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#also the other one i like already uses vocaloid in some of their gigs and its just an interesting style
salty-an-disco · 2 months
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some more magical girls au stuff
and also some lore stuff:
– ‘The Echo’ is an immortal entity originated from the first ever echo to be created in that construct that trapped two gods. And now, eons later, this echo is obsessed with keeping a balance between the reincarnating pieces of these gods, and is always seeking out Quiet’s pieces reincarnations so that they always have the power to slay the pieces of the Princess that keep coming back. In this AU, this manifested as him basically making the voices magical girls
– the Echo is attached to a mirror; its shards used to make several hand mirrors he can be on at once and is how he communicates with the voices. Has mild shapeshifting abilities as an inky shadow that usually takes the form of a crow
– the Princesses create dimension bubbles around them ala Madoka Magica that change their surroundings to match their respective themes; they can only be dispersed by either killing the princess or helping them find closure in their stories (Echo conveniently doesn’t tell anyone about the latter option). They’ll always come back when they’re killed tho (often worse), and the cycle can keep going.
– Hero is in community college, studying law (it’s not his passion at all, but his family really wants him to be a lawyer and he can’t disappoint them!!), and often does gigs as a delivery boy for several businesses or other odd jobs. One of the newest magical girls alongside Contrarian – name in this AU is Hiro Capricórnio, and his transformed name is Starling; he has a stars and knight theme, and is able to summon a long, silver, feather that he uses as both a sword and a shield
– my Contra design kinda looks like a vocaloid so I decided he’s an actual superstar in his normal life who goes by the name ‘Contra Jester’ — their shows are always a fun spectacle that mixes in jokes and comedic gags in their musical performance (kinda like an inverse Bo Burnham, but with more lighthearted themes) – his AU name is Carter Thomfoolery (actual birth name) and their transformed name is Lyrical; has a music and clown theme and can summon a lyre that he uses to do all sorts of effects on the people affected
– Oppy is Carter’s agent and a senior magical girl. Doesn’t technically has any credentials to be managing a super star and was caught money laundering before, but hey! as long as he doesn’t try to meddle in their shows, Carter won’t sue them :) — was very concerned when they found out Carter was made a magical girl considering how unpredictable and uncontrollable they already are – AU name is Oscar Wilde and transformed name is Jack of Trades; has a showman/magician theme and can use the cards up his sleeves and his echoing voice to convince others to do what he wants
– Paranoid is a workaholic trying to get into medic school while juggling two part-time jobs and her responsibilities as a magical girl. Is very distrustful of the Echo in her mirror that gives her orders, but is EVEN MORE distrustful of the princesses; one of which is a recurring Nightmare she has only barely managed to defeat a few times. Tries to help/keep an eye on Lyrical and Starling, since she knows how it is to just start this off without much (helpful) guidance – AU name is Pamela Noid, and her transformed name is Little Shrike; has a plague doctor/engineer theme, the suitcase she carries can be opened to all sorts of contraptions that creates toxins and acid-filled bombs or guns, can also produce healing medicine (the pinnacle of “I’m a healer, but–”)
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nekoazumie · 3 years
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0poole · 4 years
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I LOVE No Straight Roads
Honestly it’s hard to keep me away from a game with great visuals and even greater character design. I knew from the INSTANT I saw these characters that I was going to love it. I just finished it because it’s (unfortunately) pretty short, and even though I cheesed the final boss through it’s very lenient death mechanics (Instant respawn at the cost of a good rank) I actually appreciated that it wasn’t a pure cake walk. I’ve yet to rematch all of the bosses, but since I had genuine trouble with the later ones I’ll hold off on that.
But who cares about gameplay, am I right? I sure as hell don’t. I would’ve bought the game no matter what the hell it was. I wanted the characters (and the music, although I realized that second) and that was it. 
First of all, I love any world that is super fantastical but cheesy in its concept, ala a city powered by music, and battles between artists using music. Ideas like this only spawn from a mind that wants to create a fun atmosphere, if nothing else, and it was sure as hell fun. I genuinely love when someone goes so far into a crazy idea and doesn’t waste your time explaining it with real world logic. Wanna know how a city can be powered by music? Shut up and look at the cute virtual mermaid. Lord knows I did. Every once in a while, it does you good to just let the player/reader/viewer just revel in the idea without having to go out of your way to make things seem realistic. It’s not about “turning your brain off” or whatever, it’s picking your battles.
Also, I can seriously love a world with great background characters to it. Any game with the right situation to insert the random nobodies you find onto the streets into the art in the credits really played into the greatness of the world’s less important characters, and that’s always a good thing. It’s technically world building. But, since I always love to pick favorites, I’d have to say my favorite background character is easily Mia, the NSR infodesk assistant. It’s funny, because you can literally search “nsr characters” into Google and she’s the third image result. I love how jumpy she is when you first interact with her, since NSR probably spread the word about B2J suggesting they’re rock thugs who’d beat up anyone, so for all she knows she could die right then and there with a guitar lodged in her skull. She’s probably just some intern trying to pay for college. She don’t want trouble.
Also, I just realized that 90% of the characters in this game have the same body structure that I always love, that being having arms/legs that sort of fan out in width into relatively large hands/feet. It’s a kind of limb structure I fall into so much because it just really hits me right for some reason. I really can’t explain why.
Anyways, I gotta talk about the big boys individually:
Mayday and Zuke are an amazing duo. I’m always a sucker for a cute and crazy girl, but honestly Zuke hit so many of the right notes too. I will say it’s weird to pair the martian Zuke with the humanly-skinned Mayday, but honestly it doesn’t even matter because he looks so cool on his own. I love his weird blocky blue dreadlocks, and his weirdly shaped shirt which bares his chest in the weirdest way... And, oh my god, Mayday’s weird Spongebob background flower eyes? It’s little tidbits like that that really make me jealous. How could I have ever thought of that? It looks so perfect, and I don’t know why. And her little booty jig she does in her idle animation? Adorable. I played as her as much as was reasonable not only because I’m a filthy button masher with little strategy but also because she’s so damn cute. I can also appreciate how she has a tough-as-nails persona while still keeping a semi-girly attitude, like with her falling for 1010 and Sayu. Characters are so much better when they’re a perfect blend of characteristics, instead of being all one-note, like how Zuke is the quiet one but gets heated against DK West, and all. 
Honestly the voice acting for every character is great, but I love when Mayday’s VA’s accent shows through. It’s a perfect twang to accent (consider this the only acknowledgement of a pun in this post) her snarkiness. 
DJ Subatomic Supernova was going to be an easy favorite since he’s all space-themed. Also, I don’t know why I always end up liking the egotistic characters. Not in the sense that I like their egotistic-ness, but in the sense that I like everything else about them and they just so happen to also be egotistic. The same applied with Empoleon (maybe like my 2nd favorite Pokemon) and Rarity from MLP, probably among others. Either way, I’ll never not love space themes. Not to mention he’s got a funky disco theme, and I’m slowly starting to realize that I am in extreme love with techno-funk styles of music. The instant I heard his music he cemented his place into my playlists. 
As for design, I still have no idea what the fuck he is. Clearly AI is at human levels in this world, but if he’s a robot why does he still have hairy legs? But, if he’s a human, is that weird orb his head? Is it just some sort of puppet which he controls from inside his giant jacket? I know I dissed explaining things realistically but I actually want to know with this guy. Even the wiki doesn’t say. Either way, he’s clearly the logical extreme of “being at the center of your own universe.” Even his jacket depicts a solar system, with his hood being the sun. Didn’t see that until I tried to draw him. I really wish this guy wasn’t so tied to his DJ stand so I could reasonably draw him without it. I don’t want to draw his hairy ass legs. It is a great touch for his design though (although I prefer his beta look with pants and long boots, another design trait I tend to gravitate to) since DJs could reasonably not wear pants, since they’re always behind a table.
Sayu is my favorite. It’s so plainly obvious. It’s weird to say that sometimes, because some characters like Sayu are so clearly engineered to be as adorable as possible, to the point where they’re basically a parody of whatever they’re supposed to be emulating, but then they do that so well that they are still likable for what they’re trying to parody. Also, even though I’ve never looked into any vocaloid superstars myself, the fact that they exist and are loved in real life is absolutely perfect to be used as a character design in a world like this. It’s so weird conceptually, but we all know it’s normal and realistic. But yeah, she’s a giga-cutie whom I’ve already drawn and I’ve listened to her theme on loop on many different occasions. Favorite character, favorite track, favorite weapon of choice (What did I say about Empoleon?), which, and I wouldn’t have noticed this myself, looks like the USB symbol you see above USB ports on computers. How crazy perfect is that?
Even apart from my unbridled love for cute monster robot(?) girls, her boss fight is probably the 2nd greatest of them all, at least conceptually. She’s just a hologram, so you can’t touch her, but you CAN disconnect the artists which control her in order to defeat her. It’s the kind of concept for a boss fight that could only work for this type of character. I’m a sucker for the cute girl that provides her voice, but I love how the animator (video editor? the yellow one) actually attacks you with a mouse and lowers the brightness of the setting once he appears. Also, the mocap guy being the deeply-voiced type but still providing the adorable movements of her body. It’s such a great combo of characters, and their little extra art in the credits makes me like them even more. I just wish we could interact with them individually.
DK West was probably one of the most interesting characters visually, especially since I knew of every other NSR member long before the game came out, but I only just heard of him closer to the release. I wasn’t sure where he was placed, but I definitely assumed his gig was the weird shadow demon we saw in the trailers. When I finally saw him in game, I was shocked to hear him speak an entirely different language most of the time, which was really cool. Also, finding out he was tied to Zuke and wasn’t strictly an NSR artist really made him more interesting. You know, if his fucking shadow clone magic didn’t make him crazy cool enough. Even though I suck at his game and am not especially fond of his raps, the visual of him rapping with this giant monster behind him and dozens of weird shadow wingmen by his side hyping him up was probably one of the coolest in the entire game. The dark way they were hyping him up too gave such a bizarre atmosphere, especially since it parallels his seemingly chill and smiley demeanor. 
I definitely hope they’ll introduce new bosses as DLC in the future, and make them sort of in the same vein as DK West, where they aren’t the biggest artists ever, but they want to pick a fight with B2J. I’d kill for any extra content this game can provide.
Yinu is obviously special since she was the subject of the demo they put out for the game. Even though I knew all her bells and whistles, she and her mom still beat me a few times in the full game. Considering she’s semi-tied to story-ish spoilers I kinda want to go more into her in a separate section. It is worth considering playing the game first since it’s not hard (with the easy going deaths) and it’s short length.
1010 seriously grew on me as I learned more about them and interacted with them. I got their shtick when I first looked at them, but after seeing that animation of them touring the city on Youtube I was kinda falling for them. Then, I learned that they’re apparently repurposed navy war robots? I mean, maybe not them specifically, but it seems to heavily point in that direction, with the warship cars and “attention!”s and all. It took me a bit to get into their music too, but once I actually fought them and put their actions to the music I fell in love with it. I swear, Neon J’s weird dancing can has some of the smoothest moves in all of gaming. I don’t know whether they mocapped out those movements or got one of the greatest animators ever, but it looks so impossibly clean his part of the song gets me like 30x more hype than it would normally. 
Also, their little art piece of them looking at fan mail in the credits is probably one of the most adorable things ever. Even if they’re just Neon J’s puppets, that piece of art really makes it seem like they love every one of their fans. I’m not gonna lie, I might swoon a bit too if they picked me out and gave me some special attention.
Oh yeah, and the fact that Mayday was super sad in her showstopper against them was adorable and hilarious at the same time. The little tweaks they made to the showstopper for each fight were great.
Eve just has to be Lady Gaga, right? Like, an even crazier Lady Gaga. DJSS is Daft Punk (or any artist with a helmet persona, you know what I’m talking about), Sayu is Hatsune Miku, DK West is Kanye West, Yinu is a generic child protege, 1010 is a KPop boyband (just pick one) and Eve is Lady Gaga. That’s just how things are. But, again, this is the kind of boss fight that only this type of character could provide. It’s not just surreal imagery, it’s ARTISTIC surreal imagery. The fight is so mesmerizing in every way, especially by how it starts off so slow and calm and progresses to insanity, as well as the increased emotional investment in the fight making you feel so much more into it than just “That’s the boy band. Let’s fight.” Not only does it get you more invested, but it makes her artistic persona go deeper than just “she looks weird.” She is genuinely conflicted about her relationship with Zuke, and naturally that leads her to literally split him and Mayday apart. That mechanic specifically was the coolest, although I do wish they made it more obvious when you needed to switch over to a different side. I was getting pulverized by her fight too, since there were so many things to pay attention to. Her fight was definitely the best one. 
Tatiana and Spoilers:
Let’s be real with ourselves, the twist was so obvious. I do also think, though, that obvious twists aren’t bad if they’re just good reveals. At some point, a person just has experienced so many stories that “only pretty good” twists are easy to spot. It doesn’t mean that the twists are bad, it just means you yourself experienced.
I feel like her transition from rock to EDM was pretty understandable, even as a non-musician. She was so caught up in what she assumed was popular that it basically consumed her. It’s easy as an artist to want to forgo what you truly want to make in favor of what makes you popular, and clearly since her transition to EDM made her the CEO of the biggest company in the city (world?) that probably made her think she truly needed to change her outlook. Then, when she saw B2J try to bring it back, she sort of coined them as being as misguided as she was and knocked them down a peg. Plus, they were kinda being jerks about it.
It’s kinda like the Trolls sequel, where everyone pegs rock music fanatics as being too stuck up in their own heads to appreciate other types of music, which honestly seems more like the case than the alternative. When I first heard of the story of the game, I was seriously hoping they did put an asterisk on B2J’s ambitions because they were a bit sketchy from the start. 
That’s kinda where I want to talk about Yinu, because she was the true turning point in what they were doing. She’s literally 9 and yet she’s getting dragged into all this BS. When she said “I hate you all” at the end of her fight, and played a somber tune on her broken piano after the fight destroyed it, you kinda got a kick in the face to realize you’re kinda being an asshole to some of them. Sure, they fight back, but they wouldn’t fight in the first place if they didn’t have to. They are just people who play music under a joint name that B2J just so happened to get in hot water with. 
Then, of course, there’s Kliff, who also reeked of surprise villain, and who’s basically the embodiment of the bad side of B2J, where he just wanted to destroy for his own sake and not for the actual greater good. Once B2J realized their mistake, they backed off, but Kliff was so hard pressed to do what he planned on in the first place he wouldn’t stop. I kinda wish he got a bigger fight to his own since he’s clearly a big enough tech genius to divert a whole satellite into one specific building. Maybe the Elliecopter chase bit was his thing, but I do kind of wish he was there to fight against them too.
Even though Tatiana did kind of reform a bit quick, It’s still not too crazy to assume she could see that B2J was just misguided and the fact that they worked to revert their wrongdoings for her sake would make a pretty strong impressions. They clearly can hold their own, so it’s not like she wouldn’t want them to join NSR too. 
Oh yeah, and her boss fight was clock/time themed. If there’s a theme under space that I love, it’s clocks/time. 
And If I am to be respected by the internet, I must provide a negative opinion to balance out my positive one. I will say that the character model physics (like Mayday’s braids, DK West’s vest thing, Neon J’s fluffy neck thing, etc) got kinda funky at times. Especially DK West’s vest, which was completely messed up for every scene he was in... Also, even though the voices are mostly great, some lines felt a bit off. Just a bit. That good enough? Good.
But yeah anyway that’s another favorite game to add to the pile. Eventually I’m gonna have to compile a true list of my all-time favorite games/movies because I do kind of want to have a solid idea of what my all-time favorites are.
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H AS IN RECORDS
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H as in Records is a Berlin-based label for music and fine arts. Originally founded as a consolidating platform for a group of artists who were already closely connected through their aesthetics and themes as well as close personal relationships, it organically evolved into a record label as well. We interviewed label founder Felix Müller aka Yule FM as well as Portland based Cole Baby and Lonely Boys as they came together in Berlin to put on two pretty rad label nights at Antje Öklesund and Madame Claude’s.
YuleFm Tell me about the concept of H as in Records…
Originally there was no real concept. I just wanted to gather some people who in my opinion are doing really good stuff and where I felt they in the furthest sense had  something ideological in common. I also thought that if we stick together we would probably have more attention than if we stayed solo. So the basic idea was the gathering. I call it a label although it is really noncommercial so far. Everybody who does something does it on his own and I am just trying to help as far as I can but mostly not financially. I don’t know where this will go. If it goes well I’m happy about it and if not, it was fun.
How would you describe your own music?
When I record I mostly start playing something or hit some buttons on the computer first and do everything else according to that. Eventually it’s a lot of tidying. So, I guess I’m rarely aware of what I’m doing or what the eventual music will sound like. I’m kinda having issues with genres and/or verbal descriptions of music in general so I can’t really say a lot about that.
But if I asked you for inspirations?
There are many musicians that I find very inspiring but if I’d name them now that would spoil the idea of not belonging to a genre. But I think I always have periods where I’m kind of manic about stuff astrology for instance or really cheesy tv series like Friends or The Cosby Show and somehow I feel that since I’m spending a lot of time with those things, that must be an influence.
Cole Baby
Musical or non musical biggest inspirations?
Give me 4 seconds to think about it. My favorite bands are Otis Redding, Bruce Springsteen and ODB. I really just wish that I could be a Soul singer but I can’t because I don’t have the voice for it so I have to make up for that with theatrics… Also I go to the tanning Salon and there is a very specific type of person that goes there. It’s very trashy and I really like that and the sort really tacky glam type of vibe, so that’s a big inspiration as well I guess – what’s the word – Campy. I like that a lot. John Waters big fan.
How do you figure performance in relation to your music? Does it have to be a part of it or can they exist separately?
I sort of consider it to be two pieces. When I record things its just me in my room and a lot of accidents happen to create the sounds. But the performance is sort of… I really like karaoke – it’s literally my favorite thing to do. My favorite way to spend my time, so the performance is sort of how I wish Karaoke could be every time I did it but still trying to adapt the things that I record in my very personal space.
Plans for the future?
Near future is the American tour with Felix and after that I don’t know. Right before I left to Europe I lost my job, so probably when I get back I’m going to look for a job or try to get my old one back. I would like to tour again in the fall and maybe then come back to Europe. And I also would like to tour with my other band. I’m a drummer in a punk band called the Skavenger Cunt and so i would like to tour with them as well..
Any specific story behind the “I don’t want to go to college again” song?
I feel like none of my goals can be reached through college although I am very happy that other people’s goals can be. Uhm. You don’t go to college to be a pop star and that’s what I want to be.
Lonely Boys
What inspires Lonely Boys?
R. Musically it’s hard to tell, as we both listen to a lot of different music and are always trying to find new stuff. Recently we fell in love with some vocaloid productions, but i don’t think that it found its way into our music.
F. Non-musical is easier to say. I watch a lot of tv series and often take quotes out them for the lyrics but it´s always connected to simple general observations I´m making or topics I’m dealing with at the moment… Such as girls.
And what does your creative process look like?
F. Our production process is very fluid. Since we don’t live in the same city one might think its not easy but to us it appears very easy.
R. When we are stuck we just send each other the stuff we are working on and the other one is completing it or taking it further. That works in both directions and makes it possible to still have a pretty integrated sound I guess.
What is your take on performance?
R. Weird, I don’t know. I think we’re just taking it easy and do what we can and try not to put on stuff or postures we don’t feel comfortable with.
F.  I don’t wanna go down easy for my audience. I especially enjoy concerts set in non music specific locations. Like one of our first gigs we ever played was sitting on a leather sofa as stage. Also I still enjoy the secretary style, sitting on a desk.
How would you describe your music?
R. I actually think one main focus in our music lies in the vocals. Even though our lyrics are often taken from somewhere else, in the end our music is something really personal, which translates especially through the vocals. Often we just repeat one sentence over the whole song and hence create a very emphasised and emotional mood through that, which can become pretty intense.
F. I’ve been thinking a lot about songwriting, the message of a song and how it transmits something. To me the words of a song are really more like vessels for the music. So it might as well be just one sentence like a tag line that travels with the music and thus gets multifaceted. I think the idea is pretty accessible in our song ‘Heat‘. Its a kind of rework of Whitney Houston’s ‘I Wanna Dance with Somebody’ but not music-wise, more feeling-wise, like a translation of the song into our emotional and musical spectrum.
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