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jivvin · 3 days
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sat down to draw for myself for once and :(
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not sure if it's glueable back together, and it can still work (for now), but it's just so ugly, and a new one is so fucking expensive :'(((
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jivvin · 14 days
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I'm finding out he was right.
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jivvin · 15 days
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Mass Effect (2007) ↠ Citadel Presidium
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jivvin · 15 days
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Control - Patterns & Textures
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jivvin · 16 days
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« Oak Father, watch over your servant. »
Halsin with chamomiles. And just look at the little bumblebees!
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jivvin · 18 days
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Your regular Daeran shipment is here lol. This one was commissioned from New House - when I saw their other works I just couldn't resist. I can't express how much I love the lighting and atmosphere here!
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jivvin · 21 days
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Art by Raja Nandepu
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jivvin · 22 days
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post-post clarity when you're looking at your post on the dash like who gives a fuck. delete
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jivvin · 22 days
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The Thaumaturge (2024) dev. Fool's Theory
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jivvin · 22 days
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Cyberpunk 2077 Scenery 75/???
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jivvin · 22 days
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BALDUR'S "PERCEPTION FAILED" GATE 3
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jivvin · 22 days
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Alpha and Omega // FALLOUT 3 — motionresque [x]
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jivvin · 22 days
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There is but one woman to him, the beautiful Irene Adler of dubious and questionable memory.
The Adventures of Sherlock Holmes: A Scandal in Bohemia (1984)
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jivvin · 22 days
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Get attacked!! ✨🌈SEND THIS TO OTHER BLOGGERS YOU THINK ARE WONDERFUL. KEEP THE GAME GOING🌈✨
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#<3
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jivvin · 24 days
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going through a bit of a thing atm
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jivvin · 24 days
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I don't even think you know who's under your mask.
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jivvin · 26 days
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finished The Thaumaturge today. can't recommend it enough. the pros are really strong, and the cons are, at worst, annoying, so it's definitely worth the price , and definitely deserves your attention if you're into this genre in general
the pros:
great story. a very personal journey against the backdrop of huge, world-shaping events. tried both endings, both are very interesting in their own ways. the pride mechanic unexpectedly fun and interesting, and adds an extra layer to the story overall
great worldbuilding. refreshingly historically accurate, detailed, plus a grounded but cool magical system
great characters. the supporting cast is especially outstanding, though the main characters definitely hold their own as well. would buy an Ariel Rofe spin-off game right here and now
great art. the environments are lovely, and the characters might be a bit on the tame side, but maybe that's done deliberately to contrast them with the incredibly cool and imaginative designs of the salutors. special mention for the pencil sketches and the watercolour illustrations, those take my whole heart
great gameplay. exploration, investigation, and dialogue are what get it compared to Disco Elysium a bunch, and while i definitely wouldn't go that far (imho, the games are too different to be compared), i'd say they are very well-done in their own right. combat is fun, challenging, with a space to master it and create different builds, but still pretty accessible at its core. even the collectible hunting is very entertaining as well
great for the soul. you can maim, kill, and even psychologically torture quite a number of Russian soldiers. 'nuff said
the middles:
music and sound. can't say much here. there were some tracks i enjoyed, and the sound design in general seems very good, but i don't know shit about this topic, and nothing really stood out to me either in a good or in a bad way
animations. the combat animations of the salutors and the humans are amazing, but all the others are kinda dull
the cons:
terrible voiceover. like, i don't wanna be mean here, but it's just not good. you kinda get used to it half-way through, and some actors do better than others, but there's just a lot of substandard performances here, unfortunately
terrible cutscenes. likewise, a lot of them just aren't good, and most of the time you'd be better off just imagining a good sequence in your head instead
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