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#plagued with thoughts of zuko coming out of a tiny hidden door like in a play
kiki-strike · 8 months
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whimsical thought of the day: castles have like secret passages for servants to go through, right? and secret compartments in the walls in case of assassination attempts? well i’m thinking about when zuko takes the throne he probably inherits the fire lords quarters and at least stays in them for security’s sake because it’s probably the most guarded part of the palace. he would probably start redecorating immediately by himself because Ew That’s My Dad’s Room. and then he would find hey what’s this weird tiny door behind this tapestry. cut to zuko and sokka sneaking around the palace inside the walls because he keeps being chased by advisors and generals trying to keep their jobs. zuko gains a reputation among the people that live/work in the palace for being able to show up out of nowhere and get places remarkably fast, and sometimes he just disappears. theories are: he made a deal with a spirit to teleport. he uses jet propulsion when nobody’s looking. that’s just how master piandao teaches his students. he’s a mythical being like the avatar.
only the servants know that he actually just runs around in the walls to fuck with people.
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muertawrites · 3 years
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Two Halves - Chapter Eighteen (Zuko x Reader)
Chapter 17
Word Count: 2,200
Author’s Note: Shit’s hitting the fan y’all - not just in Two Halves but in everything else as well. I’m formatting this and ignoring all the impending doom swirling around me by drowning it out with Disney move soundtracks. 
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You wake before Zuko the next morning, which isn't hard considering you barely slept. Toph arrives under the cover of early dawn, the sky just becoming gray as her ship lands on the palace grounds; you meet her without your husband, as you never got the chance to tell him she was coming the night previous. 
“You didn't have to rush out here,” you tell her, clutching her hands in an anxious vice. “It's not safe.” 
“When have I ever cared if anything was safe?” she scoffs. “Sparky clearly needs help protecting you.” 
The words are delivered with sarcastic wit, but her fingers shake in your palm. 
You decide you won't tell her about Qiang’s threat - you don't want to give him reason to hurt anyone else. Instead, you tell her that the palace is under constant, heavy surveillance, and that you're still unsure who exactly is conducting the strange occurrences that have plagued you or what their motives are. Not exactly a lie, but enough that you feel she won't be put in any more danger. 
“Do you think you can even trust your guards?” Toph wonders, her arm clenched tightly to your elbow. 
“Suki vetted every one of them herself,” you tell her. “But… we still don't know.” 
As you walk with her through the palace, nothing feels secure - the servants that pass you all seem suspicious, the guards and metal benders that flank you all looking like strangers through the gaze of your fear. Anyone could be working under Qiang; the thought of being so unsafe in your own home, even with the people you trust most beside you, makes you ill to the point you feel dizzy. 
“Zuko should be up,” you blurt. “Why don't you spar with him before breakfast? I’ll meet you.” 
Toph’s brow furrows with unease, her grip on your bicep becoming tighter. 
“Are you okay?” she asks. 
You nod, but don't bother to put on a brave face. 
“I just feel a little tired,” you reply. “I didn't sleep very well last night.” 
Again, not a lie. 
Toph considers this for a moment, no doubt gauging your pulse, then concedes, letting you go with a firm, nervous squeeze. 
“Okay,” she says. “We’ll stay close.” 
When you see that she goes without incident, you sweep through the corridor, hastily making your way back to your own, personal bedroom, and locking the door behind you. For a moment, you stand staring at the threshold, considering pushing your vanity or wardrobe in front of it to barricade yourself in. 
Your vanity. Your wardrobe. 
It sinks in that you haven't been alone in this room since you returned from Ember Island; you moved your belongings into Zuko’s room, opting to sleep next to him and making plans to convert the room back into a sunroom. You pace the floor slowly, inspecting the bed and its thin, billowing canopy, the windows and their gorgeous views beyond lightly veiled curtains; had you stayed in this room, they'd have been switched out for heavier ones in anticipation of winter, but they remain, letting in cool air that chills the dormant space. Dust has gathered on the deep, glossy wood of your vanity, your fingers leaving streaks in their wake as they run along its edge. You pull the single drawer open as if by instinct, something catching in your chest as its only remaining contents slide out from the shadows. 
A single pai sho tile - the lotus. 
On its side, so minuscule you can barely make it out, is a series of addresses; you discovered the markings one night while nervously toying with the gift from Iroh, finding various locations around the world listed on the piece after inspecting it under a magnifying glass. You told no one of this, not even Zuko, knowing deep down that it was something Iroh meant only for you. Your fingers trace over the address in the Imperial City - a pub by the name of Ichigo’s. 
Without a second thought, you dash to the trunk at the foot of your bed and pull a cloak from its depths - the one you and Zuko used to navigate the city unnoticed during your wedding celebrations. You strip out of your ceremonial robes, folding them neatly in the space where the cloak was and replacing them with your traveling clothes. You thank the spirits for the cold weather as you pull the cloak tightly around yourself, making sure it obscures your face before leaving the room once more. 
In the corner of your bedroom, there's a hatch; it's hidden under a false floorboard, beneath a thick rug, and leads to tunnels that wind in a labyrinth below the palace. Zuko explained that they've been there for hundreds of years, known to very few select people within the palace walls as an escape for the royal family should the need ever arise. 
“It's how we hid when Aang invaded the Fire Nation,” he told you. “It's where I confronted my father and left.” 
You raise the hatch from its disguise, slipping into the hole it forms in the floor with a single candle, the lotus tile, and the knife with which Qiang intends for you to kill your husband. In a matter of seconds, the board and rug fall back into place, and you slip from the palace in the dark, the entire world above unknown to your disappearance. 
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The streets of the Imperial City are unfamiliar to you, but you make an effort to walk with sure steps. Your face is well hidden under your cloak, shadowed by the gray gloom of a silver sky, but it isn't as if anyone is curious enough to slow and peer beneath it; the air is brisk, and people rush past you in a haste to get where they need to go, back into warmth. 
Ichigo’s is on the fringes of the city, resting on a small hill beside the docks amongst a cluster of other businesses; together, they form a small alley and marketplace, its shops and stalls either shuttered or lit with hanging burners to fight off the winter cold. As you approach the bar, climbing over a set of wood steps that creak and shift under your weight, rain begins to fall. 
The inside of the bar proves much more welcoming than its surly exterior. In one corner, a fireplace burns with a wide, open hearth, a set of thick logs crackling cheerfully within. The paneled walls are decorated in an array of tapestries and promotional posters for other local businesses, and the tables that span the room are cozy and intimate, seated with cushions and placed atop tatami mats that buffer the rough wood floors. The bar itself is also quite quaint; only a few feet long and hosting about four seats, its shelves of liquor bordered by a twinkling string of lanterns and a small, handwritten message board announcing the day’s kitchen specials. What catches your eye, however, is the cluster of pai sho tables against one wall, the one farthest occupied by an elderly man in a white robe; you approach him tentatively, taking the seat opposite him and bowing respectfully under the guise of your hood. 
“Are you interested in a game?” the man asks. His voice is kindly, his mouth spreading into a grandfatherly smile as he speaks. “I don’t often find strangers willing to play against me.” 
“A game would be nice,” you reply, unsure what exactly you’re doing but knowing this man must be the reason Iroh sent you here. “Do you mind if I play with my own lotus tile?” 
“Not at all,” the man accommodates. “I too have my own set of tiles.” 
You reach into the pocket of your cloak, placing your lotus amongst the tiles set up on the game board; the man observes you carefully, leaning in to get a better look at the piece you’ve brought with you. 
“Do you mind if I see that for a moment?” he asks. “The craftsmanship is exquisite.” 
You nod, allowing him to take the piece. He turns it over in his fingers, running the pad of his thumb over the intricately carved design and holding it up to his face, inspecting it with great discretion. A nervous flicker tickles your stomach as he traces over the sides of the tile, no doubt finding the inscriptions on its surface. 
“You’ve been sent by a friend of mine,” the man finally states. 
“I believe so,” you respond. “I’m in need of some help.” 
“Then you’re in the right place,” the man says with a grin. He stands, handing the lotus tile back to you and ushering you to follow him. “Come with me. There’s another friend I’d like you to meet.” 
Wary, you follow him to the side of the bar, where he lifts a heavy curtain and slips into a back room. You clutch the knife in your pocket tightly, discreetly, hoping you haven’t just made a grave mistake and gotten yourself in more danger. He takes you through the bar’s storage room, moving aside a tower of boxes to reveal a small door, held in place by a simple, secure latch; he snaps it open, leading you through a low archway that descends into the building's basement. 
On the other side of the short passage, you find a tiny, yet nicely decorated sitting room - curtains hang from the ceiling creating a tentlike atmosphere, parted in places to reveal maps of the four nations hung on the walls. The center of the room is occupied by a large desk upon which many books and scrolls are scattered, and the air is heavy with the smoke of incense. Under the single lantern that lights the space, you spot the familiar face and humble stature of an older woman. 
“Advisor Yong,” you gasp. 
She stands in shock, pacing quickly over to you as you lower the hood of your cloak to reveal your face. She takes your hands in her own, clutching them tightly. 
“My lady,” Yong breathes with as much awe as you addressed her with. “How did you come all this way? Are you alone?” 
“Iroh gave her his tile,” the man who brought you explains. “I assume he sent her for her safety.” 
“There are tunnels under the palace,” you add. “I told the staff I was feeling ill and snuck out. Nobody knows I'm here.”
Yong guides you to the table, sitting you down beside her and telling the man to fetch you a cup of tea. The time-wisened lines in her skin seem deeper than usual, creased by a frown that distorts her whole face.
“They'll be discovering that you're gone soon,” she says, “so we must make this quick. Has Iroh told you about his membership with the Order before?” 
You shake your head, furrowing your brow in confusion. 
“The Order of the White Lotus,” Yong elaborates, “is an ancient society that operates beyond political bounds. We come together to share ancient philosophy and knowledge, but since the war… we act as a sort of lifeline organization as well. Emergency aid for those who need it.” 
“Iroh gave me that lotus tile when he was here for the wedding,” you tell her. “He must have known something I didn't because we’re in much more danger than we thought - Qiang threatened me. He wants me to kill Zuko.” 
“Qiang…” Yong mutters. “He can't be the one behind this. He doesn't have the manipulative tact to convince so many groups to act according to his will.” 
“He made it seem as if they were huge,” you continue. “He told me they had informants all over the palace.” 
“He's a good liar,” Yong dismisses, though her expression remains concerned. “Intimidating, too; that's why he was the one to threaten you. But he isn't the leader. What did he tell you? When he gave you the order?” 
“He said they'd kill my family. I don't want to lose anyone, but Katara and Aang…” 
Yong nods. 
“Aang is too important,” she finishes for you. “His death would devastate the world and put countless lives in danger. I promise, we won't let any harm come to them or anyone else.” 
She stands once more, offering a hand with which she raises you up. She continues to clutch it, gripping you as if letting go means surrendering you to the enemy. 
“I’ll call a meeting of our members within the city,” she states. “We have a few members staffed at the palace who we’ll ensure are at your guard. I’ll alert internal security and have them investigate Qiang immediately.” 
The man returns, and Yong instructs him to leave the tea and accompany you back to the palace - as far as he can without compromising the security of the tunnels. 
“Advisor Yong,” you say as you're ushered again through the passage and out the back of the pub, “we only have a week. Is that… do we have enough time?” 
Yong’s eyes sweep your face, her pupils flitting back and forth as she tries to find the right words to say.
“I won't lie to you,” she finally answers. “I don't know. All I can promise you is that we’ll do our best. We reconquered Ba Sing Se with much lesser numbers than we have now - here's hoping those odds are still in our favor.” 
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