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#Metroid 37
mhexart · 9 months
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37 YEARS OF HUNTING
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projectgolemofficial · 9 months
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Federation Force Milestone Party 2023
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Our biggest event of the year is just around the corner!
The Federation Force Milestone Party kicks off this Sunday, August 6, and goes on for two whole weeks until August 19!
Let's celebrate these 37th & 7th anniversaries!
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Models Goal for 2024
Huh 115 (70 Left), not small but not nearly as big as I figured... Neat. Also these models aren't in any particular order.
I think I should be able to clear them fairly fast actually, we'll guess we'll see.
1. Coco Adel (RWBY)
2. Lisa Lavender (RWBY)
3. Gwen Darcy (RWBY)
4. Nebula Violette (RWBY)
5. Dew Gayl (RWBY)
6. Octavia Ember (RWBY)
7. Ariel Vasilias/ Neptune's Lawyer Mom (RWBY)
8. Star Sanzang/ Sun's Cousin (RWBY)
9. Comet Sanzang/ Sun's Cousin (RWBY) (Scrapped Character)
10. Iris Marilla/ Beacon 2nd Year (RWBY)
11. Tortuga/ Ace-Ops Dead Member (RWBY)
12. Rowena Sunnybrook/ Shade's Weapon Teacher (RWBY)
13. Humanoid Crocea Mors (RWBY)
14. Bianca Prisma (RWBY)
15. Roane Ashwood/ Flynt's (RWBY)
16. Ivy Thickety/ Sun's (RWBY)
17. Ruda Tilleroot (RWBY)
18. Atlas Milfs/ Jaune's Fan Club (RWBY)
19. Arslan Atlan/ Sun's (RWBY)
20. Oliver Harper/ Flynt's (RWBY)
21. Trifa/ White Fang Girl/ Mercury's (RWBY)
22. Sun Wukong (RWBY)
23. Mercury Black (RWBY)
24. Flynt Coal (RWBY)
25. Iona Rockshow (RWBY)
26. Sunset Shimmer (My Little Pony)
27. Starlight Glimmer (My Little Pony)
28. Celestia (My Little Pony)
29. Luna (My Little Pony)
30. Maud Pie (My Little Pony)
31. Apple Bloom (My Little Pony)
32. Sweetie Belle (My Little Pony)
33. Scootaloo (My Little Pony)
34. Trixie (My Little Pony)
35. Ember (My Little Pony)
36. Gabby (My Little Pony)
37. Lancer Artoria (Fate Stay Series)
38. Assassin Artoria (Fate Stay Series)
39. Saber Lily (Fate Stay Series) (Commissioned)
40. Mordred (Fate Stay Series) (Commissioned)
41. Jeanne D'Arc (Fate Stay Series)
42. Jeanne D'Arc Alter (Fate Stay Series)
43. Barghest (Fate Stay Series)
44. Suzu Hagimura (Seitokai Yakuindomo) (Commissioned)
45. Mona Megistus (Genshin Impact)
46. Amber (Genshin Impact)
47. Fubuki (One Punch Man)
48. Tatsumaki (One Punch Man)
50. Leone (Akame Ga Kill)
51. Rangiku Matsumoto (Bleach)
52. Yoruichi Shihouin (Bleach)
53. Tier Harribel (Bleach)
54. Nelliel Tu Odelschwanck (Bleach)
55. Sio-Feng/ Soifon (Bleach)
56. Riruka Dokugamine (Bleach)
57. Haineko (Bleach)
58. Kirche von Zerbst (Familar of Zero)
59. Henrietta de Tristain (Familar of Zero)
60. Tabitha/ Charlotte de Gallia (Familar of Zero)
61. Tiffania Westwood (Familar of Zero)
62. Siesta (Familar of Zero)
63. Guiche de Gramont (Familar of Zero) (It's okay to cuck cheaters in my book)
64. Hideri Kanzaki (Blend S)
65. Tristana (League of Legends) (Blame @palaceofpassion for making me lowkey love this character I know nothing about)
66. Poppy (League of Legends) (Same as the one above)
67. Lulu (League of Legends)
68. Vex (League of Legends)
69. Aloe (Interspecies Reviewers)
70. Crimvael (Interspecies Reviewers)
71. Chika Fujiwara (Kaguya-Sama, Love is War)
72. Toyomi Fujiwara (Kaguya-Sama, Love is War)
73. Moeha Fujiwara (Kaguya-Sama, Love is War)
74. Maki Shijo (Kaguya-Sama, Love is War)
75. Ai Hayasaka (Kaguya-Sama, Love is War)
76. Kei Shirogane (Kaguya-Sama, Love is War)
77. Sakura (Don't Toy With Me Nagatoro)
78. Yoshi (Don't Toy With Me Nagatoro)
79. Maki Gamou (Don't Toy With Me Nagatoro)
80. Sana Sunomiya/ President (Don't Toy With Me Nagatoro)
81. Hana Sunomiya (Don't Toy With Me Nagatoro)
82. Misaki Nagatoro/ Nagatoro's Older Sister (Don't Toy With Me Nagatoro)
83. Samus Aran (Metroid)
84. Princess Peach (Mario)
85. Princess Daisy (Mario)
86. Princess Rosalina (Mario)
87. Koopa Queen Bowsette (Mario)
88. Morrigan Aensland (Dark Stalker)
89. Lilith Aensland (Dark Stalker)
90. Felicia (Dark Stalker)
91. Amy Rose (Sonic)
92. Rouge the Bat (Sonic)
93. Blaze the Cat (Sonic)
94. Jessica Rabbit (Who Framed Roger Rabbit)
95. Holli Would (Cool World)
96. Ty Lee (Avatar)
97. Toph Beifong (Avatar)
98. Hestia (Is It Wrong to Try to Pick Up Girls in a Dungeon?)
99. Rumi Usagiyama/ Mirko (My Hero Academia)
100. Kaina Tsutsumi / Lady Nagant (My Hero Academia)
101. Melissa Shield (My Hero Academia)
102. Mei Hatsume (My Hero Academia)
103. Shino Sosaki/ Mandalay (My Hero Academia)
104. Ryuko Tsuchikawa/ Pixie-Bob (My Hero Academia)
105. Tomoko Shiretoko/ Ragdoll (My Hero Academia)
106. Lucoa (Kobayashi-san Chi no Maid Dragon)
107. Diana Prince/ Wonder Woman (DC Comics)
108. Raven (DC Comics)
109. Starfire (DC Comics)
110. Blackfire (DC Comics)
111. Jinx (DC Comics)
112. Argent (DC Comics)
113. Dee Dee Sisters (DC Comics)
114. Harley Quinn (DC Comics)
115. Izumo Kamiki (Blue Exorcist)
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wingshowdown · 1 year
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Round One Match-Ups
I cannot find a 128 contestant bracket template that isn’t two pages long, so I’m only going to make a visual bracket for the second round. So, for now, here’s the match-ups. They were randomized via Random.org
1. Howl (Howl’s Moving Castle) vs. Tobias (Animorphs) 2. Aradia Megido (Homestuck) vs. Ridley (Metroid) 3. Charizard (Pokémon) vs. Tsunderplane (Undertale) 4. Crowley (Good Omens) vs. Spamton NEO (Deltarune) 5. Dahlia (Barbie: Fairytopia) vs. Yume (Mewkledreamy) 6. Megaera (Hades) vs. Terezi Pyrope (Homestuck) 7. Rufioh Nitram (Homestuck) vs. Ruby the Red Fairy (Rainbow Magic) 8. Asreil (Undertale) vs. Parakarry (Paper Mario) 9. Dark Pit (Kid Icarus: Uprising) vs. Cloud Strife (Final Fantasy) 10. Philza (Origin SMP) vs. Little Bird Holding a Rat (Spirited Away) 11. Genesis Rhapsodos (Final Fantasy) vs. Mario (with wing cap) (Super Mario 64) 12. Ender Dragon (Minecraft) vs. Brietta (Barbie and the Magic of Pegasus) 13. Kushina Anna (K) vs. Duck (Princess Tutu) 14. Link's Loftwing (Legend of Zelda: Skyward Sword) vs. Dragonite (Pokémon) 15. Max (Magical Boy) vs. Smaug (The Hobbit) 16. Lock (Go! Princess Precure) vs. Rem (Death Note) 17. Goddess Hylia (Legend of Zelda: Breath of the Wild) vs. Lychee Dragon Cookie (Cookie Run) 18. Albedo (Overlord) vs. Pikario (Kira Kira Precure a la Mode) 19. Elina (Barbie: Fairytopia) vs. Butterfly (The Last Unicorn) 20. Toothiana (Rise of the Guardians vs. Ananas Dragon Cookie (Cookie Run) 21. Vex (Minecraft) vs. Giratina (Pokémon) 22. Dark Pretty Cure (Heartcatch Precure) vs. Tinker Bell (Peter Pan) 23. Spyro (Spyro the Dragon) vs. Bird That Carries You Over A Disproportionately Small Gap (Undertale) 24. Eda (The Owl House) vs. The Sorceress (He-Man) 25. Aroma (Go! Princess Precure) vs. Bird Person (Rick and Morty) 26. Monet (One Piece) vs. Yasha (Critical Role) 27. Grian (Hermitcraft/Evo) vs. Vriska Serket (Homestuck) 28. Royale Candy (Smile Precure) vs. Cyprin (Spyro the Dragon) 29. Star Butterfly (Star vs. the Forces of Evil) vs. Cure Princess (Happiness Charge Precure) 30. Untitled Goose (Untitled Goose Game) vs. Aziraphale (Good Omens) 31. Panty (Panty and Stocking) vs. Cheese (Sonic the Hedgehog) 32. Mariposa (Barbie: Mariposa) vs. Eternal Sailor Moon (Sailor Moon) 33. Angel Cookie (Cookie Run) vs. Aisha (Winx Club) 34. Prilla (Disney Fairies) vs. Cure Parfait (Kira Kira Precure a la Mode) 35. Meta Knight (Kirby) vs. Corvin D’Oro (Montress) 36. Palutena (Kid Icarus: Uprising) vs. Fairy Godmother (Shrek 2) 37. Tropius (Pokémon) vs. Penelope (Barbie as Rapunzel) TIE 38. Cure Felice (Mahoutsukai Precure) vs. Konan (Naruto) 39. Pit (Kid Icarus: Uprising) vs. Kaepora Gaebora (Legend of Zelda: Ocarina of Time) 40. Aisa (One Piece) vs. Shantae (bat form) (Shantae: Half Genie Hero) 41. Rainbow Dash (My Little Pony) vs. Tank (Forever After) 42. Discord (My Little Pony) vs. Venger (Dungeons and Dragons) 43. Cure Infini (HUGtto Precure) vs. Fluttershy (My Little Pony) 44. Mew Mint (Tokyo Mew Mew) vs. Angel Cure Pine (Fresh Precure) 45. Joshua Kiryu (The World Ends With You) vs. Angel Cure Passion (Fresh Precure) 46. Sam (180° Angel) vs. Alata (Tensai Sentai Goseiger) 47. Winged Pikmin (Pikmin 3) vs. Irma (W.I.T.C.H.) 48. Toothless (How to Train Your Dragon) vs. Cthulu (The Call of Cthulu) 49. Beck (Disney Fairies) vs. Barbatos (Genshin Impact) 50. Emyr (The Witch King) vs. Raphaella La Cognizi (The Mechanisms) 51. Iridessa (Disney Fairies) vs. Sigrún (God of War: Ragnarok) 52. Angel Devil (Chainsaw Man) vs. Rouge the Bat (Sonic the Hedgehog) 53. Castiel (Supernatural) vs. Ryuk (Death Note) 54. Allay (Minecraft) vs. Vidia (Disney Fairies) 55. Twilight Sparkle (My Little Pony) vs. Paarthurnax (Skyrim) 56. Blackjack (Percy Jackson) vs. Crona (Soul Eater) 57. Jake Long (American Dragon Jake Long) vs. Angel Cure Peach (Fresh Precure) 58. Stocking (Panty and Stocking) vs. Angella (She-Ra and the Princesses of Power) 59. Colt (Hunter x Hunter) vs. Medli (Legend of Zelda: Windwaker) 60. Hawks (My Hero Academia) vs. Sephiroth (Final Fantasy) 61. Angel Cure Berry (Fresh Precure) vs. Hue (Barbie Fairytopia) 62. Fledge (The Chronicles of Narnia) vs. Cure Grace (Healin’Good style) (Healin’Good Precure) 63. Icarus (Greek mythology) vs. Junior Troopa (Paper Mario) 64. Happy (Fairy Tail) vs. Postman (Legend of Zelda: Phantom Hourglass)
Round One will last for four days with sixteen polls posted per day. See you then!
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ha-yeah-nothankyou · 6 months
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Masterlist of most important video games in history
Not because they are particularly good or even fun to play, just that they are important. (In no particular order, either)
(1) Undertale
(2) Minecraft
(3) Call of Duty Black Ops 2
(4) Grand Theft Auto 5
(5) Spiderman for PS4
(6) Metroid
(7) Pokemon Red
(8) Fortnight
(9) Donkey Kong
(10) Pac Man
(11) Flappy Bird
(12) Candy Crush
(13) Pokemon GO
(14) League of Legends
(15) World of Warcraft
(16) Elden Ring
(17) Baldur's Gate 3
(18) Skyrim
(19) Resident Evil *
(20) Assassin's Creed (Etzio Trilogy)
(21) God of War *
(22) Mortal Kombat *
(23) Farmville
(24) Red Dead Redemption 2
(25) Animal Crossing
(26) Halo *
(27) Fallout New Vegas
(28) Five Nights at Freddy's
(29) Slenderman
(30) Castlevania
(31) [Ninja guy-den?]
(32) Super Mario 64
(33) Everquest
(34) Diablo *
(35) Clash of Clans
(36) Among Us
(37) Guitar Hero
(38) Final Fantasy IV
(39) Kingdom Hearts *
(40) Genshin Impact
(41) Sonic '06
(42) Cyberpunk 2077
(43) Doom
(44) Phasmophobia
(45) It Takes Two
(46) Legend of Zelda: Breath of The Wild
(47) Legend of Zelda: Ocarina of Time
(48) Super Mario Bros
(49) Mario Cart
(50) Wii Sports
(51) FiFa
(52) [Mad-en? ]
(53) Borderlands 2
(54) Getting Over It
(55) Subnautica
(56) The Witcher 3
(57) The Last of Us
(58) Uncharted 4
(59) Mass Effect
(60) Silent Hill *
(61) Metal Gear Solid *
(62) Team Fortress 2
(63) Counterstrike
*one from the series, unclear which
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chozo-chosen · 1 year
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Begin Encrypted Log
CHOZO ENCRYPTION KEY: ⋞⋗⋄⦡∇ BIOMETRIC SCAN IN PROGRESS: . .. … IDENTITY CONFIRMED: SAMUS ARAN. DNA STATUS: 37 PERCENT CORRUPTED.
Honestly? The fact that the computer recognizes me is a good sign, I think. I'm not too far gone. Though if I was, I probably would have suffocated in my sleep when I ate the energy for the life support systems. I'm not sure if that's comforting or not. At least there would be no more Metroids.
We have some samples of the gene serum, dubbed QRX in honor of Quiet Robe and the X that gave itself to teach me that fresh Thoha DNA will give me control back. I haven't tried it yet because... I'm admittedly a little worried it won't work. Robbing myself of that bit of hope would be painful, to say the least. It's a good idea to collect what data I can on this before it gets too out of hand.
I guess I should also talk about what happened. I don't often have dreams. I clear my mind before sleep. Last night was different. Call it what it was, a nightmare. Wasn't Raven Beak. Might have just gone to 100% if it was. Wasn't Mother Brain either, because I think the result would have been the same. No, it was Neo Ridley, the X copy of the scaley bastard. I just... I had the entire fight play through again, and that gods awful screeching...
I woke up, adrenaline spiking. My teeth are sharp, fingers are elongated a bit. There's a tinge of red in my irises. No inadvertent draining, so that's a plus. This isn't ideal, not by a long shot, but it could be worse.
ADAM is still in sleep mode. I didn't want to wake him for this. I'll have to soon, to administer the serum and monitor the results, but if this log is in the system, he'll catch up quickly.
Damn you, Raven Beak. You've been a shadow over my whole life, and even in death caused me issues.
End Log.
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dan6085 · 4 months
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Creating a comprehensive list of the top 50 computer games of all time is challenging due to the subjectivity of individual preferences. However, here's an extended list that includes more notable titles across various genres:
1. The Legend of Zelda: Ocarina of Time
2. Super Mario Bros.
3. Minecraft
4. The Elder Scrolls V: Skyrim
5. World of Warcraft
6. Half-Life 2
7. Portal
8. Grand Theft Auto V
9. Counter-Strike: Global Offensive
10. Red Dead Redemption 2
11. The Witcher 3: Wild Hunt
12. Final Fantasy VII
13. Diablo II
14. StarCraft
15. Sid Meier's Civilization VI
16. Mass Effect 2
17. Overwatch
18. DOOM (2016)
19. Bioshock
20. Dark Souls
21. Uncharted 2: Among Thieves
22. Metal Gear Solid V: The Phantom Pain
23. Fortnite
24. League of Legends
25. Halo: Combat Evolved
26. Super Mario 64
27. Fallout: New Vegas
28. Journey
29. The Last of Us
30. Deus Ex
31. Baldur's Gate II: Shadows of Amn
32. Street Fighter II
33. Resident Evil 4
34. Silent Hill 2
35. Mass Effect
36. Civilization V
37. Batman: Arkham City
38. Super Metroid
39. System Shock 2
40. Planescape: Torment
41. The Legend of Zelda: Breath of the Wild
42. Quake III Arena
43. Assassin's Creed II
44. Age of Empires II
45. SimCity 2000
46. Rocket League
47. Celeste
48. Rainbow Six Siege
49. RimWorld
50. Stardew Valley
This list is still not exhaustive, and the ranking may vary based on personal preferences and gaming experiences.
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olipopart · 7 months
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cobaltaris · 8 months
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Aris Media 2023 #37: Donkey Kong 64 Randomizer V2
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V2 has been out for like, ALL of 2023, and only now have I found the time to go back to one of my favorite games and waste away my entire weekend completing a seed. and i loved it
besides last year, for about a decade now, i've had a yearly tradition of 101%ing DK64 every year cuz it was such good escapism and a heavily kinetic game to learn, and i even did play V1 of the Randomizer when it first launched - it wasn't much! but! it showed the future for where we'd be today. and now along with the original Loading Zone Randomization, there's now Move, Item, Shop, and even Character randomization, and with the thousands of shits to grab in this game...god, it is such a perfect fit. SO MUCH changes when everything can be anything, suddenly Wrinkly's hints are useful! suddenly all the dirt patches are useful cuz they have more than Rainbow Coins now! and with Loading Zones randomized, it straight up turns DK64 into a Metroid game, omg
sometimes it took me so long to find one move, one move to unlock so many new areas and GBs, and I probably wouldn't do a 101% with loading zones shuffled again for the hell of exploration that brought trying to fucking find. Coconut Shooter. but it made the game extremely fresh to play and that's what i wanted most, for DK64 to feel new again. i played with super high settings for that reason, to make it as new as possible! and that's the great thing, right? you can change so much of the Randomizer to your liking, legit, there are SO many options that i know i'll be going back to this sooner than later, so many Seeds I wanna try out - such a peak randomizer and one of the most therapeutic game experiences I've had all year
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legiongamerrd · 9 months
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#Gamefemerides
Hace 37 años se lanzó en Japón Metroid. Un juego de acción y aventura desarrollado y publicado por @nintendo_jp . La primera entrega de la serie Metroid, fue lanzada en Japón para el Famicom Disk System, mientras que en Occidente fue lanzado para el Nintendo Entertainment System en formato de cartucho. Sucede en el planeta Zebes, la historia sigue a Samus Aran mientras intenta recuperar a los organismos parásitos Metroid, que fueran robados por los Piratas Espaciales, quienes planean replicar a los Metroid al exponerlos a rayos beta para luego usarlos como armas biológicas para destruir a todos quienes se les opongan.
#LegionGamerRD #ElGamingnosune #Videojuegos #Gaming #RetroGaming #RetroGamer #CulturaGaming #CulturaGamer #GamingHistory #GamerDominicano #Podcast #NintendoRandD1 #IntelligentSystems #SamusAran #Metroid #Nintendo #NES #NintendoEntertainmentSystem #GBA #GameBoyAdvance #Wii #WiiU #NintendoSwitch #MetroidZeroMission #SamusAran #Samus #Shooter #Aventura
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fridaypacific · 9 months
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[Jogabilidade (Games)] Vértice #385: Viewfinder, a Anomalia de Baldur’s Gate 3, Dragon Quest IV e mais! 🅴 #jogabilidadeGames
https://podcastaddict.com/episode/161239291 via @PodcastAddict
Comentamos o lançamento AntStream Arcade para Xbox, o rebuliço causado por Baldur's Gate 3, rumores de um possível PlayStation 5 Pro e de um Metroid Prime 2 Remastered. Além dos jogos Viewfinder, Final Fantasy XVI e Dragon Quest IV.
00:11:44: Atriz de Persona 5 sofre com polêmica de I.A
00:13:25: Estendido o prazo de compra da Activision Blizzard pela Microsoft
00:17:35: Antstream Arcade chega ao Xbox
00:26:40: Ubisoft deletará contas de usuários
00:31:49: Rumor sobre lançamento de "PS5 Pro"
00:39:27: Jeff Grub diz que Metroid Prime 2 Remaster vem aí
00:44:56: Discussão ao redor do desenvolvimento de Baldur's Gate 3
01:12:58: Jogo: Viewfinder
01:38:10: Perguntas dos ouvintes
01:49:02: Finalmentes: Exoprimal
01:55:37: Finalmentes: Final Fantasy XVI
02:04:18: Finalmentes: Dragon Quest IV: Chapters of the Chosen
02:16:14: Finalmentes: Dragon Quest
02:22:04: Finalmentes: Platina de Oxenfree II: Lost Signals
Contribua | Twitter | YouTube | Twitch | Contato
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astridrobo · 11 months
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i'm tired of watching design critiques of super metroid call some of the secrets frustrating because not every wall you have to bomb has a crack in it mostly at the Boss Keys episode from GMTK where he cites the hole to the gravity suit. the hole that doesn't have a crack but pretty clearly has some empty space below it that you can get down into, and has a place to the right of it on the map with visible blue doors (which is acknowledged but not cited as adequate) like you can't call zero mission too handholdy and then criticize super metroid for having some slightly better hidden secrets than others and then there's the reddit post that gets angry at super for hiding things in the elevator rooms. honestly if anything be mad at modern games that borrow this design for not borrowing that as well. i remember being distinctly annoyed that there wasn't enough hidden in weird places in axiom verge and the coolest secrets in that game were the ones where i shot a wall or used the trenchcoat in a weird place expecting there to be something and then there actually was something and of course david jaffe ragequitting dread because of this exact kind of thing (and accusing metroid fans of being "blinded by nostalgia") lead a bunch of capital g gamers wrong because if the god of war director says something and uses the word "design" it must be some kind of revelatory shit because the god of war lead designer can't be wrong
[3:31 AM]this is why i don't trust gaming with a word like "metroidvania" to make everyone just Get It. with "search-action" it's literally in the name. your action is in service of searching the world and searching leads to new action
[3:34 AM]it's also why i don't really like how i just found out that dread has a tutorial that literally just tells you to shoot everything if you get stuck i don't know if that was taken out of context or something and i'm sure it's got the good design everyone says it does but an official metroid game telling the player straight up to shoot all the walls when i kept seeing super criticized for supposedly being shoot all the walls does not help with proving that this design is good actually (it is)
[3:37 AM]all this is to say of course that super metroid is a flawless masterpiece even if i'm not entirely sure if the existence of the entire Maridia area was a hallucination induced by lack of sleep
the ultimate super metroid rant
or: why super metroid's secret design is actually better than most modern search-action games (in my opinion)
==WARNING==
this rant is long and meandering because it's adapted and barely edited from a discord essay i typed late at night after getting mad at unfair criticism of super metroid
i'm tired of watching design critiques of super metroid call some of the secrets frustrating because not every wall you have to bomb has a crack in it
mostly at the Boss Keys episode from GMTK where he cites the hole to the gravity suit. the hole that doesn't have a crack but pretty clearly has some empty space below it that you can get down into, and has a place to the right of it on the map with visible blue doors (which is acknowledged but not cited as adequate)
like you can't call zero mission too handholdy and then criticize super metroid for having some slightly better hidden secrets than others and then there's the reddit post that gets angry at super for hiding things in the elevator rooms. honestly if anything be mad at modern games that borrow this design for not borrowing that as well. i remember being distinctly annoyed that there wasn't enough hidden in weird places in axiom verge and the coolest secrets in that game were the ones where i shot a wall or used the trenchcoat in a weird place expecting there to be something and then there actually was something
and of course david jaffe getting mad at dread because of this exact kind of thing (and accusing metroid fans of being "blinded by nostalgia") lead a bunch of capital g gamers wrong because if the god of war director says something and uses the word "design" it must be some kind of revelatory shit because the god of war lead designer can't be wrong this is why i don't trust gaming with a word like "metroidvania" to make everyone just Get It. with "search-action" it's literally in the name. your action is in service of searching the world and searching leads to new action it's also why i don't really like how i just found out that dread has a tutorial that literally just tells you to shoot everything if you get stuck i don't know if that was taken out of context or something and i'm sure it's got the good design everyone says it does but an official metroid game telling the player straight up to shoot all the walls when i kept seeing super criticized for supposedly being shoot all the walls does not help with proving that this design is good actually (it is) all this is to say of course that super metroid is a flawless masterpiece even if i'm not entirely sure if the existence of the entire Maridia area was a hallucination induced by lack of sleep
especially given that the bombs/super bomb will generally reveal all secrets in a room and the scan visor will do the same without using ammunition on top of the "obtuse" secrets actually being pretty clearly hinted at if you get used to its world design (which you should over your time there) there's really no excuse to get mad at it for not putting a crack in everything that can be bombed by the time you're at the gravity suit the game has done a lot to try and make you aware that there are going to be places shown on the map that you'll have to explore with the bombs and stuff to find. hell the very first area has a wall that you have to bomb through to get to a hallway that leads down to brinstar a wall that isn't really marked, it's a little distinguished from the rest of the area so i figured i'd have to go in there eventually but just in case you really don't get it the map room makes it pretty clear especially since it's right near the end of your currently available backtrack route but no one complains about that wall, just about when you have to do a similar thing again hours later in the game after the wrecked ship i have yet to find a design critique that agrees with me meaning either i'm being too forgiving of an old game with flawed design or i'm one of very few that's figured out a very often misunderstood part of it
also seems people complain about dread because it locks you out of backtracking until you use a new ability? you know, that thing that's probably the coolest part of how super metroid wordlessly teaches the player without falling into a boring linear path?
actually nerrel's review of axiom verge mentions something that might be relevant, and it's something i noticed when i played it and in hindsight with a lot of classic games it's that defeating bosses in classic and classic-styled games tends to mostly be about figuring out how to approach the attack, whether it's selecting the right weapon or finding a platform to shoot from or learning a dodge pattern. once you know those the fight is usually pretty easy, so the bosses become more figuring out how to use what you have and the room you're in to fight most effectively and aren't really "damage sponges" so much as "just strong enough to make it risky to fight suboptimally" there's skill involved if it involves jumping precisely between platforms or hitting a small weak point but especially in axiom verge those weak points are very easy to hit once you've found the right place to fire from i don't really play much modern shit but it feels like a lot of that has to make compromises for the player not having reached whatever level in a skill tree or something. it's why Control felt so refreshing compared to the usual open-world "liberate these outposts shooting the same generic enemies" or "climb these towers shooting the same generic enemies" i had tried before there's a satisfaction to clearing out propaganda and police stations in just cause but it's mostly an aesthetic one, and the more tangible gameplay satisfaction to unlocking more of the map screen in watch_dogs is mostly just "cool i have specific points of interest to go to now" with no real hints at them before other than i've already done similar things in other areas of the map i consider those things the open-world "boss battles" because they're harder than the main enemy encounters and those tend to save the actual big bosses for main storyline progression moments. the dynamics of those big bosses depend entirely on how much the designers cared but most modern bosses are just not that memorable to me. i remember the car chase after the EDM DJ in watch_dogs more than the actual final boss
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suxufobotir · 2 years
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animemore · 5 years
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Samus Aran, Metroid, by Raikoart https://ift.tt/2O5KbKx
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