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#dungeon stairs
oldschoolfrp · 3 months
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Doors! Our greatest nemesis! (Dungeon 46, March/April 1994) "Deep in an ancient underground fortress, adventurers approach a magical portal to the Underdark. Scott Burdick paints this interlude in the search for "The Iron Orb of the Duergar,"" an AD&D adventure by Peter Åberg.
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punkitt-is-here · 8 days
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you really cant just hate a character anymore, sorry people cant handle your laios supporting swag 😔
i am a laios supporter forever shuro can suck a fart outta my ass for treating my boy like that
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captain K.P hob and delloso de la rue as frederic william burton’s the meeting on the turret stairs.
since my klimt rendition of these two is now outdated due to episode four I decided to make another battlemaster of ceremonies work, this time with rue in their beautiful true form!!! the meeting on the turret stairs is so so beautiful and suits them quite well I think. thank you for all the love on my previous the kiss fanart, this community is so lovely <3
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yellowbrickramble · 3 months
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If Scarecrow doesn't calm down, he's going to be kindling.
If you like my comics, please support me on Patreon! (link in bio)
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startreklesbian · 1 year
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Dungeons & Dragons: Honor Among Thieves 2023 • dir. Jonathan Goldstein & John Francis Daley
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fortuneravine · 9 months
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assorted campfire doodles that i never posted here
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peonypyxels · 24 days
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how is a girl to sleep when she can’t stop obsessively looking at apartments 🙃
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demynom · 2 months
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The thing about the ffvii remakes is that you will enjoy them more if you’ve played the original. You will also hate them more if you’ve played the original. It is impressive.
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the-golden-kingdom · 25 days
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i never thought the "Y/N blue orbs" would be real till i saw kabru
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unluckyprime · 1 year
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someone help him!!!
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cerealforkart · 1 year
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My funny little guy living in his comedy podcast
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oldschoolfrp · 8 months
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Dungeon weirdos visit the alchemy lab (Mark Hulstrunk, The Space Gamer 19, Metagaming, September-October 1978)
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sleep-nurse · 20 days
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Do you guys like my abomination
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yellowbrickramble · 3 months
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You can tell Scarecrow did the decorating in this room.
Patreon: patreon.com/daisyfm
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I love how the whole fandom was like “oh no, what did Willy do to the kiddads??” And not only did Grant beat the ever loving shit out of him, the teens did more damage to their own fathers than Willy ever could.
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anarchopuppy · 5 months
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Did nobody play Cadence of Hyrule??? I can't even find a decent walkthrough or wiki for it, and I can't remember the last time I had that problem with any game, including niche indies
This game is incredible y'all. No game I've played has felt more like the best parts of pre-3D Zelda, including games intentionally meant to and even the Link's Awakening remake. And it manages to do that while being procedurally generated, too. I've been having a gay old time with it
I get the impression that a lot of people bought Cadence of Hyrule and either didn't try it or didn't get very far, then forgot about it. I and a few of my friends did at least, I don't remember if another bigger game came out right after or what. Anyway, if that's you, give it a try, it's fun. And finish Tears of the Kingdom too, the last boss alone is worth it
#pops talks zelda#this isn't sponsored or anything obviously#just a psa since i'm having fun and want y'all to have fun too especially if you already paid for it#i really hope it gets a sequel somehow#there's a lot of potential left to explore in a zelda game like this#especially the dungeons - there's almost no verticality to them like there is in LttP#just stairs like in Z1#having dynamic procedural interactions between floors with tiles falling out and stuff would be incredible#also more elaborate and multi-room puzzles - and give each dungeon more of a unique puzzle style/mechanic#there's some of that but not enough#making keys scarcer and dungeon-specific like LttP would also help make the spaces feel more interesting#i'm glad that at least one game in the time since Z1 has tried the 'keys as a global resource' design again#i think it was interesting and worth it - but for procedural generation i think it undercuts the design#makes the world feel kinda like a continuous blob rather than distinct dungeons and overworld#which isn't as fun#sorry for rambling i'm crossfaded lol <3#WAIT i'm not done i know no one's reading this anymore but i don't care#i also love that there are distinct multi-screen areas like towns and lake hylia and death mountain and just random stretches of grass#but those areas don't really have a lot of variation between playthroughs if any#have random sections/areas within the multi-screen zones!#have different variations of the same zone of different sizes to swap out between seeds!#have towns and zones and even dungeons that only appear on some playthroughs#there are more than enough locations to reference just in BotW alone!#oh man cadence of hyrule 2 botw edition kinda like what they did with hyrule warriors would be so sick#spike chunsoft hire me i'm single ;)
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