plants grow and their leaves die and the ground is covered in their corpses. The leaves decay into dirt. Within the leaves live beetles and worms and all kinds of insects that aid in their decay. They grow and live and birth upon death and the cycle continues. The bird eats the worm, the bird feeds the wolf, the wolf feeds the tree, the tree feeds the worm. Again and again, life consumes life and death begets death. The holy cycle continues forever.
A temple to Life and Death starts as a clearing. A priest directs the construction of the temple. It is a community activity involving all attendees. They bend the young trees to form arches and doorways. They are careful not to damage the plants. Children run underfoot, weaving crowns and baskets out of flowers and reeds. Some try to help, tying long grasses to the base of a tree in a messy knot. Parents laugh at the adorable sight. The temple is not made in one lifetime, nor two. The temple has been alive and growing for thousands of years. Millions of families have dedicated their lives to it and thousands of plants have been woven into it. Where once it was simply trees and dirt, it is now a towering figure full of wood windows that let in pillars of light. There are floors of live tree wood and bridges of growing vines. The temple is not a building, but a living creature, an ecosystem, alive and dead and growing.
Light shines through the leaves, speckling the ground with green-yellow light. Each layer is full of open spaces, each floor designed to allow light to pass from one floor to the next. The center of a temple is an open column of air. Laying down within it allows one to gaze at the sky, where woven fences and tree crowns frame their vision.
The temple is full of life. Animals come in and out, birthing, killing, and dying. There are no doors, there are no windows. Only arches to the world.  
Each floor is covered in dirt from aeons of decay. Leaves and insects layer the floors. When it rains, rivulets of water trickle down through its many cracks, making small rivers that wet each floor. New growth drinks from these rivers and the cycle continues.
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454355433445-blog · 12 years
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( ≖‿≖)
crappy crap
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pototoconpotos · 12 years
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inashia started following you
Thank you dear <3 
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"Leroy knows he's a robot"
Leroy: Jingle bells, Batman smells, Robin lays an egg~
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redesign of Ratio since her original inspiration was SO BLAITANT in her original design
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Leroy and Ratio are
BFFS
currently living with Leroy's parents. Ratio's blatantly from another world and Leroy's parents just went *shrug* "We made an artificial child, why not one from another dimension too?"
His parents tried taking in their other friends, Jerikai and Tempist (the main character), too but they were stubborn about it, so they just try to take care of Jerikai and Tempist the best they can while the two children tromp around the woods without supervision.
They are very concerned about the children living alone in the woods, but literally can't do anything about it bc Jerikai and Tempis are also from another dimension and have superpowers.
Ratio makes portals, Jerikai has telekinesis, and Tempist can set things on fire. You can see how keeping them in when they don't want to be kept in would be difficult.
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God of Life, local convenient environmental censorship haver
Changes their shape based on the expectation of the viewer
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Jacque's sleeping on the bench in the background
Interaction between Polar, who is disembodied rather than dead, and one of my Phi, who is sort of dead, but not really (he can pull a Danny Phantom, but he doesn't have a complete soul)
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As opposed to Frisk who has a red soul Jaqu has a blue soul. I think I saw somewhere that blue was perseverance. Jaq doesn't quite have enough ambition to be determined, but she sure does persevere.
Her AU jumping ability doesn't come from her soul color though. That can be purely attributed to the fact that she is Not from the world of Undertale. Jaqueline, Polar, and Izaia are from Inashia, a world falling apart at the seams. Because Inashia is falling apart, the fabric between realities is remarkably thin in many places, and portals to other dimensions pop up from time to time.
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I’m in a world-building mood, so I’m just going to dump.
Universe: Inashia
So, skeletons. How are they created? Nature, obviously, they're the structure of living things, but moving skeletons are raised by necromancers. However, in this universe, bodies dissolve into magic about 1 week after death, so raising long-buried bodies isn't gonna happen. Raising the dead is, obviously, still an option, it’s just reeeeeally hard to bring back the old dead. That being said, Skeletons here, are a species, so they have to originate from somewhere and that somewhere is various necromancers over the years. There are skeletons resulting from someone trying to bring back a loved one, skeletons that are the revived bodies of dead soldiers, and accidental necromancy done by noobs or sorcerors who are more powerful than they realize.
Since they’re a species and they are created through artificial means that means they their population will eventually disappear. Unless that is, they reproduce. This brings me to topic 2, reproduction! Because they are rattly, rattly bones, they do not have any reproductive organs to speak of, so, how do they reproduce? Why magic of course! But not in the magically conjuring genitalia and a womb sort of way, but in the “this is a magical ritual you must perform” sort of way. To perform the baby-making ritual, the parents (this can be more than 2 parents, there just needs to be 2 for diversity) must take bone samples from their own bodies (either bone fragments or bone dust scrapedbfromntheir bodies), dig a hole, bury the samples after thoroughly watering them with animal blood, and then burying the whole thing and doing a msgical chant, thus making the Dirt Womb where the baby skeleton will grow, using the bone samples as a base and the blood as growth fuel (because blood is made in the bones, so why can’t you reverse it?). It is only after writing this all down that I realize this basically cloning: take a DNA sample, give it a place to grow and the nutrients to grow with, and BAM! Clone. Except here, you make a baby skeleton
Now, let's keep in mind that most of these ideas are made to supplement this one boi (his name is Sacrin)
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and his existence, so this reproduction idea mostly just applies to his community of skeletons: a small group that feeds upon the magic of the land and migrates so that the land can replenish its magic. There probably exist other groups of skeletons, but I really haven’t given any thought to them, so they don’t technically exist. Since I’m here though, let's speculate! 
I honestly can’t imagine another group of skeletons that aren’t in the exact same situation as Sacrin’s tribe being anything but dead. If they were a large group raised in the midst of battle, I don’t believe they would have any reason to realize that their existence is sapping the life from the land around them until it’s too late for them to leave. All creatures need magic to live here, so if the skeletons don’t leave soon enough, they’ll passively suck the magic out of everything and die (skeletons "eat" by sucking the magic out of things around them. They can actively suck the magic out if things, but it's much faster  than passive consumption and requires knowing what they're doing). I feel a large group of skeletons would sap magic fast enough for them to be too confused to consider completely leaving the area. I can see them sticking around the help rebuild, do war clean up, and go back to their families and nobody, alive or dead, realizes something’s wrong until lots of living people get an unexplainable illness. As people slowly start to die, people are sent out for aid, and the skeletons, being in the greatest health (bc they’re consuming everyone’s magic) and don’t need to sleep are most of the people sent. Some receive aid, some are attacked and smashed to pieces, their attackers not realizing that the skeletons aren’t being sent by a necromancer to kill or destroy. However, any doctors who come to help cannot pinpoint the cause of the illness. It’s understandable, it’s an illness caused by a lack of magic and, usually, there’s magic everywhere, so it’s not very well studied. It does bare some resemblance to MDD, Magic Deficiency Disorder, a rare genetic disease that causes one to have a difficult time absorbing magic into their body, but the illness is rare and understudied, so many neither know nor consider it. Time goes on and a solution is not found. The city, or perhaps the country (depending on the size of the conflict) dies leaving skeletal relatives who are lost and confused. They come together to work out a solution, but as time passes, the plants and trees around them die. They branch outward, searching for a solution, but ultimately return to their homeland. It is a home base and a place where they will go unfeared and attacked by a terrified mortal population. Isolated and with nowhere to go, they build their own society in the shell of their old home and become sicker and sicker as they begin to experience the same illness the living population did. They are running out of magic to consume, but they do not know this and eventually, they die in the place they once defended, once a bustling city or the country, now a deserted wasteland. One day, life will return, but for now, magic-saturated bones sit in an ancient city, fully conscious as their bodies slowly turn to dust.
Individual skeletons likely fair better. They do not need to draw so much magic they can suck a city dry, they can simply live on slightly more magic than their living counterparts. Perhaps things grow a little slower around them, rot a little faster, but not to a noticeable degree. They can live with their family, watch them grow old and die, and watch over the next generation and the next and the next. Skeletons are functionally immortal. As long as they have a source of magic and they aren’t pulverized into dust, they can live forever. A single skeleton has the ability to travel without causing much of a hassle, they can disguise themselves as a hooded traveler. A single skeleton can escape pursuers much easier, they can slip into a crowd and disappear or simply disappear into the woods. Being a single skeleton traversing the world would be a lonely existence. They would watch all their loved ones die over and over again and they can't often find a fresh start out in the world because they are an emblem of death. They are feared and besides magic, which is difficult to learn, they do not have many ways to disguise themselves.
Then of course, there is the option that the most common spell to raise a skeleton causes the skeleton to collapse when the necromancer runs out of magic to feed the spell either through collapsing from exhaustion or dying. 
The culture of Sacrin's tribe is isolationist. They hide from most sentients, they have their own rattling language, and almost none of them have direct relations to the living. They live deep in a forest where the only sentients they interact with are a group of Fira, fire elementals who consume magic by burning things and must migrate in order to allow the land to replenish. Because of their similar life style, Skeletons and Fira compete for resources and often fight whenever their migration circles cross
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viralsharks · 12 years
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PARA CON LO DE LAS COSAS PASIONALES DUDE skdhfsdkjhsdjkfhsdf
NUNCA
ERES
LA VRISPASIONAL
LA TOSTADORA
LA QUE MATA SHERIFFS CON SU MIRADA PASIONAL
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viralsharks · 12 years
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BEATIFICACA
WEÓN ESTOY TRATANDO DE OLVIDARME DE ESO Y TRANQUILIZARME Y VOH ME LO RECORDAISLKJDKLFJFGKLJLKF
ERES LA BEATIFICACA IGNACIA RIZOPATRÓN
LA SANTA DE LOS HOMESTUCKS DESAMPARADOS
SDKLJGFKLFDJGLJG
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viralsharks · 12 years
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SHIAAAAAA HELMANA ¿CÓMO ESTAMOS? DÉJEME ALEGRARLE EL DÍA CON UN ASQKS
SHIAAAAAAAS HELMANA CONECTESE AL SKYPE, NO VE QUE SE LE EXTRAÑA POR ESTOS LARES U_U
Y ME ALEGRASTE EL DÍA IGUALS UVU
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viralsharks · 12 years
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(づ。◕‿‿◕。)づ Campaign make a person happy: send this for the 10 tumblrs that you most admire, if you receive it 3 times or more consider yourself loved!
Kyaaah uvu
No soy de las que envían estas cosas pero gracias ;w;
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