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#rol online
cuberol · 10 days
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Un brunch de estos de moda
Como todo buen domingo hoy me he propuesto no hacer nada de provecho. No, ni siquiera ponerme a adecentar mi cueva. Sin embargo, en estos días he estado dándole vueltas un poco a como está la cosa.
Y no, no es sólo porque mi iniciativa haya sido, como siempre, un terrible fracaso, que también. Sino por haberle echado un vistazo a esos foros que siguen en pie a día de hoy.
Creo que actualmente la comunidad está aún más dividida que nunca entre los que buscan rolear como hace años y los que simplemente quieren un espacio donde poner un post de vez en cuando.
Ojo, no digo que una forma sea más válida que la otra. Yo ya soy todo un pureta y, evidentemente, tengo mi propia opinión. Vamos, que soy de los que pueden decir un "antes todo esto era campo" sin sentirme mal. Pero sí es cierto que las medias tintas en los foros de rol se han acabado.
Hoy en día o te mojas con un foro a la vieja escuela con un trasfondo y sistema con chicha de verdad o te vas al foro de gráficos espectaculares y temática inexistente. Los foros que se encuentran en un punto intermedio tienen un futuro gris.
Los usuarios dicen por estas redes que prefieren foros pequeños o privados pero viendo el panorama, está claro que la mayoría parece querer autoconvencerse de ello mientras siguen en los típicos foros superpoblados y polémicos. Rolear, lo que yo entiendo por rolear, muy poco, pero cambiar grafiquitos, postear búsquedas que no van a coger para lucir plantilla y decir a los cuatro vientos lo perfecto que son su personaje y su persona en la CB, Discord o en offtopic, sí, de eso sí que hay.
El resto, donde me incluyo, permanecemos en foros pequeños donde entra un nuevo usuario cada año bisiesto y donde se mantiene un ritmo aceptable porque estamos enganchados a todo cuanto ofrece el lugar que nos gusta, ya sea trama, sistema o los personajes. Os sorprendería ver la de foros que cumplen años siendo no más de cuatro usuarios e incluso dos y están disfrutando como marranos roleando cada día.
Pero así es el rol, es un hobby que ha ido evolucionando por un lado y estancándose por el otro. La brecha generacional es cada vez mayor por lo que, en mi opinión, es posible que muchos de los viejos rolers desaparezcan de las redes para centrarse en sus partidas y el resto siga saltando como canguros para alimentarse del hype inicial por cada foro que cambie la skin ese mes.
En resumen: los tiempos han cambiado y ahora mismo no vale con ofrecer un foro básico donde rolear. Así que si estais en esa disyuntiva compañeros, sed sinceros con vosotros mismos y elegid la pastilla roja o la azul. Si sois de mi quinta, entenderéis la referencia.
PD: Mantendré "Los Encuentros Roleros" aunque no haya recibido ni un sólo submit. Yo sigo teniendo fe en que existe gente que se lo curra roleando. Más que nada porque si yo existo... ¿por qué tú no?
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olympusgloryrpg · 8 months
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¡Estimados hijos del Olimpo y comunidad del rol en general! Nos complace anunciar que cumplimos nuestro primer mes online, agradecemos muchísimo el compromiso de todos nuestros users y de las personas que se han interesado en este proyecto teniendo la buena voluntad no solo de apoyarnos sino de mejorar este espacio creativo.
Esperamos que esta comunidad les haya recibido bien, lo suficiente al menos para tener un espacio cibernetico que puedan considerar un hogar. Con motivo de celebración, la administración del foro ha obsequiado 50 dracmas extras a todos los usuarios que han participado del foro en este mes y que se encuentren dentro de un templo. Esperamos seguir contando con ustedes para la creación de futuras y maravillosas narrativas.
¡Los dioses les saludan!
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rdreamersrp · 10 months
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¡Los invitamos a conocer Radical Dreamers RP!
Radical Dreamers RP es un foro con ambientación propia cuyas bases se apoyan fuertemente en sagas como las de Sword Art Online y .Hack, en donde sus integrantes podrán, a través de sus jugadores, sumergirse gracias a los sistemas de realidad virtual en mundos de fantasía que en este caso se plasman de la mano de entregas de la saga Fire Emblem como Three Houses y Three Hopes.
En este mundo, sus participantes podrán desarrollarse tanto en el mundo real de la mano de sus jugadores como profesionales y aventurarse en el ámbito de los esports o ciberdeportes, así como en cualquier otra área que sea de su interés, desde el desarrollo de videojuegos hasta campos no relacionados con los juegos electrónicos. El foro cuenta con un territorio dedicado a la formación académica integrado por un instituto de educación básica y superior y una universidad, además de otros sitios de interés basados en la ciudad de Tokio, en Japón.
Dentro del mundo virtual, podrán vivir a través de los ojos de sus personajes el universo de la fantasía medieval con todo lo que ello conlleva. Podrán formar parte de culturas antiguas, estudiar la magia, pertenecer a razas únicas, formarse como mercenarios o incluso ser nobles dedicados a defender sus territorios de las guerras y conflictos que acechan.
Actualmente, debido a lo reciente de su apertura, el foro no cuenta con censos y se encuentra cursando el inicio de su historia, por lo que invitamos a todos los interesados a echar un ojo, esperando deseen unirse en esta nueva aventura que acaba de empezar.
Enlaces de interés:
Enlace al Foro
Guía para nuevos miembros
Normativa
Promociones h/Agosto 2023
Trama Global: Prólogo
Ambientación
Sistemas
FAQ
Discord
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aethreasiderea · 9 months
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mapofseoul-rpg · 1 year
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¡Estamos de fiesta! 
Este 7 de Abril Map Of Seoul cumple 3 años de actividad online y toda la administración del foro quiere agradecer a los usuarios por su apoyo constante en este tiempo. ¡Vamos por muchos años más! 
¡Por motivo de nuestro aniversario les tenemos ofertas y promociones especiales! 
Si eres un usuario nuevo, puedes llevarte 30 puntos de reputación por promoción de aniversario en tu primer personaje.
Por cada segundo personaje puedes llevarte una cuenta “Jolli” gratis para personajes extras o secundarios. 
Puedes llevarte wons extra en la creación de personajes de los grupos: Extranjeros, Delincuentes y Judicial
Todas las compras de bienes raíces están a mitad de precio ¡Es momento de comprar tu nuevo hogar o un negocio!
Además de esto hay ofertas para los usuarios ya en el foro, de las que pueden leer más aquí. Y un nuevo formato de celebración, para reconocer a los personajes que han ayudado al tuyo, ¡Todos podemos dar gracias y festejar!
Visita el Foro para aprovechar las ofertas y comenzar tu historia. Búsquedas de personajes Búsquedas de trama
¡Muchas gracias por su apoyo! ¡Feliz aniversario!
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bilgiarena · 9 months
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Bahisgang5 - Devasa+
Çevrimiçi bahis forum olan Bahisgang, bireylerin deneme bonusları, ücretsiz bahisler ve canlı casino siteleri de dahil olmak üzere bahisin çeşitli yönleri hakkında tartışmaları ve bilgi paylaşmaları için bir platform sağlar. Bu forum, kullanıcıların birbirleriyle etkileşime girebilecekleri, fikir alışverişinde bulunabilecekleri ve değerli bilgiler edinebilecekleri bir topluluk görevi görür. Bahisgang gibi popüler bahis forumu platformu, farklı spor branşlarıyla ilgili geniş bir konu yelpazesi sunarak kullanıcıların en son haberler ve tahminlerden haberdar olmalarını sağlar. Bu forumlar aynı zamanda kullanıcıların dile getirebilecekleri bir alan sağlar. Kullanıcılar bu forumu takip ederek, deneme bonusları ve yasa dışı bahisler sunan bahis sitelerinin bir listesine erişebilir. Genel olarak, online bahis forumları, bahis dünyasıyla ilgilenen bireyler için kapsamlı ve etkileşimli bir platform sunar. Online forum bahis kullanmanın en önemli faydalarından biri, bahis siteleri tarafından sunulan deneme bonusu öğrenme ve bunlardan yararlanma fırsatıdır. Bu deneme bonusları, ücretsiz bahisleri, Freebet, Freespin ve diğer promosyon tekliflerini içerebilir. Kullanıcılar, forumlarda bu deneme bonusları hakkında ayrıntılı bilgi bulabilir ve hatta onlarla deneyime sahip diğer kullanıcılarla etkileşime geçebilir. Bu tartışmalara katılarak, bireyler hangi bahis sitelerine katılacaklarını seçerken değerli bilgiler edinebilir ve bilinçli kararlar verebilir. Ayrıca güvenilir ve canlı casino siteleri, üyelerini memnun etmek için sıklıkla çevrim içi bonus teklifleri sunmakta ve bu teklifler forumlarda sıklıkla tartışılmakta ve paylaşılmaktadır. Deneme bonuslarına ek olarak, çevrimiçi bahis forumları, çeşitli bahis sitelerini tartışmak ve incelemek için bir platform olarak da hizmet vermektedir. Kullanıcılar deneyimlerini paylaşabilir, geri bildirim sağlayabilir ve güvenilir bahis sitelerini başkalarına önerebilir. Bu forumlar, bireylerin en güvenilir ve saygın bahis sitelerini bulmalarına yardımcı olmada çok önemli bir rol oynamaktadır. Ayrıca site, bahis stratejilerini geliştirmek isteyen kişiler için değerli kaynaklar olabilecek bahis tahminleri ve ipuçları sunar. Genel olarak, Bahisgang, online bahisle ilgilenen kişiler için zengin bilgi, kaynak ve topluluk desteği sağlar. Daha fazla bilgi için ziyaret etmeyi unutma!
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blogdays · 9 months
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Netroon - Gold
E-ticaret dünyasında, web tasarım, online işletmelerin başarısında çok önemli bir rol oynamaktadır. Web tasarımının en önemli yönlerinden biri, görsel olarak çekici ve kullanıcı dostu bir web sitesi oluşturmaktır. Çalışmalar, etkileyici görsellerin ve kullanıcı dostu arayüzlerin dijital pazarlama stratejilerinin başarısını önemli ölçüde artırabileceğini göstermiştir. Web tasarımı sadece HTML, CSS ve JavaScript gibi teknik becerilerden ibaret değildir; görsel olarak çekici ve gezinmesi kolay bir web sitesi oluşturmayı içeren bir sanattır. Görsel olarak çekici bir web sitesi daha fazla ziyaretçi çekebilir ve onları meşgul edebilir, bu da daha yüksek dönüşüm oranlarına ve artan satışlara yol açar. Bu nedenle, olumlu bir kullanıcı deneyimi yaratmak ve bir e-ticaret işinin başarısını artırmak için profesyonel web tasarımın hizmeti sağlamayı amaçlayan Netroon firmasına yatırım yapmak çok önemlidir. E-ticarette web tasarımının bir diğer önemli yönü de web sitesini mobil cihazlar için optimize etmektir. Akıllı telefonların ve tabletlerin artan kullanımıyla birlikte, web sitelerinin mobil uyumlu olması çok önemlidir. Mobil cihazlar için optimize edilmemiş bir site, kötü bir kullanıcı deneyimine ve yüksek hemen çıkma oranlarına yol açabilir. Öte yandan, duyarlı ve mobil cihazlarda iyi çalışan bir web sitesi, kullanıcı katılımını artırabilir ve dönüşüm oranlarını artırabilir. Çalışmalar, mobil cihazlar için optimize edilmiş web sitelerinin, olmayanlara kıyasla daha yüksek dönüşüm oranlarına sahip olduğunu göstermiştir. Ayrıca, Google arama sonuçlarında mobil uyumlu web sitelerine öncelik verdiğinden, mobil uyumlu bir tasarıma sahip olmak arama motoru sıralamalarını da iyileştirir. Bu nedenle, e-ticaret işletmelerinin, artan sayıda mobil kullanıcıya hitap etmek ve pazarda rekabetçi kalabilmek için mobil uyumlu web tasarımına yatırım yapması zorunludur. Daha fazla bilgi için web sitemize göz atabilirsiniz.
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mebtlog · 3 months
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TEAMOMEGA - SİLVER (3)
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Sosyal Medya Ajansı Olarak Öncü
Dijital dünyada var olmanın ve rekabetçi bir şekilde öne çıkmanın önemi gün geçtikçe artıyor. İşletmelerin bu dijital çağda başarılı olabilmeleri için doğru stratejiler ve etkili yönetimler gerekiyor. İşte tam da bu noktada devreye giren sosyal medya ajansı, markaların dijital varlıklarını yönetmek, büyütmek ve hedef kitleleriyle etkileşim kurmak konusunda önemli bir rol üstleniyor. Bu anlamda, Teamomega.co, sosyal medya ajansı olarak öncü bir konumda yer alıyor.
Stratejik Sosyal Medya Yönetimi:
Teamomega.co, her bir müşterisinin ihtiyaçlarına ve hedeflerine uygun olarak özelleştirilmiş sosyal medya yönetimi ile stratejileri geliştirir. Hedef kitle analizi, rakip analizi ve trendleri takip ederek, markaların doğru platformlarda doğru mesajları iletmelerini sağlar. Bu stratejiler, markaların online varlığını güçlendirir ve hedef kitle ile etkileşimlerini artırır.
Etkileyici İçerik Üretimi:
Sosyal medya platformlarında dikkat çekici ve etkileyici içerikler paylaşmak, markaların dijital başarısını belirleyen önemli bir faktördür. Teamomega.co, profesyonel içerik üretim ekibiyle işletmeler için özgün ve ilgi çekici içerikler hazırlar. Görsel tasarım, video prodüksiyonu, metin yazarlığı gibi alanlarda uzmanlaşmış ekip, markaların online varlığını güçlendirmek için yaratıcı çözümler sunar.
Analiz ve Raporlama:
Teamomega.co, müşterilerinin sosyal medya performansını düzenli olarak izler, analiz eder ve raporlar hazırlar. Bu analizler sayesinde, stratejiler sürekli olarak optimize edilir ve daha etkili sonuçlar elde edilir. Markaların performanslarını detaylı bir şekilde takip etmelerini sağlayarak, ilerleme süreçlerini destekler.
Teamomega.co, sosyal medya ajansı olarak işletmelere profesyonel hizmetler sunarak dijital varlıklarını güçlendirmelerine yardımcı olur. Stratejik yönetim, etkileyici içerik üretimi ve detaylı analiz ve raporlama gibi hizmetlerle markaların online başarılarını destekler. Daha fazla bilgi edinmek ve işletmenizin sosyal medya stratejilerini güçlendirmek için Teamomega.co web sitesini ziyaret edebilirsiniz.
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bilgievreni · 9 months
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Saglamproxy - Platin
Proxy sunucuları, online oyunlarda çok önemli bir rol oynar ve oyunculara sayısız fayda sağlar. Proxy sunucuları, kullanıcıların bilgisayarları ile oyun sunucuları arasında aracı görevi görerek daha fazla gizlilik, güvenlik ve esneklik sunar. Knight Online gibi oyunlarda, proxy sunucuları, oyuncuların oyuna sınırsız karakterle bağlanmasına izin vererek, onlara istedikleri kadar karakter içeren sunuculara girme olanağı sağlar. Bu özellik, oyunculara farklı oyun stillerini ve stratejilerini keşfetmeleri için daha fazla seçenek ve fırsat sunarak oyun deneyimini geliştirir. Ek olarak, Knight Online Proxy sunucusu kullanmak, oyuncuları anlamsız yorumlar yapmak veya kışkırtıcı davranışlarda bulunmak gibi davranışlar nedeniyle yasaklanmaktan korumaya yardımcı olabilir. Bu, ilgili tüm oyuncular için adil ve eğlenceli bir oyun ortamı sağlar. Proxy sunucuları da Metin2 gibi oyunlarda önemli avantajlar sunmaktadır. Knight Online'a benzer şekilde, Metin2 Proxy sunucusu kullanmak, oyuncuların oyuna artırılmış anonimlik ve güvenlikle bağlanmasını sağlar. Oyuncular, bir proxy sunucusu aracılığıyla internete bağlanırken, kişisel bilgilerinin korunmasına ve potansiyel siber tehditlerin önlenmesine yardımcı olan ev IP adreslerini gizleyebilir. Bu ek güvenlik katmanı, oyuncuların kötü niyetli kişilerle karşılaşabileceği veya bilgisayar korsanlığı riskiyle karşı karşıya kalabileceği çevrimiçi oyunlarda özellikle önemlidir. Oyuncular bir proxy sunucusu kullanarak Metin2'de daha güvenli ve güvenli bir oyun deneyimi yaşayabilirler. Hem Knight Online hem de Metin2'de oyuncular, oyun deneyimlerini geliştirmek için proxy satın al seçeneğine sahiptir. Bu proxy sunucuları, çevrimiçi pazar yerleri ve hizmet sağlayıcılar dahil olmak üzere çeşitli kaynaklardan elde edilebilir. Oyuncular, özel ihtiyaçlarına ve tercihlerine bağlı olarak ücretsiz veya ücretli proxy sunucu hizmetleri arasında seçim yapabilir. Oyuncular, bir proxy sunucusu satın alarak, gelişmiş bağlantı hızları ve optimize edilmiş oyun performansı gibi ek özelliklere ve avantajlara erişim elde eder. Bu avantajlar, oyuncuların kendilerini Knight Online ve Metin2'nin sanal dünyalarına tamamen kaptırmalarını sağlayarak daha akıcı ve keyifli bir oyun deneyimine katkıda bulunur. Ürünlere göz atmak için web sitemize ziyaret ediniz.
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mirkwoodmunson · 2 years
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eat your lunch
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eddie munson x f!y/n
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eddie has a hard time calming down when he’s in one of his loud-mouthed moods, until you cram some food in his mouth for some peace and quiet.
contains: fluff, goofs, hellfire club, established relationship, jason carver, chrissy cunningham, pre-s4 tw: cursing, food mention/eating/forced eating but in a lighthearted way, playful hitting a/n: very short lil thang completely inspired by this post that i love and have been thinking about all day i love it so much i love goofy eddie. nate is just a random name for the one hellfire member they decided not to name for whatever reason :/ disc: i do not give permission to share my content outside of tumblr; please reblog and do not repost; my content (even sfw) is not meant for minors; i am not responsible for the media you consume online
Jesus fucking Christ he was really on one today.
Lucky for you all you were desensitized to it, half the school’s eyes drawn to the Hellfire club, drawn to the nerdy metalhead strutting proudly along the tabletop, giving his performance of the day. One of many, actually. Earlier in the hallway with you he had raised his arms to the ceiling, tipped his head back, and bellowed,
“FELLOWS OF THE HALLWAY!! PLEASE PART YOURSELVES — AS THE RED SEA PARTED BEFORE MOSES — FOR THIS GORGEOUS CREATURE IS ABOUT TO GRACE YOUR PRESENCE AND MUST PASS!! DO NOT LOOK UPON HER!! THOSE UNWORTHY SHALL BURST INTO FLAAAAME~!!”
Again, you were used to it. Before, when you were very first subjected to this type of torment, you would’ve been beating his arm and hiding your face, hissing at him to knock it off.
Now you just, roll your eyes. The crowd does part — mainly due to the weirdo screeching at them — but you reach up and grab one of Ed’s hands and drag him along behind you while his free arm still praises the heavens.
“SHE BLESSES ME WITH HER HEALING TOUCH!! I AM CLEANSED, I TELL YOU, CLEANSED!!”
Now, at lunch, you all munched and engaged in idle chatter amongst yourselves, having to raise your voices every now and then when Eddie got particularly loud. Dustin slides you half of a Cosmic Brownie, and you slide him back a single Twinkie like it’s a high-stakes deal going down — Lucas nudging his arm for half of that. Mike scribbles out a letter to Eleven. Gareth drums pencils on the edge of the table while Jeff and Nate grunt, engaged in an arm wrestling competition — which Eddie steps over every time he makes a lap.
“Dusty, honey, chew your food,” you comment softly as Eddie breezes between the two of you, brow puckered, as the boy practically swallows the Twinkie whole, Lucas groaning in defeat as he misses out on a taste of the golden treat.
“—buncha ball-bouncing pretty boys with sticks up your butts!!” Eddie exclaims as he addresses the table of jocks. That’s where you groan, eyes sliding shut as a chip drops from between your fingers. The others have tight lips, now shifting their eyes down, as Jason Carver meets Eddie’s challenge.
“Don’t think I asked, freak!” The blonde boy spits, standing from his table where Chrissy Cunningham attempts to pull him back down.
“Oh jeeeeeze,” Dustin groans, sinking down in his seat.
Sure, it was all fun and games and business as usual when Eddie was just, talking. Just loudly speaking his mind about whatever was bothering him about society that day. But when he got Jason riled up too, the fun quickly got sucked out of it, and things would get heated rather quickly. You notice Lucas giving you a look that says ‘please make him stop’ but you hold up your hands, snorting.
“Hey, that’s like waking someone up from sleepwalking. He might go feral.”
“He is feral!” Mike drops his pencil, unable to even try to continue concentrating as Eddie’s and Jason’s voices get louder and louder.
You all look over at the sound of impact, Eddie hopping down heavily from the table and immediately he and Jason getting into each other’s faces, Chrissy still trying to tug Jason’s arm. You make eye contact with her, and she rolls her head in exasperation, her look deeply apologetic. You nod at her and then stand up, grabbing Eddie by the scruff of his t-shirt.
He doesn’t protest, or pull or turn away, instead following your tugging with backwards steps as he jabs a finger in Jason’s direction, their words still heated but it seemed like they were starting to run out of fuel.
“Pansy-ass ball-jockey!!” Eddie throws a final insult as you toss him into his chair, slapping down his pointing hand as you drop back into your own. Chrissy settles her partner as well, keeping him turned away and getting him calmed down.
“Oookay okay okay,” you coo, picking up a handful of pretzel bits and stuffing them into Eddie’s mouth, holding the back of his head. He grumbles as he chews them, grumpy and agitated but starting to calm down as you practically mother him into returning to a docile state.
“Theeere ya go,” you coo again, more mockingly as you grin, satisfied with his silence. You pick up half your sandwich, gesturing to Eddie,
“Now shut up n’ eat your lunch, Munson. Wind-down time.”
The others at the table give you approving nods, grinning over the antics between their friends.
He sighs heavily and crosses his arms, chewing and grumbling still, but much calmer now. Whenever he throws a dirty glance at the jocks you simply hold up more food to him, smiling when he visibly softens every time and lets you feed him.
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cuberol · 30 days
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Mi nuevo aporte para el rol online
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Sé que muchos echáis de menos mi listado de foros activos, pero llevo meses dándole una vuelta de tuerca a ese concepto para ofrecer algo más que el nombre de un foro y su temática.
Cube Encuentros RP funciona como un listado de tramas activas, ya sea por foro, Discord, Roll20 o cualquier otra plataforma, a las que poder apuntarse. Éstas serán ofrecidas por sus creadores a la comunidad y publicadas cada viernes en Tumblr.
¿Qué pretendo conseguir con esto? Que los foros tengan una visibilidad real acorde a lo que ofrecen. Que los staff y los usuarios implicados en cada uno de los foros u otras plataformas se den a conocer más allá de un evento estacional, una skin bonita o una lista de reservas. Aquí hemos venido a rolear.
¿Qué son los Cube Encuentros RP? La propia palabra lo deja claro: aquí no va de buscar, sino de encontrar. Consiste en la publicación de tramas o ideas ya iniciadas o a punto de hacerlo, aunque siempre por parte del staff.
¿Por qué el staff? Porque si fuesen jugadores serían búsquedas comunes, y aquí lo que quiero es dar a los directores de juego la oportunidad de demostrar que en sus proyectos sí se mueve rol de verdad y se aprovechan todas las herramientas que un GM tiene para hacer que los jugadores se diviertan.
¿Cómo participar? Esta vez seréis vosotros los que me enviéis la información rellenando esta plantilla que debéis enviarme mediante submit:
Eso sí, tened en cuenta que si proponéis una trama aquí y la abandonáis como staff o no le dais amor, caerá sobre vosotros la vergüenza eterna de ser canguros GM, lo único peor que un canguro que existe. Y no creáis que no lo veré, allá vosotros.
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Imagen acorde a la trama o al foro de este tamaño.
Título de la trama
Link a la plataforma de rol
Resumen: (No más de 250 palabras)
Máximo de jugadores: (Puede ser sin límites)
Ritmo de posteo: (Puede no tenerlo)
Por si no queda del todo claro, os pongo un ejemplo:
Título de la trama: "A por Uvas" Link: joderqueguaposoy.jcink.com Resumen: La princesa lleva un mes con la mirada perdida. Nadie sabe qué le pasa exactamente pero tiende a evadirse demasiado, a veces incluso poniéndose en peligro. Sus majestades no saben qué hacer y han puesto carteles por toda la ciudad. Quizás alguien pueda resolver el misterio. Sí, aquí huele a vino. Máximo de jugadores: 3 Ritmo de posteo: 2 post por semana.
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Y hasta aquí mi súper idea. Dependiendo de la acogida que tenga, iré añadiendo más cosillas o modificando lo que haga falta.
¡Ale! Espero que os guste y que, sobre todo, os sea útil para encontrar sitios donde rolear cosas que os motiven de verdad.
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rallamajoop · 3 months
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I recently found your blog while working on some things for a Heisenberg fic, and I love it! It made me think more about this HC that I have about Urias and Heisenberg. Since you have a lot of posts that talk about the game files and things like that, I wanted to ask your informed opinion on this if that's alright?
My HC is that Urias is actually Heisenberg's father--not just due to the fact that the concept art and character models look too similar to be a coincidence (in my opinion; I'd also like to add that I've never found anything that confirms or denies (or even refrences) this anywhere online, so if I'm missing something, feel free to let me know!).
I always imagined Heisenberg being close to his father, who likely was the one to teach him everything he knows in terms of engineering (I almost wonder if his name could be Karl Heisenberg Jr., his father being closer in reference to the physicist he's based on than Heisenberg himself. I hope that made sense-).
I imagine Miranda took his father first, whose experimentation results were close to what she was looking for, but no cigar (pun intended), so her next best bet was to hop down the family tree to his son--which yielded much more promising results--giving us the Heisenberg we know and love.
This would definitely explain why Heisenberg is much closer to the lycans than any other character, and why he's able to wrangle them so easily, because he's related to one--even if the consciousness of that relationship is long gone.
I'm so sorry if I came off as weird or anything, your blog just really kind of livened-up my HC and my fic ideas in general, and honestly makes me feelnreally confident about it and wanted to know your thoughts. Thank you! :)
Honestly, my initial kneejerk reaction to this one was “Jeebus, doesn’t the guy have enough dads already?” But on a second thought, heck, maybe there’s actually something to this idea…
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The info we get on the possible Heisenberg family from the notes from the concept art is all over the place, and concepts for Heisenberg’s father are the worst offenders. Sturm was supposed to be his real father, Heisenberg’s monster form was supposed to be his father’s, the village leader was supposed to be his father... I assume these were different ideas from different phases (or one was a step-dad?) but sheesh, how many dads does one guy need?
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Meanwhile, the one thing we do learn about Urias (apart from the fact he seems to part of some extended Urias family) is that he was supposed to be the village’s leader at some point… but that’s where this whole thing might just get interesting. Because if Heisenberg’s father was meant to be the village leader, and Urias was also supposed to be the village leader… could there have been a point in development where both were true at once, and Heisenberg’s father was going to be Urias? (I mean, as well as the village leader, presumably.)
I mean, they’re both beard-y, grey-haired dudes with a love for giant hammers and long coats. It’s not for nothing that so many fans came out of the early previews for this game assuming Urias was just Heisenberg in lycan form. Those concept pics of Heisenberg's father in a trenchcoat with a shock of grey hair aren't a million miles from Urias' design either.
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There's some plausibility to the idea of Miranda experimenting on members of the same family too, especially if they've got cause to claim descent from one of the four founders. I speculated as much myself about what might have happened to the rest of the Beneviento family in my post on her background. Heisenberg specifically strikes me as more the sort of guy who probably wasn't born in the village, given he names his monsters in German, mocks the very idea of his lordship (more on that here), and is clearly the least brainwashed member of the family. But that's interpretation ‒ there's nothing truly definitive either way.
You'd have a harder time squaring 'an engineer who taught Karl all he knew' with Urias' role as the village leader, though ‒ I have trouble picturing anywhere as superstitious, isolated and backward as the village being led by someone with that much 'outsider' knowledge to pass onto his son. RE has certainly tried to sell us on wilder things, but it doesn't really click for me.
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As for Heisenberg's affinity for lycans, that's more debatable. He certainly seems to be commanding them at the start of the game (just to really cement all those lycan!Heisenberg theories!) but past that point, any lycan associations dry up very quickly. There are no lycans to be found anywhere in the factory ‒ just soldats, and moroi wearing mind-control visors (called ‘haulers’, but they’re obviously just new versions of the creatures you meet in Donna’s domain). Why bother putting visors on skinny zombie creatures if he could command lycans without them? Doesn’t really seem like Heisenberg’s ability to control lycans goes far beyond ‘stop’ and ‘go’.
True, Heisenberg does leave his Rose-flask in a stronghold full of lycans. But he also sends Ethan to that stronghold, where he has to fight and kill Urias himself. The idea that Heisenberg was ever close to his lycan-dad is going to be hard to square with how casually he sends someone to kill Urias, or how pleased he seems that Ethan succeeded. In Heisenberg’s mind, lycans are nothing so much as they’re expendable – Urias included.
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So as far as the finished game goes, I think it’s probably reaching to suggest that Urias (of the extended Urias clan) is related to Heisenberg, who so casually throws him in Ethan’s way as a test. But the possibility that maybe Urias was going to be a Heisenberg at some point in development is a better explanation for the fact the Urias-clan are so big into hammers and trenchcoats than any other explanation I’ve heard yet. It’s certainly no crazier than so many other headcanons I’ve heard around this game.
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But speaking of the Urias-clan, let's cover the other Uriasi you can find around the game. Urias Strajer (the bigger version of Urias with the mace that Chris fights near the megamycete) is supposedly Urias' older brother ‒ something the concept art wants you to know so badly it's mentioned on pictures of both of them. So if you still want one of them to be Heisenberg's father, the other is presumably his uncle. Heck, maybe Strajer could be Heisenberg's father, and Urias could be the uncle he never liked very much (despite his excellent taste in hammers), if you want to explain Heisenberg's lacking reaction to Urias' death. Some of the game files for Strajer are labeled 'village elder', which also points some kind of connection. Chock up some more evidence of Miranda experimenting on members of the same family too!
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The two axe-wielding optional bosses you can fight in the sawmill and over Claudia's grave are apparently Uriases too ‒ Urias Drac, specifically, though you'd only know that from RE.net, where you can see stats for how many of them you've killed in Mercenaries mode. Personally, I only realised they were supposed to be lycans at all because you can one-shot them with the magnum if you unlock the 'special customisation' that 'does extra damage against lycans' ("extra" apparently means "10x" in special-customisation land). But presumably they're based on the same unused design from the concept art of this one 'lycan' out walking his varcolacs too.
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Are these Uriasi too part of the greater Urias-family? Who knows ‒ that one's up to you. Their bodies, with that swollen weak point on the back, do match the model for Urias Strajer (shown below). In fact, I'm pretty sure all the Uriases use the same base model, just with different clothes, armour and hair. So there's some shared DNA in there somewhere (even if only in the sense that recycling a good model saves so many hours of development time).
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The name 'Urias' is apparently a term for giant in Romanian, which checks out. Strajer, meanwhile, apparently translates as 'guardian' or 'sentinel', which tracks with the fact Strajer's job is to guard the megamycete. 'Drac', meanwhile, seems to be the same word you might know from Dracul (dragon or devil) or Dracula (son of the above) ‒ though I am also amused that google translate tried to tell me 'urias drac' means 'huge fuck'. 'Giant demon' may be more on the money for that one. Either way, all this etymology does strongly suggest that 'Urias' is more a description than an actual family name. Which is somewhat reassuring, because nothing I've read about Romania suggests they put surnames first.
Probably just to annoy me, personally (because I absolutely will overthink this shit now you've got me started), one of the models used for regular-vanilla-Urias is randomly called 'Gregorio', a name that shows up nowhere else in the game. There is a Grigori ‒ he's that old guy who gave Ethan his first handgun before the lycans dragged him away.
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I really do not think we're supposed to take it that Urias is a lycanised Grigori, though ‒ that's rather too big a transformation in not nearly enough time. Otherwise, 'Gregorio' is neither Romanian or German (like both 'Karl' and 'Heisenberg' are) ‒ it's Italian or Spanish, which is just confusing. One of the four founders (more on them here) did have a vaguely similar name ‒ Guglielmo ‒ but I don't think that's really close enough to mean much either. 'Gregorio' could be the name of a developer who worked on the file once, for all I know.
So where does that leave us? Honestly, nowhere very exciting. None of the evidence of this greater Urias family was actually in the playable game (notes on concept art and names you have to find on an unrelated website are very tenuous canon at best). Still, Urias and Urias Strajer are similar enough that it's reasonable to assume they must have some sort of relationship. So take all this as you will (or not at all).
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thylaniusrpg · 5 months
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Diversifica tu Vocabulario para un Rol Narrativo Excepcional
¡Saludos, Dinosaurios Perdidos, exploradores del mundo desconocido, y compañeros del Rol! ¡Y sí, lo admito, la edad de este dinosaurio cobra su peaje, pero aquí estoy, rugiendo con sabiduría jurásica! 🦖
Bueno, dejemos de hablar de la era de los dinosaurios y adentrémonos en el fabuloso mundo del rol. Thylas aquí, el dinosaurio rolante, y hoy no vengo a ofrecerte un PSD, sino a ofrecer un humilde recurso útil para las tierras del vocabulario imaginativo.
En nuestro viaje interminable por la tierra de la imaginación, la riqueza de nuestras palabras puede ser como el código secreto para desbloquear mundos aún más brillantes y emocionantes. Así que, aquí van unas sugerencias para que tu rol sea tan variado y cautivador como un velocirraptor en plena caza:
1. Glosario Mágico: Encantamientos, hechizos, y misterios arcanos pueden volverse aún más mágicos con un glosario específico. Agrega palabras místicas como "etéreo," "ánima," o "resonancia" para darle un toque especial a tus conjuros y rituales.
2. Descriptores Sensoriales: Haz que tus descripciones cobren vida al incorporar detalles sensoriales. Piensa en términos como "achocolatado" para describir un aroma, "sibilante" para un sonido misterioso, o "caricias de la brisa" para una sensación táctil.
3. Sinónimos y Antónimos: Enriquece tus descripciones utilizando sinónimos y antónimos. Siempre es útil tener un arsenal de palabras para expresar emociones. Por ejemplo, en lugar de simplemente decir "feliz", podrías optar por "jubiloso" o "radiante".
4. Lenguaje de Época o Cultura: Adapta tu vocabulario al contexto temporal o cultural de tu personaje. Un personaje medieval podría usar términos como "hidalgo" o "doncella," mientras que un personaje futurista podría utilizar jerga tecnológica como "holomalla" o "neónexus."
5. Arco Lingüístico Personal: Desarrolla un estilo único para tu personaje. ¿Tu héroe habla de manera grandilocuente o utiliza un lenguaje coloquial? ¿Tu villano prefiere el sarcasmo o la eloquencia oscura? ¡Define su voz!
6. La Poesía de la Acción: Transforma tus acciones en obras maestras literarias. En lugar de simplemente "correr," tu personaje podría "velocitar como el viento" o "dansear entre las sombras."
7. Consulta de Sinónimos Online: Explora recursos en línea como tesauros para descubrir sinónimos menos comunes y dar un giro fresco a tus descripciones.
Recuerda, la magia está en las palabras que elegimos. ¡Despliega tu magia personal y deja que tu vocabulario sea el conductor de tus épicas narrativas! ¿Tienes algún consejo o palabra favorita para compartir? ¡Déjalo en los comentarios y construyamos juntos para seguir creciendo y enriqueciendo el rol! 📖🌟
Thylas 🦕
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rdreamersrp · 1 year
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¡Buenos días/tardes/noches! Desde Radical Dreamers RP queremos invitarlos a todos a vivir junto a nosotros el inicio de esta nueva aventura que da inicio, así como dar un vistazo a las promociones de los meses Mayo y Junio.
Enlaces: ❖ Normativa del Foro ❖ Prólogo: Nuevos Caminos ❖ Promociones de Mayo y Junio 2023
"Debes estar dispuesto a ser un principiante cada una de tus mañanas." —Maestro Eckhart
La ciudad de Tokyo se viste de fiesta para recibir a los mejores equipos en lo que promete ser un evento cargado de emoción en las semifinales del mundial de Fire Emblem: Warriors, el MOBA creado por D.Systems para impulsar a su saga estrella, Fire Emblem, dentro del mundo competitivo de los e-Sports.
Como aficionado a los videojuegos, se te ha dado acceso a los eventos estelares y podrás incluso apoyar a tus equipos favoritos en la recta final. Además, ¡podrás participar de los torneos amateur que se llevan a cabo todos los fines de semana en los principales puntos gamer de la ciudad!
Mientras tanto, dentro del mundo virtual de Fire Emblem: Symphony of Enchanted Lands, con la disolución de la Iglesia de Seiros y el cierre de su academia de oficiales en Garreg Mach, las tensiones palpitan fuerte tanto entre los tres países colindantes del territorio de Fódlan como entre sus continentes vecinos.
Desde los territorios de Almyra, Dagda y Sreng, no perderán oportunidad de aprovechar el tambaleo de la Iglesia para pujar por sus propios intereses. A su vez, se inquietan los antiguos sabios de Morfis por la constante puja que amenaza con dar fin a la era de paz.
Bajo nuestros pies, las Serpientes de las Tinieblas comienzan a movilizarse una vez más.
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vitrinanorte · 13 days
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Via: RoastBrief
NotCo lanzó un mini documental que detalla el viaje del equipo hacia la creación esta sopa. La película seguirá los esfuerzos del equipo para llevar la NotTurtle a Perú, demostrando cómo el plato se puede preparar de manera sostenible. NotCo dará una clase online abierta de NotTurtle a chefs profesionales con el objetivo de promover la adopción de prácticas culinarias sostenibles y la protección de la biodiversidad.
Esta iniciativa es una demostración del compromiso de NotCo al utilizar la IA para traer soluciones inimaginadas, que trasciendan los límites de la industria alimentaria. ¿Qué sigue? El tiempo lo dirá.
Para ver el documental y suscribirte a la clase de NotCo, visita nuestro YouTube.
ACERCA DE NOTCO
NotCo es una compañía tecnológica que desarrolla su propia Inteligencia Artificial para crear productos y experiencias superiores en tiempo récord. Con productos en más de 30,000 tiendas en NorAm y LatAm, estableció partnerships en múltiples categorías y geografías con marcas como ShakeShack, Starbucks, Burger King y Dunkin’. Ahora, NotCo comenzó a colaborar con las compañías de bienes de consumo masivo más grandes del mundo, dándoles acceso directo a su plataforma tecnológica para resolver diversos problemas de la industria (reformulación, cadena de suministro, propiedad intelectual, sabor, fragancia, etc.). Al formar una alianza con KraftHeinz, Mars y otros, NotCo está comenzando a surgir como el «Intel Inside» de la industria de productos de consumo masivo global.
ACERCA DE DIEGO OKA
Una de las figuras más celebradas en la escena gastronómica del sur de Florida y un líder reconocido de la cocina latinoamericana en los EE. UU., el chef Diego Oka ha convertido habilidades culinarias excepcionales y un innato sentido de la creatividad en una exitosa trayectoria de más de dos décadas. Desde 2014, Oka ha ocupado el prestigioso rol de Chef Ejecutivo en La Mar por Gastón Acurio, el restaurante galardonado del Mandarin Oriental, Miami, que fue reconocido por la Guía Michelin de Florida inaugural como un restaurante recomendado y recientemente recibió una codiciada inclusión en el reputado motor de búsqueda 50 Best Discovery.Nacido y criado en Lima, Perú, uno de los destinos culinarios más diversos y eclécticos del mundo, Oka incorpora una miríada de influencias en su deliciosamente inventiva cocina internacional firma, incluyendo su descendencia peruana y japonesa; sus primeros años pasados en la cocina de su abuela, donde descubrió por primera vez el arte de cocinar; así como sus extensos viajes por América del Sur y Central. 
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cqc-rpg · 5 months
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TUMBLR ✦ FORO ✦ SPOTIFY ✦ YOUTUBE
¡Se acerca la Navidad a Crónicas Vampíricas RPG! ¿Estás preparado para la época más festiva del año?
Más de tres años online.
Comunidad estable con usuarios nuevos y veteranos.
Sistema de stats y atributos.
Temas de rol temáticos de Navidad, regalos, promociones… black friday y amigo invisible, entre otras actividades off rol. Próximamente, ¡trama global de Navidad! ¿Te atreves?
¡Muchas búsquedas disponibles! Click para ver.
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