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#i would be ECSTATIC if someone used this syllabus as a reference for their own fanfic
boysenberrybrew · 4 years
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7-Year D.A.D.A. Syllabus (Professor!Harry AU)
I’m a sucker for details, so I made up a syllabus for all seven years of Defense Against the Dark Arts at Hogwarts (as I headcanon Harry would teach it) for the fic I’m writing. Figure that, since I already made it, I might as well put it out there. Feel free to use it — or parts of it — for fanworks of your own.
Two things!
For each year, I list topics to be covered and group some learning objectives or specifications/suggestions under each topic — but they’re not in order. Professor!Harry wouldn’t cover solely one topic at a time, but most likely group topics together and teach the necessary spells as the class went through activities. 
I also made two lists of spells under each Year — one which lists the spells students would learn while in DADA class, and another which lists the spells that students might use in DADA class but which would be learned in either Transfiguration or Charms.
More essay-length notes included at the very end of the Read More, since this is already getting too long.
[Syllabus begins]
Year 1: What kinds of danger are there in the wizarding world? And how do you know something is dangerous?
“...Never trust anything that can think for itself if you can’t see where it keeps its brain! Why didn’t you show the diary to me, or your mother? A suspicious object like that, it was clearly full of Dark Magic--”
“I d-didn’t know...”
(HP&CS, ch 18)
Topics to Cover:
Detecting Danger
Identify potentially dangerous objects
Identify suspicious situations
Common Encounters
Ghosts
Poltergeists
Hags
Vampires
Ghouls
Doxies
Calling for Help
Shoot red and green sparks from wands
Describe what Aurors are and know when to call them
Accurately operate the Floo network
Physical — Reflexes and Speed
Snowball fights with low visibility, catch a practice snitch
Tag, races
Spells to Learn:
Human-presence Revealing Spell (Homenum Revelio)
Jinx Revealing Spell [not canon, as far as I know, but it should be!]
Green Sparks Spell (Verdillious)
Red Sparks Spell (Vermillious)
Smokescreen Spell (Fumos)
Spells to Use Besides:
Wand-Lighting Charm (Lumos)
Wand-Extinguishing Charm (Nox)
Year 2: How do wizards fight with magic? And what do you do if you’re hit by a spell?
“I don’t think Expelliarmus is exactly going to help us against You-Know-Who, do you?”
“I’ve used it against him [...] But if you think it’s beneath you, you can leave,” Harry said.
Smith did not move. Nor did anybody else.
(HP&OotP, ch 18)
Topics to Cover:
Dueling — Introduction
Rules to formal dueling
Stances
Healing — Introduction
Basic principles: clean the wound, stop the blood flow, don’t sleep in case of head injury
Potions and salves interlude: identify which substances are needed in the healing and care of different types of wounds, including bites, stings, lacerations, and blunt trauma
Chocolate
Uncommon Encounters
Banshees
Trolls
Zombies
Pogrebin
Yetis
Kappas
Dragons
Physical — Accuracy and Coordination
Target practice, both spellfire and nonmagical, still and moving
Spells to Learn:
Full Body-Bind Curse (Petrificus Totalus)
Leg-Locker Curse (Locomotor Mortis)
Knockback Jinx (Flipendo)
Trip Jinx [incantation unknown]
Freezing Charm (Immobulus)
Disarming Charm (Expelliarmus)
Spells to Use Besides:
General Counter-Spell (Finite Incantatem)
Dancing Feet Spell (Tarantallegra)
Tickling Charm (Rictusempra)
Year 3: How do you defend yourself against dark creatures? How do you defend when at a disadvantage?
The screwt was inches from him when it froze — he had managed to hit it on its fleshy, shell-less underside. Panting, Harry pushed himself away from it and ran, hard, in the opposite direction — the Impediment Curse was not permanent; the screwt would be regaining the use of its legs at any moment.
(HP&GoF, ch 31)
Topics to Cover:
Dark Creatures
Red Caps
Grindylows
Hinkypunks
Boggarts
Werewolves
Acromantulas
Lethifolds
Dementors
Basiliks
Inferi
Physical — Endurance and Teamwork
Mock-battles in teams
Activity after performing magically-exhausting spells
Obstacle courses
Dueling — Creative Thinking
Use physical surroundings to an advantage
Apply spells to surroundings as distraction, obstacle, or shelter
Charms and Transfiguration encouraged
Create viable strategies in various terrains
Spells to Learn:
Boggart-Banishing Spell (Riddikulus)
Spider Repelling Spell (Arania Exumai)
Patronus Charm (Expecto Patronum) — incorporeal
Freezing Spell (Glacius)
Banishing Charm (Depulso)
Spells to Use Besides:
Fire-Making Spell (Incendio)
Softening Charm (Spongify) 
Lumos Maxima
Severing Charm (Diffindo)
Engorgement Charm (Engorgio)
Shrinking Charm (Reducio)
Avifors [turns small objects into birds] 
Reparifarge [un-transfiguration spell, undo wrong castings]
Locomotion Charm (Locomotor)
Year 4: When is the law on your side? Can you talk your way out of a dangerous situation?
“Cruc—”
“NO!” shouted Hermione [...]
Ron froze, his eyes wide; Ginny stopped trying to stamp on her Slytherin captor’s toes; even Luna looked mildly surprised.
(HP&OotP, ch 32)
Topics to Cover:
Legality
Identify when it is legally advisable to defend using magic
Identify the types of magic that are illegal and why — the Unforgivables, necromancy, muggle-baiting, etc.
Conflict De-escalation
Think critically even while provoked or afraid
Identify hostile entity’s POV and immediate desires, and use these to stall, lie, reason, trap, compromise, bargain, and/or flee
Reason-able Entities
Review: Vampires, hags, banshees
Sphinxes
Giants
Merfolk
Counter-Curses
Understand theory of counter-curses
Describe what counter-spells work for which curses
Physical — Competitive Dueling — Reading an Opponent’s Style
Apply different spellcasting and dueling strategies
Identify strategies used by opponent and counter them
Use opponent’s characteristics and habits against them
Spells to Learn:
Shield Charm (Protego)
Stunning Spell (Stupefy)
Reviving Spell (Rennervate)
Impediment Jinx (Impedimenta)
Reductor Curse (Reducto)
Deprimo [blast hole in floor]
Patronus Charm (Expecto Patronum) — corporeal
Spells to Use Besides:
Summoning Charm (Accio)
Ventus [strong gust of wind]
Year 5: What does DADA look like in the real world?
“You don’t know what it’s like! You — neither of you[...] You think it’s just memorizing a bunch of spells and throwing them at him[...] The whole time you’re sure you know there’s nothing between you and dying except your own — your own brain or guts or whatever — [...] they’ve never taught us that in their classes[...]”
(HP&OotP, ch 15)
Topics to Cover:
Review!!!!
All Common Encounters
Zombies, inferi, banshees, werewolves, boggarts, and hinkypunks
Dueling rules, stances, and common strategies
Legality
Counter-curse theory and practical
Knockback Jinx, Disarming Charm, Boggart-Banishing Spell, Shield Charm, Stunning Spell, Impediment Jinx, and Patronus Charm
Passive Defense
Understand warding theory
Describe the use and purpose of various wards
Physical — Competitive Dueling — Fighting as a Team
Apply all previous Physical and Dueling objectives in a team competition, in both dueling platforms and challenging terrains
Survival Skills
Apply all previous knowledge to survive various dangerous hypothetical situations
Student presentation!
Spells to Learn:
Salvio hexia [deflects hexes in an area]
Cave inimicum [conceals presence within an area so caster can’t be seen, heard, or smelled]
Intruder Charm [alarms caster]
Caterwauling Charm [loud alarm]
Shield Charm variants (Protego Maxima, Protego Totalum, Protego Horribilis)
Patronus Charm (Expecto Patronum) — corporeal against pseudo-dementor
Spells to Use Besides:
[literally any spell they can think of that might help them in the hypothetical situations posed]
Year 6: What does dark magic look like? What can it do? And what can we do against it?
“The Dark Arts,” said Snape, “are many, varied, ever-changing, and eternal[...] You are fighting that which is unfixed, mutating, indestructible[...] Your defenses,” said Snape, a little louder, “must therefore be as flexible and inventive as the arts you seek to undo...”
(HP&HBP, ch 9)
Topics to Cover:
Dark Arts Case Study — Curses
Students choose a specific dark curse/spell and research how it’s been used in the past, what it does, how it works, and most importantly, how to counter it
Curse-Breaking
Recognize common curses, identify them on objects or locations
Know how to remove said curses
Safely handle the cursed object or location while removing the curse
Healing — Spells
Know when to use foundational healing spells and in what order
Understand the danger of incorrectly-cast healing spells and avoid such situations [not canon, but headcanon of mine]
Dueling — Nonverbal Casting
Emphasis on being able to cast the General Counter-Spell, Shield Charm, and Disarming Charm nonverbally with confidence
Introduction to spells that work better when nonverbal
Spells to Learn:
Episkey [heals small lacerations]
Anapneo [unblocks airway]
Bandaging Charm (Ferula)
Vulnera Sanetur [heals serious wounds]
Confundus Charm (Confundo)
Patronus Charm (Expecto Patronum) — nonverbal
[ideally, I’d list curse-breaking spells here, but I can’t find any canon ones, so... insert spells that break curses here]
Students will inevitably learn dark curses, though they are not expected to (are in fact, expected not to) use them
Spells to Use Besides:
Tergeo [wipes clean]
Switching Spell [incantation unknown]
Silencing Spell (Silencio)
Year 7: How have wizards used dark magic? And how do you defend against esoteric magic?
It’s gone wrong, he thought… it’s drowned… please… please let it be dead…
But then, though the mist in front of him, he saw, with an icy surge of terror, the dark outline of a man, tall and skeletally thin, rising slowly from inside the cauldron […]
Lord Voldemort had risen again.
(HP&GoF, ch 32)
Topics to Cover:
Review!!!!
Dueling strategies and nonverbal casting
All Dark Creatures
Counter-curses
Curse-Breaking
Passive Defense
Shield Charm, Disarming Charm, Boggart-Banishing Spell, Stunning Spell, and Patronus Charm all nonverbal, plus [spells that break curses, whatever your headcanon is for them]
Dueling — Nonverbal and Competitive
Strictly nonverbal competitive dueling, applying all past lessons
Dark Arts Case Study — Dark Wizards
Students choose a dark witch or wizard from history and research how they gained influence, what sorts of dark magic they were known for, and how one might defend oneself against them
Mind Magic
Understand Legilimency and how to apply Occlumency against it (practical challenge optional and with consent)
Identify being under the influence of mind-altering curses and potions (including the Imperius Curse, Confundus Charm, love potions, and Veritaserum) and practice techniques to fight against them (practical challenge only with consent, highly encouraged)
Understand the theory of possession and how to throw it (no practical)
Spells to Learn: 
Patronus Charm (Expecto Patronum) — completely mastered
Students will inevitably learn dark curses, though they are not expected to (are in fact, expected not to) use them
Spells to Use Besides:
Focus continues to be using previously-known spells nonverbally [so, once again, any spells can be under this category]
[Syllabus ends]
Notes
When making this, I tried to keep in mind
What Harry, based on his life experiences, might believe students need to learn
How difficult spells are to learn, canonically
What the Ministry expects Harry to teach them (and what will therefore be in their OWLs and NEWTs)
The purpose of the DADA class in general, and
How the rest of the classes in Hogwarts have been impacted by the yearly change in DADA professor
What do students need to learn?
The closest we can come to answering that first question is Harry’s experiences teaching Dumbledore’s Army. Unfortunately, we don’t see much of these lessons. What we do see tends to be combat-oriented — Harry tells the DA about a spell and then gives advice on their casting as they practice on each other. It’s all practical, no theory at all except for the books on the shelves in the Room of Requirement, and nothing on magical creatures (though this might be because he felt Lupin had already done a good job on that front).
Harry’s lessons to the DA were cut short, besides, just as they had reached the Patronus Charm — so we don’t know for sure what Harry would have gone on to teach them. I like to think that, if he was the professor, the answer would have just been — everything.
Everything he knows. Everything he’s used to defend himself.
He knows first hand that it’s not just about knowing the spells, that there’s a lot more to surviving than being a good duelist — he even says so outright when discussing the DA with Ron and Hermione. And I think that, as he continued to teach, his lessons would begin to reflect that.
The first thing that comes to mind — besides spells and combat — is physical activity. Learn how to dodge, get used to running, hone your reflexes, etc. DADA would be the PE of Hogwarts with Harry as professor. The second things that came to mind were wards and healing — things that are, admittedly, used far more creatively and often in fanfiction than in canon smh. Still, the canon use of them is there, and Harry relied on that knowledge during his camping trip from hell, so.
What’s on the OWLs and NEWTs?
Apart from just the things Harry would want to teach as part of DADA, there’s also whatever the Board of Governors expect him to teach — what will be on the OWLs and NEWTs.
Sometimes (most times? depending on your interpretation of Harry) this coincides with what Harry would teach anyway. However, I explain in this post why I think the Ministry would want to emphasize defense against magical creatures. I also imagine they would want the Legality section above taught at some point, though we know Harry found it horrifically boring in the fifth book.
The Review!!!! section in Year 5 is comprised mostly of whatever I deemed the minimum a student should know to not immediately die by the time they step out of Hogwarts + whatever the Ministry might want all students to know + the bare bones of defensive spells that one might use against a wizard.
All students take a DADA OWL because it is a required class for the first five years. At this point, students who are not interested in the subject and/or do not need a DADA OWL for their intended career will drop the subject. I tried to reflect this on the syllabus by making NEWT years more specialized — on the assumption that careers that require a DADA NEWT will also require specialization within the field.
How difficult is this class?
Harry would be a demanding teacher. I know a lot of people headcanon him as the fun teacher — and I do think a lot of his lessons would be fun, and he would try to make them fun — but I can easily imagine him getting annoyed when people don’t take his class seriously. The DA was voluntary, and everyone there wanted to learn and practice defensive spells; a lot of children in a time of peace would not see it that way. Many would drag their feet at the physical activity and complain about the hard work, the hard spells, and when are we ever going to use this anyway?
So I do think that, even when he isn’t actively trying to push his students, Harry’s DADA class would be hard. He sees himself as an average wizard — even though his teachers called him bright, even though people tell him he’s exceptionally good at defense — he thinks he’s nothing special, and he knows that if he can do it, you can too! So yes, he’d have high expectations and his class would be especially difficult if you’re not that into it.
Which is why some of the spells above are listed one year (or more!) earlier than the DADA class in canon presented them. Not that many, honestly. (The starkest difference is Homenum Revelio, which I listed as a Year 1 spell, but we only see Hermione use it canon in Deathly Hallows. But hey — canon spell difficulty isn’t mentioned; it could very easily be the case that Hermione simply hadn’t known the spell until then, or hadn’t thought to use it.)
We just don’t know very much about what makes a spell difficult. A recurring spell throughout this syllabus is the Patronus Charm — it’s listed under Spells to Learn in Year 3 and then continues being listed all the way through Year 7. That’s because it’s supposed to be an especially difficult spell (”beyond NEWT level”)... and Harry mastered it in his third year. So of course — if you’re following my interpretation of Harry — he would start teaching it in Year 3.
He might make allowances, given that apart from him, we only know of a few people who managed to cast it before their fifth year (Luna, Ginny, while in Dumbledore’s Army) and not while suffering the effects of a dementor, at that. So next to every reiteration of the Patronus Charm in the syllabus, I included what I think would be Harry’s minimum expectation of success.
DADA vs. Hogwarts
Why is the Knockback Jinx canonically taught in Charms class? This is complete speculation, but Flitwick (and maybe McGonagall) probably had to pick up the slack after a few years of the DADA professor position being cursed.
As the years went by and as Hogwarts expended all the competent teachers and scared away the rest, OWLs and NEWTs continued demanding the same results. Student performance on these tests must have steadily dropped, and I think spells that would have usually been covered by the DADA professor gradually shifted unto Charms class.
That might explain why Harry learned some offensive magic in Charms class instead of DADA — but the only reason I’m mentioning this right now is because I included a lot of charms in the Spells to Learn list that I’m quite sure were canonically covered in Charms class, but which I wanted Harry to cover earlier that Flitwick did. Oh well.
Concluding thoughts
This took way longer than I thought it would. Just... the sheer amount of time spent referencing the wiki, the Lexicon, the books... I checked the wiki’s specific references, too.
...But, hey, I had fun thinking about Harry Potter.
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