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#steal you can steal from enemies during battle with the chance of rare or key items
viovio · 9 months
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this cahara fellow intrigues me… might i know more 👀
SMILING ok so basically he's a mercenary who's been hired for a hefty sum to retrieve a prisoner from the dungeons of fear and hunger, a captain of a mercenary army. The job is already suspicious to him but having to do dirty work and petty thievery from a young age he takes it.
Though as selfish as he is this job isn't entirely for himself, he promises his pregnant wife he'll buy her out of debt from the brothel she's working at and a life of luxury after this mission so they won't have to ever think of their past again. Makes sense when the intro of his playthrough says he had been abandoned as a child.
It's interesting because while you play as him you get a lot of other insight such as some flavor text when you pick up the small dagger. Unsuited for someone like you but smaller kids could wield it, and he is reminded of his father who taught him how to use one in combat at an early age. So his parents were at least semi-present.
If you play as any other character you can find him in the level 3 prisons where he asks if he could join your party, upon agreeing and leaving the area you'll find he's missing along with some of your blue vials (if you don't have those then literally anything else) already showing petty thievery. Though if you find him later in the mines you could lash out at him putting you in battle or pretend that didn't happen and he can be recruited in your party permanently.
He's a funny guy, sort of the most laid back out of all of the party even being flirty at times. Keep in mind he's still in a relationship with Celeste (his wife) and even with that demeanor I don't think he would like. abandon her so it's definitely an open agreement. With how his S ending has him return to her and his dream sequence he's pretty devoted. That said he's always down for the marriage sequences having some of the best dialogue when you "show love" to him.
It makes it all the more obvious when he starts losing his will the deeper you both go depending on how you manage him.
SPOILERS DOWN BELOWWWWW↓↓↓
ANOTHER THING THAT MAKES ME ABSOLUTELY INSANE (through spoiler osmosis, I haven't finished most of the endings yet nor have I gotten to termina) IS HOW ITS IMPLIED HE DIED IN THE DUNGEONS. YEA ALL THE PLAYABLE CHARACTERS' S ENDINGS ARE CANON EXCEPT HIS. HE'S THE ONE WHO LED THE GIRL TO ASCENSION AT THE DEPTHS. THOUGH I DON'T THINK HE'D KNOW THIS IT ALSO MAKES THE MOST SENSE SINCE HE'S AN EXPECTING FATHER HIMSELF AND WOULDN'T HAVE LEFT HER BEING ABANDONED AS A CHILD HIMSELF AND OHHHHHHHHH GOD CAHARAAAAAAA. CHARAHHEA
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darrellmore · 2 years
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GHS x Inscryption crossover ideas
it’d be a game, similar to act 1 of inscryption where you’re trapped in gregory house and trying to beat your way out. most of the time, you’d be doing regular encounters on a map with Gregory acting as the “DM” in place of Leshy. 
Gregory offers to play a game with you, and offers a mysterious key if you manage to win. this starts the first phase of gameplay! 
Gregory unrolls the map, and to your surprise it looks like a mini version of gregory house, lined with lit candles and dark blue wood panels patterning the sides, taking on the appearance of a long hallway. the first map is mostly straightforward, occasionally having a fork in the road where you’d choose between two doors, not knowing what lies beyond it. As for the encounters, he’d have specialized combinations of enemies based off of episodes of gregory horror show. 
instead of squirrels, there would be mice. a roller coaster card, placed on the rightmost slot, would move left and leave train cars in it’s wake (like the long elk or squirrel ball card). dual robot mousetraps that have 1 attack and 1 health, but snap shut if you attack them. more minor characters, like the poor conductor (who bears the annoying sigil), alongside the dead bodies (who crumble into dust after a single turn), would appear as cards instead of bosses. 
during any point in the game, you can get up from the board and walk around. at first, the only place you can explore is the front desk and the table you play the game at, as well as a hallway full of locked doors with a large locked door at the end. the front counter has a key behind it, that you can’t pick up quite yet because gregory will stop you. it also has a bowl of candy, which is key to beating the first boss. take up to 5 pieces. 
the first boss would take place when you make it to the end of the first map- James would run in and ask to play, much to Gregory’s annoyance. after some nagging, he relents and allows him “just one chance” but doesn’t expect him to actually win. during the battle, James will periodically steal your cards and pull them over to his side of the board, similar to the angler, the targeted card being marked with a glowing pawprint instead of a hook. this is where the candy comes in. you have the choice to place a piece of candy on any one of your cards (the pile of candy is among your items), and james will always pick that one. 
once you win and james throws a tantrum, gregory realizes that there is no more map to unroll, and he “wasted” the final battle of the first phase on his little nephew. rolling his eyes, he allows you to take the first key. 
this key unlocks Neko Zombie’s room. you can’t battle him, but you can receive special cards from him using golden teeth. he will also give you a helpful boon, the boon of the hungry (which gives you an extra 2 bones at the beginning of each battle) if you sacrifice one of your mouse cards for him to eat.
Gregory unrolls the second map, and it appears to be a sort of graveyard hedge maze. encounters here are standard, so i’ll take a moment to talk about some more of the cards i imagine are obtainable up to this point.
lost soul: rare card, 0 attack and 3 health with the alpha sigil. strengthens cards on either side of it by 1 attack point. 
egyptit: 0 attack and 2 health, gives 4 bones when killed or sacrificed. bears the stinky sigil 
chicken man: 2 attack 2 health. turns into a chicken wing card when killed, which has 0 attack and 1 health. 
prompter: 1 attack 1 health, no sigils.
haniwa salaryman: rare card, 1 attack, 3 health, allows you to draw any card from your deck when played.
toilet baby: 3 attack 1 health, no sigils
public phone: pay 1 bone to have this card deal 1 damage. 2 health.
sleepy sheep: 0 attack, 1 health, repulsive sigil. creatures cant attack him! 
street vendor: 1 attack, 1 health, arrow sigil that allows him to move at the end of each turn, and a mystery card sigil that allows you to draw when he dies. 
pig gentleman: 3 attack, 2 health. no sigils.
musha dokuro: 1 attack, 1 health. gives you another musha dokuro card when played, and attack power grows when there is more than one musha dokuro card on the board.
bone head: 1 attack, 3 health, gives 4 bones when defeated 
At the end of the second map, catherine walks into the room and seems interested in what you two are playing. after gregory tells her to go away, she becomes enraged and drains all the blood from gregory’s skull, causing him to pass out, which starts the second boss battle against catherine. 
catherine plays syringe robots (1 atk 2 health), that turn into syringe cards when defeated. if your creature attacks the syringe card, they will die, similar to the leaping trap. halfway through the battle, once you defeat her for the first time, she will lose control of herself and use her giant needle to turn all of your currently active cards into dry corpses (0 atk 1 health). dry corpses can’t be sacrificed, as they don’t have any blood. 
after you defeat her, she will drag gregory’s unmoving body to the nurse’s ward to nurse him back to health. from here, you can get up and move behind the counter to steal the key, as gregory isn’t there to stop you. this key unlocks the judgement factory. 
like for a part 2... i have SOOO many ideas but i cant write them all here right now cause my hands got tired LOL. 
if you have your own ideas about this crossover PLEEEASE tell me!!! i would like to hear them
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ciathyzareposts · 6 years
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Crusaders of the Dark Savant: Gorn and Scumbles
As I arrive in a new dungeon,the game again tells me my own thoughts.
             My trip to the Holy City of Munkharama didn’t last very long. I mapped the small temple area, but my progress was impeded by a series of doors that had cups attached to them–they clearly want me to drop something in. There was also a group of four urns in each corner of the temple that also clearly want something.
Progress to the east was impeded by an inability to swim multiple squares at a time. There was a wishing well that had this riddle:
           I know a thousand faces, and count the tallied heads, feasting bright upon the eyes, of the may who have died. Wielding well a mighty power, who hath but humble stature, masses fall upon their knees, to scarce behold my only side!
           The game asked what I wanted to shout into the well, but I didn’t know what it was looking for. If the text is supposed to be a riddle, I suppose the answer might be COINS, but somehow this didn’t occur to me when I was there. I left the temple exploring the forest to the south, but overly-difficult combats turned me back.               
Nothing in particular. Is shouting in a well something you typically do?
             A few of my characters got extra levels during this process, and my alchemist finally got something I’d been waiting for: a mass-damage spell. In this case, it was “Acid Bomb,” which does damage to every enemy in a group for several rounds in a row. I decided to head back to New City and try storming the jail one more time. This time, it worked. I defeated the Dark Savant’s groups of guardians and troopers and got the jail key. There was a colored keypad blocking access to the jail, but I figured out the code from a “black wafer” I had previously found in the city.                 
Rescuing this prisoner set off the entire “Gorn” episode.
          The prisoner turned out to be a Gorn captain named Boerigard, who said he had been betrayed while trying to find a secret fortress called Orkogre Castle. (The game is inconsistent and sometimes spells it “Orkorge.”) Upon further questioning, he begged me to travel to the castle and warn the Gorn king that “the Dartaen Alliance is broken.” He gave me a letter to show Lord Galiere–the Gorn we all have the hots for–and thus get safe passage through the forest.
I returned to where I had met Galiere and showed him the letter. He let me pass but warned me that the Gorn Empire was embroiled in a civil war and that I’d find plenty of hostile Gorn. He also mentioned that the Gorn wizard Murkatos had recently been assassinated.            
My map of the land I’ve explored so far.
           The land beyond Galiere opened up into several large branches. Orkogre Castle ended up being just a short way to the northwest, but owing to my exploration pattern, I got pretty far afield before I found it. The road split into major northeast and northwest sections, and only an increasing combat difficulty kept me from exploring in those directions indefinitely. Ultimately, the combats had the effect of funneling me to Orkogre, but it took several hours.                
These guys were way too hard for me.
               Orkogre Castle took up several small underground levels. I had to find a series of keys and levers to open the necessary grates to move forward. One puzzle involved a caged ape, to whom I had to give him a bunch of bananas (found elsewhere in the dungeon) to get him to open the lever to his cell. There were numerous combats with hostile parties of Gorn.              
Using keys to open a door.
           The level culminated in an encounter with the old Gorn king, who sat feebly on his throne. I transcribed his speech to give you a sense of the game’s long-winded approach to text:
          So the gods have decided to put the old king out of his misery at last, eh? Look you now upon this soulful guise, but once it were not so. How the orchard blossoms have faded in the fields. Though my army still stands strong, their strength is but a shallow weakness, for their spirit is broken. And now they wage war upon themselves, having lost that fleeting essence which fuels the heart and makes possible all loves and desires. The vision of their destiny has been broken. Shattered by the crushing presence of you who come from the stars. What grim irony that your visage now stands so mockingly before me. Shall you be the ghosts of my tormentors to haunt my dreams in the hereafter? Or merely be you that come to put the sword in my heart and end this mortal suffering. I see it all now, so clear. Worlds within worlds continually unfolding. The boundaries of time crossed and overlapping as easily as one might step from the garden into the forests. Like simple fish in the oceans, flipping and darting, living out their days unaware of the unseen universes which lie in the sky above their heads, so near and yet so far. How likened unto every man, that all these galaxies swing and orbit around him, continually in his sight and yet never seen nor glimpsed. Save that small portion which leaks into his momentary vision and births a thousand tales of miracles and divine conception. I pray you, grant this King these ramblings. Would that I could take my mind and thrust it upon you! But instead am forced to fling only the feeble stones of words. But tell me strangers, what cause brings you this day? 
         Finally, I had my chance to tell him that THE DARTAEN ALLIANCE IS BROKEN, only to get hit with another monologue:
         What’s this?! The Dartaen Alliance at end?! Then the prophesy is indeed come. So be it. We shall all play our part as was foretold. And meet in the infernos of the hereafter. But perhaps there be slack enough for dangerous sport with the oracles in this. For who is tosay that an end is naught but a gateway to some new beginning. And the pages yet unread be but deliberately concealed! !think I see much mischief in the fates. And perhaps it not be too late to learn their game. But what say you, be you willing to take a part?
              YES, I offered, and got a key to his treasure chamber, where I might find a “sacred piece of parchment.” The king decided to rouse himself and “find sport amongst [his] troops.” I later encountered him a few times in the hallways, where I amused myself by selling him the various bits of weapons and armor I’d looted from his own castle.            
Selling the king a cuirass from his own armory.
            It isn’t just the volume of text, nor David Bradley’s bardic aspirations, that make the readings a little tiresome. It’s more the way the text is presented, about 10 words at a time in a huge font, every sentence ending in an ellipse. It frequently looks like you’re done, because a sentence will end three words into the screen, but then it just picks up again on the next screen, as if the developers wanted to make sure every sentence started on a fresh screen. When you see it all written out above, it perhaps doesn’t look so bad, but when it’s being fed to you one line at a time and you don’t know when it will ever–for gods’ sake–just end, it’s like Chinese water torture.
When you meet an NPC, you sometimes just get dialogue options. Other times, you get options to do things like steal, trade, and share lore. I haven’t done much with the latter, but when I tried it with the Gorn king, he gave me several pieces of information, some of which seem like they conflict with each other:
              Mick the Pick has formed an alliance with King Ulgar. (Ulgar is the king giving this information to me.)
Our party has been fighting Mick the Pick at Orkogre Castle. (Mick the Pick is a ratkin NPC who I encountered but couldn’t get anything useful out of.)
The “Legend” Map is rumored to be hidden near Old City.
Captain Boerigard has been sighted at Lost Temple.
Captain Boerigard has been sighted at Ukpyr.
             The king’s chest was a bust. I opened it to find it empty.”Someone else has been here recently,” the game noted. Some commenters warned me that this could happen. I only hope it’s both possible to get the item later and obvious when the opportunity appears.
Continuing to explore the castle, I was attacked by the spirit of the wizard Murkatos. He had some powerful draining attacks and it took me a few attempts to defeat him. As he faded away, he told me (as part of a long speech) to seek the Tomb of Vilet Kanebe in the church of Nyctalinth. “There you will find a hidden part of what you seek.” His rooms had a lot of magic treasure and a Bonsai tree.              
“Borne of Gorn” would be a good name for a rock band.
             During this process, I lost about one-quarter of the combats that I fought (meaning at least one character died, a condition I couldn’t cure until the end of this session, when I found some resurrection scrolls). I’m finding the combat system a lot more frustrating than previous titles in the series. First, there’s a lot of variability to the difficulty. I remember this was true of Wizardry VI as well.You wander into a square and face 4 Gorn leaders, 4 Gorn shamans, 6 Gorn rangers, and 6 Gorn lancers. Thoroughly trounced, you reload, re-enter the same square, and get 3 Gorn rangers.              
This was one of the unlucky times.
           But even the easy battles are never throwaway battles. The game is genre savvy. It knows you can rest after every combat if necessary, so it’s not content to try to whittle down your hit points with endless parties of easy foes. And thus you can’t just blow through the combat with a series of physical attacks. With every other enemy capable of poison, paralysis, blinding, itching, stamina drains, or something worse, you have to strategize almost every battle. This almost always means casting at least one spell.
There are a lot of useful spells–so many that I’m only beginning to explore them. I’ll leave a longer posting about magic for later. For now, suffice to say that the mana bar is a bit misleading,because you really have separate pool of points for each spell “realm” (fire, water, air, earth, mental, and divine). Within each realm, you can only cast one or two spells (at least, at a decent power level) before needing to rest again.
In the rare case that you do just want to use physical attacks, the animations and sounds slow things down enough that you can’t simply hold down the ENTER key and blow through it.              
Three of these hateful bastards destroyed me.
             I don’t want to complain too much because so few games offer truly tactical combat. Crusaders is a bit exhausting in the number, lengths, and intensity of the combats, but I suppose that’s preferable to games that offer no tactics at all. 
The final issue is that character development doesn’t seem to make as much difference as I feel it should. A couple of my characters are maxed in their primary weapon skills, but it doesn’t feel like they hit more often or do more damage than when they only had 25 points. Of course, it doesn’t help that leveling slowed to a standstill after everyone passed Level 9.
At some point, I noticed that Gideon had enough points to change from a fighter to a lord, so I made the switch. Now I’m toying with moving my bard to a proper mage; I feel like my major weakness in combat is a lack of traditional mage power. The problem is that I’m still getting plenty of use out of his lute, but then again my alchemist has a “Sleep” spell now and plenty of points in that area. I’m also running out of reasons not to switch my thief to a ninja. I was thinking about doing both when they cross Level 10. As for the rest, I sort of like their existing classes, frankly.           
Bix puts a bunch of T’Rang to sleep.
            I’m not sure I put enough time into thinking about how to handle class changes strategically. When you switch, you lose a lot of attributes (to the minimums of the class you’re switching to) but not your health, stamina, mana, spell points, spells,or skills. Part of me feels that the best way to “game the system” would be to keep switching at Level 2, thus keeping the number of experience points needed for the next level low and maximizing the frequency with which you earn points to put into skills as well as new spells. Then, after switching a lot at low levels early in the game, finally settle on one class for the bulk of the game and try to get a high a level as possible. Unfortunately, I didn’t approach it that way and will probably have most characters switch only once and some not at all.             
My lord has managed to gain some high attributes since switching to this class.
          Miscellaneous notes:
           My characters haven’t really aged much since starting the game, but I have no idea how far I am, and all the resting is giving me the heebie-jeebies. I wonder if there’s any real chance of dying of old age.
I got so sick of not being able to swim more than one square at a time that I spent a lot of time swimming and resting (since the skill goes up with use). Almost everyone is over 50 in the skill now, but I still can’t swim more than a few squares without stamina running out. I’m guessing you can never build the skill to such a level that you can swim long distances with n trouble.
The game re-uses a lot of art. At least 6 creatures use the “giant bug” animation and at least that many use the “giant black bird” animation. This makes it hard to keep track of the enemies. I always forget whether a “Dragon Rook” is worse than a “Vampire Rook” or vice versa.
It’s frustrating that you can’t target specific enemies. If a group has 4 enemies asleep and 1 awake, I want to target the awake one, not spread my attacks out so that everyone wakes up.
I’ve learned to hit the “search” key at just about every environmental message. If there isn’t something to find, there’s often a supplemental message. 
                           This is exactly the sort of place you want to hit the “S” key.
            For my next move, I can go back to Munkharama and try the potential answer to the riddle. I still have several squares in New City for which I need keys and clues. When I was there, I wasted some more time with Professor Wunderland but still couldn’t figure out how to get the key to the Old City. If this is something I should know by now, I wouldn’t mind an explicit spoiler. Finally, I have at least three forest directions (two north of Munkharama and one south) left to try, in addition to the poppy fields near New City that I still have no way to navigate.
I really don’t know how any of this stuff ties in with the backstory yet. My party seems to have gotten embroiled in local matters and lost sight of the whole Astral Dominae business.
Time so far: 23 hours
source http://reposts.ciathyza.com/crusaders-of-the-dark-savant-gorn-and-scumbles/
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recentanimenews · 7 years
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FEATURE: Crunchyroll Favorites 2016, Part Three: Everything Else!
Superhero friendships ended, the Death Star plans were stolen, we experienced more reboots than you could possibly imagine (although really, that's every year), and Emily cooked a lot of food. After looking at our favorite anime and manga in Part One, and our favorite games in Part Two, we're gonna close up Crunchyroll Favorites 2016 with our favorite EVERYTHING ELSE--movies, books, comics, and more! Let's get started!
  NATE MING (@NateMing)
Voltron: Legendary Defender- I think it's safe to say that Voltron--the US edit of Beast King GoLion--was what got me into anime in the first place, so I was pretty skeptical of this new take on the story by the creators of The Legend of Korra. Thankfully, I had absolutely nothing to worry about, as this is a really fun reboot that not only keeps the high-energy feel of the original, but also pays homage to both Voltron and GoLion. I can't wait for the next season (also, Shiro's totally gonna die).
    Ip Man 3- The first Ip Man was a cool quasi-historical beat-em-up with some great setpieces, but the second was only okay despite bringing in the legendary Sammo Hung. We're back to the good stuff with the third go-around--the Donnie Yen vs. Mike Tyson headliner is pretty awesome, but the real star is a rival Wing Chun instructor, played by Max Zhang.
    Star Trek Beyond- I've always liked Star Trek more than Star Wars, and while Rogue One was great, the real surprise for me was Star Trek Beyond--co-written by Simon Pegg--going back to the series' optimistic roots and giving every character a chance to shine. Justin Lin already has experience delivering with ensemble actioners, and the Enterprise herself has never looked cooler. Just goes to show you can't always judge a movie by its trailer.
    Shin Godzilla- This isn't the alpha predator from the 2014 US reboot--the King of the Monsters and reluctant, almost accidental protector of humanity. Hideaki Anno's Godzilla is a ruthless force of nature, death personified that leaves a trail of destruction and levels the heart of Tokyo in mere moments when pushed. Bureaucracy is the real enemy here, as the film constantly switches from meeting to meeting to planning session and back to another meeting to discuss the results of that planning session--sure, Godzilla's blowing stuff up, but nobody wants to take responsibility and act. I hope Anno gets another shot at the King, because this was fantastic.
    The VVitch- Low-key, creeping horror can be very hit or miss, but The VVitch wins by never letting you settle down or feel safe. Spot-on period presentation brings us into an American colonial family banished to the frontier for being too religious for settlement life, and how their fanaticism is just as destructive as the dark forces that are literally at their doorstep.
    Baskin- On the other hand, Baskin just goes all-out in its ferocity and surreal visuals, where five overly-macho cops investigate a cult and all hell breaks loose. Baskin is horror purity, almost like watching David Lynch join forces with Gareth Huw Evans--hold on tight, this one is absolutely not for the faint of heart.
    Batman vol. 2 (The New 52)- Western comics rarely end, or at least they very rarely have good stopping points, which is why I was so satisfied with Scott Snyder and Greg Capullo's New 52 run on Batman. From introducing new villains to really focusing on Batman's relationships with Alfred and Jim Gordon, this 50-issue run came to a close this year with an awesome, gigantic kaiju battle in the middle of Gotham. What's best, you barely need any background character knowledge to get started--just pick up Court of Owls and read all the way through to Superheavy. It's so damn good.
    Monstress- Gorgeous, mysterious, and part of an intricate and sometimes terrifying world, Monstress has me hooked. Marjorie Liu and Sana Takeda have crafted something that I try and show off every chance I get, something I want everyone to be a part of--a fantasy-horror story of revenge and intrigue set in an Asian-mythology-inspired world is just too good to pass up, especially when it looks this good.
  by 多無
  Fanart Friday comes to an end- After five years, I decided to close down my signature Crunchyroll column so I could focus on other projects. Fanart Friday - The Final Edition came on September 23, 2016, the exact fifth birthday of Fanart Friday, and it was great to say goodbye to the audience that was there every Friday for a half a decade. What's coming up next? Shaw City Strikers, a martial arts comic (and homage to shonen manga) I'm working on with some friends, and my new column BETTER NATE THAN NEVER. Stay tuned!
    That one tweet- It's nice to see this tweet still making the rounds. The initial explosion was a sight to behold--it just goes to show that 1) being in the right place at the right time is a real thing and 2) you know you've made good content when people brazenly steal it and claim it as their own. Also, 3) you know you did a good thing when it makes actual Nazis mad.
  PETER FOBIAN (@PeterFobian)
  Crunchyroll x Funimation- My personal favorite anime couple of 2016. The partnership between Crunchyroll and Funimation may just be the biggest news for western anime fans since Crunchyroll itself appeared. It’s one of those “everyone wins” situations that’s almost unbelievable. More free streaming anime, subbed and dubbed, for everyone.
    Westworld- I’m a die-hard Anthony Hopkins fan, love westerns, and love love love psychological thrillers with existential implications, so basically Westworld was made specifically for me and me alone. I’m extremely concerned with the direction the story is taking with the finale, but everything this season has been tremendous. Their use of a hybrid maintenance process/psychological evaluation to drive story is inspired.
    Monstress- I have a love/hate relationship with American comics, and often take refuge in independent works. Monstress has me more excited about a Western comic than I have been since I started reading Powers. The world, designs, and style alone are so gorgeous I feel like I bought an art book, and the story holds a lot of promise with a supernatural revenge mystery with a predominantly female cast and divine implications.
    Netflix Horror Serials: Stranger Things, Penny Dreadful, Hemlock Grove, Black Mirror- I’m not exactly a horror junky, but I’ve definitely spent a lot of time with the genre and couldn’t be happier about Netflix Originals diving in. After years of sitcoms, procedurals, and conspiracy shows dominating the environment it’s great to see some new blood (usually a lot of it) making its way out of cinema and into more available media. Not all of them are revolutionary works of art but they’re bringing in new ideas.
    Captain America: Civil War- Like almost everyone, I’m a fan of the Marvel movies and feel like the Avengers movies turned over a new leaf with Civil War. Where previously they were the campier, less-directed collaborations of the more interesting personal narratives of the heroes solo adventures, Civil War was just right, reigning in the theatrics of Age of Ultron with a much tighter, character-driven story. I’m eager to see what the Russo brothers do with the MCU.
  KARA DENNISON (@RubyCosmos)
  Working in the Crunchyroll Newsroom!- I've worked as a subtitle editor/QCer for Crunchyroll's anime side for a while now, but this year I made the switch to the newsroom and it's some of the most fun I've had in ages. The people I'm working with are awesome (and a couple are old friends) and our chats throughout the day are both informative and hilarious. And hey, I can put on my resume that I've written about Tezuka's mouse porn.
    (Re)Generation Who- This was my second year working with this awesome Doctor Who convention, and I was so pleased to be back with them again in Baltimore. I got to meet Peter Davison, Anneke Wills, Michael Troughton, and so many others who made the weekend amazing (not to mention re-meeting Colin Baker, Nicola Bryant, and even more). Hanging out with them -- whether during an interview or at the bar -- is a delight and a privilege, and I can't wait to see what year 3 will be like!
    SPACE.- Curiosity's 360 view of Mars posted as an interactive Facebook video. Watching the Pegasus XL rocket launch live. And the fact that the rest of the world is enthusiastic about it. I'm a big space geek and I always love finding more big space geeks. The fact that the majority of the people I encounter are just as ready to freak out about how awesome space is as I am is... well, AWESOME.
  EVAN MINTO (@VamptVo)
  Chapo Trap House- In the US, politics defined 2016, for obvious reasons. And for many like me on the left side of the spectrum, the political comedy podcast Chapo Trap House has served as an unexpected but welcome guide through the past year. But don’t let me get TOO sincere on you; the hosts have got a penchant for the ironic and absurd, as you might expect from a podcast named after a drug cartel that started off with analysis of pundits’ sexual pathologies and satirical praise for the Turkish deep state. Then again, between the brilliant comedy, they’ve inspired a lot of listeners like myself to get more involved in local politics, a feat that’s likely as baffling to them as it is to the political establishment they love to hate.
    Zootopia- Who would have thought a talking animal Disney movie would steal the hearts of jaded adults like me in 2016? On charm alone, Zootopia is one of my favorite American animated movies of recent years, with its carefully observed and animated animal behavior. The diverse cast of animals allows the animators to portray a similarly diverse range of exaggerated personalities — the tiny, timid rabbit, the brawny, surly bison—and the breezy script puts them all to brilliant comedic effect. But what really impressed me was Zootopia’s social commentary, which uses a mess of stereotypes of both predators and prey to shine a surprisingly stark light on real-world issues of race relations and criminal justice. It’s classic Disney meets contemporary Disney!
    Captain America: Civil War- I’ve got a bad case of Marvel fatigue (you’ll notice Doctor Strange didn’t make my list), but sometimes the Marvel Cinematic Universe still surprises me. Directors Anthony and Joe Russo, back after the previous high point of the film series, The Winter Soldier, deliver a similarly gray portrait of the Avengers, with the character flaws of the famed superheroes laid bare. It’s not as political as I would have liked, but Civil War is a surprisingly personal film with a deliberately unsatisfying, morally ambiguous finale. And yes, though he feels like a bit of an afterthought, the movie also has the greatest on-screen Spider-Man yet. Homecoming couldn’t come any sooner.
    Rogue One: A Star Wars Story- We’re just one year into the new annual schedule of Star Wars movies, so I can still muster some excitement about Disney’s reimagining of one of my all-time favorite franchises. Rogue One stumbles a bit at the beginning, introducing too many characters and planets without justifying their presence, but once the team comes together and heads off to steal the Death Star plans, the movie really kicks into gear. Seeing a classic Return of the Jedi-style space battle is enough to awaken some strong nostalgia even from me, but it’s the thematic resonance with the later films that really makes it all work — the forgotten art of the force, the Rebels’ desperation in the face of the Empire, and of course, the sheer terror of facing Darth Vader.
  SAM WOLFE (@_Samtaro)
  Rogue One: A Star Wars Story- Despite the release of The Force Awakens last year, Disney has already released a new Star Wars movie this year, and it’s a breed apart from what we’re traditionally used to. Rogue One took risks, and while some die-hard fans may have left the theater conflicted, the movie succeeded in exploring a side of the Star Wars universe never before seen on the big screen. This is the first time in history that two Star Wars movies have been released theatrically in two years consecutively, and although some fear that the brand might suffer from overexposure, it certainly hasn’t gotten stale yet.
    Chris Niosi- A smaller story, but one that deserves recognition. Artist Chris Niosi, better known as “Kirbopher”, landed the role of Arataka Reigen in the English dub of Mob Psycho 100 this year. Niosi is known for numerous projects, including animation work on Skullgirls, lending his voice to several shows, and creating the web series TOME, a love letter to anime. This role, in my opinion, is significant because it cements Chris as an anime fan who made his dream of being an anime voice actor. Way to go, Chris.
    A Personal Note- Look, 2016 was a rough year for a lot of people for a lot of reasons. Without trying to sound too preachy, as we move into 2017, remember to be kind to one another. It’s very easy, and dare I say it, trendy, to be cynical and apathetic when the chips are down. Take time to recognize what you have to be happy about, and how you can make a positive difference in peoples’ lives around you. If anime has taught us anything, it’s that when somebody knocks you down, you stand right back up and look ‘em in the eyes. I hope everybody has a good 2017!
  NICK CREAMER (@B0bduh)
  Italy- I took a family trip to Italy this past spring, and visions of Venice’s nestled alleyways and Tuscany’s rolling hills have been dancing through my head ever since. The rural European aesthetic of shows like Kino’s Journey and Haibane Renmei has always been one of my favorite settings, and actually walking through cities that realized those majestic worlds felt like wandering through a dream. It was an inspiring trip, and I hope to one day return.
    Westworld- I haven’t really been making enough time for the big western TV dramas, but I was able to catch this year’s Westworld, and I’m glad I did. Though I found the show’s focus on mysteries at the expense of all else a little draining, the fundamental world it established was a fascinating place, and the show built up to some remarkable dramatic high points. It’s the kind of messy but ambitious narrative I always tend to root for, and the fact that it was populated by icons like Anthony Hopkins and Ed Harris certainly didn’t hurt, either.
    The VVitch- I’d actually almost forgotten The VVitch came out this year, but it was likely the most gripping new film I’ve seen. In lieu of jump scares or gross-out violence, The VVitch constructed a breathing world that promised danger around every turn, where the fear and distrust of its human characters was every bit as terrifying as its supernatural predators. There’s something fundamentally ominous about the New England countryside - a sense of old secrets and old grudges, a place where humans are not meant to tread. By emphasizing the alien danger of the natural world and tethering it to a precise and claustrophobic moment in history, The VVitch stands as one of the most powerful horror films in years.
  EMILY BUSHMAN (@yumpenguinsnack)
  Personal Favorite Anime Food of 2016: Mushroom and Cheese Gyoza from Food Wars- This dish never made an anime appearance in this season of Food Wars! but, having read the manga, I really wanted to try this dish out. Soma teaches the gyoza folding method to a class of kids he's teaching, and he lets them fill the gyoza with whatever they want. One kid picked mushrooms and cheese, which at first seemed weird but in hindsight obviously worked out well. Chop the cheese and mushrooms finely and toss with some sauteed onion. Mix with salt and pepper. And simply wrap in gyoza wrappers. It's simple, it's fun to make with friends or on your own, and holy cow, is it amazing! Best of all, the ingredients are easily interchangeable with your own personal favorites, so it's a great recipe to experiment with. I told my housemates that they could eat all the extras I'd made...and sadly had nothing to show after an hour in the kitchen. I'd eaten them all.
    Fan-favorite Anime Food of 2016: Katsu Pirohzki from Yuri!! On ICE- This was a big surprise for me. First of all, it's not the easiest thing to make at all. It requires a lot of focus, lots of parts working together, and an ability to handle sticky dough, in excess. Second, it wasn't actually all that amazing tasting. It's an extremely hearty dish, like a lot of Russian foods, and left me feeling over-full after eating one. I also found that I had to dip it in a sauce to heighten the flavor pay-off. For a recipe designer, the ideal is to have a perfectly seasoned, delicious dish, which isn't exactly what happened. But the story behind the dish makes it all worth it, in my opinion. Who would have guessed that this show would be so popular? I love the character dynamics, and the plot was just charming. Best of all, it inspired lots of people to try making this dish, to recreate the magic for themselves. I got more hits on this recipe than anything else this year on Crunchyroll, which is why I designated it the fan-favorite dish of the year.
    Magical Roommate Favorite Anime Food of 2016: Sukiyaki from Princess Jellyfish- My roommate, Sarah, is my savior in times of crisis. When I have too much food, she always helps me eat it without a single complaint. So, I felt it was only right to give her a chance to choose her favorite recipe of the year. Princess Jellyfish is by no means a 2016 original, but I came across the recipe for this dish late 2016, and made it for my friends. We all love this show, and had all watched it together when it aired a few years ago. So, I had a hunch they'd enjoy a recipe from the anime, and I was right. It was an instant hit! My darling roommate, who I depend on to eat basically everything I make, elected this as her favorite dish of the year. According to her: "I like it cuz it was just as good as the one we had in Japan and I liked how interactive it was with not only the food but with our friends. I loved the veggies just as much as the meat and the sauce was to die for. It was super fun to eat with everyone and compete for the food with our friends."
    A Gathering of Shadows by V.E. Schwab- A brilliant sequel to a fantastic first book. The story focuses on a guy named Kell, one of the few remaining members of his kind of magic wielders, and his struggle to protect his adopted family from harm while also living free of their over-bearing protection. Along the way he makes friends with a cut throat thief who keeps him alive, mostly to suit her own desires, a prince who's too good at heart for his own good, and a dashingly dangerous ship's captain who's in the business for the keeping and collection of the deepest and darkest of secrets. I was startled to find that this book not only added onto the world building of the first novel, but did so in a way that skillfully integrated the events of the first book into the second. A heart-wrenching and gut-clasping read the entire way through. The first book in the series is called A Darker Shade of Magic. Not 100% necessary to enjoy the sequel, but it would definitely help.
    Morning Star by Pierce Brown- A great cap to a fantastic space opera-y series. This story follows the life of one man, Darrow, and his quest to overthrow a government that takes care of the best of society at the expense of a those considered the lowest. Racism at its worst. What else is new in a sci-fi novel? It's a familiar plot carried out with the elegance and grace of a particularly dangerous chess game. This book takes no prisoners, cuts your throat, and leaves you to die. And while you're busy trying to return from the dead, it carries on carving a savage path of friends loved and lost, lives risked and gambled away, dirty, secret games played in the dark, and an ending that eviscerates you, heart and soul. The first in the series is called Red Rising. I recommend you start there, unless you like working your way backwards.
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And that's a wrap for our three-part series! Be sure to check out Part One and Part Two if you missed them! If you're still in the mood for past CR Favorites, check out the previous years' features here:
  Crunchyroll Favorites 2015 Part One Part Two Part Three
Crunchyroll Favorites 2014 Part One Part Two Part Three
Crunchyroll Favorites 2013 Part One Part Two Part Three
Crunchyroll Favorites 2012 Part One Part Two Part Three
Crunchyroll News' Best of 2011 Part One Part Two
  What were your favorite "everything elses" of 2016? Remember, this is a FAVORITES list, not a BEST OF list, so there's no wrong answers--sound off in the comments and share your favorites with us!
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Nate Ming is the Features and Reviews Editor for Crunchyroll News, creator of the long-running Fanart Friday column, and the Customer Support Lead for Crunchyroll. You can follow him on Twitter at @NateMing.
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