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#the science of staying awake visual novel
ebonysplendor · 2 months
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The Science of Staying Awake Review 👁️
TL;DR: Sleep is often for the weak, but having, what is likely but claims not to be, a hallucination being violently in love with you is something that is not for the weak. Apparently, it's not for the living either...
Game Link: https://viscereye.itch.io/the-science-of-staying-awake
Notable Features: Gender Neutral MC, Unnamed MC (referred as "You"), Yandere LI, Choice-heavy storyline Spiciness: 0/5 -- Not exactly wholesome because violence but no option to buss it open so no spice LI Red Flags: 1.7/5 -- Physically abusive, Crosses boundaries...other than that, he be's a touch starved boi who just wants cuddles
Wanna know more? Well, let's get into it!
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Before I say anything, I just want you to read this:
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Let me tell you, I had no idea how accurate that description was until I played it. That is a damned accurate description, and quite frankly, the only way to describe the experience that this was.
Anyways, I had ran across it when going through my game files, and I was like "Oh yeah! This game exists!" and decided to write a review on this one. I played this game many moons ago, and frankly, I don't see many people talking about or referencing this one; I honestly feel like more people should know about it, because there is a game to be played here. I mean, how many people are actually going to run across this review, I have no idea, but shit, hopefully it'll get a few extra downloads, because as "cheesy" as it may look, this was actually a pretty damn good game!
Honestly (and respectfully) speaking, you know how you look at a game, and you're like "This is probably going to be bad, but I'm curious"? From looking at the backgrounds they used, the description itself, and how they described the game as "cheesy" and a "creepypasta fanfic", I honestly thought this was supposed to be one of those "intentionally bad but funny as hell" games for jokes, but...yeah, no. If it was meant to be that way, I didn't get that at all.
I'll explain more in the actual review portion, but I'm going to go ahead and cut to the chase. As always, I give you the disclaimer that -- and those that have been vibing with me since the start of all of this already know -- I'm going to tell you as much as possible about the game without ruining the game itself.
Just as a side note, I think I do say that verbatim every time I write a review -- between that, "so boom", and the whole "drink water, don't be dumb" thing lol. I might switch it up one day, but that's honestly how I talk in real life. Like, can you not tell that I type the way that I speak? I mean, if it was something for college or work or something, yeah, I'm going to code switch, obvi, but for stuff like this? I'm pretty much talkin' to y'all like y'all are the squad because...well, y'all are lol.
Anyways! Enough chitchat, let's get summarizing.
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So, boom (lmao ya see?).
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We're in class, and we're tired as fook. Like, it's not even that "Damn, this class is boring" type of tired; it's that "I deadass haven't slept in 2 days, and I'm starting to hear colors and see sounds" type of tired. That "Ayo, why does this hard ass desk feel mad comfortable all of a sudden" type of tired. That plain and simple "a bitch is TIDE not tired" type of tired. Anyways, we recognize this as a current problem, and we know that we've gotta do something about it. Expeditiously. So, we hit up the vending machine, get something to wake us up a little, and then head on home.
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When I say that it took everything to get up those stairs and to our bedroom...listen.
Like, as soon as we got through the door, we dropped that backpack to the floor, and we dive -- you hear me, dive -- into that bed. Now, with the way that we were feeling, dreamland should've been immediate. To be real with you, we were probably asleep by the time we were mid-air, but like, when we landed, we landed on something, and this something -- or rather someone -- goes "Ow". Like huuuuuuuh?
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Again: Huuuuuuuuuuuuuuh? Fuck you mean, "Ow?" Like who the hell is yooooooooou?!
No, like, we literally ask who he -- ...it? --- is, because clearly, he was not here when we left, let alone just chilling in our bed, but he's just super casual about it, like, "Oh! I'm Vance!". Like, oh, right, Vance; that suddenly makes this whole situation totally normal and nothing to worry about -- as if that were even slightly true.
Here's the thing though, oddly enough, it actually is kind've true. See, we're not scared of him as a...whatever he is, but something about him is just...not right; something is very clearly off. Like, when he had introduced himself, he had shook our hand, and we immediately got this mad intense feeling of dread that we couldn't describe, and something about it just kind've made us feel like we were, quite literally, spiraling into insanity.
Naturally, we pull ourselves away from him and step back -- that spiraling feeling and anxiety is instantly gone. As you've probably guessed, it didn't take us long to put together that it's not good for this "Vance" creature to be too close in proximity, let alone anywhere near us.
He kind've picks up on this, and he's adamant that he's not going to hurt us. Still, we try to explain to him that, while we're not really threatened by him, we get this weirdly intense feeling whenever he's nearby, and he essentially needs to stay a little more than an arm's length away at all times; frankly, the further away, the better. Well...
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He didn't take that well, and now, we feel threatened by him.
I hadn't mentioned this before, but Vance was already pretty upset that we wouldn't really let him come near us, let alone cuddle with him, but now he's extra pissed because we're essentially rejecting him altogether, even though he's, quite literally, driving us insane.
So, now that he's like this, we've got to get the hell out of there because, now, we aren't sure if he's still on the whole "I'm not going to hurt you" energy like before. That being said, we completely bolt, and he's like "Nah, bring that ass here, boi". Panic. Big panic time.
So, we do. We run off, but it does no good, because he finds us.
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Granted, he doesn't know exactly where we are, but it doesn't matter because we're completely cornered. What are we going to do?
Well, let me rephrase that I know what I'm going to do; better yet, I know what I did. Now you guys on the other hand? Lol, I'll guess you'll have to play it for yourself to see what y'all are going to do.
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I had honestly forgotten how good this game was until I had replayed it to grab some screenshots and to get a refresher on what actually went down. I'm not even kidding about that. My love for the game had literally re-sparked, and I can't believe that I forgot how good it was. If you've read my past reviews, you know that I mentioned at one point that I become an absolute slut for a choice-heavy game -- this is a choice heavy game and a damned good one. Speaking of choice-heavy...
Just to get off topic very slightly, you know what was crazy? When I went to replay it, apparently, I had done something different than when I had first played though the game and lmaoooooo, do you know that I had ended up finding THREE more endings? Wanna know something even crazier? One of them was a secret ending that I didn't even realize that I had gotten to!
Now mind you (lol you know the story is about to get a lil' spicy when that's said)! I had already unlocked like...if I remember right, like, 14 endings at this point, so when I found these other endings -- again, by total accident because, at this point, damn the review! I'm legit replaying the game for me, now -- I was now sitting at a grand total of 17 endings. So, now, I'm like "Ayo, what the hell?". Like, my mind is blown, because I was so sure that I had found all of the endings and completed the game. Remember, I hadn't touched or thought about this game in literal months because I was that confident that I had finished it. So, it's like, how many endings are there if I'm still managing to find more?
Naturally, I sprint to the dev's game page to conduct research on this burning question, and I am reading everything that there is to offer, but there was nothing. No "hey, this game has x amount of endings", no walkthrough map, no nothing. Did that stop me, though? Nah, because surely someone had experienced something similar to what I just had and was also like "Damn, how many endings are there...?". Lmaooooo well, I was right. You know what the answer is?
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19. There are nineteen endings in this game.
I already knew the answer, but I go back to count the amount of endings that I have; there's 17. I dig into the game files for some more hints, and I find two icons (you'll know what I mean when you play it) that I've never seen before. Oh, okay. So, it's confirmed, but let me make sure that I've got the details straight:
Are you seriously telling me that, not only had I incorrectly assumed that I had all of the endings and finished the game because I had gotten all of the achievements, but the fact that I found three other endings -- again, by accident! -- doesn't even matter because I'm still missing two more because there's NINETEEN ENDINGS total?!
Wild. Chaotic even, and you're damn right that I'm here for it all. I LOVE that there are so many endings. I love even more that I have other endings to look for because I'm totally in love with this game all over again. Even though, lol, it was the deadpan, nonchalant "19" from the dev for me. The dev said "I said what I said, and what about it?". We love to see it.
Anyways, I'm a huge advocate for this game. If you've got some time, definitely give it a try. I highly recommended, and Vance is a pretty sweet dude, if you can find that side of him, I mean. Also, just for a very light spoiler but not really, the real ending was so sweet to me. Like something about it, it just...I don't know. It was just a warm feeling that washed over me when I had read it, and I was just like "That was actually really cute?" Bittersweet, even. Like, ugh, I am honestly really pushing for more people to play this game. It was genuinely so good, and I hope that the dev comes out with more visual novels. I truly forgot how in love with this game I was until I replayed it. This has, highkey, been a great experience.
Anywho, it's time that I stop my rambling and end it here. If you'd like to give this game a go for yourself and discover all 🌟nineteen🌟 endings -- which I highly recommend that you do -- a link to the game is at the very bottom of this post as well as at the very top. Hell, I'll even put the link right here so you can get to it quicker. If you're feeling extra motivated, visit the dev's page and post a comment telling them how great of a job they did and give them that extra validation to let them know "Hey! You're pretty good at what you do! You should keep doing the thing!". I didn't see where you could donate to them, but assuming I just missed it, remember that monetary validation is always helpful as well.
That's all from me though! Drink water, don't be dumb, and hope to see you around~!
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The Science of Staying Awake
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maleyanderecafe · 1 year
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The Science of Staying Awake (Visual Novel)
Created by: viscereye
Genre: Horror
The Science of Staying Awake is a pretty interesting take on yanderes and I'm not just saying that because I have a bias for more pathetic ones. It's a bit surreal at times and spooky, all while having a looming character who seems to be mostly harmless but still causes pain while interacting with him. If you are interested in this game, you can find out more about it at @tsosagame.
There are a couple endings that are related to the achievements for this game, so I will mostly go through the good endings and briefly mention anything that might help with the lore of this game.
The story starts out with you in class after having two all nighters and barely staying awake. You tough it out and stay awake- either by getting something from the vending machine or through willpower. After that, you go home and attempt to flop on your bed to sleep, only to land on what looks like a strange person. He introduces himself as Vance, and when you touch him... your sanity feels as if it's slowly dropping. Regardless of if you continue to pet him, eventually, you stop to prevent yourself from going insane and he gets angry. Vance attempts to make you continue to touch him, he cries happy that you can finally see him.
From there, there are a couple of endings. Bad endings generally occur when you run out of sanity. I'll go over the two good endings since they describe mostly what is going on, but there is a walkthrough with all the endings and achievements that you can find here. There's also one other ending that helps to explain it, so I will try to explain that ending too.
For one of the endings, you run into the broom closet only to have Vance appear inside and hug you. Trying not to lose all of your sanity, you punch him, however he pins you onto the floor. Vance ends up kissing you with blood in your mouth. Eventually Vance gives in, promising to stay away from you, and Vance talks about how romantic it is to have a piece of you inside of him and vice versa. Calling this romantic, will lead Vance to admit that he didn't mean to hurt the you and that he didn't mind getting roughed up. Vance is incredibly happy to finally be with you. After getting a kiss, you go to sleep, with Vance disappearing, leaving a heart behind.
Another ending, you end up successfully running away, and goes to buy a hotdog because you're starving. At the park, Vance comes to greet you, though staying far away from you. You mention that you haven't slept in two days. Vance states that he's aware of this and he explains the situation a bit better. Vance and you seem to be in different realms of reality (so to speak), and that because of you insomnia, you are able to see him (but no one else can). After a hug, he leaves and you go to sleep, with him disappearing.
In the final ending, you are able to lock Vance in the closet and question him. Vance explains that he and you are on different planes of reality, living in the same space. While Vance can always see you, you can never see him unless you're sleep deprived and Vance always longs to touch you and get close to you since he loves you so much. Vance talks about how it is his fault, and how he understands why you can't trust him. After sleeping, Vance is gone.
There is an extra end credit scene months after the encounter where you end up falling asleep in class. You see what seems to be Vance inside of a flowery meadow. After a brief talk, and a reassurance from Vance that you will see him again. A student wakes you up before you go back to your dorm. You try to make sense of realities. Starting with parallel lines where they would never meet, moving onto the idea of tangent lines - only seen once and never again, something that you find sad before hoping and looking at a sine function (I don't remember the name of it, I'm not a math student lol) believing that they will meet again in the future.
The Science of Staying Awake is honestly really cool in concept. Putting aside my love for pathetic yanderes, the idea of a yandere that is in a different plane of existence, always watching the person you love but never being able to interact with them is very tragic concept, and once you finally are able to see him and hold him, it just causes you to go insane. I really do think that its a unique concept that was explored. Watching how this seemingly pathetic and whimpering yandere actually causes your sanity to go down is pretty terrifying all things considered, especially since it's not always easy to escape. The end credit gives hope to the two seeing each other again, and the way you use math concepts to talk about how you and Vance are able to see each other is pretty meaningful (at least to me), though it is less of science and more of math, but I guess the Math of Staying Awake doesn't really roll off the tongue the way the Science of Staying Awake does.
Anyways, speaking of pathetic yanderes (because I have to continue my propaganda of people making sad whimpering yanderes for me, obviously), Vance is really cute in the way that he acts, wanting to be pet and held, even at the scary expense of causing your sanity to drop, so desperate to finally be able to have you touch him. Even in bad endings, he seems remorseful, not wanting you to die or causing you pain, but so desperate that he wanted to touch you that he ends up killing you instead (whether intentionally or not). Scary but also a whiny guy, so very cool and cute. In one of the newer endings, Vance promises to leave but only if you eat a piece of him. Eating it will make him leave, but the feeling of him never goes away. If the MC refuses, then they will simply eat them instead. It's pretty interesting just how much Vance wants to be a part of us. How lovely.
I like the idea of having a bar for sanity and awakeness (though I guess awakeness doesn't really do a whole ton? Maybe I missed something, haha) and the different unused endings and different endings are neat too. I think actually that awakeness will affect if the MC can see Vance still since that's how they're able to view it initially.
Overall, The Science of Staying Awake is a fun game, with a cool yandere and concept. I really hope that it gets a lot of fans because I think it's very good and I would love to see what else the creator would like to make.
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poodlewizard · 3 months
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he's the most pathetic yet cute boy that could kill me
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perfectlovevn · 1 year
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Breaking news, weird cat man found in apartment, proceeding to spray with a hose.
More warm up doodles while I draw the last couple of CGs for the game. Vance is a dangerous cutie. Would use a back scratcher to pet his head like 5 yards away.
@tsosagame, Violence Milo would try to headpat him and then go more insane(er) than he would be I think.
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reiynm · 1 year
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THE SCIENCE OF STAYING AWAKE I Your Sleep Paralysis Demon Loves you too ...  REIYNM PLAYS VIDEO GAMES 8D
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chaoticlovertrash · 1 year
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Just played this VN the other day. I honestly love how feral they are lol.
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maryjaneobsessed · 6 months
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randomly became obsessed with visual novels gimme some suggestions! what ive played or watched so far: -my dear hatchet man -see thru need a friend -broken colors -favor -the science of staying awake I NEED MOREEEEEEEE
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patbwaifs · 11 months
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I'm supposed to start work, but I think I need to get some things processed through my brain.
(and the mystification of my own thoughts begins again...)
I'm mainly torn up about my drawing.
But it has been my emotional outlet for the past few weeks, like it always was supposed to be.
Alexithymia for me is like looking directly into a blindspot. Something is there that you know is there and you know you're supposed to see it, you might even know what's there, but you don't see it with your own eyes and you don't recognize it with your own brain. Like when someone tells you how some science stuff works, and it makes sense, but only from that cursory explanation and your own sense of internal logic. You don't actually know the science thing. does that make sense?
I want to make a visual novel, and I want to practice with a D:BH fanfic. I have the beginning and the end sketched out already. This fanfic is gonna be a self contained piece, and maybe something I can submit to the D:BH Family event that goes on every May.
And actually with that in mind, I might make a second version of the fanfic.
The title right now is "Isolation", but "Isolations" also has a vibe to it. The focus is on emotional blindness, executive dsyfunction, throwing yourself into work and how if you choose ignore the stress and needs of your body, your body will take away your choice. (Like passing out even if you try to keep staying awake.)
There's also suicidal ideation, survivor's guilt... Isolations is about what happens after Connor pulls a gun on himself, but what if that first android Connor woke up at CLT tackles him before he can follow through.
Gah.
I'm nervous about writing out dialog, getting into characters' heads, keeping them recognizable as I draw them scene by scene.
ahhh
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jakehglover · 6 years
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The Benefits and Potential Risks of Lucid Dreaming
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By Dr. Mercola
Healthy sleep consists of several stages, and you cycle through these stages four to five times during the nightly sleep cycle. As a result, you’re progressively descending into deep sleep and ascending toward lighter states of sleep several times, and this cycling is tremendously important, both from a biological and psychological perspective.
During stages 1 and 2, your brain remains active as it begins the editing process where decisions are made about which memories to store and which to discard. During stages 3 and 4, you enter into a deeper, almost coma-like state, during which the actual physiological cleansing and detoxification processes in the brain1 take place.
Your brain cells actually shrink by about 60 percent during this deep sleep phase. This creates more space in-between the cells, giving your cerebrospinal fluid more space to flush out the debris. Lastly, in stage 5, you enter rapid eye movement (REM) sleep, where dreaming takes place.
All of these stages are important, and it’s important to cycle through them enough times each night — especially the deeper stages, and the longest and deepest REM cycle typically begins around six hours after falling asleep. If you only sleep five or six hours, you completely miss this important stage, and when deep sleep stages are missed, your brain gets clogged with debris associated with Alzheimer’s disease. You also forgo the psychological benefits of dreaming.
Why Dream?
Even if you accept the idea that sleep is important, you might not consider dreaming to be very high on your list of biological imperatives. Alas, you would be wrong. Dreaming actually serves a number of important functions. (Later I’ll also address the potential benefits of lucid dreaming, i.e., when you become aware that you’re dreaming, while dreaming.)
Rubin Naiman, Ph.D., a clinical psychologist and a sleep and dream expert, suggests thinking about the stages of deep sleep and REM sleep as different kinds of nourishment. “Sleep and dreams are a bit like water and food to the psyche, to the soul, to the mind,” he says, and for health, both are necessary. According to Naiman:
“Dreaming is essential. In recent years, there’s been a lot of research underscoring the fact that dreaming has functions very different from sleep. I think of the dream as being a digestive and assimilating process for information ...
If we think about all of the information that we’re exposed to in the course of a single day — the conversations, the things we read, the things we see, hear and think about, and the things we just experience all-around through our senses — all that information can be understood as something we consumed.
What happens in REM sleep is all of this information that we’ve metaphorically swallowed is digested and assimilated. It’s sifted through. Again, in its wisdom … the brain decides what it’s going to keep and what it’s going to let go of.
As this information is digested, that process of assimilation shows up metaphorically in the dream, in the images of the dream. The bottom line here is that if you don’t dream well, it has a profoundly negative impact on your memory. In a deeper sense, it’s as if you stopped growing psychologically. You stopped adding to who you are.”
Dreaming Benefits Creativity and Protects Mental Health
Professor Matthew Walker, Ph.D., founder and director of the University of California Berkeley’s Center for Human Sleep Science and author of "Why We Sleep: The New Science of Sleep and Dreams," takes it a step further, noting that “Dreaming is essentially a time when we all become flagrantly psychotic.”
However, while this may sound disconcerting, it’s actually a good thing, as it both unleashes creativity2 and protects your mental health. When dreaming is suppressed by chronic sleep deprivation, that’s when you run a very real risk of experiencing a psychiatric breakdown.
In a very real sense, when you forgo sleep for extended periods of time, your brain enters the REM cycle while you’re awake. In other words, your brain is dreaming even though you’re awake, resulting in wild hallucinations, delusions, mood swings and paranoia. While this is perfectly healthy during sleep, it becomes extremely problematic during wakefulness.
Less extreme cases of sleep deprivation typically involve short-temperedness, moodiness, illogical thinking and irrational behavior. The reason for this is because activity in your prefrontal cortex — the “CEO of your brain” that rules rationality and logical thinking — is dampened. If you frequently feel emotionally off-kilter or struggle with a short fuse, chances are you might manage your emotions a whole lot better were you to get more sleep on a nightly basis.
Deep Sleep Aids Problem-Solving and Provides Life Meaning
Research3,4 suggests non-REM sleep and REM sleep contribute to creative problem-solving in different albeit complementary ways. During non-REM sleep, your brain replays memories that are thematically related and organizes new information into useful categories or thematic schemas.
Then, during REM sleep, your brain starts to combine these categories, creating novel points of connection between them, however farfetched or unlikely — hence the “impossible” aspects of many dreams. On the other hand, this random linking of information is also how many new inventions are conceived.
As old and new memories are integrated to form a new whole, new possible futures are also imagined. This is what you actually perceive as “the action” of your dream. The sum total of these processes also allows you to extract meaning from life events.
Enter Lucid Dreaming
But what about lucid dreaming? As mentioned, lucid dreaming is when you suddenly become aware that you’re dreaming. It’s like waking up, albeit you’re still in the dreamscape. When this happens, provided you don’t fully awake but stay in the dream, you have the ability to shape and alter your dream at will.
While this may sound like a novel concept, an estimated 20 to 30 percent of the population are natural lucid dreamers, and research5 has found about 77 percent of adults will experience it at least one spontaneous episode of lucid dreaming. Medical News Today reports:6
“The very first record of lucid dreaming appears to feature in the treatise ‘On Dreams’ by the ancient Greek philosopher Aristotle. In it, he describes an instance of self-awareness during a dream state.
‘[If] the sleeper perceives that he is asleep, and is conscious of the sleeping state during which the perception comes before his mind, it presents itself still, but something within him speaks to this effect: 'The image of Koriskos presents itself, but the real Koriskos is not present,' he wrote …
For some people, it occurs spontaneously. However, others train themselves to start dreaming lucidly, or to become better at it … Other people may be able to influence their own actions within the dream, or parts of the dream itself …
An experienced lucid dreamer might be able to ‘go on an adventure’ and interact with people and things in a way that they may not be able to do in real life.”
Is Lucid Dreaming Real?
In the featured video, Walker discusses lucid dreaming, noting that researchers have been able to objectively confirm — using fMRI scanners — that when someone claims to be doing something in a lucid dream, they are in fact doing it.
In one study, participants were asked to clench their fist, which lit up certain parts of their brain. They were then asked to go to enter a lucid dream state, and clench their fist again, which resulted in the same brain regions being activated.
Other recent research7 cited by Scientific American8 discovered that when you are lucid dreaming, your eye movements are near identical to the eye movements you make when you’re actually viewing something. Called “smooth pursuit” or “smooth tracking,” these eye movements do not occur when you’re simply imagining an object or scene. According to the authors:
“Our findings suggest that … the visual imagery that occurs during REM sleep is more similar to perception than imagination. The data also show that the neural circuitry of smooth pursuit can be driven by a visual percept in the absence of retinal stimulation and that specific voluntary shifts in the direction of experienced gaze within REM sleep dreams are accompanied by corresponding rotations of the physical eyes.”
Therapeutic Aspects of Lucid Dreaming
According to Denholm Aspy, a lucid dreaming researcher at the University of Adelaide in Australia,9 lucid dreaming is not only fun,10 it can be quite therapeutic, especially if you struggle with phobias, recurring nightmares and/or post-traumatic stress disorder.
It can also improve quality of life for those with physical disabilities that prevent mobility, and improve athletic performance or physical rehabilitation after injury through dream rehearsals. On the other hand, it’s best avoided if you have certain mental health problems. Schizophrenia, for example, can be exacerbated by lucid dreaming. Aspy tells Medical News Today:11
"If you can help someone who's having nightmares to become lucid during that nightmare, then that gives them the ability to exert control over themselves or over the nightmare itself. [L]et's say you're being attacked by someone in a nightmare.
You could try to talk to the attacker. You could ask them 'Why are you appearing in my dreams?' or 'What do you need to resolve this conflict with me?' Some people take on superpowers or special abilities, [so] they can fight back against the attacker … [or] escape …
If a person has a particular phobia, then their lucid dream environment ... provides an interesting opportunity to do things like exposure therapy, where you gradually expose yourself to the thing you're afraid of, in an attempt to gradually overcome that fear."
Lucid Dreaming Techniques
Can you learn lucid dreaming? Yes. Aspy claims more than half of the people he’s taught his lucid dreaming technique to are able to have lucid dreams within one week.12 Before you even begin your lucid dreaming experiment, it can be very helpful to simply become more aware of your dreams in general, by keeping a detailed dream journal.
Each morning, write down everything you can remember from your dream or dreams. Aside from training your dream recall, dream journaling can also be helpful by showing you any recurrent themes, which later can act as triggers to help you realize that you’re dreaming.
Mindfulness meditation also trains your mind to remain aware, which can transfer into your dream state, allowing you to become aware that you’re dreaming. Following is a quick summary of three lucid dreaming techniques that have been scientifically identified as being the most effective:13,14,15
1. Reality testing — Perform reality checks during your waking state. Every couple of hours, ask yourself, “Am I dreaming right now?” Over time, this habit will enter your dreams as well, cluing you in to the fact that, yes, you are dreaming. At the same time, perform a physical reality check.
For example, you might try putting your hand through a wall, or look at an object, look away and then look back. When you’re dreaming, items will tend to look blurry and/or look different each time you look back at them.
2. Mnemonic induction — Before bed, repeat to yourself “Tonight, I will notice that I am dreaming.” Consistently repeated over time, your mind will become accustomed to the idea of becoming lucid while dreaming.
3. ‘Waking back to bed’ — This technique, which I do not recommend, involves setting an alarm to wake yourself up after six hours of sleep. After staying awake for 15 to 20 minutes, you then go back to sleep. The idea is that you will then go right in to REM sleep, and if you intend to remain lucid, it will be easier to do so.
The drawback is obvious — you’re disrupting your sleep, which will have health consequences. So, I cannot in good conscience recommend this strategy. It doesn’t seem worth it to disrupt your sleep cycle just for a chance of lucid dreaming. Instead, work on the first two techniques.
Potential Adverse Effects
While Aspy has not found lucid dreaming to impinge on sleep quality or produce adverse effects in those who are otherwise mentally stable, at least one recent study16 found that “Use of deliberate induction techniques was positively associated with psychopathology and sleep problems.”
What’s more, when participants continued with regular lucid dream induction for two months, it resulted in an increase in “dissociation and schizotypy symptoms.” According to these authors, “We conclude that lucidity should not be considered as necessarily suggestive of well-being; lucid dreaming may be positive or negative, depending on lucidity characteristics. Additionally, deliberate lucid dreaming induction may harbor negative long-term risk.”
Also keep in mind that sleep paralysis typically occurs during REM sleep (to keep your body from acting out the dream), and if you enter a lucid state between dreaming and wakefulness, you may find yourself unable to move. This can be very distressing, depending on the nature of your dream. Once you wake up fully, the paralysis will dissipate.
Regardless of whether you feel like getting into lucid dreaming, remember that sleep is a foundational aspect of good health, and so is dreaming. Most adults need about eight hours of sleep each night, and again, your deepest REM sleep doesn’t occur until you’ve been asleep for about six hours. So, if you’re only sleeping five or six hours, you’re missing out on this important sleep cycle.
from HealthyLife via Jake Glover on Inoreader http://articles.mercola.com/sites/articles/archive/2018/10/04/lucid-dreaming-benefits-and-potential-risks.aspx
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maleyanderecafe · 3 months
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Your favorite yandere visual novels? PS:can you reccomend some for me?
Hmmm, good question. I think most of the yandere visual novels I like tend to be ones that are less well known since I've played so many (as a person who has to feed my blog), I tend to like more unique yandere games instead of those which are more popular. And also anything that has a sub yandere (personality or otherwise) tends to have my heart as well. That being said, there are some more popular yanderes on here too just because I do like some of those ones as well.
Cemetery Mary - I'm procrastinating on doing a recommendation on this one because I want to also play Blackout Hospital since it goes a bit more into the yandere, but I really like how this story is and how is shows the reveal of the yandere. Mary is also very cute and a very interesting and fun main character.
The Snake's Taken a Spouse - this one is r18 and plays more like Degrees of Lewdity, and the artwork isn't that good, but Shimil is... charming. I like him and I feel bad for everything that he has to go through. It's cool seeing how he tries his best for you.
Sweetest Valentine/Where Two Flowers Meet - I'm lumping these two together mostly because I just like the way that Syllphan writes stories. They both are very different from each other but have pretty interesting takes on yanderes. I need to double check if For Amerta has one, but even if it doesn't I'll probably still love the game.
Karamu - Karamu... is just really well done. I really like stylized games and Karamu does it wonderfully with it's blue color scheme and comic book like aesthetic. Plus we get to slowly unveil the mystery the main character has gotten herself into.
Stuck in a Yandere Visual Novel.... Help!! - from what I played in the first demo, I really like the comedy in this one. It knows the yandere trope pretty well so I like how they play around with it. Everything is kind of in a cutesy pink aesthetic, which is also a fun thing. I really need to get around to finishing the game.
ITYH: Horror Otome/Saccharine - Saccharine is less of a visual novel, but like with Syllhan, I really like Amiralo's writing style. Most of their stories are bittersweet with not so happy endings in a lot of them, and very interesting yanderes overall.
Mushroom Oasis - I'm pretty guilty of trying to get a bunch of people to play the game but listen, Mycheal is very cute and I really like his design. The creator is still working on it and it has become one of the most popular yandere games under the yandere tag on itch.io, so that's probably a good sign right?
Froot Basket Valentine / Froot Basket Dark Chocolate - Dark Chocolate is a prequel to Valentine, but they are both fun to play through. Valentine is a bit more goofy since you see everyone's heads as fruits for the most part while Dark Chocolate is far darker. But it is cool seeing how the yandere progresses in each of these stories.
Heart Fragment - very well made game, though Kay is kind of a light but clingy yandere. And boy do I love my clingy yanderes. Still this is probably one of those games that we play more for the story rather than the yandere. Still would totally recommend it because it is very, VERY well made.
The Science of Staying Awake - big fan of the concept of someone- Something that so desperately wants to hold you but also drives you insane if you do? That's very cool and the horror on that is really creepy if you think about it and also a bit sad.
Kimbark Street - I like seeing the point of view of yanderes, or just any character that is on the more evil side. You can really see how their obsession drives them and what they will do to get what they want, whether the person they love knows it or not.
You can probably see I don't have as many dark yandere games on this list, which is mostly because while I do enjoy darker yandere content (in terms of murder sims and whatnot) I also am not the target audience for them since I love to torture my yanderes, not be tortured by them. Still, I can admit that they are fun to play through. I have a lot more that I like, but here is hopefully a good list of games that you too might enjoy.
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maleyanderecafe · 1 year
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I wonder if it's ok to ask but are there any yandere games you're planning on doing a review in the future ? (I'm looking for some to play but it's hard to find them)
Oof, man there is a lot. Since the #yanjam is still in session, there's been a lot of different entries slowly being added (I'm wondering if I can even finish my game, hahaha. I hope so.) as well as a general influx of r18 visual novels as well. I can give you some that I'll be doing in the future that you can check out.
I'll be separating them with r18 games and regular games since r18 visual novels are basically it's own genre at this point.
R18 Yandere Visual Novels
Yandere Island/Weathering Feelings by @mari-0w0 - my friend Mari's two games. Weathering Feelings is mostly just a quiz currently, but will include three different therapists you can date, while Yandere Island has a demo out with up to one day currently out.
Ai-yo Kogane san by @crystalcrynight - a pretty expansive game considering that it's only one day so far. About Mizuna waking up and losing their memory, with Gold who claims to be their best friend.
Duality by @dualityvn - about dating two yanderes that share the same body, Keith, a florist and Tenebris, a blue monsterish looking guy. I'm finally being fed with sub yanderes, thank goodness.
Broken Colors by @inkly-heart - I was waiting for this one to come out and boy does it deliver. Even as a demo it's very well polished, but I've always been based since I've liked their artwork for a while.
Bared Teeth by @baredteethvn - as well as the other game currently in development called @flavorfeelvn whenever it comes out. Currently a bit short, but it's a cute game so far.
Sterile Desires by @sterile-desires - I've been sort of sitting on this one for a while after my first playthrough cuz boy was I not expecting whatever happened to happen. I promise I will finish it and actually write a review on it. It's pretty good so far though.
Honey Hotline by @ringringringbananafone - as well as other games that they've made (though the yandere in those are nonbinary, but still fun to play). Fone is a pretty cool yandere and he has a cute cat, enough said.
...and like a lot more I have yet to play. Pretty much every male yandere game in the yanjam I will likely write a review on, and if you see me following your game blog, chances are I'm waiting on a demo or have a review of your demo floating around in my drafts. And if not.... Don't worry. I will find you. There's no escape.
Yandere Visual Novel
The Science of Staying Awake by @tsosagame - a surreal but really cool game and also finally I'm being fed pathetic yanderes again. The yandere in this one is actually pretty terrifying in some ways despite being a pathetic mess.
Please Don't Hate Christmas by rice love coffee - this one is completely Christmas themed which I thought was pretty cool. Since it was translated from Chinese, there is a lot of SNOWFLAKE ISLAND that you get to read, which is fun.
Colorful Mirai: Spooky Edition by Honey Bunny -this one is actually a spin off of the Colorful Mirai games and (from what I can tell) contains two yanderes. Very well made, and I enjoyed it a lot.
Froot Basket: Dark Chocolate by @xxmissarichanxx - the prequel to Froot Basket: Valentine in the pov of the yandere himself. They really outdid themselves with this game and I'm waiting for the walkthrough to make sure I got as much out of the game before writing a full review.
Tentador Leches by Karmic Punishment - as well as In Your Nature, whenever it comes out. This one is a bit more ambiguous, but I thought it was at least a pretty fun time.
Dawn of the Damned by @melancholy-marionette - I swear, Marionette, I have been playing your games, I've been procrastinating on writing recs for them. As per usual, a fun game with male yanderes in it, what more could you want.
Pretty Boy Panic by @bingzi-pancakelord - creator of Pocket Lovers! about having to deal with a bunch of guys that live around your apartment, who are yandere for you. I finished Li's route and then promptly kept getting distracted, so I'll need to play through the other two's routes soon.
Even besides the ones I know have yandere in it, there are also a bunch I have to actually play to make sure there is one since I like to make sure that there is one. Sometimes it's just guessing, but it does occasionally pull out a pretty cool game! Anyways, I hope this is a good list for you to start out on. I'm just going to sit on my 70+ drafts and hope that I can finish my game in time.
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