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#disappointing remakes but still funšŸ˜…
sharkbytes662 Ā· 6 months
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been playing bdsp
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violetvelourr Ā· 8 months
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How long I have been doing art
People occasionally ask me how long Iā€™ve been drawing and that question gets me utterly confused šŸ˜… um, probably since I remember myself?.. šŸ˜…
First of all, big reveal. Iā€™m old. Much older than you probably ever guessed. Because Iā€™ve been doing digital art since 2003, and I was not exactly a toddler at that point, he-he. Donā€™t ask me my age though ā€“ Iā€™m still a lady and I consider it impolite šŸ¤­ but that might actually answer the questions of many teenagers why I donā€™t particularly interact much šŸ™ˆ
So anyways, now we have settled my ā€œart careerā€ span. But saying ā€œI began doing digital art in 2003ā€ ā€“ wellā€¦ I donā€™t want to do that, because people will be like, ā€œwhoa, 20 yearsā€?! And will freak out at such a prospect ā€“ 20 years to get to my level, which is, frankly speaking, far from professional. Not to mention that before digital art I also drew traditionally quite a bit.
But the main reason is because ā€œdoing digital art since 2003ā€ does not equal ā€œfor 20 yearsā€.
How about we revisit these years and look closer at my digital art journey? I canā€™t promise that I will recall everything 100% accurately, but Iā€™ll do my best.
So around 2003-2004 I tried drawing in Photoshop for the first time. It was an image of a lion, and to be honest, to this day Iā€™m hella proud of myself.
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Yes, first attempt. Yes, I drew with a freaking mouse!
My second piece from the same year span is the ā€œDancerā€. oh yes, the remakable hepatitis skin tone šŸ™ˆ
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To be honest, I donā€™t recall having a drawing tablet that long ago, I'm quite sure I got it only in 2008, but looking at it, despite its flaws, I can hardly believe I drew that using a mouseā€¦ Iā€™m not sure, itā€™s a mystery. The Lion was definitely a mouse artwork.
From thereon I abandoned digital art for a while due to studying, then work, and finally online RPGsā€¦
In 2008 I posted my first digital WIP after a 5 year break.
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Oh my gosh... Remind me to never try realism again, clearly not my thing šŸ™ˆ
I think I was trying to draw an avatar for myself, which doesnā€™t exactly justify drawing a woman aged probably around 40 šŸ™ˆ I was not that old!! As far as I can see from my journal, that artwork crashed and only this snippet of it was what I had left. I think itā€™s for the good. I ended up commissioning the avatar from a proper artist, ha-haā€¦
Over the span of 2 months I posted 5 more digital art pieces, none of them ever completed actually šŸ™ˆ And yes, behold how ugly they are...
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My ambitions were growing faster than my skills were improving. The piece with the couple with that naked girl is my special pain because I even attended a digital art course by an amazing artist I was really looking up to back then ā€“ Anry ā€“ to try and finish this piece, but I failed miserably. I was the only person in that course (5 day 12hr/day intense course) out of 15 people who came ā€œjust for funā€ ā€“ the rest were pursuing a professional digital illustrator career.
This is what I left off with after that course.
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In this collage you see on the left what I came with, the middle ā€“ what the teacher did after I explained my concept, and on the right ā€“ my attempt to take the piece to its final form. But I could never accept that the base was made for me and not by me...
It still grips my heart when I look at it because it was one of my greatest fails. I think that to die peacefully, I need to finish this artwork šŸ˜† If anyone is curious about the story behind this artwork, Iā€™ll post it separately.
Anyway, as I said, I didnā€™t reach my goal, was hugely disappointed in myself and dropped digital art in April 2008.
However, I came back 1.5 years later, in November 2009, when I got into anime šŸ˜‚
I think thatā€™s also when I first tried Paint Tool SAI. Up until March 2012, I uploaded roughly 20+/- digital artworks/WIPs. The quality was a bit inconsistent, but I was beginning to get the hang of it a bit, finally. Here are some of them (yeah, the span of the mood is extraordinary):
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So, in 2.5 years ā€“ merely 20 artworks. Just to compare, in 2022 alone I made 75+ artworks, which doesnā€™t even include animations and stuff I considered to not be proper artworks.
So, my last artwork from that period was in March 2012 (the one with the winged dude blocking the way for the girl), after which I abandoned digital art again, for good this time. I actually thought - forever, to be honest.
Iā€™m not sure what happened then. I guess I just lost my motivation, got over my fictional crushes, was depressed and not happy with myselfā€¦
Problem is that in reality, I donā€™t have any imagination at all. Part of the reason why I always suspected that despite being quite decent in drawing, I would never succeed as an artist, so I could only say that my dream was to draw for Disney. But I knew I never would. And I knew I canā€™t do original art. Fan arts ā€“ yes, subject to being highly inspired, a feeling similar to a crush. I was too dependent on the mood. But even soā€¦ my artworks never were particularly fancy or original, I admit it.
Part of the reason why Iā€™m also so sensitive about AI now. I see people actually living my dream, and I'm so happy for them. Working as illustrators, having an income from what they create... And that is being stolen from them now. Thatā€™s why I will probably never accept AI.
Ugh, turned off the subjectā€¦
Anyway, as I said, I abandoned art in 2012 and only picked it back up in October 2021 because of Kakashi. šŸ˜†
If my math is correct, thatā€™s a 9.5 year break. I have been going non-stop since October 2021, so I would say that my ongoing artistic journey lasts for almost 2 years now. The previous 2-year period with 20 artworks ā€“ Iā€™m not really sure about the value of that. The previous 7 digital artworks ā€“ even more so.
If I had to sum up my entire digital art journey, ā€“ I would say it is around 5ā€“6 years, but in reality probably wonā€™t add up even to 3 years, because the 3 years adding up from a bit of 2003, a bit of 2008 and bits of 2009-2012 had me produce only around 30 artworks, a majority of which were never even completed.
My main progress happened between 2021 and now, so in the last 2 years. And to be honest, I understand that if I am to continue - this is only the beginning...
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driftingballoons Ā· 1 year
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Do you have any opinions on the other mystery dungeon games? Like obviously explorers is the best but how do you feel about the others?
Ooooh youā€™ve opened the floodgates :D
I never played red/blue rescue team, but I watched a playthrough once, it looked like a lot of fun! I considered the remake, but itā€™s very $60, so still not sure.
I overall enjoyed Gates, really had fun playing with the new-at-the-time gen 5 pokemon (god that was eons ago). The whole twist with munna and hydreigon got me, I do like a twist villain/ally ahaha, although it felt a little like a rehash of explorers. Also I liked how they got kinda meta at the end, talking about how they wish you could come back while looking ā€œatā€ you. I think the big issues I had were that I was going in still thinking about the impact of explorers of sky had, and the plot here justā€¦didnā€™t do it for me. It all seemed kind of small scale, I found many of the characters quite forgettable, and the relative lack of post game was kinda disappointing. Also, while there were lots of beautiful visuals with the 3D art, I did miss the older style and sprites.
As for super, I think they improved over a lot of the stuff from gates. It felt like there more world building went in to itā€”I loved exploring all the different continents, lots of eye candy! I also liked the emphasis on connections throughout, and how each pokemon was more of an individual. It also made the missions more compelling than in explorers; instead of saving 1000 budews from various dungeons, the way you could do the mission for one and then see all their ā€œconnectionsā€ really helped flesh out the characters. Plus the callbacksā€”Iā€™m a sucker for callbacks, so seeing all the past teams and everything was really fun (although it did make me question the timeline of explorers; the guild members and everyone were there, but also the future trio ahaha). The plot felt more compelling to me than gates as well, although again, I found the characters quite forgettable :( Also having partner be the one to disappear had more impact for meā€¦cried more than gates for sure šŸ™ˆ
other drawbacksā€¦again the 3D sprites (I played as snivy and hnnng they kind of struggle to render it and itā€™s evolutions faces in 3D šŸ˜…). Otherwise maybe just the predictability of some of it? Like I was already expecting a twist villain, and having the main villain be another conceptual entity was a bit boring. Also, it felt like the great negativity it was supposed to be wasnā€™t as prevalent throughout the game as the hopelessness in gates. Also, the logic behind hero/partner losing their memories was a bit weird to meā€¦like if you failed in past attempts, I should think youā€™d wanna remember so you can LEARN from your mistakes šŸ¤·šŸ¼ā€ā™€ļø
explorers wasnā€™t perfect either, but I think the plot, themes, style, and the time it came into my life was what made it my favorite of the series :3
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