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#hadea spoilers
nyehilismwriting · 12 days
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what's the opposite of therapy speak
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snarkspawn · 3 months
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ha. haha. this is fine.jpg
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pimenita · 1 year
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@nyehilismwriting​
It's been ages since I reviewed anything, so apologies if this comes off a bit rusty n_n"
Copious amounts of rambling (and spoilers) under the cut:
First I will talk a bit about my operative (and his choices) since I think that's a good starting point: Crux is a cis guy, he's bi, passionate, hard-headed, and a smart-ass. He's basically a space cowboy, just your stereotypical sci-fi hero (the two types of sci-fi hero: emotionally constipated mr. man, or wise guy himbo)
Chapter 1:
On that first mission, he did as much property damage while quipping as he could, and it pissed Nash off. Crux was defensive about it.
He backed Nash up in front of the Director. He dearly misses the friendship they had. He also wants to kiss them so bad.
The Bar. Rohan is a guy in my playthrough. I chose not to be touch-averse (in fact, Crux would be on the opposite side of that scale; he's the sort to get very physical very fast)
Tacky, but I'm into it, should be tattooed on his forearm tbh in mine too. Was all over Rohan from second one since he tends to not think things through most of the time, but after getting scolded by Nash and the Director, he was feeling downhearted. Toxic coping mechanisms ftw!
(As a side note, I love that you give us the option for casual sex to be something our operative doesn't indulge in, indulges in consistently, or indulges consistently just not with Rohan n_n Even if it doesn't come up again, it's a small piece of character lore that makes the operative feel more relatable, more mine)
Sex scene <3 Look at my Crux being bossy and Rohan being into it (I think?) Also, WET/HARD? Don't mind me stealing that for my next project ;)
The removal of IVI is *chef's kiss* The utter helplessness; we can't do anything to stop it and it's terrifying. Probably my favorite scene so far.
Once Crux could stand on his feet, the first thing he did was unholster his gun and go looking for Rohan. That Dancer#3 was so fucking dead.
He finds Joia and tries to make himself look non threatening—as non threatening as a guy carrying a gun, with blood running down his torso, and half high on anesthetics can look—before gently persuading her to come with him.
His first interaction with Rhaxa was to yell at Leanna to shoot it and skedaddle. His second meeting with Rohan had him trying to choke him to death. So, an all around great first impression on the crew xD
Chaper 2:
Nash asks about his history with Rohan, and Crux would rather eat glass than speak about it with the person he's crushing on.
He tells Nash he's going to kill Rohan (as if) and lets them talk him out of it for now. Crux does try his best to play nice in front of Joia, not even looking at Rohan.
Crux doesn't trust Rhaxa at all, and isn't afraid to speak his mind. He's also more sarcastic than usual when discussing Leanna's plan, but I get it; the poor guy just had his friend removed from his skull and is still trying to get a smidge of control.
He decides to go with Leanna, but before that, he realizes he still wants to screw Rohan's brains out. 'It's complicated' doesn't cover even half of his feelings. I do wonder if Rohan feels the same odd pull. Maybe they just happen to have amazing sexual chemistry together.
Flirted with Leanna and found out she isn't into guys.
I love the operative's relationship with Joia. I just want to keep her safe.
Chapter 3:
Tense chat with Rohan and Nash. I really liked this one.
I like that Leanna calls out Crux for being an ass. I'm not sure what her lingering looks mean tho.
Another tense chat with Rohan. I love that he brings up Nash and says that this could've happened to them, and the operative is like, "Do NOT talk about them." Yes, keep their name off his mouth. Love love love.
Rohan's slip of the tongue. He truly thinks Crux is an absolute dimwit, doesn't he? He keeps forgetting the guy is like a super soldier or something. Good >:)
The "It was... cruel," and the "Yeah, it was," made my heart twist. I love it so much.
Of course Crux sent a signal to the Project, and the entire scene with him pushing the barrel of his gun against Rohan's chest to make him back off kicked so much ass. The operative is so cool.
Of course he tried to kiss Rohan an instant later, and Rohan turned him down. We still have the option to tell him, "fuck you" which I'm so happy about (and his reply made me grin) Their relationship is so complex, I really can't get enough of it.
Chapter 4:
Captain Lance is an asshole xD The dick measuring contest between him and my Crux was so fun to read.
Nash saying, "How threatened are you?" was amazing.
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Aw Crux, you aren't jealous, are you?
He lied to the Director to spare Rohan.
As I commented on that ask the other day, Crux is so lucky he decided not to trust these guys. He can be so naive sometimes.
The fight in tight quarters kicks ass too. Nash and Crux are a great team.
Crux knocked MacCready out instead of killing him.
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dyiNG
My operative went to find the others instead of looking for IVI. And Joia's reaction when she saw him again. Ah, my heart. Also, Leanna calling Crux 'doll', is yes.
I knew trying to pry IVI from Rohan's hands would be useless, so I let him keep her for now.
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It is.
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It's a horrible feeling, isn't it?
Rohan jumped on the soldier's back, hah! Amazing.
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Crux's so cool, I genuinely love him.
General thoughs:
I've noticed itchio games tend to be more booky than interactive-fictiony, but I will comment on a few things just in case you find something I say interesting. OC these are just my thoughts, not trying to impose, or tell anyone how to write their games.
I think there's a bit too many pages before we are introduced to the first choice. Your writing is engaging tho so, personally, I don't think the lack of player input at this point is too bad. You did grab my attention and kept me reading after all.
I'm not sure why our operative doesn't just punch Rohan in the face and takes IVI back. I understand that for plot reasons he has to keep her on him, but on a story level, it doesn't make a lot of sense. I mean, the bag is right there, just punch the twink. Maybe if we had the chance to corner him or something and demand he gives us IVI back, snatching the bag and turning it over only for Rohan to be like, "You don't really think I would be walking around with it on me, do you? You can't be that obtuse." So now the operative knows trying to kill Rohan would result in probably never finding IVI again.
The chat with Leanna in chapter 3 would tie everything together too.
So, back when CH3 was the newest chapter, I was able to kiss Rohan. My question is, was that a bug? Did you change it on this chapter? Does he still kiss the operative in another route? The way he reacts points to Rohan wanting to jump my guy's bones, but he's still holding back, and as long as I see interest I'm going to keep pursuing him. I'm a simp like that.
I don't understand why the operative tells the director about Rohan? I thought lying to her would mean also lying about his name and appearance, just in case Lance sent her the IDs of the people on the ship, you know?
My canon route is calling the project instead of Rohan's contacts, but I did take a look at the other route. I think my favorite part is being able to discuss our families with Nash since I had already headcanoned the only family Crux has left is a drunk father he despises. I wonder if we'll have the chance of having this chat in the future if we don't contact Rohan's people?
There's a part where Rhaxa turns violent and we try to calm them down by putting a hand on their shoulder, which reminded me of that ask someone sent you wondering if they could be less responsive towards Joia. I had a hard time picturing Crux touching an angry alien—if anything, he would have scooped Joia and kept as far away from the sharp hissing creature as he could.
I think having a bit more say in the way the operative reacts to their companions would add to the story, however I recognize this is a work in progress and you can always add stuff later on, so I'm not all that worried about it.
(I also recognize I've been thoroughly spoiled by HG and how interactivefictionity it is. You might stick to a more book-like approach and there's nothing wrong with that. Different strokes for different folks)
Anyway, this game is super solid and I'm excited to see what happens next :3
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dandeliondisaster · 2 years
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Please don't look at this if you haven't read ch 3 of Project Hadea. It still has me in its grips ;-;
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Part 1 of 3 or 4
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james5-doe · 5 months
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Surprise
Pleasant news: Neldorwen has informed me that she's rendered an image of the Earth K Hadea. I wasn't expecting to hear that today. Like so many characters, this queen was based on the work of @marzena-doe, who had the idea of Hadea being a relative of Ming's. So, in This Is Their Side Story (spoilers), she's introduced as Ming's ambitious stepdaughter, who betrays both him and her mother, then takes control of Mongo herself. With Ming removed from power, Flash never crashes on Mandrake's yard, the Defenders don't unite in time, and Hadea conquers Earth K as well. She learns of another Hadea's success on Earth H and tries to steal the Necklace of Oros from that planet.
Something similar occurs over on Earth Y, where Duffy Gordon kills Ming in retaliation for what he did to Dale. This causes the Defenders to disband a little too soon, which leaves the world vulnerable to other threats.
Neldorwen says that she'll be sending that Hadea image soon, along with a sketch of another character, which I also haven't seen.
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lilas · 2 years
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wip whenever / share something sunday
Got tagged by @veeples muah, and I also have something Project Ha/dea related that I’ve been working on for a few weeks, feat. Nash beloved and my Operative, Ghost. 💕
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Tagging @khiita @possumgeist @exotic-inquiry if y’all wanna share 💕
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lyriumsings · 2 years
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think my favorite option in hadea ch3 is actually punching rohan once and not having it make u feel any better it’s almost ??? wholesome?? SHSJSJ i like moments where you can connect more with rohan it’s really interesting to see makes me wanna know more
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riessene · 2 years
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I posted 8 360 times in 2021
371 posts created (4%)
7989 posts reblogged (96%)
For every post I created, I reblogged 21.5 posts.
I added 450 tags in 2021
#my art - 157 posts
#project hadea - 36 posts
#cr spoilers - 35 posts
#genshin impact - 34 posts
#ref - 33 posts
#critical role - 33 posts
#yolain - 32 posts
#wizard inspo - 31 posts
#critical role spoilers - 30 posts
#ffxiv - 29 posts
Longest Tag: 140 characters
#also a thought - now is the best time for subtle horror in games since 90s bc the technology allows for the most realistic looking uncanny
My Top Posts in 2021
#5
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so there's this he/they...
1172 notes • Posted 2021-03-15 13:09:15 GMT
#4
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dr baizhu, drop the hair routine
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#3
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See the full post
1563 notes • Posted 2021-11-08 20:01:57 GMT
#2
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BUN BOYS BUN BOYS
1691 notes • Posted 2021-05-15 15:07:39 GMT
#1
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doing intricate ornaments is both stressing and relaxing but kaeya's beauty in this outfit kept me going
1782 notes • Posted 2021-01-01 15:39:24 GMT
Get your Tumblr 2021 Year in Review →
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interact-if · 3 years
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Day 6 of Pride Month interviews! Up next we’ve got the wonderful Nyehilism!
Nyehilism, author of Sentinel
Pride Month Featured Author
You’re frozen, unable to move as you meet bloodshot eyes.
You can’t breathe, can’t think. There’s an awful familiarity, and for just a moment, you feel like you’re looking in a mirror, your warped reflection snarling back at you.
Then there’s a crack, loud enough to break the spell, and the monster s c r e a m s.
A brutal murder rocks the balance of your life. An old friend is lying to you, and a stranger knows more than he’s telling. You dream of people and places you’ve never seen, of flowers and buildings and vast strange skies - and during the day, you’re hunted by a creature like nothing you’ve seen before. We all have demons, but you hadn’t expected yours to follow you through death.
Your past has caught up with you, and it has teeth.
Demo: Sentinel, Project Hadea
Tags for Sentinel: urban fantasy, horror
Tags for Project Hadea: sci-fi, +18
(INTERVIEW TRANSCRIPT UNDER THE CUT!)
Q1: Tell us a little bit about your project(s)!
Sentinel is an exploration into the idea of reincarnation & past lives – persistent consciousness is a big point of interest for me, and the idea of exploring past identities and decisions, and how those affect apparently unrelated events is something I love seeing explored in other fiction.
Project Hadea is more of an exploration of ability and self-worth – what happens when the foundation you’ve built your life on is lost? If this all makes me sound pretentious, it’s probably because I am. To be honest, as a relatively new project, I’m still waiting for the themes of Hadea to come through, but I’m looking forward to them presenting themselves to me.
Beyond that, both projects are excuses for me to mess with worldbuilding and character interactions, as well as dipping into different styles and genres.
Q2: Why interactive fiction? What drew you to the medium?
Like a lot of other IF authors, I’m a huge fan of interactive storytelling – things like D&D, Pathfinder, etc – and as a character-driven writer, I really enjoy the challenge that comes with what is, essentially, telling multiple stories in one, where a single character can drastically alter the direction of the plot. That, in combination with the inclusivity within these types of media – where the customizability of characters inherently lends itself to the creation of non-standard protagonists – really caught my attention.
Q3: Are your characters influenced by your identity? How?
My characters are almost entirely bisexual, and the ones that aren’t are some flavour of LGBT+. I don’t know how much more I can say, honestly: I’m so far gone at this point I tend to forget it’s possible to create heterosexual characters. I think in more general terms, a lot of my characters tend to take very... pragmatic? Approaches to gender and sexuality, as influenced by my own experience: I’ve always known I’m not straight, and while it’s an inherent part of my identity, I don’t think about it much.
Q4: What would you like to see more of in LGBT+ fiction?
Honestly, any and everything. More wlw, more nblw/m, more interracial non-cishet relationships, more open acknowledgement of character’s sexuality. In particular, I’d like to see more bisexual characters who are openly bisexual, without using cutsey little phrases to dance around the word. Bisexual characters in both different- and same-gender relationships, where their bisexuality is still knowledged and accepted.
Also, more non-binary characters, characters exploring and changing their identities throughout the course of the story and it not being a big deal.
Q5: What or who are some of your biggest inspirations?
I went a long time writing nothing at all – as a kid I wrote almost constantly, then for a good ten years, I wrote nothing at all. It wasn’t until I was getting into D&D (as well as a couple of live-play shows like TAZ and CR) that I started writing again, and thinking about characters and stories as something I could really control, so I think Wizards of the Coast can be directly blamed for all the writing I wave at people almost constantly now.
I can’t talk about my influences without mentioning Lord of the Rings – I was, and still am, very much one of Those people – and especially as a child I was always very into high fantasy. I’ve branched out from that now, but it definitely remains a strong influence in my work, which is always distanced in many ways from the ‘real world’; I’m also still a sucker for some good historical worldbuilding.
I try to read a lot, and in a lot of genres; I read a lot of horror, a lot of fantasy and sci-fi, and I’m very impressionable in terms of style and my approach to writing. Another childhood obsession was (and again, still dormant, occasionally awoken) Terry Pratchett & the Discworld books. A lot of my sense of humour, and honestly I think a lot of my worldview aligns with his writing, whether that’s because I read too much as a child and internalised it, or I just happened to grow up as a person who loves his writing – I think I owe a lot of my thoughts and feelings on writing to him. In particular, the importance of humour and of personal stakes in stories.
Q6: What’s a super vague spoiler for your current project?
Be careful what you wish for.
Q7: Lastly, what advice would you give to your readers?
Nothing stays the same: life won’t go the way you expect, but that’s not a bad thing. Go for the moments when you see them – whether its job or education applications, starting new projects, learning new skills – just go for it. You can get away with more than you’d think, especially if you do it with confidence.
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dorkforty · 5 years
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So it’s time to get back to the funnybooks. After two weeks of talking movies, I’ve got a nice little backlog piling up, including the conclusion of Heroes in Crisis, the beginning of the end for Ed Piskor’s X-Men: Grand Design, and new issues of Stray Bullets and Criminal. But first, the comic I enjoyed most from the last two weeks…
The Green Lantern 8 by Grant Morrison and Liam Sharp
Y’know, just about any issue of this book is likely to be filled with ridiculous fun. But this one… Holy crap.
From the cover alone, you know you’re in for a wild ride. This issue is an homage to the classic Denny O’Neil / Neal Adams run of Green Lantern / Green Arrow, complete with Liam Sharp doing his best Adams impersonation throughout. But once you start reading the actual story, you swiftly realize it’s WAY crazier than that.
First, we’re introduced to Hadea Maxima, a (possibly other-dimensional?) hell-planet inhabited by a race of space demons for whom murder is not a crime, but an accepted cultural norm. One of the leaders (I guess?) of this place is a demon space-mobster named Lord Brotorr (!), who’s very very angry that rival demon space-mobster Glorigold DeGrand (!) is cutting in on his profits with a new drug that’s connected in some way to Earth. So Brotorr orders the murder of not just his rival, but also of THE ENTIRE PLANET.
Cut to Earth, where Green Arrow’s dealing with a deadly new street drug that leaves its users in a blank, zombie-like state. Green Lantern shows up to help, and we’re off to the races. Before it’s all done (without getting into too many spoilers), we’ve had twists, turns, psychedelic trips, drug dealers in pointy black hoods, and what may be only the second-ever appearance of Jack Kirby’s Xeen Arrow (the Green Arrow of Dimension Zero, which is of course an other-dimensional world inhabited by telepathic super-giants).
It is complete insanity, a frothy mixture of Silver Age goofiness and 2000 AD attitude that somehow manages to maintain the heroes’ dramatic dignity while still playing things for laughs. It’s a tightrope walk of an approach, and it’s not easy to pull off. Too far one way, and it all gets too cute for its own good. Too far the other way, and you’ve got the idiocy of a Rob Liefeld comic. But when you hit that sweet spot in the middle, you’ve got a potential classic.
And though it’s not perfect… Though sometimes Morrison’s scripts lean so far into dream logic that they don’t quite make sense even as comedy… I’m leaning toward this being a classic.
Immortal Hulk 18 by Al Ewing and Joe Bennett
Another classic in the making is Al Ewing and Joe Bennett’s Immortal Hulk. This one’s been gathering quite a buzz, picking up readers as it goes along, to the point that the early issues (which had low-expectation print runs) are now going for a pretty penny on the collector’s market. I’m sure the prices will eventually level out, but it’s nice to see a comic going for big bucks on the basis of actual reader demand, instead of the usual “it’s worth this because we say it is” reasons for that sort of thing.
The buzz it’s getting is deserved, too. Al Ewing’s horror take on the character has been quite a bit of fun. It dragged a bit during the Hell storyline a few issues back, but otherwise this has been great stuff. Joe Fixit (aka the gray Hulk) recently reappeared, and this issue we discover that he’s been in control of Banner’s body for quite some time. It’s not entirely clear how long, or what he’s been up to, but he’s definitely had time to amass a little money. And grow a mustache.
As the story moves on, we also get a crazy new version of the Abomination WHO HAS A FIST FOR A FACE.
So, yeah. This one’s a lot of fun, too. Not as good. But a lot of fun.
X-Men: Grand Design: X-Tinction 1 by Ed Piskor
My favorite X-Men book since Grant Morrison left in a huff has begun its final chapter here. If you’re not familiar, Grand Design is Ed Piskor’s attempt to cover the history of the X-Men as if it was all one long story that was planned out from the beginning. The first volume covered the original series, and the second covered the first 100 issues or so of Chris Claremont’s long run.
This time around, he’s really got his work cut out for him, because he’s covering what might be the absolute nadir of the Claremont run: the Trial of Magneto through Inferno. This was the period when I started losing interest in the book, and finally stopped reading it entirely. These stories left a bad taste in my mouth that’s still lingering 30 years later, and I found that I didn’t enjoy revisiting them any more than I enjoyed reading them the first time through.
Piskor does his best with them, though, condensing and conflating events in a way that streamlines some of Claremont’s more over-extended plotlines, and completely skips the more forgettable stories in favor of the stuff that continued to have repercussions down the line. His one misstep in that regard, I think, is the short shrift he gives to the Trial of Magneto, which I’ve always though of as the real climax of the first half of Claremont’s run. But I suppose that ultimately had more of an impact on the New Mutants book than it did X-Men proper, so maybe he was right to only mention it in passing. This is really Storm’s issue, and he rightly focuses things on her character arc (which might be the one really interesting thing from this period of the book).
Still. Holy crap. The latter two-thirds of this issue is concerned entirely with demons and Mr. Sinister. And just when you think you’re done with the demons, MORE demons show up. It’s interminable. And there’s only so much even Ed Piskor can do to save it.
Still, though, I have high hopes for the next issue. Because I have no idea whatsoever where X-Men goes next, and I can only think it would have to be better…
Ed Piskor’s Grade for Trying Hard:
Chris Claremont’s Grade for Writing Such Execrable Source Material:
Heroes in Crisis 9 by Tom King and Clay Mann
On the one hand, it’s comforting that this book died the way it lived: telling a story that I liked in some very important ways, but hated in others.
On the other hand… DAMMIT, Tom King! Why do you have to be so good and so bad at the same time?!
I don’t care enough to go into great detail on what I liked and didn’t like in this final issue. So I’ll just hit the highlights. On the down side, King engaged in some time travel shenanigans to change the solution we already saw to his locked-room mystery, and that feels like a cheat.
But on the up side, that cheat gives us an ending that’s messy but life-affirming, rather than neat but tragic. And that ending, unsatisfying as it is from a narrative perspective, feels very real. Because life is often messy and unsatisfying. “Nothing ever ends,” as Alan Moore once told us. But this ending also fits the book better than the neat ending would have. Because the ending we got (Wally West lives) offers a chance at healing and a hope for redemption. Which is what Heroes in Crisis has been about from the outset.
So I suppose I shouldn’t complain.
But I do.
Because, dammit.
Stray Bullets: Sunshine and Roses 41 by David Lapham
With the Lodger side project over, David Lapham gets back to his (or maybe my) first love, Stray Bullets. And, holy crap, things are really getting out of control.
click to embiggen
It would take far more time than I have tonight to explain the vast web of plots that are coming together here. So suffice it to say that the entire huge ensemble cast, which Lapham has spent the last 40 issues meticulously establishing, is finally converging, and I have no idea how any of them are going to survive.
Except that I know most of them do.
Because this entire series essentially takes place between issues seven and eight of the original Stray Bullets series, published more than 20 years ago. And I know what happens afterwards. In most cases, that would take some of the… excitement, I suppose… out of seeing how it’s all going to end. But not here, really. Lapham’s done a sufficiently good job putting this story together that, even though I know that Beth, Orson, Nina, Spanish Scott, and so many other characters will be surviving this bloodbath, I want to know how they’re gonna do it. And then there’s a handful of other characters who seem conspicuously absent from future events, and I’m dreadfully worried about all of them.
Or, if not worried, per se, at least really curious.
Because honestly… Annie probably deserves whatever she’s got coming. Unless, of course, Lapham finds a way to make her fate even worse than I can imagine. He’s good at that…
Criminal 5 by Ed Brubaker and Sean Phillips
This fifth issue begins what Ed Brubaker has said will probably be the longest Criminal story arc to date. Which is a little weird for a series that he’s also said would feature more short pieces. But Brubaker’s a criminal at heart, as we’ve already learned, so you kind of have to take his proclamations about this book with a grain of salt.
Anyway. This new arc’s called “Cruel Summer.” It’s set in the summer of 1988, and it involves a private detective being hired to find a woman, but getting in a little too deep. Pretty standard noir premise there, and though the story’s well-told, I won’t tell you that Brubaker and Phillips really offer that much in the way of new twists on it. Where things get interesting is at the end, when Our Hero gets whacked on the head with a wrench by none other than Teeg Lawless.
That’s the same Teeg Lawless around whom every story in this current volume of Criminal has in some way revolved. Or if not revolved, INvolved. Even if it’s only in a spectral, influential sort of way. And next issue, we’re told, is all about Teeg. And, I would presume, this mysterious woman we meet this time around.
Which is just a really long-winded way of telling you that this story’s much like all the others in this series: clever, well-constructed, and more complicated than it looks on the surface.
A Walk Through Hell 10 by Garth Ennis and Goran Sudzuka
Garth Ennis’ searing look at the horrors of the Trump era continues, with an issue that calls into question the value of empathy when you’re dealing with people who have none themselves. It is not a cheerful or especially pleasant read. But it is a compelling one. It questions liberal values even as it presents the rich and powerful in a very ugly light. While it’s clear who the biggest monsters are, it doesn’t let anybody off the hook. Which is horribly unfair, but there’s also a grain of truth in it. Maybe more than a grain. Maybe. Probably. Maybe.
It’s into that opening of doubt that Ennis shoves his pry bar, and starts applying pressure. And that’s where the real horror comes from. This is a story about evil men taking advantage of people’s doubts. But they have those doubts for a reason, and sometimes that’s enough to break them.
And that is Hell.
Or at least, that’s my reading of the book at this point. I withhold the right to change my mind in light of future evidence.
And on that cheery note, it is time to bid you adieu.
Xeens and Things: FUNNYBOOKSINREVIEWAREGO!! So it's time to get back to the funnybooks. After two weeks of talking movies, I've got a nice little backlog piling up, including the conclusion of Heroes in Crisis, the beginning of the end for Ed Piskor's X-Men: Grand Design, and new issues of Stray Bullets and Criminal.
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nyehilismwriting · 2 months
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val en tines...
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snarkspawn · 2 years
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favourite scene from chapter 3 hello
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nyehilismwriting · 3 months
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achievement guide! some of these are explanatory; others, less so. I tried to make it clear how to get them - not all are achievable yet, but I've included these too.
You Died - You died.
Can be achieved in chapter 4, with maccready, & 5, by failing while going for the sniper after taking portia's route in chapter 4.
Speedrun Strats - Take every opportunity to die.
Not currently achievable.
Questionable Taste - Sleep with Rohan.
Achievable in chapter 1. Bar scene.
I Call Her Vera - Get yourself an alien …weapon?
Achievable in chapter 1 - requires combat specialisation. Head south, fight the aliens, pick up the plasma gun.
Besties - Joia trusts you.
Not currently achievable.
Worsties - Lock yourself out of Nash's romance
Begin Nash’s romance, then successfully kiss Rohan in chapter 3 & refuse to move away when caught.
Smooth Talker - Talk yourself back into Ki-Ha's good graces.
Not currently achievable.
Besties Again - Talk yourself back into Nash's good graces.
Not currently achievable - requires Worsties. Coming chapter 5 pt 2.
False Sense of Security - Shoot Rohan in the back.
Chapter 3 - allow Rohan to call xir people, then shoot xem while xir back is turned.
Reach & Flexibility - Get freaky with an alien.
Not currently achievable.
Impulsive - Let Rohan call $rxir friends, then shoot $rxem.
Chapter 3 - as above, but achieved whether xe had xir back turned or not.
Deadeye - Get an upgraded sniper rifle.
Chapter 5 - requires infiltrator specialisation. Go after the sniper & take their rifle.
I Swear, This Never Happens To Me - Lose a fight. Badly.
Chapter 5 - stay on the ground, sneak around the edge of the battlefield, lose the fight (requires <40 health and <60 energy/adrenaline, and not a combat specialisation).
Splat - Fall off a cliff. - Next time, try to stick the landing.
Chapter 5. Fall off the cliff.
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nyehilismwriting · 3 months
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Is it possible to live if I choose to go for the gun? I think I’ve tried all the combinations of actions but keep dying :(
it should be! spoilers below the cut
infiltration-class operatives will always succeed when going for the sniper; tech/combat operatives need either adrenaline or energy over 60% to get it! you get boosts to energy by picking the more restful options (obviously) and by choosing the portia/rohan route for chapter 4, while the project route increases your adrenaline.
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nyehilismwriting · 9 months
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keep putting scenes i like behind 10 layers of if statements :/
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nyehilismwriting · 3 months
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hi so.... I've played the game a good time ago (back when chapter 4 released) and, uh, related to chapter 4... i remember getting a kiss scene w nash ?? or at least reading about someone getting it or something (my memory is kinda wonky) and i can't for the love of god get the scene again :") i know it's a bit... late (since we're already with chapter 5!!) but i need to scratch the bug in my brain and know if that scene is a hallucination or if it really happened :"))) (BTW. CHAPTER 5 ABSOLUTELY SLAPSSS)
yeah, so the kiss is in ch4 if you are rivalmancing nash and take the project pickup route :-)
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