omg i literally love wheelbitten as a comic and ur art is amazing
random question but how long have u been drawing as an artist and do u have advice.............
thank uuuu and I've been drawin my ass off since I could hold a pencil and I'm 24 (25 next month) now so this shit wasn't overnight by any means lmfao idk the way i did it was have A Thing that you like drawing and just draw the fuck outa it and eventually you'll get better for sure whether it be the desire to get better at drawing said thing makes you do research and study something to become better at it or just literal muscle memory from drawing said thing so much. I had lil spouts of taking time to get better at specific things like anatomy, shading, ect. by studying it but overall i just subconsciously got better by mentally picking up new things everytime i draw and analyzing the world around me. Even recently i got to see that with drawing tactical gear (that ive never really drawn before and never wanted to draw in my life) soley bc i just REALLY fukkin love Ghost and Konig
i went from being terrified and intimidated of drawing tactical gear (even trying to put a gun in front of it as if that was any better lmfao) it used to be vague as hell and my brain would shut down just trying to look at the references(i remember having a ''shit man am i even gunna be able to draw these characters???'' moment of dread the first time i was drawing Konig pffft) to absolutely loving drawing tactical gear and seeing how much more detailed i can make it with every new drawing, so a complete 180 but that's bc im just totally obsessed with the characters and drawing is how i express that sO thats mainly what i mean by just have a thing that you love and want to draw and the rest should follow with time, patience, and practice. I think it's about training your brain and motivation to pick up on details or a certain way something looks in lighting (or lack thereof) bc my brain is probably wired a certain way after art being like a centerpiece of my development to the point to where drawing is just What I Do and at this point if i dont draw for even a few days i start getting vaguely antsy and fidgety it's crazy lmfao SO idk if this is worded like i need it to but yeah art and the act of drawing can be frustrating as hell but it should be enjoyable and rewarding above all else at the end of the day!
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Harriyanna Hook descendants designs by Rose Sparrow
what at first was just me having some fun, turned into an early bday gift for ms @harriyanna~!!! happy birthday!!!! this was really fun to do and i think the only thing that gave me trouble was the bread this down dress, not the dress itself but its color pallet-the top was originally a brighter pink but i felt that didn't mesh well with the rest of the designs and felt more ‘Auradon’ than vk/isle, so boop bap turned it black and the belt black too~ and aaahhh~~~ i love it all~
D2 is based on her Harriyanna Hook cosplay Harri did a while back, and D3 beyond is mostly from my Poyw Rose outfit Pinterest board cuz idk rose has a good fashion sense XD i wanted to give her a constant corset theme since her harri cosplay had that gorgeous full corset, so i gave that to her two main designs from d2, and continued than into a below the bust corset for her main d3 look, which turned into a bust only corset/top for btd~!!!
i very much tried to give her, her very own vibe/character instead of trying to turn her into a copy of someone else, because like my Rose, i think Harri is inspired by Harry, but i didnt wanna just-copy paste his vibes onto Harri...so i hope that came across correctly lol. gave her a bitchin sword for its goin down, and her braids for d3 since i based her d2 look off the cosplay shoot, which then her hair was not in braids :p
again, this was alot of fun and im glad i did it.
now! its off to bed, since i have work tomorrow and i would like to get up at an appropriate time so i have more free time in the morning before work.
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Ok... I swore to myself I wasn't gonna make another negative MAWS post, that I was just gonna leave it at the Twink Slade disappointment post.
But apparently there's this trend that's been happening on Twitter, where people are trying to bring up the 2004 "The Batman" designs to try and defend the designs of the MAWS rogue gallery. And that was the territory I CANNOT let go, as someone who is a fan of Jeff Matsuda and his character designs.
SO FIRST, LET ME CLARIFY: I'm simply making ONE post about ONE factor of MAWS that irritates me. I'm not here to just sit and constantly bash on the show. I wouldn't do that, I have a personal close friend of mine who enjoys the show and I'm happy for her and I want her to enjoy the show. I have SO many gripes and reservations but I recognize those are personal.
I'll be putting this under a Read More and tagging it as Anti-MAWS so MAWS fans don't have to read/deal with this post. Probably just don't read my tags as well.
So if there's one thing that has irked me the most about MAWS, it's the redesigns and rewrites of Supes' rogue galleries. Mostly the redesigns though. MAWS took a bunch of colorful, diverse, and fantastical designs and made them monotonous, bland, and simply not fun at all. And yes, while the in-universe explanation (Being that they're all mechanically enhanced rather than freak accidents or born that way) makes sense, it still makes the villains incredibly un-appealing. EVERYONE is in boring black, white, and gray armor (aside from Parasite and while I think his physical design is neat I have issues with his character rewrite too, I'm just not here to discuss that). Everyone who had incredibly fun or creative designs was horribly washed out. Silver Banshee went from being a literal ghostly wraith to a boring motorcycle-looking chick. Livewire went from a vibrant blue lightning motif (that SHE herself created) to boring merc armor. And yes, I have issues with Slade's armor, the head was promising but the overall design has color-balancing issues.
Now let's look at the redesigns of the rogue gallery for the 2004 "The Batman" show. These are mostly drastically different from their original design counterparts, just like MAWS. But the massive difference is that most of these designs are still colorful (where it applies, obviously not to Penguin), recognizable, and push the borders of imagination; They're so ludicrous and exaggerated in their design and their physical features. Even if I was disappointed in some of the character rewrites (Like Mr. Freeze having only a small cameo to Nora in the flashback, but mainly being another selfish thug), the designs are still great. You can look at The Batman villain designs and easily recognize them because they follow the basic structure of their original designs.
Joker:
Is still in his green, purple, and orange color palette, with his trademark freakish grin. The design takes creative liberties with the spiked hair, the more athletic physique, and the actual clothing style of his outfit, but this is clearly meant to be Joker.
Mr. Freeze:
Is now essentially a cryomancer thanks to his mutation, but this is still obviously Mr. Freeze. Some kind of helmet (in this case encased in his own ice) wearing a thermal freeze suit, and his red eyes invoking the red goggles he wore in his original iteration.
Catwoman:
The design exaggerates a lot of features of the OG outfit, like the ears and the goggles (though the OG design really just has eye spaces), and uses shades of crimson and purple, but you look at the black bodysuit and the whip around her waist and she can clearly be identified.
The main argument I'm making with the 2004 Batman designs is that they're A) recognizable to their original counterparts by invoking the same color scheme and basic design points, B) Colorful and pushing the lunacy of a world full of supervillains, and C) Completely stand out from each other, no two villains look as though they're of similar origins (besides obvious pairs like Joker/Harley Quinn and the two Clayfaces, the latter which was a guy who took concentrated serum made from Ethan Bennett's Clayface DNA). The Batman designs are good because while they ARE drastically different from their original counterparts, they honor the original designs.
Whereas in the MAWS redesigns, none of the redesigns are reminiscent of their original counterparts (besides the obvious Brain and Monsieur Mallah, kind of hard to fuck that up), and lack the fantastical element that The Batman redesigns (And the original Superman show, where it applies) had.
Livewire:
Looks nothing like her original counterpart. The armored clothes, the lack of lightning motif, lack of color to her outfit (I'm not here to talk about the race-swapping), none of it is supposed to tip you off to being Livewire, especially when her character is written so drastically different. You should be able to tell who Livewire is BEFORE you see her powers.
When OG Livewire looks like this:
Silver Banshee:
Is just a regular human in drab clothing. There's some kind of attempt to give her the hint of a ghost motif with the bone legs, but then that disappears in her later costume design. Same later costume that tries to half-ass a skull motif on the helmet but it doesn't work with the helmet's angles.
When this is Silver Banshee's original design (going with a still from Batman Unlimited)
And if they wanted to stray from the whole "supernatural" aspect, they could have compromised like they did in Suicide Squad: Hell to Pay:
Which I mean I still don't like that redesign as much as Silver Banshee's OG design, but it's still recognizable and it's still cool.
The bottom line is basically this: You don't have to justify liking this new Superman show and its take on new characters. But to try and say the character designs on MAWS are like the 2004 "The Batman" cartoon redesigns is such an unequal and imbalanced comparison. The thought process for the character designs in these shows are so drastically different from each other, and the execution of said character designs aren't comparable.
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I'm not just cooking, i'm baking a whole ass CAKE
not 100% happy with the design but I wanted to get it out of my system, I went for darker and more muted colors for Zoro while still utilizing the usual elemnts of his outfit like the sash and the haramaki. also the color palette for the full outfit turned out very tasty, like it makes me think of chocolate and sweets. not sure about the use of haramaki though, I feel like it makes the proportions a bit awkward when everything else is dark, but it does make the shirt fold nicely so I may keep it in the end
now that I'm further into WCI I think I should add a suit version as well for the wedding bit hmmm
My idea for this is after coming to Big Mom's territory and fighting her commanders they get to the Germa carriage just like in canon. Zoro watches Sanji fight Luffy, restraining himself from interfering. He respects Luffy's decision to not fight Sanji back, but the moment Luffy gets knocked down it's Zoro's turn to try and bring the cook around and he's not gonna hold back
a very tense fight ensues
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