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#rws headcanon
anonymousboxcar · 11 months
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TTTE Headcanons: Engines’ TV Habits
This is pretty goofy, but I’m thinking about what sorts of TV the engines might watch if they had a TV or a streaming device in their sheds. Here’s what I’ve come up with so far!
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Henry loves nature shows, of course. In addition, after his fireman lamented his spilt hot cocoa, he wanted to understand why humans care so much about food. This led him to cooking shows, which he found very relaxing. He likes to watch raw, disparate ingredients become something beautiful and complete.
Edward goes for mysteries — lighter, cozier shows like Midsomer Murders, Rosemary & Thyme, and Murder, She Wrote. He’s also a fan of Granada Studios’ 1984 Sherlock Holmes. It tickles the same part of him that enjoys ghost stories, giving him a slight thrill alongside a pleasing mind-teaser.
Gordon watches the news every morning and evening. He likes to feel up-to-date on important events, expounding on them to his colleagues. Any program about opera and orchestral performances also appeals to him. There’s some snobbery involved, but he does enjoy hearing and learning about musical genres.
James likes game and talent shows, often shouting answers and opinions at the TV. He’s so attuned to these shows’ editing that he’ll guess a season winner, set up a betting pool, and rake in all the favors after the finale with a smug grin. (Gordon and Henry only keep placing bets because they want to show him up someday.)
All three big engines indulge in the guilty pleasure of soap operas. They think nobody else knows about this. Pip and Emma “obliviously” intrude on their watch parties to make them squirm.
Thomas and Percy watch ghost hunting shows together. They scoff at the idea of ghosts, accuse each other of being ‘fraidy-cats, and huddle close in fear as an episode progresses. They also watch late-night airings of schlocky films with Toby, whose sly commentary cracks them all up.
On his own, Thomas watches motorsport broadcasts. Bertie hooked him on it not long after they started racing each other. He’s a fan of some F1 drivers and their cars, often comparing notes with Bertie in serious (and sometimes heated) discussions.
Percy has a soft spot for period dramas. He’ll laugh at historical inaccuracies, get invested in all the characters, and ponder common tropes. He’s not afraid to ask about the servants who have to endure the wealthy protagonists’ dramatics.
Toby doesn’t watch much TV outside of what he sees with Thomas and Percy. However, he and Henrietta are partial to some late-night talk shows. If the show’s interviewing someone they’re interested in, or if they think the host is funny, they’ll give an episode a try.
Duck adores How It’s Made. It’s very satisfying for him to watch a bunch of moving parts at work, slotting pieces into their rightful places to assemble something. Other nights, he watches travel shows. They explore locations all around the world, scratching his itch to see what’s beyond his horizon.
Donald watches stand-up comedy specials, going for a good laugh at the end of the day to decompress. Ever since Duck “gifted” him Dilly, he also watches nature programs and shows about training/caring for pets. (He and Dilly are working on some tricks.)
Oliver picks sci-fi shows, with Star Trek and Doctor Who as his favorites. He’s drawn in by the pulpy adventures, moral dilemmas, and complex protagonists. It all makes him feel better about himself: you can mess up on an astronomical scale, but still be capable of good things. You don’t have to be a perfect hero to be a good person.
Douglas enjoys shows about antiques and vintage items — things in the vein of Antique Roadshow, or American Pickers. He’s a sucker for knickknacks that meant something to someone, for all the stories behind each one, and for their loving restorations.
Bill and Ben think fitness shows are hysterical. They’re forever amused by the odd ways the instructors contort their bodies. But they also scheme for their crews to watch these shows, hoping they’ll participate and stay healthy for years to come.
Daisy’ll watch any program about fashion or body art (tattoos, piercings, etc). Being so attentive to her swerves, she’s curious about the ways that humans adorn themselves. She’ll sometimes take inspiration from what she sees, but she’ll always argue that fashion is an art form, pointing to these shows for examples.
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What are your guys’ thoughts/headcanons? I’d love to hear them!
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sudriantraveler · 1 year
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Rheneas' Return
I’ve been thinking about Rheneas’ return to the Skarloey Railway after his overhaul, and there is a lot to talk about.
First of all, for those who don’t know or maybe just need a reminder, in the RWS Rheneas left the Skarloey Railway for a major overhaul in 1952, having just barely kept the railway running through its darkest hour as its sole working engine since Skarloey was sidelined in 1945.
He was then away from Sodor for 9 years, before finally returning home in 1961.
And he was probably in for a bit of a shock when he returned, because a lot happened in those 9 years.
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First of all, the Skarloey Railway was in the middle of a crisis when Rheneas left. Only one engine is operable barely, the track is falling apart, revenue is low to non-existent, and about 90% of the work needed to keep things functioning day-to-day is being done by just two guys.
When Rheneas returns, it's like a completely new railway. Passengers are plentiful, there are new engines and coaches, the railways workforce has grown significantly, and the track actually feels good to run over instead of delivering a sensation of being repeatedly punched in the frames.
The thing is, Rheneas is still on some level probably going to be operating in crisis mode, because that’s all he’s known since about the beginning of the 1930s.
He insists on taking much more work than the other engines. Partly because he enjoy his work and is extremely happy to be home again, but mainly because he’s been having nightmares for the last few years about returning to nothing, and the fact that the railway still exists let alone that it’s actually thriving, is something which he’s having to constantly remind himself is not just a dream.
Then there’s all of the new stuff.
Before Rheneas left it was just him, Skarloey, the four old coaches and the one guard’s van, the numerous trucks, and a modestly sized workforce who Rheneas knew all of the names of. That was it since the railway began in 1865, the only exception being during WW2 when the war department briefly came in with a few of their own engines.
Now though, there are four new engines, several new coaches, and someone’s coming to light Rheneas’ fire in the morning who isn’t Mr. Hugh (keep in mind that in Rheneas' previous experience this usually meant the regular firelighter had either retired or died).
Also apparently the old slate quarry has been entirely taken over by the military and is now completely off limits, and there’s a big metal fence and a bunch of scary looking signs at the entrance, and frankly the whole situation up there just makes Rheneas feel really uneasy.
Needless to say, it takes something of an adjustment period for Rheneas to get used to everything.
I particularly want to talk about Rheneas early dynamic with the new engines, one in particular. You’ll know who when I get there.
To start with, Rheneas at least saw Sir Handel and Peter Sam before he left, so he at least knows they’re on the railway before he returns.
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The thing is, his first impression of them was probably the same as Skarloey’s: Peter Sam is excitable and maybe a bit too overeager for his own good, and Sir Handel is bad tempered and takes his anger out on everything around him.
Rheneas probably breathed a sigh of relief when he saw they hadn’t burned the place down in his absence.
After Rheneas returns from overhaul he adjusts to the two former Mid Sodor engines well enough.
Sir Handel is still bad tempered, but he also still does his work regardless of how much he grumbles about it. Plus Peter Sam keeps insisting that Sir Handel does indeed mean well and is just having a hard time adjusting, and given the occasional details the two of them just casually drop about life on the Mid Sodor, Skarloey and Rheneas are inclined to give both of them plenty of time to adjust.
Peter Sam is still very energetic but Rheneas also sees that he’s clearly a hard worker, and the fact that the coaches adore him also helps to make him look pretty good in Rheneas’ eyes.
Rheneas immediately takes a liking to Rusty for much the same reason Skarloey did. They’re hardworking, kind, and their work repairing and maintaining the line makes them seem to the two old engines like an angel sent down by Lady herself.
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I fully believe that after years of nothing but bent rails and rotted sleepers, running over an actually good permanent way for the first time after overhaul must have felt like a religious experience to Skarloey and Rheneas.
And then there’s Duncan.
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Duncan, as he will happily admit himself, is a plain blunt engine who will rock and roll, and who speaks as he finds.
Sure, he means well, and he’ll pull just about anything… But Rheneas hears the story of him stopping on the viaduct, and is immediately wary of Duncan.
It doesn’t help that, having had the serious responsibility of being the only working engine on the line for an extended period of time, Rheneas has a bit of complex about doing everything himself and see’s anything that happens on the railway as, at least partially, his responsibility.
So Duncan just fully blowing off his responsibility to his passengers and stopping in the middle of the line, something which Rheneas did only once and very much against his best efforts, just feels like a personal insult to Rheneas.
It doesn’t quite register with him that Skarloey has already given Duncan the whole lecture on why that was stupid and how passengers are important.
And Duncan has improved since then. He acknowledges the importance of looking after his passengers and knows to at least keep his complaints out of earshot of them.
The thing is, Duncan is still a plain blunt engine, and passenger etiquette does not come naturally to him. But he’s trying, and quite frankly some of the passengers' complaints just seem ridiculous to him. So what if he rocks and rolls a bit? That's just how he is, and he still gets them to the station on time… usually.
But when Rheneas hears Duncan one night in the shed complaining about a particularly rough journey where there were significant delays and the passengers were really pushing his limits, Rheneas decides that Duncan still hasn’t learned their ways.
Rheneas may also be having a bit of a crisis of questioning just how much the railway still needs him with all of the new engines who are also there now. And what better way to reassure himself that he's still needed than to position himself as a mentor figure.
Duncan, for his part, does in fact respect Rheneas since Skarloey told him how he had saved the railway, and he wants to get along with the guy…
But that becomes increasingly difficult to do when Duncan keep having moments where he’s shunting the yard, minding his own business and doing a pretty alright job… and then he look towards the sheds and see Rheneas watching him like a hawk, looking for any sign that he’s about to mess up somehow.
And on the occasions that Duncan does mess up, however slight, Rheneas is very quick to give his input on what he did wrong and how the whole situation could have been avoided.
Skarloey may be stern, but he at least acknowledges that Duncan is trying his best, and gives him credit when he does well. He at least gives Duncan the respect of treating him like a capable engine.
So Duncan gets along fine with Skarloey… But Rheneas?
Respect him and his efforts to keep the railway running… Sure.
Actually get along with him… Not so much.
This pretty much sums up the dynamic between the two of them.
Until one day…
Duncan is taking the morning train, and one passenger in particular is just being a complete pain in the ass. It’s not just Duncan who’s fed up with him by the time they leave the station, this guy is getting on everyone’s nerves.
But Duncan puts forward his best effort, and maintains his professionalism.
But the guy keeps being a jerk throughout the entire run up the line. Anything goes slightly wrong, and he’s making his grievances known.
Duncan is glad when he doesn’t see him on the platform when he begins the journey back down the line, the man having decided to hike one of the various trails around Skarloey Lake.
When he gets back to Crovan’s Gate, Duncan immediately rolls off to the sheds and starts venting to whoever will listen about the angry passenger.
And right on cue, Rheneas begins his lecture.
Duncan, by this point, has been having a really bad day, and is quite frankly beyond his normal limits. So he just says “Alright then… You know how to deal with passengers, you take the afternoon train”.
So Rheneas does, and all goes well on the up journey. But then he finds Duncan’s passenger at the top station, who is apparently furious that Duncan’s train didn’t wait for him as he went wandering around the lake.
Rheneas tries to point out, very calmly, that there are schedules posted very clearly at every station building, but the man doesn’t listen.
Ok… This is fine.
Rheneas has dealt with his fair share of difficult passengers before, all of them with grace. He can handle this one.
But the journey back down the line doesn’t go smoothly, and all the while the angry passenger is becoming more and more unbearable.
And then, between Glennock and Cros-ny-Cuirn, Rheneas derails.
It wasn’t a particularly bad derailment, and it wasn’t his fault. Just a bad joint in the rails which Rusty and Mr Hugh hadn’t had the chance to fix on their last maintenance run, and which had been worsened by the last few times a train had run over it.
Naturally, the angry passenger is complaining more than ever now, and Rheneas is feeling rather defeated.
It’s Duncan who comes to rescue the train, and Rheneas is surprised but very grateful for the fact that he doesn’t say anything as Rheneas is leavered back onto the rails.
It’s a pretty speedy rerailing too.
Duncan is coupled on infront and the two engines double-head the train the rest of the way home. They get there with no further issues, and most of the passengers are just happy the derailment was sorted out quickly and efficiently, and that they were still able to catch the connecting train.
All except one.
The angry passenger is now just being insulting. Everyone is tired and unhappy, and now they still have to deal with him ranting about what a bad railway this is.
And then Duncan just snaps.
Rheneas never thought he would be happy to hear someone cursing out a passenger…
But Duncan’s tirade in Rheneas’, his own, and the railways defense, is just about the most cathartic thing he’s ever experienced.
Duncan only fully stops after the Thin Controller gets involved, denies the passenger a refund, and watches him storm off out of the station to catch a bus (he had spent so long arguing he had missed the connecting train).
After that, and with one final uttering of good riddance, the two engines shunt the coaches away and go to the sheds for a well deserved rest.
Rheneas see’s Duncan in a new light after that. He still often disagrees with his more grumpy and blunt approach, but he’s finally giving Duncan some space to make mistakes without needless criticism.
Rheneas still insists on the importance of passengers, and treats all of them with respect and high regard…
But he and Duncan have come to an agreement that some of them are just nuisances.
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edwardthomasnw · 1 year
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Hi again, it's me
:P
Here's something I've been thinking on for a while but not quite sure on
Third railing the Mainline for Southernisms
Thoughts?
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mabelcreature · 2 months
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SLUGCAT HEADCANON
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they do this instinctually when u poke their ears
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flickering-nightfall · 3 months
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Playing with some ideas mostly regarding gender/reproduction in RW, and slugcat colonies.
Full transcript under the cut!
Creatures in Rain World are typically simultaneous hermaphrodites but require partners to reproduce, with either individual capable of being a genetic donor or carrier. Alongside what we are familiar with, this has lead to interesting reproductive strategies such as rotating donor/carrier roles, or dual/simultaneous genetic swaps.
Rotating donor/carrier roles - A K-selection reproductive strategy. One partner carries the first child, the other partner carries the next child, and so forth. Allows each partner to recover from the demands of childbearing.
Rain Deer aren't quite monogamous, but they tend to choose the same breeding partner whenever mating season rolls around. They serve as a donor one season, then bear and raise a child the next. Calves are raised away from the rain and worm grass, in places that have less food but more safety. Calf wool is softer, not yet gunked up by the dirty rainfall. Their legs are sturdier as children, allowing them to run for cover while the parent wards off threats.
Dual/simultaneous genetic swap - An r-selection reproductive strategy. Parents fulfill the donor and carrier role for each other. The more children you make, the more likely some are to survive!
Multiple batflies lay thousands of eggs in a single "blue fruit." Several eggs congeal and become nutrient paste for the surviving eggs (and for hungry slugcats). Like some plant seeds, batfly eggs that are consumed before pupating can survive passing through the digestive system. Ew.
Ancients also fell under this umbrella. Their genders (and the genders of iterators by extension, who have no sex anyways) could have been determined by a variety of other factors, such as societal role, donor/carrier preference, or simply different categorizations of personal expression.
It's difficult to say how well their common pronouns would translate to ours, but it seems they can translate to an extent, given what Moon and Pebbles use canonically.
Slugcats, like real slugs, can have children with a partner or self-fertilize. Unlike real slugs, they are often known to adopt.
In the case of self-fertilization: children who are born from one parent may display a large amount of genetic diversity despite the circumstances. Maybe slugcats have some sort of... genetic reservoir independent of their own genetic code?
Slugcats live 20-30 years on average... if they manage to reach adulthood. Their mortality rate is sadly rather high, especially in pups. If they were to develop as a civilization, it's likely their lifespan would increase dramatically.
Slugcats in a colony are more likely to have more children, and to successfully rear those children to adulthood, than those who wander alone or in small groups. The safety and stability of a colony cannot be understated.
Colonies either have a set, cycling migration path, or wander continuously. Survivor and Monk's tree home was a nesting site that their colony frequents about once a year. So it's likely that they'll see their family again!
...also, the strength of large colonies are why scavengers are likely to become the dominant species. In the time of Saint's era, continuous migration has become more of a risk, and it has become more difficult to support large populations. Slugcat populations have shrunk back to the more forgiving equatorial zones.
Saint's tongue is pretty unusual and probably unique to them, or to a small population that they hail from. Fur (of varying thickness) is much more common.
Meanwhile, scavengers are bulkier and covered in thicker insulating fur. They:
have seemingly massive populations
have a burgeoning society (the existence of merchants, tolls, bartering, elites and leaders)
are adept at communicating (non-verbally)
manipulate their environment
can build structures (scavenger-made structures were a scrapped idea from Saint's campaign)
can create complex weapons and tools
may have agriculture behind the scenes (unsure if scout parties prioritize exploration or hunting)
I would wager on scavengers developing more quickly than slugcats, but it would be nice if there was a future where both could co-exist.
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mionzoka · 3 months
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New scug redesigns!
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pmpwbrrs · 5 months
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Gourmand why are you like this. How can you make living things out of the blue fruit you ate 3 minutes ago. How do you make a living breathing fucking snail? You can't even eat it, and yet you can spit it out, how the hell does that work? Put that thing back!!! Why is it alive??
And how can you make a goddamn neuron from an overseer and. What was this.... Hold on
AND KARMA FLOWER. And how can you make an overseer from neuron+ANYTHING!!!!! FROM ANYTHING!!!!!!! WHAT IS WRONG WITH YOU!!!!
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amerricanartwork · 3 months
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A quick little general slugcat headcanon (featuring a not-so quick drawing to go with it)!
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Slugpups have a habit of riding on their parents' tails, kinda like how human kids sometimes cling to their parents' legs! However, for slugcats it's not just for fun, but actually a somewhat instinctive behavior that provides some utility in allowing the parents to carry their kids around more easily when they're small and can't keep up as well on their own. Since slugcats naturally drag their tails — the tail's inherent thickness and large fat stores make it too heavy to lift off the ground all the time — it doesn't really hurt or hinder the parents' movement much, and so is generally pretty efficient when traveling with pups, especially for couples with larger or multiple litters to care for.
Besides that, young slugpups may ride on their parents' backs (usually with the parent walking on all fours in this case), sitting on their shoulders, or just straight-up being carried in their arms, though the final is generally the most difficult option. Once they're big enough they usually walk beside, holding one parent's hand until they're trusted to not stray too far.
Honestly this whole headcanon is pretty much just an extension of this from Survivor/Monk intro:
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susivoi · 14 days
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GET GROOMED IDIOT
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Tumblr screwed up when I tried to post this and deleted all my text so instead of a Bee Movie Reference you get me complaining about Tumblr
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fivepibbles · 10 months
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they have him pinned, but at least they're warm!
fanart for @tsunochizu 's backwards through the snow fic! im SO normal about this story (still emotionally recovering from chapter 15) i love this fic so much <3
they are the STINKIEST of family...
(for those who haven't read this fic, first of all, go read it now. but also pebbles is mostly ok. kinda. hes just dirty and stinky... amongst other things)
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mewguca · 1 month
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I am having a lot of health struggles lately so i drew this to comfort myself. chronically ill moon and hunter will save me even if it doesn't make the most sense canon-wise
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anonymousboxcar · 7 months
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Spamcan/D199 Headcanons & Analysis
While writing this fic and replying to folks’ lovely comments, I thought a lot about Spamcan and what makes him distinct to me. I feel like he’s different from the other rude diesel antagonists.
In my opinion, what sets him apart is that he has a companion. Bowler and Old Stuck Up arrive alone while Spamcan shares his trial with Bear. He also says “we” and “our controller” to Bear. There’s familiarity between them; he thinks of themselves as a package deal.
Bear validates this: “Shush! It’s their railway.” He doesn’t agree with Spamcan’s bigotry, but he still calls the NWR “their” railway. He’s aligning himself along lines of “us and them,” suggesting he and Spamcan are on the same “side” to some degree. He also considers themselves a package deal, even if he’s frustrated with it.
So how did these two become acquainted?
Well, Bear is a diesel-hydraulic engine — a type BR declares non-standard. Spamcan is a diesel-electric, safe for now from the cutter’s torch, but Bear’s position is much more fragile.
Considering what we see of Spamcan, he doesn’t seem like he’d befriend Bear for altruistic reasons. Yet he still refers to himself and Bear as a “we.” He even worries about what Bear thinks of him after he breaks down with his oil tankers.
And that’s what I think is at the root of this. Spamcan doesn’t care about Bear, but about what Bear thinks of him. He cares about maintaining a self-image that convinces Bear to stay with him, to keep following him.
Spamcan wants Bear to be dependent upon him.
I imagine their dynamic on BR was Spamcan demanding Bear’s loyalty in exchange for protection. And by protection, I mean dumping his work on Bear with the excuse of keeping him “out of sight, out of mind” from their controller. Bear didn’t have any better options, so he went along with it. Now he’s at the end of his rope.
But my pre-canon musings aside, do you see what I’m getting at? Spamcan’s one manipulative son of a gun!
He utilizes Bear’s threatened status to keep him close, to have someone who backs up what he says. His use of chummy plural pronouns is a strategy to wear down Bear’s sense of individuality. He tries to create camaraderie while also diminishing him, reducing him to a satellite in his orbit.
Spamcan is arrogant and boastful, but he has a degree of subtlety, too. That’s something that Bowler and Old Stuck Up never managed. The fact they came alone on their trials suggests they don’t have any followers or “friends” of their own, any of Spamcan’s finesse.
But you know who does manage some of that finesse? Diesel.
I like to think that Spamcan hears the story of Diesel’s trial. To him, it’s clear that Diesel worked the best when he flattered other engines and made himself indispensable to them. Messing with the trucks backfired in the end, but Spamcan would never do such a foolish thing. He can do one better than Diesel.
It’s not Spamcan’s plan to go to Sodor — he would rather stay on a “modernized” railway — but he figures it’s his duty to spread modernization. Like a “good diesel,” he volunteers himself with Bear for the trial. The Sodor engines will be on guard now, so who better to go with him than the fellow diesel to which he made himself invaluable? It’ll ensure someone has his back in hostile territory.
Spamcan’s miscalculation is in assuming that Bear will be grateful for recommending him to go on trial, winning him more points with him. But on BR, Bear was vulnerable. Now that he’s on Sodor, he has a chance of getting to safety. He doesn’t need Spamcan’s protection.
And every time Spamcan tries to appeal to him, he’s showing himself at his nastiest. Bear’s personal morals aside, if Spamcan hates “outdated” steam engines, how long will it be before he turns on “non-standard” diesels? How long will it be before Bear stops being useful to BR and to Spamcan?
When Bear tells Spamcan to shut up, he loses his only support right as he makes enemies out of every steam engine on this island. He’s alone and it’s all his own fault, all because he assumed he could manipulate his way out of any situation.
In that way, Spamcan isn’t too different from the other rude diesel antagonists. He fails because he’s arrogant and discriminatory. He fails because our protagonists resist swollen egos and prejudice where they see it.
But I like to think I’ve made a decent case for the ways he is different. I think he’s a bit subtler, a bit more manipulative than the others, even if he’s no more successful. What do you guys think? :)
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sudriantraveler · 11 months
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Headcanon that when BR repainted it's engines into Rail Blue, after Diesel was repainted he very quickly got so covered in dirt and grime that he was practically back to being his original black livery.
Blue just isn't his color.
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edwardthomasnw · 2 years
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Just realised I don't have many headcanon things around coaches and trucks. Should do more of that.
Actually, thinking about it, I don't see much of that in general.
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mabelcreature · 2 months
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SLUGCAT HEADCANON 2
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threat pose... they get skinny and puff up their tail
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failed-inspection · 22 days
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Thinking about Marks of communication as actual, physical marks
I imagine the colors aren't always the same for each mark given, and can vary widely (which is why my spearmaster design with a physical mark has a blue and black moon mark, rather than the red one shown here)
You're free to use this concept/idea for your designs if you want!!
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