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#theres like a specific way it they 3d model his clothes
lemon-wedges · 7 months
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Barok uniform practice
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venomgaia · 3 months
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i also have been testing pngtuber+ vs veadotubemini and heres rhe fruit of a 49 layer model
#not all the emotes are shown in this lil demo theres one i keep forgetting where it is lmao#return of the coke heartthrob#i like that i made a pngtuber despite the fact that i am extremelt averse to being percieved in video formats. i used to stream more#n would do drawing streams specifically while working on projects but. ive been outta the game so long im not. too sure how i feel about#like. going back#i also did yt for like. 2 videos during lockdown to try and chronicle that whole art school mess and ended up exploding#this boy is not made for audio/video formats 💔#this is actually to test run how efficient i could be if i were to make pngtuber a commission option when i open those#this took 5 hours and all his psrts including clothing are separate and he has skin under there (i dont save the images like thst tho)#so i can swap out outfits n stuff n not have over 49 moving parts#the ONE issue with this lineless style though. is recoloring parts#i tried to do recolored mouths for s paragon model and it was a pain so i didnt rlly finish or save it.#i think i still prefer veadotubemini tbh. the blinks feel more natural in it than in pngtuber+#but i rlly like the bounce that pngtuber+ provides for just Talking#so. hit or miss#and before anyone asks no i will not be learning live2d vtubing and will not make a 3d vtuber#all of that is just too scary for me i respect everyone i see who does it WAY more now that ive like. LOOKED it over#scary shit. leaving that to the professionals#my 3d model is strictly for fun and because i like vr and vrchat. but i do not think ill ever make a vtuber in 3d.
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favoure · 2 years
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Sorry if you got this asked before but I'm so in love with your artwork, how did you get so good at anatomy and posing? I struggle a lot with it.
omg HI TY TY !!!! uuuhm tbh it was mainly 4 things for me: using irl pics as ref, using my artgods' art as ref, obsessing over proportions until it becomes second nature to you fr, and 3d models or posing apps .... [some examples and entire ramblings under the cut i got carried away AGH]
using irl pics as reference - i literally go on pinterest n combine several photos 2 get the pose i want, [or when it comes to hands i take pics of my own lol] i usually browse through magazine photoshoots or pics of statues n find stuff with cool poses .... this also applies to other stuff rlly like for clothing folds i would pick out parts that would look and feel right and interpret it in my own wayyy
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find an artist with a Banger sense of anatomy n use their stuff as reference - bonus points if ur artgods have a semi realistic style n ur already obsessed with their stuff like Seriously the other half of my ref photos are other ppl's art and i would copy the way they draw certain things - i also actively observe How they draw these certain things like "oh this is actually in a triangle shape" or "oh theres a bump here and its followed by a straightish line" and i am mindful of these, i make sure to remember them even just the tiniest change bc that's still an improvement yk a different way of thinking abt something - love these accs for anatomy [tomfoxdraws, taco1704, kato_anatomy], this artist is great at simplifying their ref but still keeping it dynamic and flowy [UTWP_], and this acc for more general tips but with timelapses so u can see how they go about drawing something [KawaiiSensei_jp] <- theres also some anatomy stuff there toooo also SORRY literally 4/5 of these accs are in japanese or korean i just look at stuff n think about it no need to read :sob:
study up on proportions n figure out ways 2 simplify stuff using basic shapes - thanking my 12 year old self for being so nitpicky abt proportions like, i used to "measure" the length of the limbs and from doing that i learned how a bunch of stuff works like halfway point of the torso is also where elbows are, hands end midthigh, thigh usually as long as torso etcetc and since i got so used to "measuring" these it's just muscle memory for me atp, its all about the observations ur honor - for simplifying stuff its like, breaking something down to its basic shapes like how the hand can be a square or a triangle with a bunch of circles or cylinders attached to it, how the torso can be a rectangle circle or triangle depending on the body type etcetc - once again its actively observing and keeping what u learned in mind and doing it over and over again until it Sticks and u can change stuff n improve on it as u learn more about it
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3d models / posing apps - literally only just started using these. a month or two ago ??? but i find these Very useful for when i have Such a specific pose in mind or when im too lazy to find or take ref pics WOOPS i also use irl ref pics when posing my 3d model btw im not That lazy KJSDFSDF
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oh and i watched jjba and that singlehandedly made me like muscles and want to study how to draw them help there's that too ig ..... I HAVE NO IDEA IF THIS MAKES SENSE ITS ALL JUST MOSTLY PERSONAL EXPERIENCE HOPE THIS HELPS !!!!!!!!
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meruz · 4 years
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replying to some asks - lots of weird preachy art advice. just trying to cram every sophomore year art school lecture into my blog
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ANON, PLEASE SEND ME A PICTURE OF THIS..........................
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glad to hear it!!!! I always love to see sketches from other artists but somehow when I post mine I feel like it’s just...cheap? like its not ““Real content”““ LOL... but if even one person likes to see it thats all I need to hear
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very interesting question, thank you for being specific because that makes it a lot easier to answer. This is going to kind of sound like what every other artist tells you but
1) Go to figure drawing classes/sessions! I know we’re in the middle of a pandemic right now but actually that might even make it easier to find because a lot of figure drawing sessions are being held online atm! Anyways, I cannot possibly overemphasize the importance or studying the human form from life. It’s something that artists spend their whole lives studying and still learn new things about. Nude figure sessions are far preferred over clothed ones especially for beginners but, really, any practice from life helps. Whenever you draw from observation, make sure to step back and really look at your model and then your drawing. What discrepancies do you see, what feels like its missing, where do you think you can improve, etc etc. developing a critical eye is crucial.
I think figure drawing classes are the best method by far but theres plenty of other ways to get the practice in. I do a lot of cafe drawing and drawing on public transport, personally. Drawing from life is vastly preferred over drawing from photo reference because the human body is a living thing and conveying it properly means understanding 3D space and gesture and movement, all things that are easier to perceive irl. A lot of artists draw from dance videos on youtube to at least get the idea of movement even if it’s ultimately from a 2D screen. Recently, I’ve been drawing a lot from rock climbing videos on youtube!
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because they’re climbing you actually get a lot of interesting angles LOL... good study of pose-to-pose relationships too, actually..
2) Practice dynamically. If you can develop the eye to figure out where your drawings are lacking, you can practice with those weaknesses in mind. If you realize you don’t really understand the structure of a foot or the back of the head or the back when it’s arched, look up references and practice those things specifically. Sometimes it’s not in the specifics but the general - if you realize you have a hard time proportioning out the figure, draw guides for yourself and set goals to draw proportions before details. Stuff like that.
3) Box Trick. This is just the simplest way to get a set of guidelines down for perspective on the human body the same way you put down guidelines to figure out where the eyes sit on the head LOL.
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but here’s something to keep in mind regardless: perspective is a game. You’re tricking the eye into thinking something is close or far when actually its just sitting on the same 2D plane as everything else. You can do the math and make all the guides you want but at the end of the day its either going to look convincing or its not. And being convincing is a lot less about being accurate and a lot more about confidently selling your point. So don’t sweat the calculations of proportions, make hands or heads or feet as big as you feel is right and trust your eye and your gut over your brain.
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Hi, yeah sure go ahead! As long as you link+credit me, I don’t mind my work being used for non-profit purposes. Especially fanart like.. I don’t even own these characters LOL. Just, if you edit my art, please don’t use it to perpetuate like...hate speech or even edgy politics... unless they are edgy politics I have explicitly endorsed LOL. If you’re ever on the fence abt it feel free to ask, of course!
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TYSSMMM yeah ideally I guess its just ? group therapy LOL? I feel like actually Ryuji, Akechi, and Haru are characters we see very rarely interact and when they do they seem very alienated by each other?? So I think it would actually be great for them to chat LOL they have a lot in common especially the fondness for direct action.
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VERY NICE THINGS TO SAY TYSMMMMMMMMMM
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I guess since I was old enough to hold a crayon? Doesn’t every kid draw? 
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But if you mean when I started seriously drawing and trying to get better.. I guess I started carrying a sketchbook when I was 12-13 years old and I’m turning 25 in a couple days so it’s been 12-13 years about. I don’t believe that years have any huge bearing on art progress though. You can be drawing for 50 years without ever deepening or widening your skill set, if you stick to the same old patterns day in and day out. Similarly an artist who is proactive with learning new skills and targeting their weaknesses can improve in leaps and bounds in a matter of weeks.
The style I currently use for painting, I only really started using.... about 3 years ago? When I was a senior in college.
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but i wouldn’t say I’ve “““mastered”““ it and I doubt I really ever will because I don’t think that’s the point... I’m constantly changing things depending on how I want a painting to look or the way I want it to feel... or how I feel on any given day LOL
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the thing about art style is I don’t think it’s actually something you have to work on or “find”. An artist should change the way they draw depending on the subjects or techniques they want to explore. If I wanted to convey comedy, I’d draw characters differently from how I would if I wanted to portray drama. And if I wanted to focus on lighting I’d paint differently from how I would if I wanted to focus on the details of the human form. When I was drawing a lot of digimon fanart earlier this year I drew differently from how I’m drawing now while putting out a lot of persona 5 fanart LOL - even when the content is similar the characters have different gestures and different tone that I convey through any number of things, proportion, rendering, edge definition, color range, etc etc.
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as you experiment with techniques and approaches undoubtedly there’ll be some you’re naturally better at or more interested in than others. and i think that’s what a person’s “art style” really is, the stuff that you gravitate to and come back to over and over even as you transform and explore.
not sure if that makes sense but.. that’s my two cents, anyway.
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yea hit me uppp dude [email protected] lmk what you want and I’ll give you a quote
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