I don't know why I love this character archetype so much. Maybe it's the technical difficulty, maybe it's the strength-in-numbers approach, maybe there's no discernible reason and I just think they're neat. Who's to say.
(Also, manifesting Taliesin as a playable character in Skullgirls. I know it probably won't happen even if-- IF-- there is a second DLC bundle, but a fella can hope.)
If I had a nickel for every time a fighting game man was sadistic and smug and only sees other people as objects and also has a theatrical motif I'd have 2 nickels,which isn't a lot but it's weird that it happened twice