for me, some level of trauma related to being the least-favourite child is directly related to playing videogames and boredom
growing up my younger sister got handed the SNES controller and i didnt. she played with my parents and by herself and i watched but didnt play. sometimes this was because i wasnt allowed and other times i thought it was a choice, even though, my choice was because i didnt know how to play and if i asked my mom would have said "really? you want me to start a whole new save file JUST for you?" and i would have quietly said nevermind, and remembered not to ask ever again
when we got a wii, for my sister's birthday she got 2 wii games. for my birthday i got decorations even though i was too young to understand what a decoration is and i just tried playing with them (emphasis on try). sometimes i would come home from school and my sister would have a random gift (something i never got) - another wii game! because it was on sale at blockbuster, and oh sorry Luna, we didnt get anything for you because they didnt have anything you would like.
by the end of our wii, i had 1 wii game that was mine - i chose whenever i wanted to play it, for how long, and if anyone else wanted to play it they had to ask. that was the rules, because it was mine. my younger sister has 11 wii games.
when i was in middle school, i was not allowed to get a better (real) console. it was too expensive. plus, we have the wii, it works perfectly fine, just play on that. m...my one game? that i've been playing since i was 9? that i've 100%'d 5 times? yes.
when i was in highschool i wasnt allowed to have money, especially not to spend online. "luckily" i met an internet friend who was a hacker and sold what he claimed to be abandoned steam accounts. he gave me one for free. i played stardew valley and oblivion religiously, because my laptop was built in 2010 and could barely handle the lowest graphics settings of a game several years older than it. it ended up getting double-hacked so after a year of using it, i once again had no more videogames
now im an adult and i just... cant play videogames. basically none of them. after abut 30 minutes of playing i get so anxious that i have to stop. i havent played stardew valley in about 2 years, my favourite game of all time that i used to stay up until 8am playing.
the game loads, and im anxious because i forget the controls. i walk up to an npc and get anxious because if i dont pick the perfect dialogue tree, im failing myself by not being perfect, so i'll pause the game and go on my phone for 10 minutes to find the answer (i HATE doing this.) i approach a puzzle and im anxious because what if im not smart enough to solve it and i fail again? i need to check if anyone's in the room with me now because if anyone is watching me play they'll know i'm a failure too so i should stop playing. but, videogames are communal (they must be,) i have only ever experienced playing them with someone else there (watching sibling/parents play, watching youtube letsplays) but if someone else sees me fail i'm the worst person ever. and i mean, realistically, how do you even play a videogame for more than 1 hour? how do focus on 1 thing for that long? sounds fake to me
but... i want to play videogames. i know they're experiences. and i want to have experiences. especially because as a disabled person my only other option is youtube. so if i'm not playing videogames, i'm bored out of my skull laying in bed, doing nothing, staring at my youtube screen watching the exact same video essay for the 6th or 7th time this week because the algorythm's only other choice is "perfect damascus steel knife blade DIY"
other than youtube, what am i supposed to do? i cant play videogames - i'm not perfect at them, i cant focus, and i just dont deserve them. there is nothing else.
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bo bo bo i am so glad you kinda sorta mentioned the asg bc i was definitely thinking of you the entire time as i watched the dogg make big fuckin' heart eyes at sid in front of god and gritty and everyone. threatening/bribing other teams not to draft sid??? calling getting him on his all-star team a dream come true???? saying he spent all night thinking about getting sid on his team???? some the fuck ON nathan have some decorum -391780
oh my god watching mackinnon and crosby talk about each other at the asg made me SICK!!!!!! they were literally GIGGLING!!!! did you see the interview sid did where he was wearing nate's jersey????????
(i typed this before realizing i was just repeating what you already said but-) mackinnon telling the other team captains not to draft sid?? auston matthews literally saying "well, nate said we can't take sid"?? sidney wearing nate's hoodie in an interview??? nate saying "my lifelong dreams have come true" talking about playing on the same team as sid??? and that's not even TOUCHING on how nate mackinnon said he thought it was "fate" that his hotel room for the playoffs (the year he won his first stanley cup) was 1787 (87 is sid's number)?? like oh my GOD how am i supposed to just go along with my day after this
i cant even with them
anyways!!! how very ghost and soap of them (with some personality shifts ofc....)
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WOW I FINALLY FINISHED THIS SET. There were a lot of things I wanted to get right for them so I took some extra time but hopefully it was worth it! The guild for this set is Cobalt Heart- a guild with focus on maritime missions, lead by (of course) guildmaster Neptune. There was no other planet I could've picked for his namesake lol. They're the guild I jokingly call the most jockish, but some moreso than others. I really do hope I did all the characters justice, but if you wanna know more about the individual members, it's under the cut as usual!
Name: Neptune
Name Origin: The planet named for the god of the ocean
Pronouns: He/him
Age: 52
Guild rank: Guildmaster
Weapon: Trident
Ethos (Power): Ocean wave (Control over water- stronger with sea water)
Flaw power is based on: Originally based on his overly relaxed go-with-the-flow nature, but since becoming a father and guildmaster he's matured, and his power grew from simple wave control to more powerful control over the ocean's water. Waves aren't always peaceful, but he's become someone who understands their power and the responsibility needed for it.
Notes: If it's unclear, the marks on his chest are meant to be top surgery tattoos, but in cool wave shapes!
Name: Triton
Name Origin: Neptune's moon, aptly named for his son
Pronouns: He/they
Age: 24
Guild rank: 4 star
Weapon: Twin sai
Ethos (Power): Ocean breath (Underwater breathing as well as other aquatic adaptions)
Flaw power is based on: His ardent wanderlust, especially in regards to the ocean. They literally cannot leave it alone despite any possible better reasoning, which is when it becomes a problem.
Notes: Was his other parent a mermaid or did they just do the fish thing on their own? The world may never know.
Name: Otrera
Name Origin: A trojan asteroid named after the queen of the Amazons
Pronouns: She/her
Age: 32
Guild rank: 5 star
Weapon: Brass knickles
Ethos (Power): Preflexes (Hightened reflexes)
Flaw power is based on: Her overly-guarded and cagey nature.
Notes: But her brass knuckles are pink so its quirky when she knocks your teeth out.
Name: Naos
Name Origin: A star whose name means "ship"
Pronouns: He/him
Age: 21
Guild rank: 3 star
Weapon: Modified crutches
Ethos (Power): Helm (He can change the direction of inanimate objects. It's not limited to projectiles, he can change the direction of objects while they're in someone's hand too.)
Flaw power is based on: His avoidant tenancies, especially where more serious responsibility is concerned.
Notes: Honestly? Joined the guild to boost his playboy status.
Name: Aitne
Name Origin: One of Jupiter's moons, named after the personification of Mount Etna, a stratovolcano
Pronouns: They/them
Age: 27
Guild rank: 4 star
Weapon: Spiked gauntlets and armor
Ethos (Power): Molten Core (Lava manipulation)
Flaw power is based on: Their brash and destructive nature.
Notes: Likes all their food to be charred.
Name: Ariel
Name Origin: A moon or Uranus, named after an air spirit!
Pronouns: She/her
Age: 16
Guild rank: 2 star
Weapon: Baton
Ethos (Power): Harmony (Perfect balance on anything)
Flaw power is based on: Her own difficulty maintaining emotional balance under stress
Notes: She's a gymnast! And even though I didn't make the character named "Ariel" a mermaid, you can still see a scale pattern in her leotard!
Name: Maru
Name Origin: A white dwarf whose name means "Sky." It's orbited by the planet Ahra.
Pronouns: She/her
Age: 18
Guild rank: 3 star
Weapon: Claymore sword
Ethos (Power): Sky walking (She is capable of interacting with air as if it were a tangible object, creating leverage for herself to walk and balance on as if it were solid)
Flaw power is based on: Her somewhat vain tendency to place herself above others
Notes: Complete and utterly confident she's the cooler twin
Name: Ahra
Name Origin: A exoplanet whose name means "Ocean." It orbits the star Maru.
Pronouns: She/her
Age: 18
Guild rank: 3 star
Weapon: Claymore sword
Ethos (Power): Wave riding (Creation and control of tidal waves to ride on, as if she was surfing them with no board. But she does have to be on them.)
Flaw power is based on: Her arrogance and recklessness
Notes: Completely and utterly convinced she's the cooler twin.
Name: Pipoltr/Pip
Name Origin: A star named for "a bright and beautiful butterfly."
Pronouns: Whatever really?
Age: 8
Guild rank: 1 star
Weapon: Giant lollipop
Ethos (Power): None yet!
Flaw power is based on: N/A. This doesn't mean they're flawless, but until their power develops they're really just here to go on fun little adventures.
Notes: This child hangs around with sailors all day long. The words they know....
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