following up on my previous posts about d20 seating: 1 & 2
seat archetypes (all seasons)
as you can imagine, finding a throughline that exactly fits every d20 character that sits in a seat is never fully going to work. i'm not jamming them into an archetype that doesn't fit. these are big general thoughts, just like they were for the intrepid heroes seasons. anyway:
L1: pretty even mix of martial and magic--lots of partial casters. 3/4 d20 paladins. i checked. in game, there's a penchant for big swings and wild decisions. sometimes the payoff of that is insane: ricky's sacrifice in the final battle, fig making arianwen lose her magic, liam's wish, sunny & the bell, maggie giving birth, rick diggins' everything, antiope killing charity in one round, gunnie going ftl with gnosis, conrad's appeal to madam loathing, i could go on. many who sit in this chair have a penchant for party guidance/leadership. they may or may not be an official leader, but many of them are the heart of the party morally and just generally.
Characters:
Fig Faeth, Maggie, Ricky Matsui, Rick Diggins, Liam Wilhelmina, Sunny Biscotto, Gangie Green, Whitney Jammer, Antiope Jones, Terry Talbo, Gunnie Miggles-Rashbax, Dr. Aleksandr Astrovsky, Andhera, Rosamund du Prix, Thane Delissandro Katzon, Troyánn (Karkyn?), Conrad Schintz/Conscience
L2: Martial lean--only a couple of full casters. in game, these characters kick ass in high stakes scenarios (sometimes), or hit rock bottom. there is no in between. sometimes their entire arc is getting knocked down and the getting up from rock bottom in order to kick ass: leiland's whole deal, sofia's chapter 2 arc, timothy . a bunch of tanks. also, a tendency towards older men.
Characters:
Gorgug Thistlespring, Leiland, Sofia Lee, Boomer, Theobald Gumbar, Barbarella Sarsaparilla Gainglynn, Buckster $ Boyd, Katja Cleaver, Riva, Captain K.P Hob, Mother Timothy Goose, A. Tension/Attention
L3: the magic chair. lots of full casters. all 3 d20 wizards sit here. the lowkey chosen one energy persists. think about it. strong narrative investment. several characters who make the hit that takes down the BBEG. either some kind of chaotic gremlin or a parent. oftentimes both simultaneously. actually the split more reflects parent or parent issues. isolated characters who feel ignored in some way taking control of their narratives.
Characters:
Adaine Abernant, Efink Murderdeath, Kingston Brown, Agnes, Jet Rocks, Saccharina Frostwhip, Cheese, Daisy D'umpstaire, K | Dream, Penny Luckstone, Megan Mirror, Norman "Skip" Takamori, Squing, Lady Chirp Featherfowl, Pinocchio, Bishop Raphaniel Charlock, Princess Foehammer, Hunch Curio/Curiosity
R3: slight magic lean. it's the bard chair. 5 of them, to be exact. a lot of charismatic characters sit in this seat. if they're not charm-based, they go the complete opposite direction. not friendly, surprisingly violent, quite abrasive at times. learning to really understand other people and move past your perception of your own needs by contrast. this can go either direction: you can have a fully self-interested character like margaret or you can have danielle barkstock's insane selflessness.
Characters:
Fabian Seacaster, Sokhbarr, Misty Moore, TI-83, Ruby Rocks, Myrtle (the Bitch), Iga Lisowski, Rowan Berry, Vicar Ian Prescott, Sam Black, Danielle Barkstock, Tuti IV, Margaret Encino, Wetzel, Lord Squak Airavis, Puss in Boots | PIB, Karna Solara, Gertrude, Imelda Pulse/Impulse
R2: Split of martial & magic. it's high WIS or no WIS, people. trying to do better than you did before in various ways: kristen's religious crisis, kugrash's atonement, cody's whole deal, gerard's whole deal, dan fucks' revolution, rue coming out, jack's whole deal. there's a very funny split that i've found here; the ladies who sit here have a lot of power and use it to devastating effect. examples: kristen making a god and naming an old god, ostentatia's commune & divine intervention, lilith's everything, sidney taking a vercadian out in one shot. the men? they either hit rock bottom during the season or start there and work upward. the only exception i can think of is bean. and the nbs, rue and lars, are just fabulous.
Characters:
Kristen Applebees, Lilith, Kugrash, Bean, Amethar Rocks, Jack Brakkow, Cody Walsh, Lars Vandenchomp, Ostentatia Wallace, Sundry Sidney, Delloso de la Rue, Gerard of Greenleigh, Colin Provolone, Dan Fucks/Desire
R1: the rogue chair. it's more than R3's bards, with six rogues. no multiclasses. it's the rogue chair. otherwise, a bunch of rangers and sorcerers. this chair is for the plothounds. they're searching it out and making connections, or they're making big magic swings and connecting themselves to gods. they tend to put the detectives here. everyone here is going to make the dm's job easier by idk, communing with a death god (2 nickels for this seat), or going off on their own to find clues to a greater mystery.
Characters:
Riz Gukgak, Markus St. Vincent, Pete Conlan, Car-Go Jones, Lapin Cadbury, Cumulous Rocks, Marcid the Typhoon, Sylvester Cross, Evan Kelmp, Sam Nightingale, Seven, Big Barry Syx, May Wong, BINX Choppley, Ylfa Snorgelsson, Lady Amangeaux Epiceé du Peche, Twyla, The Fix/Hyperfixation
and that's all for this installment of thisisnotthenerd's d20 stats. feel free to tell me what you think, whether you agree or disagree. as always, the spreadsheet can be found here:
https://docs.google.com/spreadsheets/d/1g7skmX8WuPRsjvU1K0lAjVf4rNVnuuarW3Zb87A5hx0/edit?usp=sharing
@perksofbeingalittletwat you inspired this with your comment on the last seating chart, so thank you for that.
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Can I ask why you're a shriek week hater? Genuinely curious! I never watched it
Ok so I am putting this below a cut in case anyone doesn't want to look at discourse which is completely understandable. Also this got kinda long oops
Shriek week... where do I begin? Since you haven't seen the season, let me step back and explain the premise. Shriek Week was a season set at a university for monsters, DM'd by Gabe Hicks. It used a system made by Gabe called the Mythic System. Each PC (Ally Beardsley, Lily Du, Ify Nwadiwe and Dani Fernandez) plays a student at the school for monsters.
I should also preface by saying I havent seen the season since it came out years ago so this is all based on my best memory and posts about the situation
The plot. It is said in the adventuring party that the original premise for this season was for it to be a straight up and down dating sim style game, but that Gabe decided to go another direction between episodes 1&2, which means that the plot was clearly scraped together extremely last minute and is generally nonsensical. It involves clones and an evil plant and a bunch of other stuff, it's just kind of bad. The fact that the plot was shoe-horned in last minute also really effects the pacing of the season, because it was only 4 episodes long and only ever originally supposed to be a fun and quirky dating sim game.
The rail-roading. This problem is deeply connected to the previous point. I havent seen Gabe in literally anything else so in no way am I making any statement about his abilities as a DM, and I am not the type to throw the phrase rail-roading around willy-nilly. The thing is, that because the clones and evil plant monster plot got thrown in so last minute with so little time to be resolved, it a little bit took away player agency, with players consistently attempting/asking to do things only to be told no, and instead led down a very particular path. Usually I am very forgiving of this sort of behavior as DMing is very hard and it can be easy for players to get distracted from the plot at hand... however the players were brought into this game under the pretense that it would be rom-com in genre, not plot heavy. So it kind of makes sense for them to be confused and not on board with the plot that they didn't know to expect.
Terry Talbo. Ok this maybe a me thing, because I do not particularly like Ify Nwadiwe in general, but the way he plays his character Terry Talbo has always made me uncomfortable. To quote a post I made several months ago " Ify plays his character as being kind of pushy towards women, not taking no as an answer when asking them out, and generally being toxically masculine in a way that was not criticized by the narrative or even really the players at all." A scene that distinctly sticks out in my head as both bad manners and bad gameplay is when Terry attempts to ask out a woman at the gym, and rolls low on his check. As a result, the woman says no. Instead of backing off like a normal person Terry doubles down and insists on rolling at least one or two more times to try again, and eventually the lady relents and agrees to go on a date with him. It all just felt icky, and it was not just a one time occurrence.
The cast. (This may also just be a me thing). Each member of that cast individually are deeply funny and talented individuals. However the majority of them did not know each other and the chemistry of the group was way off and did not pass the vibe check to me. One of my favorite things about actual play shows is the secondhand feeling you get of being in a friend group and playing dnd. Shriek Week did not have this, which reduced my enjoyment.
The University Setting. I am putting this last because it's such a small complaint comparatively speaking, but the seasons that came immediately before Shriek Week were The Seven and Misfits and Magic. It was the third season in a row to take place in a school as one of its primary locations, and I think im not the only one who was feeling burned out of this premise by this point.
This is what I have off the top of my head without fact checking anything, so I apologize if I am missing something major or am incorrect about any of the details! I love d20, and while Shriek Week was not for me, it has in not in anyway impacted my devotion for the show.
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