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#yes this is from one day
ecstarry · 4 months
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Regulus: I didn’t know what you wanted so I ordered you a gin
James: Are you trying to seduce me?
Regulus: I’m trying to sedate you
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poorly-drawn-mdzs · 12 days
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The squad of all time has arrived on scene.
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egophiliac · 3 months
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(almost) four years in, and I finally had time to draw something for the anniversary! woo! 🎉🎉🎉
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cracklewink · 3 months
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Harmony Syndrome Part 5/5
The last chapter of my mlp infection AU! Thank you to everyone who followed along. Some final thoughts on my twitter @cracklewink if anyone's interested : )
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lomlompurim · 6 months
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respost separated from the og post bc I really liked this silly little thing I made
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And a little extra of my own
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little binghe has a goal in this life and it only gets worse once he mets sqq, no one dares to threaten his position as sqq's future wife, he literally was born to be his spouse!!
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putting my prediction on record now that the coming decade is going to see the rise of viral-marketed fancy at-home water filtration systems, driving and driven by a drastic reduction in the quality of U.S. tap water (given that we are in a 'replacement era' where our current infrastructure is reaching the end of its lifespan--but isn't being replaced). also guessing that by the 2030s access to drinkable tap water will be a mainstream class issue, with low-income & unstably housed people increasingly forced to rely on expensive bottled water when they can't afford the up-front cost of at-home filtration--and with this being portrayed in media as a "moral failing" and short-sighted "choice," rather than a basic failure of our political & economic systems. really hope i'm just being alarmist, but plenty of this already happens in other countries, and the U.S. is in a state of decline, so. here's praying this post ages into irrelevance. timestamped April 2023
#apollo don't fucking touch this one#serious post#not a shitpost#hope i forget about this post and have no reason to ever look back on it one day#fyi i'm aware that access to potable water is already a major issue in parts of the U.S. yes i know flint michigan exists#i'm saying that this issue is going to GROW unless local & federal governments work together to fix it.#so it's a matter of if we trust them to fix it. And well--do you?#what are the chances the government just denies there's a problem until the water actually turns brown#at which point it's already been common knowledge for years and people have just become resigned and that's our new normal#i'm mean come on. how many of us already believe that we're being exposed to dangerous pollutants we don't know about and can't avoid#like that's pretty much just part of being a modern consumer. accepting that companies will happily endanger your life for a few pennies#and the most you'll get is like a $50 gift card as part of a class action rebate 20 years down the line#probably the history books will look back on Flint as a warning and a harbinger that went ignored#luxury condos will advertise their built-in top-of-the-line filtration systems--live here and you can drink water straight from your tap!#watch the elite professional class putting $700 dyson water filtration systems on their wedding registry#while the rest of us figure out how to fit water delivery into our grocery budget while putting 90% of our paycheck towards rent#also eggs are $15
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obsob · 27 days
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one small step for. kitties
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ryssbelle · 3 months
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Mickey mouse cartoon reference go brrr
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puppetmaster13u · 4 months
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Prompt 203
Another Hydra prompt! Because I am enjoying the designs I’ve made lol. And perhaps it’s a bit inspired by @radiance1 ‘s different dragon prompts too. 
So they’ve succeeded! They’ve managed to combine their powers- with a bit of shapeshifting helped along by so many ghost allies- and become a giant duck-you dragon! Well, originally they were going to do something else, but they couldn’t agree on an animal, so dragon it was! 
And how mighty they are! They’re giant, absolutely massive- dwarfing the couple of skyscrapers still in Amity. Damages via ghost attacks and general sparring made it where people really didn’t want to rebuild those types of buildings. 
But anyway, dragon! Them! They’re absolutely stunning! And did they mention powerful? Because boy oh boy, are they powerful. The GIW’s guns do practically nothing against their combined might, and barriers shatter before them! 
The uh, issue is that they erm… can’t turn back. Which is fine, they’ve all sort of outlived most of their generation- thank you possessions and ecto-contamination, it’s just a tiny bit of an adjustment. But really it’s not too bad, and someone needs to stop the GIW from trying to poke their heads into Amity. Like it’s been a solid couple of generations, it’s time to stop, thanks. 
Actually they’ve been a bit quiet. Meh, that surely isn’t a problem. Probably. Honestly they’re all going to use the opportunity to sprawl out where the school yard once was, their favorite place to sun their scales. Huh. Usually more people are around now that they think about it- or really, as Paulina points out, sharpening her fangs on one of the rocks. 
How long had they been sleeping, because it couldn’t have been that long. One of them was always awake, they slept in shifts after all! Yet there are things missing now as they patrol the skies, both Wes and Tucker pointing out specific buildings that the others didn’t particularly notice usually that now lay empty. 
Hm. 
Oh. That is a… strong barrier there. A really strong barrier actually. Pfft, they can take it! They’ve shredded every barrier together before- Ow. 
Okay this might be a bit of a problem. Shit. 
You want a general size reference? :P
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marypsue · 1 year
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So if you follow me (and aren't just stopping by because you saw one of my funney viralposts), you probably know that I've been writing a bunch of fanfiction for Stranger Things, which is set in rural Indiana in the early- to mid-eighties. I've been working on an AU where (among other things) Robin, a character confirmed queer in canon, gets integrated into a friend group made up of a number of main characters. And I got a comment that has been following me around in the back of my mind for a while. Amidst fairly usual talk about the show and the AU and what happens next, the commenter asked, apparently in genuine confusion, "why wouldn't Robin just come out to the rest of the group yet? They would be okay with it."
I did kind of assume, for a second or two, that this was a classic case of somebody confusing what the character knows with what the author/audience knows. But the more I think about it, the more I feel like it embodies a real generational shift in thinking that I hadn't even managed to fully comprehend until this comment threw it into sharp perspective.
Because, my knee-jerk reaction was to reply to the comment, "She hasn't come out to these people she's only sort-of known for less than a year because it's rural Indiana. In the nineteen-eighties." and let that speak for itself. Because for me and my peers, that would speak for itself. That would be an easy and obvious leap of logic. Because I grew up in a world where you assumed, until proven otherwise, that the general society and everyone around you was homophobic. That it was unsafe to be known to be queer, and to deliberately out yourself required intention and forethought and courage, because you would get negative reactions and you had to be prepared for the fallout. Not from everybody! There were always exceptions! But they were exceptions. And this wasn't something you consciously decided, it wasn't an individual choice, it wasn't an individual response to trauma, it wasn't individual. It was everybody. It was baked in, and you didn't question it because it was so inherently, demonstrably obvious. It was Just The Way The World Is. Everybody can safely be assumed to be homophobic until proven otherwise.
And what this comment really clarified for me, but I've seen in a million tiny clashing assumptions and disconnects and confusions I've run into with The Kids These Days, is that a lot of them have grown up into a world that is...the opposite. There are a lot of queer kids out there who are assuming, by default, that everybody is not homophobic, until proven otherwise. And by and large, the world is not punishing them harshly for making that assumption, the way it once would have.
The whole entire world I knew changed, somehow, very slowly and then all at once. And yes, it does make me feel like a complete space alien just arrived to Earth some days. But also, it makes me feel very hopeful. This is what we wanted for ourselves when we were young and raw and angrily shoving ourselves in everyone's faces to dare them to prove themselves the exception, and this is what I want for The Kids These Days.
(But also please, please, Kids These Days, do try to remember that it has only been this way since extremely recently, and no it is not crazy or pathetic or irrational or whatever to still want to protect yourself and be choosy about who you share important parts of yourself with.)
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boxfullaturtles · 1 month
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"I hope that you can hear me...so please, try to remember...no matter what happens, no matter where you go or how far away you are... You are not alone. We will be with you. Always."
They say that strength lies in numbers.
The Choosing Hope boys are loved by so many people, they must be the strongest force on earth.
[Choosing Hope AU Masterpost]
and all the photos without the filters and stuff because they are insufferably cute lil babies
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sergle · 4 months
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color accuracy is lost bc of lighting but this was the start of the granny blanket project, I gotta take another progress picture when I knock out a significant amount
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a-s-levynn · 3 months
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"A sacred guardian" A Series of Small Offerings - IV/1 - day33
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eyrieofsynapses · 6 months
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why Aurora's art is genius
It's break for me, and I've been meaning to sit down and read the Aurora webcomic (https://comicaurora.com/, @comicaurora on Tumblr) for quite a bit. So I did that over the last few days.
And… y'know. I can't actually say "I should've read this earlier," because otherwise I would've been up at 2:30-3am when I had responsibilities in the morning and I couldn't have properly enjoyed it, but. Holy shit guys THIS COMIC.
I intended to just do a generalized "hello this is all the things I love about this story," and I wrote a paragraph or two about art style. …and then another. And another. And I realized I needed to actually reference things so I would stop being too vague. I was reading the comic on my tablet or phone, because I wanted to stay curled up in my chair, but I type at a big monitor and so I saw more details… aaaaaand it turned into its own giant-ass post.
SO. Enjoy a few thousand words of me nerding out about this insanely cool art style and how fucking gorgeous this comic is? (There are screenshots, I promise it isn't just a wall of text.) In my defense, I just spent two semesters in graphic design classes focusing on the Adobe Suite, so… I get to be a nerd about pretty things…???
All positive feedback btw! No downers here. <3
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I cannot emphasize enough how much I love the beautiful, simple stylistic method of drawing characters and figures. It is absolutely stunning and effortless and utterly graceful—it is so hard to capture the sheer beauty and fluidity of the human form in such a fashion. Even a simple outline of a character feels dynamic! It's gorgeous!
Though I do have a love-hate relationship with this, because my artistic side looks at that lovely simplicity, goes "I CAN DO THAT!" and then I sit down and go to the paper and realize that no, in fact, I cannot do that yet, because that simplicity is born of a hell of a lot of practice and understanding of bodies and actually is really hard to do. It's a very developed style that only looks simple because the artist knows what they're doing. The human body is hard to pull off, and this comic does so beautifully and makes it look effortless.
Also: line weight line weight line weight. It's especially important in simplified shapes and figures like this, and hoo boy is it used excellently. It's especially apparent the newer the pages get—I love watching that improvement over time—but with simpler figures and lines, you get nice light lines to emphasize both smaller details, like in the draping of clothing and the curls of hair—which, hello, yes—and thicker lines to emphasize bigger and more important details and silhouettes. It's the sort of thing that's essential to most illustrations, but I wanted to make a note of it because it's so vital to this art style.
THE USE OF LAYER BLENDING MODES OH MY GODS. (...uhhh, apologies to the people who don't know what that means, it's a digital art program thing? This article explains it for beginners.)
Bear with me, I just finished my second Photoshop course, I spent months and months working on projects with this shit so I see the genius use of Screen and/or its siblings (of which there are many—if I say "Screen" here, assume I mean the entire umbrella of Screen blending modes and possibly Overlay) and go nuts, but seriously it's so clever and also fucking gorgeous:
Firstly: the use of screened-on sound effect words over an action? A "CRACK" written over a branch and then put on Screen in glowy green so that it's subtle enough that it doesn't disrupt the visual flow, but still sticks out enough to make itself heard? Little "scritches" that are transparent where they're laid on without outlines to emphasize the sound without disrupting the underlying image? FUCK YES. I haven't seen this done literally anywhere else—granted, I haven't read a massive amount of comics, but I've read enough—and it is so clever and I adore it. Examples:
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Secondly: The beautiful lighting effects. The curling leaves, all the magic, the various glowing eyes, the fog, the way it's all so vividly colored but doesn't burn your eyeballs out—a balance that's way harder to achieve than you'd think—and the soft glows around them, eeeee it's so pretty so pretty SO PRETTY. Not sure if some of these are Outer/Inner Glow/Shadow layer effects or if it's entirely hand-drawn, but major kudos either way; I can see the beautiful use of blending modes and I SALUTE YOUR GENIUS.
I keep looking at some of this stuff and go "is that a layer effect or is it done by hand?" Because you can make some similar things with the Satin layer effect in Photoshop (I don't know if other programs have this? I'm gonna have to find out since I won't have access to PS for much longer ;-;) that resembles some of the swirly inner bits on some of the lit effects, but I'm not sure if it is that or not. Or you could mask over textures? There's... many ways to do it.
If done by hand: oh my gods the patience, how. If done with layer effects: really clever work that knows how to stop said effects from looking wonky, because ugh those things get temperamental. If done with a layer of texture that's been masked over: very, very good masking work. No matter the method, pretty shimmers and swirly bits inside the bigger pretty swirls!
Next: The way color contrast is used! I will never be over the glowy green-on-black Primordial Life vibes when Alinua gets dropped into that… unconscious space?? with Life, for example, and the sharp contrast of vines and crack and branches and leaves against pitch black is just visually stunning. The way the roots sink into the ground and the three-dimensional sensation of it is particularly badass here:
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Friggin. How does this imply depth like that. HOW. IT'S SO FREAKING COOL.
A huge point here is also color language and use! Everybody has their own particular shade, generally matching their eyes, magic, and personality, and I adore how this is used to make it clear who's talking or who's doing an action. That was especially apparent to me with Dainix and Falst in the caves—their colors are both fairly warm, but quite distinct, and I love how this clarifies who's doing what in panels with a lot of action from both of them. There is a particular bit that stuck out to me, so I dug up the panels (see this page and the following one https://comicaurora.com/aurora/1-20-30/):
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(Gods it looks even prettier now that I put it against a plain background. Also, appreciation to Falst for managing a bridal-carry midair, damn.)
The way that their colors MERGE here! And the immense attention to detail in doing so—Dainix is higher up than Falst is in the first panel, so Dainix's orange fades into Falst's orange at the base. The next panel has gold up top and orange on bottom; we can't really tell in that panel where each of them are, but that's carried over to the next panel—
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—where we now see that Falst's position is raised above Dainix's due to the way he's carrying him. (Points for continuity!) And, of course, we see the little "huffs" flowing from orange to yellow over their heads (where Dainix's head is higher than Falst's) to merge the sound of their breathing, which is absurdly clever because it emphasizes to the viewer how we hear two sets of huffing overlaying each other, not one. Absolutely brilliant.
(A few other notes of appreciation to that panel: beautiful glows around them, the sparks, the jagged silhouette of the spider legs, the lovely colors that have no right to make the area around a spider corpse that pretty, the excellent texturing on the cave walls plus perspective, the way Falst's movements imply Dainix's hefty weight, the natural posing of the characters, their on-point expressions that convey exactly how fuckin terrifying everything is right now, the slight glows to their eyes, and also they're just handsome boys <3)
Next up: Rain!!!! So well done! It's subtle enough that it never ever disrupts the impact of the focal point, but evident enough you can tell! And more importantly: THE MIST OFF THE CHARACTERS. Rain does this irl, it has that little vapor that comes off you and makes that little misty effect that plays with lighting, it's so cool-looking and here it's used to such pretty effect!
One of the panel captions says something about it blurring out all the injuries on the characters but like THAT AIN'T TOO BIG OF A PROBLEM when it gets across the environmental vibes, and also that'd be how it would look in real life too so like… outside viewer's angle is the same as the characters', mostly? my point is: that's the environment!!! that's the vibes, that's the feel! It gets it across and it does so in the most pretty way possible!
And another thing re: rain, the use of it to establish perspective, particularly in panels like this—
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—where we can tell we're looking down at Tynan due to the perspective on the rain and where it's pointing. Excellent. (Also, kudos for looking down and emphasizing how Tynan's losing his advantage—lovely use of visual storytelling.)
Additionally, the misting here:
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We see it most heavily in the leftmost panel, where it's quite foggy as you would expect in a rainstorm, especially in an environment with a lot of heat, but it's also lightly powdered on in the following two panels and tends to follow light sources, which makes complete sense given how light bounces off particles in the air.
A major point of strength in these too is a thorough understanding of lighting, like rim lighting, the various hues and shades, and an intricate understanding of how light bounces off surfaces even when they're in shadow (we'll see a faint glow in spots where characters are half in shadow, but that's how it would work in real life, because of how light bounces around).
Bringing some of these points together: the fluidity of the lines in magic, and the way simple glowing lines are used to emphasize motion and the magic itself, is deeply clever. I'm basically pulling at random from panels and there's definitely even better examples, but here's one (see this page https://comicaurora.com/aurora/1-16-33/):
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First panel, listed in numbers because these build on each other:
The tension of the lines in Tess's magic here. This works on a couple levels: first, the way she's holding her fists, as if she's pulling a rope taut.
The way there's one primary line, emphasizing the rope feeling, accompanied by smaller ones.
The additional lines starbursting around her hands, to indicate the energy crackling in her hands and how she's doing a good bit more than just holding it. (That combined with the fists suggests some tension to the magic, too.) Also the variations in brightness, a feature you'll find in actual lightning. :D Additional kudos for how the lightning sparks and breaks off the metal of the sword.
A handful of miscellaneous notes on the second panel:
The reflection of the flames in Erin's typically dark blue eyes (which bears a remarkable resemblance to Dainix, incidentally—almost a thematic sort of parallel given Erin's using the same magic Dainix specializes in?)
The flowing of fabric in the wind and associated variation in the lineart
The way Erin's tattoos interact with the fire he's pulling to his hand
The way the rain overlays some of the fainter areas of fire (attention! to! detail! hell yeah!)
I could go on. I won't because this is a lot of writing already.
Third panel gets paragraphs, not bullets:
Erin's giant-ass "FWOOM" of fire there, and the way the outline of the word is puffy-edged and gradated to feel almost three-dimensional, plus once again using Screen or a variation on it so that the stars show up in the background. All this against that stunning plume of fire, which ripples and sparks so gorgeously, and the ending "om" of the onomatopoeia is emphasized incredibly brightly against that, adding to the punch of it and making the plume feel even brighter.
Also, once again, rain helping establish perspective, especially in how it's very angular in the left side of the panel and then slowly becomes more like a point to the right to indicate it's falling directly down on the viewer. Add in the bright, beautiful glow effects, fainter but no less important black lines beneath them to emphasize the sky and smoke and the like, and the stunningly beautiful lighting and gradated glows surrounding Erin plus the lightning jagging up at him from below, and you get one hell of an impactful panel right there. (And there is definitely more in there I could break down, this is just a lot already.)
And in general: The colors in this? Incredible. The blues and purples and oranges and golds compliment so well, and it's all so rich.
Like, seriously, just throughout the whole comic, the use of gradients, blending modes, color balance and hues, all the things, all the things, it makes for the most beautiful effects and glows and such a rich environment. There's a very distinct style to this comic in its simplified backgrounds (which I recognize are done partly because it's way easier and also backgrounds are so time-consuming dear gods but lemme say this) and vivid, smoothly drawn characters; the simplicity lets them come to the front and gives room for those beautiful, richly saturated focal points, letting the stylized designs of the magic and characters shine. The use of distinct silhouettes is insanely good. Honestly, complex backgrounds might run the risk of making everything too visually busy in this case. It's just, augh, so GORGEOUS.
Another bit, take a look at this page (https://comicaurora.com/aurora/1-15-28/):
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It's not quite as evident here as it is in the next page, but this one does some other fun things so I'm grabbing it. Points:
Once again, using different colors to represent different character actions. The "WHAM" of Kendal hitting the ground is caused by Dainix's force, so it's orange (and kudos for doubling the word over to add a shake effect). But we see blue layered underneath, which could be an environmental choice, but might also be because it's Kendal, whose color is blue.
And speaking off, take a look at the right-most panel on top, where Kendal grabs the spear: his motion is, again, illustrated in bright blue, versus the atmospheric screened-on orange lines that point toward him around the whole panel (I'm sure these have a name, I think they might be more of a manga thing though and the only experience I have in manga is reading a bit of Fullmetal Alchemist). Those lines emphasize the weight of the spear being shoved at him, and their color tells us Dainix is responsible for it.
One of my all-time favorite effects in this comic is the way cracks manifest across Dainix's body to represent when he starts to lose control; it is utterly gorgeous and wonderfully thematic. These are more evident in the page before and after this one, but you get a decent idea here. I love the way they glow softly, the way the fire juuuust flickers through at the start and then becomes more evident over time, and the cracks feel so realistic, like his skin is made of pottery. Additional points for how fire begins to creep into his hair.
A small detail that's generally consistent across the comic, but which I want to make note of here because you can see it pretty well: Kendal's eyes glow about the same as the jewel in his sword, mirroring his connection to said sword and calling back to how the jewel became Vash's eye temporarily and thus was once Kendal's eye. You can always see this connection (though there might be some spots where this also changes in a symbolic manner; I went through it quickly on the first time around, so I'll pay more attention when I inevitably reread this), where Kendal's always got that little shine of blue in his eyes the same as the jewel. It's a beautiful visual parallel that encourages the reader to subconsciously link them together, especially since the lines used to illustrate character movements typically mirror their eye color. It's an extension of Kendal.
Did I mention how ABSOLUTELY BEAUTIFUL the colors in this are?
Also, the mythological/legend-type scenes are illustrated in familiar style often used for that type of story, a simple and heavily symbolic two-dimensional cave-painting-like look. They are absolutely beautiful on many levels, employing simple, lovely gradients, slightly rougher and thicker lineart that is nonetheless smoothly beautiful, and working with clear silhouettes (a major strength of this art style, but also a strength in the comic overall). But in particular, I wanted to call attention to a particular thing (see this page https://comicaurora.com/aurora/1-12-4/):
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The flowing symbolic lineart surrounding each character. This is actually quite consistent across characters—see also Life's typical lines and how they curl:
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What's particularly interesting here is how these symbols are often similar, but not the same. Vash's lines are always smooth, clean curls, often playing off each other and echoing one another like ripples in a pond. You'd think they'd look too similar to Life's—but they don't. Life's curl like vines, and they remain connected; where one curve might echo another but exist entirely detached from each other in Vash's, Life's lines still remain wound together, because vines are continuous and don't float around. :P
Tahraim's are less continuous, often breaking up with significantly smaller bits and pieces floating around like—of course—sparks, and come to sharper points. These are also constants: we see the vines repeated over and over in Alinua's dreams of Life, and the echoing ripples of Vash are consistent wherever we encounter him. Kendal's dream of the ghost citizens of the city of Vash in the last few chapters is filled with these rippling, echoing patterns, to beautiful effect (https://comicaurora.com/aurora/1-20-14/):
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They ripple and spiral, often in long, sinuous curves, with smooth elegance. It reminds me a great deal of images of space and sine waves and the like. This establishes a definite feel to these different characters and their magic. And the thing is, that's not something that had to be done—the colors are good at emphasizing who's who. But it was done, and it adds a whole other dimension to the story. Whenever you're in a deity's domain, you know whose it is no matter the color.
Regarding that shape language, I wanted to make another note, too—Vash is sometimes described as chaotic and doing what he likes, which is interesting to me, because smooth, elegant curves and the color blue aren't generally associated with chaos. So while Vash might behave like that on the surface, I'm guessing he's got a lot more going on underneath; he's probably much more intentional in his actions than you'd think at a glance, and he is certainly quite caring with his city. The other thing is that this suits Kendal perfectly. He's a paragon character; he is kind, virtuous, and self-sacrificing, and often we see him aiming to calm others and keep them safe. Blue is such a good color for him. There is… probably more to this, but I'm not deep enough in yet to say.
And here's the thing: I'm only scratching the surface. There is so much more here I'm not covering (color palettes! outfits! character design! environment! the deities! so much more!) and a lot more I can't cover, because I don't have the experience; this is me as a hobbyist artist who happened to take a couple design classes because I wanted to. The art style to this comic is so clever and creative and beautiful, though, I just had to go off about it. <3
...brownie points for getting all the way down here? Have a cookie.
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cosmicwhoreo · 3 months
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Albatross Cookie by design alone looks like the type of person to have ridiculously high standards and will not accept anything less than absolutely perfect.
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He says he likes to run a tight ship. You do well, you get to enjoy the luxury of a 5 star cruise for a good week. Fail? Well... They don't talk about what happens when you perform poorly.
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poorly-drawn-mdzs · 7 months
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Wei Wuxian eats a watermelon. Yep!
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