[Part 2/3]: Let's drink the Styx down to the last drop
Part 1
And that brings us to Part II, or why it seems trivial to escape a pact even when the game tells us otherwise.
We come to the second time we are directly quoted Wyll's pact:
Clause A, Section Two: 'Should soul-holder choose to abandon his patron, he is freed from his duty. His father, Grand Duke Ulder Ravengard, will be thus fated to die by an enemy's hand.'
Now Wyll's father dying as consequence of Wyll not fulfilling his pact is narrative horseshit. The only thing Wyll signed away with the pact was his soul. Wyll doesn't have the power to sign away his father's life. If it was that easy to guarantee someone's death every devil would be adding on nonsense clauses: 'Such and such person I dislike is fated to die tomorrow'. If devils' pacts actually had that power, hell would have already won. It makes no sense.
So let's say Ulder Ravengard is fated to die and Mizora just so happens to know this and it has nothing to do with Wyll's pact. Wyll doesn't need know that it has nothing to do with the pact and well, Mizora is petty enough it's believable that she would expend power to ensure Ulder's death happens by her hand so that Wyll feels personally responsible. But the way this clause is introduced in the game makes no sense.
The player frees Mizora in exchange for breaking his pact and Mizora rewards Wyll with a weapon and saunters off la-di-di-da. What? I don't know about you, but I was left sitting there thinking I had made a mistake in choosing my dialogue options and she was using some bullshit 'well Tav saved me so I don't actually have to free Wyll from his pact' cop-out. But no, they just have Mizora show up later to free Wyll from his pact because reasons?
Oh wait it's so they can railroad the player.
The main reason why BG3 works so well as a game is the illusion of choice and for Wyll's entire storyline this simply does not exist. Wyll is the only character who is not allowed to make his own choice at the climax of his story.
The only way to save Wyll's father is by getting several specific cutscenes in a specific order. I had to redo the Iron throne so many times not because it was difficult but because I kept missing a goddamn cutscene. The player can't save Ulder Ravengard in the Grand Hall when he crowns Gortash even though nonlethal damage is introduced right at the beginning of the game and is used in exactly this way to save Minsc. Ulder Ravengard is just magically dead if you don't talk to Mizora twice before going to the iron throne. And none of this makes sense with what we have been told are the rules of how this game works.
So they use that bullshit pact clause to smooth over their shoddy story writing.
Now I understand that the reason why they did this was to make saving Wyll's father difficult, but come on. If you know anything about game design you know that forcing your player to follow a strict series of easy to miss steps in order to succeed is just bad game design. There are better ways to increase a scenarios difficulty. There's a reason why Larian didn't look at Honor Mode and go 'I know what would make this harder, if they don't talk to specific people in a specific order everyone in the Grove just dies for no reason :)'.
And fixing this wouldn't even be that hard. You have Wyll free Mizora and she rewards him with the rapier and then immediately call her sisters from hell and break his pact as promised. There's no reason why the six month clause* should prevent the pact from being broken then and there. It's not like she waits six months to let Wyll break it anyways. And then on the way out she can go, 'oh, I forgot to mention. Remember that clause that says your father is fated to die if you break your pact? Whoopsie. Toodaloo.' It would hit all the harder when Wyll watches the three BBEGs tadpole Ulder because he could be left wondering: is this my fault?
(*this is another bullshit clause that they never actually do anything with so I don't know why they even bothered to put it in.)
And then the player arrives at Baldur's Gate and sees Ulder standing at Gortash's side. Give the Player the opportunity to save him then and there. We already know it will be a hard fight between the Steel Watch and everyone else. There will be plenty of opportunities where Ulder could accidentally get killed, but having him just die no matter what is stupid. Mizora can still come around and threaten Ulder's life and give Wyll the opportunity to remedy things by re-sealing his pact. I mean there's already a bunch of bullshit clauses, what's one more that states something along the lines of 'If soul-holder agrees to re-sign the original pact within three tendays after choosing to abandon his patron, all consequences as a result of abandoning his patron are null and void'. And hey, if Wyll refuses, I know I wouldn't be complaining about it triggering a fight with Mizora. Anything that gives me an opportunity to actually get rid of her.
Or let's say the player listens to Wyll and doesn't attack Gortash and Ulder in the Grand Hall. Now, because Mizora has already stated that Ulder will die the player has a reason to confront Mizora when they see her standing on the bridge outside of Wyrm's Rock. And this is where things can stay the same, Mizora can dangle the hope of rescuing Wyll's father over his head and offer to provide information as to where Gortash is keeping him.
And if the player still doesn't talk to Mizora, then just keep the confrontation in the iron throne. Maybe add in an extra line of dialogue on Mizora's part, that she would have offered to help if they had come to her but now she's here to kill Ulder instead.
These are minor changes that offer the player the illusion of choice. A few changes and the player isn't required to do anything in a specific and arbitrary order just to save Ulder Ravengard. It doesn't entirely fix the issues with the writing around Mizora's Pact, but by the gods the way they have it currently in the game makes my teeth itch. It takes all of the tension and fear around the pact and just turns it into frustration because the consequence of Ulder dying does not fit with everything that has been outlined as the rules for the player so far. Why go to such lengths to make BG3 feel as close to an actually D&D campaign as they can, only to remove any freedom of choice when it comes to Wyll's story?
But wait, there's more.
Part 3
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And maybe you'll be like "but if you don't trust businesses, how can you trust welfare?"
I fucking don't. My mom trying to get on food stamps fucked me up because a lady I never met without my permission got my SSN from my mom and started editing my files. My heart still races to this very second whenever I think about it, it kinda messed me up bad and I'll never ever ever see any kind of recourse
And I'm terrified that I'm gonna lose my medicaid just cause I inherited some money from my grandpa
And I've never even applied for disability cause it kinda doesn't matter finding out if I'd qualify or not cause of my depression, when the rules are so restrictive I don't know if I've even be allowed to keep my house
I do not fucking trust these things on a personal level. I feel like out of a lot of people I have the most to fear from them cause I'm on the edge of having things work, and that gets you punished
...but I need medicaid in order to have insurance (and when you strip out the finance side of medicaid, I love medicaid... they're honestly incredible insurance... I just... I just... dental is like 90% of why medicaid is so important to me, ever since I found out this state pays for it I've actually been able to do cleanings which is important to me cause I can't always get myself to brush)
And I think things like disability and food stamps are pretty damn important on a personal level, and honestly are also good for the economy cause they get people spending... it's practically a free cash infusion into the economy, cause these are people who need to buy stuff
There's just so much important stuff welfare does that it's worth dealing with government
No, what I want is more accountability so if someone gets my SSN from a 3rd party like my mom they're held to HIPPA styles standards where that's not ok to access my files without my permission (She changed my fucking address and tried to get medicaid to investigate me for fraud! Never even met me)
Like have some accountability there and in every situation
Secondly I want less punitive focused rules. I'd frankly prefer bezos get on disability than smack down some poor sod cause they got $2000 in the bank or cause their friend lets them live with them for free
If there's gonna be a cut off on these programs, it needs to be a solid step above the poverty line, cause... by definition I assume poverty line denotes kinda the minimum expected income people can reasonably live off of, and if you take away benefits people are gonna lose a chunk of money to covering that stuff themself, so you need a buffer before you kick people off
I don't fucking trust the government for a second, I've actively been fucked by them and on a personal level I avoid everything but medicaid and only that cause everything but the money is pleasant to deal with and I kinda need it (honestly if I was rich I'm not even kidding that I'd rather give medicaid like $400 a month than some insurance company, I sincerely like them as insurance)
But I'd trust them a lot more if they were less punitive, less out to hunt me down and gut me cause someone handed me a fiver or cause I started to get on my feet, and if government employees had concrete rules they had to follow that were actually transparent and enforced
Like 90% of my problems with welfare go away if they're held accountable and there's less "catch the welfare cheats" mentality going around
I don't trust the government in the slightest, but sadly there some jobs it kinda has to do, so I'd just rather force it to be an open book where the public can keep an eye on it and if they step out of line there's consequences (sort of like I don't trust most mega corps but happen to sometimes need stuff from them... did you know literally every cell service provider has been illegally selling shit like your location data to random people like bounty hunters, and the FCC just slapped them with a fine that's 0.02% of their yearly incomes and debated even doing that? I even can offer a source on that)
...I don't trust much of any authority cause they constantly fail me and kinda screw me. Don't trust doctors either, but I still gotta go to them, you know? ...they're just... they're real bad at listening... so many systems need systemic change
(You know who I really don't trust is the cops. I could point to so many examples. My uncle doesn't trust cops either, and he's an ex Fire and SWAT paramedic, he worked with them and we still got into a long conversation where he basically tore into them far better than I can)
(I don't trust authority that's not accountable)
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if lyric could pick three legendaries they identify with, who would they be ?
hmmm this is a good question! I had to seriously think about it. I think Lyric wouldn't necessarily view themselves as a legendary pokemon-esuqe trainer, and definitely thinks of themselves as someone more common, but if they had to pick three they would do a lot of research on other regions, the origins and myths behind them, and try to think about how those pokemon feel.
The first one isn't too hard to pick ( and is debatably canon in their PokeMas EX un-official verse ), which is Articuno ! It was the pokemon I picked for their Sygna suit like two years ago.
Articuno's original gen 1 Red entry is:
A legendary bird Pokémon that is said to appear to doomed people who are lost in icy mountains.
Which I think speaks to Lyric a lot, since they don't necessarily feel that being a gym leader is their calling per-say, and they're on a gym on a mountain alone like 90% of the time without their pokemon. Lyric probably has seen Articuno flying at least once and wondered if it, too, was lonely in the mountains.
Second would maybe be Phione, for its sort of off-brand Manephy nature, never able to succeed the original and theoretically one of many. it's pokedex entry is
It drifts in warm seas. It always returns to where it was born, no matter how far it may have drifted.
I think Lyric sort of idolizes that ability to always return home and the idea of the cradle of the sea. Lyric has two water/ice pokemon on their gym team but they don't get to see the ocean much because their gym is on a mountain, but they probably romanticize that sort of free-drifting existence with no responsibilities.
Third is Glastrier. For simple reasons: Lyric is a farm kid and that is an Ice Horse. Big "It would understand me" vibes. Part of its entry on bulbapedia is also
Glastrier possesses incredible physical strength and extraordinary destructive power. It is noted to be an aggressive Pokémon that forcefully takes anything it wants. ...Glastrier's legs allows it to travel through the snowiest of lands and worst of roads. It enjoys challenging any strong opponents it finds worthy of battling.
Lyric doesn't really want to admit to it, because they're worried about being someone who is aggressive and childish instead of the strong, intimidating gym leader they feel they should be, but Lyric does like battling. They want to be strong. As a trainer Glastrier is the kind of force they would want to be on the battle field, but their anxieties and self doubts hold them back from pursuing that.
bonus mentions for: Magearna, Shaymin, and Meloetta which are all legendaries Lyric probably just likes reading tales about because they remind them of their mother + brother in some way.
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