I decided to teach myself Corgi Engine and Unity. I had some old Vectorman animations laying around so I decided to spruce up the sprites a bit and throw it in the engine. It starts off pretty rough but its slowly starting to come together. From this:
I've been testing out Spine2D with pixel art. At first I took some Vectorman sprites and tried to just recreate the old animations with modern technology. Then I thought "Why not redraw the sprites?" Then I said "What the hell, why not double the resolution while you’re at it." Here's what I came up with.
Animated a pixel character in Spine 2D. I made the sprites myself. It's based on an old game called Vectorman.
The dope remix comes from Heath Morris https://www.youtube.com/watch?v=_wwrKnO57eE
Rick and Morty S3 - retakes (rick and morty llc)
Cosmos Possible Worlds - full animation (6ph)
Harmonquest S1 - full animation and retakes (starburns)
Paradise PD S2 - retakes (bentobox)
Killgore - director and animator (personal short)
Oh yeah, here’s a short I did for Trip Tank a while back. Almost forgot about this one. Totally NSFW! They gave me a script and the audio, I did everything else (character design, bg, storyboarding, animation).