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#calamity.event
calamitousrpg · 2 years
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IT’S WHIMSICAL. 
... it’s filled with spider webs and jack-o-lanterns. The entrance of Myre Grove is dark and cold. Water drips from every inch of the cavern as you walk through to get to the land of the Faeries. At first, it appears innocent enough. Different facial expressions have been carved out of the pumpkins, some sad, some happy, others completely terrified. It’s what’s expected from Halloween. 
As you step out of the cave, you notice something very unexpected, however. Those that have dared to travel into the depths of Myre Grove can tell that this is not of the norm. Three doors are settled amongst the thick trees, blocking the way. Three paths to choose from. 
IT’S MAGICAL.
The first door, to the left, appears to be an exact replica of a tomb stone. Above the door, there’s a neon number: 35. Etched into the center of it reads: Here lies the past, the present, and the future. A magical experience. Answers to long awaited questions, mysteries that can finally be solved. Last long enough, and you might obtain the answers you seek...
IT’S MYSTICAL.
The middle door is a stain glass window, dark red and blue colors shone bright towards the crowd. Above the door, there’s a neon number. 30. If you look close enough, one might see the many cracks that has been used to relay a message. We are mystical. We are seen, yet unseen. All we want is company. Will you come indulge us, if only for one night? 
IT’S MADNESS.
The last door, to the right, has brightly colored green leaves, growing on vines, wrapping around the frame. It’s welcoming, compared to the other two doors. Above the door, there’s a neon number: 40. Enjoy frolicking through fields of green and skies of blue. Reads a sign connected to the door. For, a night of madness could also mean a night of fun. 
WHICH WILL YOU CHOOSE?
Once you enter any of the encounters, each number on the top of the doors will begin a countdown. The numbers represent how many minutes you will be in that encounter. There is nothing one can do to add on time, however, time feels as if it goes much slower if you are not participating in the encounter. 
ADMIN NOTE: This is Part 2/3 of our lovely Halloween event! As it reads above, once your characters enter the Myre Grove, they are given a choice of 3 different paths. They can try to decipher what is behind each door by reading the messages, or they can just go in without bothering. The messages are just that, messages. They do not need to remember them or do anything with them once they enter through the doors.
Here are what is behind each door:
DOOR ONE: This one will lead your characters to a large graveyard. The graveyard appears old, and there is a large tomb that one could go into, and underground, if they desire to explore. The graveyard is blocked off by silveriron fences/gates. Several things can happen, or that your characters can encounter, while being in this area:
Bodies crawling out of graves.
Heavy mist.
Voices that come from any/every area. 
Screams.
Undead, rotting, people that try to get them to come into the graves/tombs with them.
DOOR TWO: If your character enters this door, they will be brought to an actual haunted house. It will be very old, tattered and worn down furniture, wallpaper, baseboards, etc. It is two stories with a grand staircase. Several things that can happen are:
Ghosts. Plenty of them. Some good, happy, joyful. Some mean and downright nasty who want to make your character’s lives miserable while they are there.
Sinister music/songs/singing.
Flashing lights/electrical problems. 
Doors opening, closing, and locking on their own. 
Cold areas of the house.
Ectoplasm dripping from the walls, cracks, doors, etc.
DOOR THREE: Past this door, there is a field of flowers, and just past that, there is a cornfield. The flowers are the most beautiful you’ve ever seen and the corn is fresh. The sky is bright and there is absolutely no darkness to this encounter. The field is endless. Several things that can happen are:
The flowers give off a scent that creates a euphoric feeling. At least, at first. After a few minutes, your mind will instantly feel impending doom and dread. 
In the cornfield, there are several scarecrows. They move, with or without the wind.
Noises such as chainsaws and large crop mowers can be heard, and if one is hallucinating enough, seen vividly. 
As time moves forward, the crops in the cornfield grow taller and thicker. This can cause characters to lose more sense of direction (especially if they are already hallucinating), and potentially getting lost. 
You can choose what your character sees/does during each encounter. The doors that lead to each area are locked until the timer hits 0 above each of them. 
If you guys have any questions, please let one of the Admin Team know! This event is NOT mandatory. It’s just something fun to do! And yes, your characters can dress up in anything they want! 
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hellhath-fury · 2 years
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Location: Anywhere (Post-event)
Open: Everyone
What the fuck had Axel been thinking? It was one thing to put on a big show to distract from the move but to send all the supes to the old hideout and blow it up? Fuck. Elliot was all for taking the monsters down but that- Axel just made his life and every other humans life here ten times harder. How was he supposed to hunt when everyone was on the look out for humans? How was Elliot supposed to do his fucking job now? Covering the scent of human was hard. Most of the people in this city could smell a human a mile away. Especially when they were being looked for. 
Goddamn it. 
Elliot kept his head down as he made his way through the street towards the nearest  convinces store. He needed a few things and a jerry can of gasoline for the truck. After using it to move so much stuff from the hideout, he had to fill her back up. If he died on a gas run because Axel thought the dramatics of a big boom was a good idea he was going to haunt that guys ass forever. 
Walking into the store, Elliot felt watched. Maybe it was his paranoia but something was eating at him. He grabbed a couple of things and went to the front counter. “Full tank on pump four too.” He asked the man behind the counter. 
The guy just shook his head. “Get out. Not serving your kind here.”
Elliot’s jaw set. “For fuck sake.” He muttered before pushing his money across the counter. “Come on. I’ll fill up fast and be on my way.” He ground out the words before adding another twenty to his payment. Which got him no where. “Seriously? Just ring me up.”
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reinacastro · 2 years
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Location: Dynasty’s Playground Event: The Art of Betrayal
Reynalda was very use to crowds of all shapes and species. Tonight wouldn’t prove difficult for her. What would prove a slight challenge was finding out who was up to something and why. Deep down, she knew invitations that came to everyone the way they had, hadn’t all been done with good intentions. Hardly anything in this city is done with good intentions Reina. But the Natural was not the kind to just sit back when she was able to get a feel for things first hand. Plus, she did want to meet up with a few of her friends or meet the new faces in town she hadn’t yet come across in her very long life. Stepping into the crowd, dress flowing freely around her, she gave the smile that was often seen on stage while she performed at R.E.
“Que guapo/guapa!” Reina called out to those she passed or who’s attention she’d gotten.
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youngxblood · 3 years
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@calamitousstarters​
With his hands in his pocket’s Kane stood by and watched the crowded room moved to the music. Everyone’s hips swayed as feet shuffled closer together. The smell of alcohol and sweat was thick on the air and Kane felt so out of place it was almost too much. He couldn’t dance. Didn’t really drink more than a few beers and wasn’t much of a... people person. He had only really come because Quentin was here. His blue eyes darted around the room trying to find his Fae but before they could he felt someone push a beer against his chest. The cold bottle ruffled his thin shirt and got Kane’s attention right away. 
“Must look like I need it.” He grunted as he slipped a hand around the bottle. “Thanks. Ain’t much for all of this.” Kane admitted. 
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logancrestcree · 3 years
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You are truly no fun Logan. Cree’s little devil thoughts whispered in his mind as he made his way through the crowd. Smiling, laughing, and smirking his way through the party, Logan truly knew how to act. Yes, the vampire was indeed here to have some fun. Yes the vampire was drinking the drinks offered-both red and not- and yes he was going to partake in some drugs. But would the vampire really be high and completely unaware of his surroundings? Of course not. Logan had spent too many years in a state where he was over the sky, the moon, and the stars and didn’t come down from his high until days afterwards. He was not going to be repeating those years-ever.
But, the man had to make an appearance and for the most part, he was enjoying his time here. He was dancing and drinking a fair amount already, so acting the part of having a good time wasn’t all too hard to do. “Excuse me luv....” his words came out over the music with his killing smirk right along with them. ( @calamitousstarters​ )
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deep-trouble · 2 years
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Location: Jack’s Wonderland Party
Open: Everyone
“Hey- Hey! Look at me. Look at me you cock-gobbling shit-swizzle.” Sammy patted the side of his victims face as they started to fade. Who ever they were, they were shit at managing pain. Little moron. Shouldn’t have fucked with whoever had hired Sammy for this hit. Their eyes fluttered back open and Sammy let out a smiled and lifted his phone. “One for your family,” He snapped a quick photo the flash going off in the nearly deadmans face. “One for- Well, I didn’t get a name but I am sure you know it.” He hummed before snapping another. 
Standing back, Sammy’s fingers quickly flew over the text pad of his phone as he set the picture off. In the next second he was dragging his victim, whom was tied to a chair towards an open window. “Don’t worry your sweet little head baby, my funs almost over.” He smiled brightly before walking around the other side of the chair. Grabbing the bottom of it, Sammy tipped his hit up and over the window’s ledge. Which sent them flying to their death. Peeking over the ledge, Sammy made sure their body was good and mangled before slipping back into the room. 
Blood still stained his shirt and face as he left the upstairs bathroom and went down to where the party was taking place. “Do not fear my people. The party may have been late but it has, in fact, arrived!” Sammy announced himself loudly before grabbing a drink out of someones hand. He downed it and tossed the cup over his shoulder in one fluid movement. 
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violcntends · 3 years
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open; slaughter ring (between rounds) @calamitousstarters​
Copper and sweat clung to the air in thick, delicious layers. Sebastian’s head had been swimming throughout the entire night. He loved a good bloodbath. Add in drinks and a frenzied crowd and it was making out to be a perfect evening. He had a good spot for a few separate rounds, watching with darkened eyes one bloody fight after the next. A few conceded but he supposed that was to be expected. Not everyone was here to get their heads torn off like a trophy. Pity. Still a few matches managed to pique his interest. It wasn’t too hard to entertain him really. Between rounds he made his way to the bar setup, needing something bitter on his tongue.
“I’m starting to regret not signing up.” He muses to the person next to him, tapping his finger on his glass as he glances back over his shoulder at the ring with a sigh. “I didn’t realize I’d be itching for such a fight.” His tone was almost mockingly sad. “I suppose there’s always next year though. What about you. Think you’d be able to last?” He looks at them expectantly, an easy grin across his lips.
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bram-mackie · 3 years
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The fuck was this shit.  Why had they gone through all this trouble . Only to be left with a choice that- if he was being honest. Was fucking bullshit and he made that point very clear. There were four fingers, four choices and if they didn’t pick one everyone would be cursed. Granted, the hunter wasn’t that upset with the monster and devils being cursed. Though he was leaning towards the curse on the mortal. If their blood was poisoned, that meant the blood suckers they hunted were done for. Or at the very least, easier pickings. Sad, he liked a little bit of a challenge. Though after this night and nice simple kill would be god sent. Tired and very much over this night. Bram found the closest chair and took a seat. Arms crossed over his chest, as he listened to the curses one by one. He didn’t think anyone would come to an agreement, it would come down to the numbers he supposed. And he knew what his choice would be. 
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“To hell with it, just give the curse to the humans. It doesn’t sound  half as bad as the other shit. And at the very least we’re protected from some of you bastards.”  @calamitousstarters​
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calamitousrpg · 1 year
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YOUR INVITATION HAS ARRIVED
... To the month’s most enticing event. Where positivity flows through the air and laughter can be heard at all corners of Silver City. Just beyond thick tree groves, a clearing awaits anyone who wants to experience love for the first, second, or possibly third time.
As a token of his appreciation for the citizens of Calamity, Khaos has chosen to show them just how gracious he can be. In the clearing, tables of refreshments and foods of all types, for all kinds. Bushels of colorful flowers lined the clearing; light humming sounding through the air, in a rhythm of an old romantic song. In the center, three large cauldrons set on pedestals. Above each cauldron, illuminated signs float that read: LOVE POTION.
However, when glancing at the concoctions, they all appear different. One a dusty rose color, one emerald green, and the other ocean blue. Inscriptions are carved into each of the cauldrons: 
Dusty rose: the person you adore will finally see you for who you are
Emerald green: you will be drawn to the one you're meant to be with for eternity
Ocean blue: you will be shown who thinks about you most often.
The music stopped. Drink, if you so desire. Khaos’ words float through the air. But remember this... to not drink is to not gain useful information about your own life. And do not fear, these potions do not last forever. After a brief, ominous pause, the music began once more, birds sung, and brightness filled the area. 
ADMIN NOTE: Good day, everyone! This is a fun event that coincides to Valentines day. You can choose to participate, or not, with the event. You can have your characters drink one of the concoctions, or not. Here is some additional information on each of the potions (information your characters DO NOT know):
Dusty rose potion: Reveals the creatures explicitly; I.e. no glamours, vampires can’t have their ‘human’ features, demons can’t hide theirs, witches emit a radioactive sort of glow. It marks them all out to each other so they can’t hide.
Emerald green potion: Your character will be drawn to the person who will be in their lives for eternity. This can be a love of their life, or an enemy. It can cause a range of emotions such as jealousy, envy, rage, or lust, depending on what you choose for your character.
Ocean blue: This potion, as described, will let you see who thinks about you the most. This could either be great, or detrimental, depending on how you want to write it out. 
You have free rein to write this out for your character, and plot with others, however you decide! The potions, if chosen to drink, will last a full 24 hours. Also, there are Angelics that are keeping an eye on this event, as it is in their city. They will be ensuring no real harm comes to any of the humans who attend. 
This event will last a week, starting today!
If you have any questions, you can always ask one of us admins. <3
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calamitousrpg · 2 years
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WELCOME TO MYRE GROVE
... A place where barely anyone has been. For the first time in decades, the Fae have chosen to open their home to everyone. Sure, there’s a few who’ve snuck passed the enchantments before, but this time, they have stripped it down and are more than happy to have you around. 
But... there’s a catch. 
There always is with the Fae, isn’t there? 
You are welcomed to roam around for one night ONLY. Halloween night. They’ve been gracious and have transformed their territory to represent the day. And once the clock strikes midnight... well, let’s just say you won’t want to stay to see what happens next. 
Or, maybe you do? We have some curious cats here in Calamity. 
Just remember... curiosity harmed the cat. (Or something like that.)
Admin Note: Wooo! Third Halloween event! This is Part 1 of 2/3 Parts. I haven’t decided yet. Anyway! The Fae have transformed every part of their territory into a Halloween theme. You can choose to have your characters participate, or not, it’s fully up to you! There will be more information on what is actually inside of Myre Grove in the second part.
I’ll give you a hint though... If your character chooses to enter Myre Grove, they will be given a choice to enter 1 of 3 separate paths, all around the Halloween theme. These paths will give them an experience of a lifetime. 
I hope you all enjoy! And of course, if you have any questions, just let one of the Admin’s know! 
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calamitousrpg · 2 years
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With the loyalists gone, and all but salt water left behind, the Demons have a choice to make. Gather new humans -- a species that’s already sparse -- and fill the Compound anew. Or, track down the loyalists and try to retrieve them back. 
Maybe they are finally realizing that the Queen is not one to trifle with? 
Or maybe that’s exactly what they want? To show her that they, too, mean business. 
The Queen may have the advantage in this moment, but Saylor Zander doesn’t know everything. For if she did, she’d have anticipated a whistleblower. Someone in her midsts that chose to side with the Demons. Someone that chose to tell them not only where she was keeping the Loyalists, but where the Queen, herself, was being kept. 
This so called loyal merfolk knows the consequences of going against the Queen. They are risking their family. They are risking their lives. As Queen Saylor does not take betrayal’s lightly. No. She would slice them down where they stood.
It’s all fun and games... until someone starts a War.
ADMIN NOTE: Last part of this event!! It’s a shortie but a goodie. To summarize, someone has betrayed the Kingdom and has told the Demons exactly where to find the loyalists & the Queen. If you want your Demons, or their allies, to try to take back the loyalists, or do something with the Queen, PLEASE tell the admins so we can make sure the plot works with everyone involved & for our future events we are planning. 
Another thing to add... the loyalists are underwater. However, they are being housed in a small facility that does not have salt water inside of it. Mer magic is being used to keep the water out. You’d need help from people with magic, witch or mer, to be able to get in. 
Again, come to us Admins if you have an idea of what you want to do so we can help you implement it. 
Have a good day :D
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calamitousrpg · 2 years
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THE EQUINOX FESTIVAL, 20.03.
Its a celebration; when the days become longer, sunnier, marking the start of the old spring. As is with traditions, the natural practitioners of Onyx Peak thank the Mother for once again offering them a new season:
The Equinox Festival. 
The streets of Onyx are filled with stalls; trinkets, old wares, foods of every kind. It’s life, and often it starts in the early hours of the morning, and continues throughout the entire day, til the next night. It sees the array of creatures steadily travel through, aware of the power given to the witches in these particular instances. The Naturals would see the Equinox come and go, and during its rise. A new power would also be annointed. 
A reminder that despite the fragmentation of their order, they will always remain resilient in the face of any adversaries. 
A new Fane would take their place to wield the power bestowed upon generations of High Sage’s. A new era of rule; of peace, of order and justice for the North. 
Zahara Fane, niece of the renowned Zyler Fane, is annointed as next to take power. 
It is yet to be seen if she is worthy, or accepted as head of her people; if she is the right fit for such power and responsiblity. 
There are whispers throughout the Equinox; a child; an anti-activist to Zyler’s way; an anarchist; inexperienced. But, no leader were given respect without first proving themselves. 
Whilst the festival-goers enjoyed the food, drinks and opening of Onyx to the state for one day; neutral peace granted, the witches were focussed on how the Equinox granted them a boost in power; could craft potions and spells for a later date; the kind that were not avaialble to them without a mass shift in the atmosphere. 
And Zahara stood atop the peak, on the cusp of taking power; of proving her worth among the history of High Sage’s. 
ADMIN NOTE: Hey, creatures ! A little update / plot drop for those who want to know what the Northside witches are doing about a new rise in power! A new High Sage in the departure / stepping down of Zyler from the ranks. Zahara will be first appointed the rank for the Naturals. But all creatures and characters are welcome to enjoy the festival to its max, parade on through at various different hours of the day.
The main effects the Equinox will have: the days for spring are longer, so the vampires will likely be bitter there are less hours in the night before the sun rises. The Witches ( and Sorcerers ) may draw power from the Equinox for one day that may grant them access to spells / crafts with a little more potency than the average; they will also gain a magical boost from this for a day. 
You can include all the usual festival-esque events, games, dancing, music etc. !
Besides this, there is opportunity for whatever plots you may have in mind that might unsettle the peace of the festival. Anything big that may thwart the larger plan here, please run by the admins ! Otherwise, we don’t have plans for a follow up post for the festival, but, it may change depending on responses, or progression of in-game plots!
Also, the actual in game date for the Equinox is the 20.03, as is the times, but you do not need to wait for this date to do “event” things. It is just a marker for the actual March Equinox. 
Thank you, we love you - Admin K & N. 
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calamitousrpg · 2 years
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THE COMMANDER HAS ARRIVED
And he has a treat for every single one of you. It has drama. It has pizazz. It has costumes. Can you guess what it is? Come on... give it a try! No answer is the wrong answer. That’s what people say these days, isn’t it? 
Let us give you a hint... It was done in the old times, when televisions were not even an idea in a human’s brain. Or was it a human that invented it? Some claim it was a witch. People would laugh. Some would cry. Some would even throw fruit at said gatherings...
Do you finally know the answer, or do we need to spell it out for you?
A MODERN TRAGEDY
Can you guess now?
It’s a play.
Yes, lovely creatures of Calamity. We did say play. 
Though, not just any tragedy. It’s a play filled with mysteries; a riddle inside of a theatrical drama that will surely keep your interest. As, the audience must participate for the play to move forward and for you to find out the answer to the number one question of the night:
What secrets will this play reveal by the end? 
The Art of Betrayal is here and we’d love it if you could join us for the fun it’ll provide Meet at Dynasty’s Playground at 9pm to find out. 
ADMIN NOTE: We’ve finally got our “Halloween” event under way. It is highly recommended that all characters attend this play. There will be something in it for everyone and of course, it will be chaotic. What event isn’t in Calamity?
Everyone in Calamity received an invitation to this play. The first part of this event is people getting these invitations and arriving at Dynasty’s Playground. When they arrive, there will be food and refreshments for all. There will be some Hideout members there, such as NPC’s that are acting in the play. 
During this play, the Hideout will be moved. Only those who live in the Hideout will know this information. Most ranked members in the Hideout will be moving supplies to the Hideout’s new location. Those that will be at the play to help protect Axel and keep watch will be Lennell Moore, Lucky Jones Adams, and Jack Riley. Others, such as Daniel Wright, Elliot Gunnar, Aiden Kinsey, Ellie May, Cardelle Mackie, and Sabrina Mackie will be in charge of moving all supplies to the new location. 
Axel has also asked Bram Mackie to keep an eye out for suspicious behaviors. 
Each Act of the play will be a plot drop, so there will be roughly 4 to 5 parts to this event. There will be food and drinks (of all varieties) provided to all that attend. This event will last for about a week. You may thread out seeing the announcement, or even getting an invitation for this Play. The moment everyone arrives, all exits will be locked or blocked. No one will able to leave the location until the end of Act 4. 
If you have any questions, please let one of us: Admin Nova, Admin Kira, and Mod Wren, know! 
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calamitousrpg · 3 years
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FORGET PARTY OF THE CENTURY...
It goes off a hit ! A nauseating wave of chemical rushes flooded the minds that inhabited White Swallow; magical borne and science made swarmed each partygoer daring enough to get lost in the abyss of sating desires. Some as easy as trading Pixie beneath the table, others with elixirs sorcerer-made and a little more devilish in their intent. 
The common theme that all parties could agree on, everyone was enjoying themselves. A shaky peace mutually held together by the age old traditions of sex, drugs & rock ‘n’ roll... or something of the sort... 
Another thing that’s a hit? Besides the obvious, of course. There’s talk of a drink that’s so moreish that it could almost be an addiction in itself; The Exitus, absent a list of ingredients (but someone swore they found a werewolf tooth at the base of their glass) - pre-made from the stores in the backrooms of White Swallow, the bartenders just hand it out, no questions asked. 
But nobody knows where it’s come from. Nobody cared to ask. 
...IT’S THE PARTY OF THE MILLENIUM
Until a demon collapses with an Exitus in its hand. And another’s behaviour begins to become more erratic, like those jacked on Pixie, but tenfold. A Fae keeps pestering for more of the concoction at the bar, threatens curses if refused... its a fast acting drug traveling like a stream through the crowd. 
And they aren’t sure if they want a piece of the fun, or to avoid it. 
In the back of the crowd, Queen Saylor Zander of the Forgotten has been biding her time since the unfortunate events of her wedding day. Opportunity has never fallen on her lap so easily like it was as supernaturals begin to become consumed with the adverse effects of The Exitus’ influence. 
Unbeknowst to those outside of her inner circle, she has suspicions about who attempted to assassinate her then betrothed Andrew Stearnmoore and while everyone else seemed to have forgotten the unpleasantries, they haven’t. 
Blood for Blood, party of the damn millennia or not. 
Everyone’s too busy enjoying themselves to realise that whilst the silent peace is holding, The Queen of the Forgotten’s bribing the bartenders to overfill every demons drink with a little more Exitus than the normal. 
And then a few more fall - all others cheer on, clueless to the foul play, because... it’s a party after all...
Nobody expected war. 
ADMIN NOTE: Alright, mofos. Here it is. The last half of the Party of the Century event. It’ll run until the Friday 6th August, however you can of course continue your normal threads. This is just a prompt for those who want to entwine their storylines with the ever shaking peace throughout the state. Anyone on the Eastside, watch out. ;) 
As per usual, any questions, please ask! Thank you all, we appreciate your patience and loyalty, always! Go wild, party people! The Mer be stirring shit. 
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calamitousrpg · 2 years
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Axel didn’t have much time to revel in his successes just yet. He didn’t have time to even take a drink to congratulate himself. His plan wasn’t over, even if some people assumed that it was. It was all part of his well thought out scheme. 
He was patient; waiting until the last person left the theatre before he went backstage, grabbed a backpack, and darted out the back door of the theatre. He used his skills to sneak towards where the old Hideout had been located. The location that he had given everyone in the theatre. He had no doubt that the others who didn’t attend knew. News tended to travel fast in the State of Calamity.
Once he arrived on the outside of the old Hideout, he climbed a tree and sat on one of the branches. He unzipped his backpack and pulled out a microphone. This microphone was connected to the speakers that he had set up around the Hideout a long time ago. He cleared his throat and started:
“Welcome everyone, to the surprise of the night. I’m sure you all are a bit shocked that someone like me, the Commander, would give out such secretive information. But as I stated, I’m tired of fighting. Tired of running. And truly done with protecting those that choose not to listen and protect themselves.” 
He pressed his lips together as he hid in the shadows of the tree before continuing. “I suggest you all look closely, for us Humans truly know how to hide from you all. I wouldn’t be surprised if one of my people, well, former people, warned those at the Hideout of my plans.” A low chuckle sounded across the speakers. “I guess it’s a good thing you all are here, right? Kill them. Take them. I don’t give a shit.” 
He turned off the microphone and shoved it back into his backpack. He sat there for about ten minutes, letting the people who had come roam search the Hideout. After ten minutes, however, he pulled out a device with a button on it and then grabbed the microphone and turned it on again. 
“Can’t find them, can you?” He teased everyone in the Hideout. “Such a pity. I would have loved seeing them burn alongside you all.” With that, Axel pressed the button. For a moment, it was still. 
It was silent. 
And then suddenly all too loud. A rush of air swept through the expanse, and with it, ignited the invisible lines of heat to erupt like volcanic mines. One, after the other, after the other, the buildings ignited. It blew the concrete to pieces, sent stone into the air to crash back to the earth like meteorites. Those in the distance, watched it happen long before they heard it; the rippled of broken glass shattered and punctured before it dissolved in the heat of an explosive aftermath. The flames devoured everything and left no single room within the hideout untouched. In the distance, a cloud of soot had already gathered in the sky, smoke as high as skyscrapers had once been; a distress signal, as much as a warning. 
Axel wasn't lying. He'd told everyone where he'd been. 
And he was prepared to take them all with him.
ADMIN NOTE: You all did it! You made it to the ending of the event. I truly hope you liked it and I’M SORRY it took so long for me to post this. You can write this part out in threads if you chose to have your characters go to the Old Hideout. This location will no longer be used by the Humans and it will look like a war zone unless people choose to fix it. There will be new locations added soon for the new Hideout. 
You can continue your threads until they come to a natural end. And if you have any questions, please let us know!
Thank you all!! <3
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calamitousrpg · 2 years
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Axel waited as patiently as he could as people chose to shout out some letters. Several times, he had to state: “Wrong”. And each time, he’d watch with a smile on his lips as the floor beneath Lennell’s feet cracked ever so slightly. It wouldn’t take much for it to truly release out from underneath the man. 
When they guessed all of the letters correctly, Axel’s face twisted in disappointment. “What a bummer.” He muttered as he glanced towards Lennell. “Guess you get to live at least one more day.” He hummed as he turned back towards the audience.
“Ah yes. Hideout. Bravo everyone. Give yourselves a round of applause.” Axel clapped slow and loud after they had unscrambled the letters and shouted the word. “You almost have everything you need now. You have what territory the location is in, who it belongs to, and what it is.” He nodded as he walked back and forth on the stage, completely ignoring that Lennell was still strung up in a noose in the middle of the stage. 
“The last thing you need is where, exactly, it’s located.” Axel glanced out towards the audience. “I mean, so many have tried to hunt it down before, but none of you truly know where it is.” A smirk formed on his lips as he paused in step. “I, the gracious Commander, am going to give you the coordinates.” He held his hands up. “I know, it’s crazy! Right? After all of these years, you’ll finally know where we’ve been hiding!” He let out a laugh. “What a fucking surprise. Aren’t you glad you came here, now?” His eyes moved towards one of the cameras that was live streaming. “I bet you all truly regret the decision to not come here. Because you all won’t be in on the little secret.” He lifted a hand and waved goodbye to the camera. “Have a fantastic night, everyone. I really do hope you enjoyed the play.”
The recording and live streaming of the play is over.
“Now for the fun part!” He clapped his hands together as a screen lowered on the stage, in front of Lennell, and a projector showed a geographical image of the state. “The coordinates.” He hummed as he pulled out a laser pointer from his pocket. “Westside, as I’m sure you all know, is over here.” He circled the area. “Darklands, here.” Another motion with the red laser. “Silver City.” He barely touched where that one was. “Now, the HIdeout is right over--” He moved the red laser down and left from Silver City. “Here. Coordinates are 64.07 and -143.75.” He shut the laser off and shoved it in his pocket. “You have everything you need to know to take it over, use what you want, who you want...” Axel shrugged his shoulders. “I don’t give a fuck. I’m tired. I’m done.” He let out a sigh and shoved his hands into his pocket. “Just don’t blame me if some get there before others.” 
He took a step towards the edge of the stage, grabbed his top hat, crossed his arm over his waist and took a dramatic bow. “Take any food or drinks you’d like in the lobby.” He said. “The doors are unlocked and you all are free to go.” He stood up straight and offered them all a smile. “Happy hunting.”
ADMIN NOTE: CONGRATULATIONS! You got to the end and finally know the prize: The Hideout. Now, keep in mind that this Hideout, the one that Axel gave everyone access too, is the OLD Hideout. The only characters who would know this is those that lived in the Hideout. No other character would be aware or privilege to this information. No one will be there when people arrive. Also keep in mind that the coordinates are completely made up by Admin Kira. And those that are NOT attending the play at the theatre would NOT know the coordinates or even where the Hideout is located.
There will be ONE MORE event post after this one. If your character is interested, they can make their way towards the Hideout location that was given. If not, they can head on home, go to Jack’s party, or do anything else they so desire. 
If you have any questions, please let Admin Kira or Admin Nova know.
Thank you and I hope you enjoyed the play!!
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