Idk if others have already posted about this, but The Henford Hen on Twitter has created a petition asking the Sims team to collaborate with black cc creators to implement makeup that is compatible and functional with darker skin tones. As we all know, a lot of the makeup we currently have is not compatible with darker skintones, even with the implementation of sliders. They've been working with cc creators more frequently, so this is definitely a doable request from the community.
Here's the original tweet:
You can click here to sign the Petition. Please feel free to reblog this!
Made this little set of poses to be used with the posing interaction for babies.
You will need:
Posing Interaction for Babies (+ XML Injector). Place only the file SimplyAnjuta_InGameBabyPoses_Interaction.package from the zip file into your mods folder. Remove the pose files that are included in the zip since the pose pack here is an override.
Pose Pack: SFS | Mediafire
Teleport Any Sim mod
How to use the poses in-game:
Place the teleport statue in the middle of a bed and teleport your sim there.
This mod adds an interaction to the bassinet to play poses with babies.
Based on my testing the interaction works wherever the sim is, even off lot. The baby spawns to your sim and afterwards back to the bassinet (little demo below).
As a placeholder I included a set of Gallery poses with babies. However, you can override them with your own. For that purpose, I’m including the pose files separately as well as the blend file I used that you can then use as a base (the blend file is saved in Blender 3.6). (You don't need to put the blend file into your mods folder.)
XML Injector Required The XML injector is a tool/library that can be used to add interactions without the need to write your own script (another one that you might know is lot51’s core library). A script in my case would have been needed to add the posing interaction without overriding the existing game file with the baby tuning. The XML injector does that for me.
Download: SFS | Mediafire
This was just an experiment tbh but I was surprised that it works so well and so I ended up wrapping it up. But anyhow, in game interactions are pretty new to me, so let me know if there's any issue.
If you need any help making your own poses, you can also drop by in our Discord server for pose makers.
Some background information:
The baby is an object in-game that is connected to the adult sim via the stigmata bone for poses/animations – similar to poses with accessories, if you’re familiar with that. The difference is that you also need to pose the baby itself. I have some additional notes in this tutorial for Gallery poses with babies that I made a while ago.
Note that you can’t export baby poses or animations via S4S the standard way since you can’t select the baby rig in the S4S export options. I did this with a workaround by exporting the clips from the Game File Cruiser, then importing them to Blender using an add-on (it’s actually a deactivated part of the Blender add-on that S4S uses and it’s only functional in Blender 2.7).
However, you can import the blend files with baby poses to the package file like you normally would since the rig selection is not relevant for the import.
The McBrod Marquez - Family Portrait of 14 sims (8 adults, 2 infants, 1 kid, 1 toddler, 1 cat and 1 dog)
Instructions :
- Place 14 teleporters in the middle of a 3 spots sofa / pick a sofa where you can easily see underneath to pose pets and infants (on the picture I used the sofa from Desert Luxe pack).
For infant posing : Infants have a little animation when reset, you have to wait until the animation is finished before you can teleport them (they won't be available in the teleport list if it's not finished) then wait for them to do it again and select the pose (if the animation is not finished the pose will cancel).
T.O.U. :
- Don't edit, reupload, post behind paywall or claim as your own.
I don't like EA's lashes like many other simmers. I used Cien Z Roza No EA Lashes, but there were bugs after the release of the last game pack. For this reason, I decided to learn how to remove these eyelashes and made the edits. This is not a CC update from another creator, I edited the game files. I decided to do this precisely because if a bug like this happens again, I can edit my files without any problems. I didn't mean to post it, but I am posting it. Hope you like it. Kisses!
Warning: Re. "Social Events - Unlimited Time" on Curseforge
The fake Cult Mod containing a suspicious .exe file has shown up on Curseforge. This time it's from a new account mimicking a mod by MSQSims, who does not have a Curseforge presence. Do NOT download "Social Events - Unlimited Time" by "MySims4" from Curseforge. If you are one of the many people who already downloaded it over the last couple of weeks, delete it NOW and run a virus scan.
Going forward, please watch for files called Social Events.package and Social Events.ts4script, especially from new accounts. If you find them, delete and report. I'll be checking all mods I come across from new creator accounts, no matter where they turn up or who they claim to be. Please also be suspicious of new accounts on any platform. No platform will be immune to this.
@judiebeay pra vc que ama lotes de halloween mais adultos
NO CC Park for Halloween 🎃
A creepy, mysterious, but full of fun night is coming! Have a lot of fun with your friends, wearing themed costumes, take a photo for memory, try your luck in the wishing well, and maybe you will be lucky this night? Compete in a shooting gallery for fun, try to make the most creepy pumpkin this year, and if you freeze, then the counters with hot drinks are always open! Do not forget to visit the sinister attraction, and spend time with terrible pleasure. Just don't be scared if a millipede suddenly falls on you from a tree – this is a "present" from the owners of the park. 😈
NPC Fashion - is a configuration file for MC Command Center. It won't work without MCCC.
Compitable with the latest game patch.
If you are tired of ridiculously dressed NPCs, or you want your newly generated NPCs are being dressed at least not like weirdos and you are using MCCC, than this file is the solution.
This file contains:
1530 unique female outfits total;
1771 unique male outfits total;
341 unique female (elders) outfits total;
653 unique male (elders) outfits total;
133 unique female (child) outfits total;
245 unique male (child) outfits total;
263 unique outfits for infants.
How to install:
simply drop the file from the archive in MCCC folder and confirm replacement if needed.
In game:
Click on a Computer >> [MC Command Center] >> [MC Dresser] >> [Only Use Saved Outfits] :
**You must choose "Enabled" for MC Dresser to clean sims with outfits listed in the CFG file.
Click on a Computer >> [MC Command Center] >> [MC Population] >> [Population Settings] >> [Run Dresser] :
**You must choose "Enabled" for new sims to be generated with clean outfits.
Download here: NPC Fashion (SFS)
Warning! I have all EPs and DLSs. This means that if you don't have some clothes, which where used in this .cfg file, some outfits may be "broken" (missing bottom or top etc.).
I highly recommend using this mods to make NPCs in your game much more prettier:
NO MAKE-UP & NO ACCESSORIES ON RANDOMIZED SIMS by @simplyanjuta
PRESETS SELECTION FOR RANDOMIZED SIMS by @simplyanjuta
No Female Body Hair by YourFalseHope
African Male YA Template Fixes by @thefreshsims
This is a WIP project, it means that more outfits will be added.
Credits:
@deaderpoolmc - For the mod (MC Command Center)
@2cool4u_1 from LovesLab - for inspo and precise instructions
https://vk.com/thesimslab - for iparticipating in the update
@sssvitlanz @mmfinds @maxismatchccworld @alwaysfreecc thank you so much for sharing!
More samples of outfits, which newly generated NPC can wear under the cut:
Esse é um desafio que tem como base alguns outros desafios que encontrei pela internet quando quis fazer algo diferente, sem ser legado. A ideia surgiu do clássico desafio Náufrago, que tem diversas versões, e também do antigo jogo The Sims 2 - Castaway. Misturei um pouco de cada um, refiz todas as regras, metas, e acabou resultando no que temos aqui.
Sem mais delongas, vamos ao que interessa.
O objetivo é repovoar toda Sulani (caso não tenha a expansão “Ilhas Tropicais”, usar Newcrest) e então decidirem se querem continuar ali, ou voltar para a cidade grande.
Regras gerais:
Usar o tempo de vida normal ou curto;
Iniciar com 1 sim jovem adulto. O segundo sim só pode aparecer após alcançar a primeira meta;
Pode usar qualquer cheat necessário para fazer as adequações da gameplay, mas a partir do início do desafio, sugere-se fortemente que não use nenhum;
Liberado uso de objetos do debug, mas só pode ter um abrigo com teto quando alcançar a meta;
Proibidos usar objetos públicos para satisfazer as necessidades básicas (banheiro público, churrasqueira, etc.);
Não pode sair de Sulani até concluir o desafio;
Caso não tenha as expansões mencionadas, pode fazer adaptado para o que tiver;
O ideal é apagar todos os sims que existem no jogo, e, caso apareça algum sim aleatório no seu lote, o mande embora imediatamente (ou apague ele, como preferir);
Nenhum sim poderá ter emprego fora. Todo o dinheiro deverá ser conseguido através de recursos coletados ou produzidos;
O sim só poderá comer se tiver comida no inventário, não importa o que, mas precisa ser comestível (caso use a fogueira para comer marshmallow, certifique-se de que tem qualquer coisa comestível no inventário);
Usar o modo construção para comprar tudo que for necessário para alcançar as metas, desde que esteja de acordo com o nível exigido;
Cada novo lote liberado deverá ter pelo menos 1 sim, e no máximo 3 sims;
A ordem de liberação dos lotes não importa, porém o último deve ser o Naufrágio do Almirante, onde os sims terão a oportunidade de reconstruir o navio afundado e voltar para a cidade grande, ou começar uma nova civilização ali mesmo.
Traços:
É obrigatório ter:
1 traço ligado à natureza
1 dos seguintes traços: Preguiçoso, Desleixado, Nauseento, Maldoso, Intolerante a Lactose, Cabeça-Quente, Soturno, Errático ou Desajeitado
1 traço à sua escolha
PS: Caso use mod que libera mais traços, é interessante adicionar: 1 traço que ajude e 1 traço que dificulte que seu sim conclua o desafio
Proibido comprar traço de recompensa “Savant”, ou traços que reduzem as necessidades básicas dos sims;
Comprar poções de necessidades básicas só podem ser compradas quando tiver 2 ou mais sims no mundo
Aspiração:
Pode escolher qualquer uma. Caso queira um objetivo, pode colocar alguma que combine com o desafio.
Lotes:
Todos os lotes devem começar com os desafios: Fora de rede, Vida simples e Criaturas Rastejantes. Só podem ser retirados quando:
Fora de rede - quando atingir o nível 3 de mecânica;
Criaturas rastejantes - quando atingir o nível 5 de jardinagem e 5 de ginástica;
Vida simples - quando atingir o nível 5 de culinária
Podem começar com:
1 fogueira (a mais barata disponível)
1 moita
1 saco de dormir (o mais barato)
Skills:
Necessárias para completar o desafio
Jardinagem
Pesca
Ginástica
Mecânica
Culinária
Adicionais para fic, ou apenas para deixar mais divertido
Lógica
Arranjo de flores
Tricô
PS: Podem ser usados para produção de tecidos, enfeites, roupas novas, etc (em caso de fic).
Metas:
Para liberar a tenda, é necessário alcançar nível 3 em Jardinagem e Pesca;
A mesa de carpintaria poderá ser liberada quando atingir o nível 5 de Jardinagem e 3 de Ginástica;
Está liberada a construção da primeira “casa” ao atingir o nível 3 de Mecânica, porém inicialmente deverá ter o tamanho de 3x4 e deve ter aparência de madeira velha. Após atingir nível 5 de Mecânica e 5 de Jardinagem, pode realizar qualquer ampliação, e apenas no nível 8 de Mecânica e 10 de Jardinagem, poderá construir mais andares na casa, seja para cima, ou subsolo;
O segundo sim poderá aparecer quando tiver 5.000 de fundos e pelo menos nível 3 em Ginástica;
O segundo lote poderá ser liberado após ter 2 sims, cada um deles deverá ter pelo menos nível 3 de ginástica e 7.500 de fundos;
Animais de fazenda podem ser liberados a partir do terceiro lote liberado. Cães e gatos podem ser adicionados em qualquer momento;
O terceiro lote pode ser liberado após pelo menos 2 sims atingirem nível máximo em uma habilidade (à sua escolha) e ter 10.000 de fundos;
O quarto lote, e os seguintes, poderão ser liberados a cada 5.000 de fundos (15.000, 20.000, etc);
Assim que liberar o último lote, poderá fazer algum lote comunitário, ou encerrar o desafio considerando que os sims construíram um navio a partir do que restou do antigo, e o usaram para voltar para a cidade.
Vale ressaltar que é meu primeiro desafio, e que ainda não testei, então pode haver inconsistências, e futuramente mudanças.
Me inspirei nos desafios postados por:
Lalasims
Eggyslav
The Sims 2 - Castaway
Caso alguém queira jogar e compartilhar, me marquem, vou adorar ver as histórias de vocês, e por favor, deem os créditos aos responsáveis.
I'm here again doing something I always wanted to have in the game: nails with skintone colors. Hope you like it. Thank everyone who supports me. Thanks @yoruqueenofnightsims
Kisses!
Natural Fingernails and Toenanil CC for Female, Male, Child, Toddler and Infant
Base Game
45 Swatchs Warm, Neutral, Cool and Miscellaneous
My edit for EA Mesh
Fingernail and Toenail Categories
Zip separate in Warm, Neutral, Cool, Miscellaneous, Toenail, Addon and Merge
For some reason I've been really into family portraits where everyone is sitting on the stairs. So I've made some for your sims families! (For those who follow my story, we can pretend this is some alternate reality where the Santoros are lovely, sane people who take cheerful family photos.)
Four group poses. In poses 1 and 4, you can cut out the two children on the right if needed.
Will work with any height of staircase, but you may need to press F5 for quarter tile placement and fiddle with the teleporters to get everyone placed correctly.
Hello everyone! I want to let you know that I will release set of bangs this month ^^ Some people told me this would be a great idea and now I finally made it :)
Right now you can test these bangs (located in Bracelets category) and tell me if they are working and if I can improve them to work better with another kind of hairstyles.
AMALINA (mini-set) | female hair (in several versions) + a flower accessory
already gave up on this one some time ago but now i dig it!
Hair:
Maxis palette (24 swatches)
BGC
hat compatible* (hat chops are without the ponytail)
polycount: 15k/14k/10k
two versions: with extra strands (V1) & with fewer strands (V2) + a version without the strands
P.S. you can find the hairline used in the preview here (V8)
Flower accessory:
10 random swatches
BGC
polycount: 2k
found in hats
DL (Patreon)
ALT (SFS)
the content i make is always free for everyone, but please consider supporting me on patreon or on ko-fi, if you like what i make 🤸♀️ it means a lot and helps a lot 🤍
all items are base game compatible and deco only (for now.) eventually, i do plan on updating the subscriber plaques so you can rename them with your sims' "channel name" 🥺. when i finally figure out how to do so, it's over for all of you lmfao.
this collection includes 6 items:
subscriber award (in display case)
subscriber plaque
social media themed throw pillows
subscriber award
vlogging tripod with a phone | phone mesh by @frenchiesimgirl
social media themed mugs | mug mesh by @littledica
download on patreon
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