More Ramblings on the Infinite Saving Bug
Alright folks, this is, hopefully, my last post regarding the 'saving bug' and I have some news. I've been dealing with this issue for the last three weeks with two weeks of it spent in testing hell. Let me say this: It doesn't get any simpler as I look into it more and more.
Still, I've concluded that the saving-bug is a form of save corruption. Once your save is affected, my condolences, it's practically game-over. The save still can be played safely, though, as long as you don't go into Buy/Build Mode - which is practically impossible. This is the really bad news, especially for builders like myself. But there is more to it! So go ahead, if you're curious. *Long Post Warning* Scroll to this part for a possible fix! -> 'here's my desperate move'
There are many threads on the internet (e.g. 1, 2, 3) regarding the issue but none of them gives a reason or a meaningful solution. What is this bug then? From the links I provided, my understanding is that it has started around Seasons release, most likely after an update and, not surprisingly never been solved. I really wanted to believe that it's CC related but even vanilla players claim to have it; so CC is not the reason. My tests also came up with the same result so that's a bummer.
It seems to be triggered by going into Buy/Build Mode on certain lots; but my experiences also showed that it can spread to other lots. That's why I think it's a save/world corruption. But it also appears on different saves in the same Sims 3 folder. I have found a way to uncorrupt the building to be used in other worlds but the empty lot even after the building is bulldozed remains corrupt.
Meaning, you cannot build anything on that lot without triggering the bug. The so-called saving bug also affects the process of saving the lots to your library. So once you start getting it you can't even send the building into your library. There is a way to do it using Nraas Debug Enabler but it only worked for me once.
To save you the trouble, I have a list of things I've tried and now know that don't work at all against the saving bug.
Resetting everything via Nraas MC.
Resetting lot via Nraas MC.
Bulldozing the building and resetting the lot; using hammer tool to delete every visible or invisible object on the lot.
Saving lot to the bin; adding it to another world or a clean save of the same world and editing it there.
Starting a clean save of the world and build something in a lot seems to be fine at first; but saving bug returns eventually as stated in the threads I linked.
Creating a new Sims 3 folder doesn't work, either, as long as you use the same save.
So, what does work? Well, this is where the mystery lies. My conclusion is that it's a save corruption affecting the Sims 3 folder, as a whole, which doesn't make sense; and can be spread by installing corrupt buildings. I'll summarise my testing process:
I had a separate Sims 3 folder that I use to test stuff. This folder had a slightly different mods setup and any save I have in this folder could be saved successfully no matter how long I have stayed in the Buy/Build.
Then I moved the fresh save that eventually got the saving bug (mentioned in the 5th point above), into this bug-free Sims 3 folder and guess what? I could save without a problem. That made me think this is actually a CC thing. So I carried the ingredients of my Mods folder one by one and continue testing and each time I could save, like, in 2 seconds.
The world is a small world with no population and no buildings other than my test building, an empty house and the corrupt bar that started this all. And each time it saved until I finished with the building and moved everything from my Mods folder. I was really tired and confused at that moment. If it's not CC or the save folder, then what is it?
Then I entered the corrupt bar and bam! The saving bug returns. What I did after that was a desperate move. As I stated earlier, once the saving bug begins you cannot even save the building to your library. But one can click on any venue/house map tag, Door, Window, Wall, Ground > Nraas > Debug Enabler > DEBUG: Move Lot To Game Bin. The building will disappear. Then you need to switch to Edit Town Mode wait for a minute or so. The lot will appear at upper left corner of the screen (as evicted families do) from there you can save it to your library.
Unfortunately, this method only worked once for me. If it doesn't work at first try, quit the game, restart and do this first upon loading your world. This is how I moved my corrupt building to another save and initiate the saving bug there. But I also found a way to uncorrupt the said building.
And here's my desperate move: In game select the corrupt building in your library and choose pack as a Sims3pack or whatever the option is. You wouldn't miss it, it's there. I believe you can also do it with the building still in your world, so you may not even need it in your library. Game packs it successfully and tells you so, even if the lot/building is corrupt. Because this is EA and you should share your corruption.
Ahem. Quit your game. Go to your Exports folder. Move the file to some work folder, it doesn't matter where. You need to extract it. Since Sims3pack files are nothing but containers like zip files that can hold multiple package files, they are nothing special and should be avoided normally. To unpack/extract you need either s3ce or Delphy's Sims 3 Pack multi-extractor. Or any other tool that you know of except the Launcher.
After that you will open your newly extracted package file in s3pe and delete resources that normally belong to objets. Best way to be sure is to open another lot package in your library and examine the contents. But let me help you here: Delete EVERYTHING BUT 2ARY, COMP, ICON, LDES, RFES, TXTC, TXTF, UNKN. These are the lot resources. Be patient and carefully delete everything else.
Well, this was the good news! Now you can rescue your beloved building and use it in a new save. I don't know why it works, it just does. The really bad news is like I said, your world is most likely corrupt and not only the buildings in problem lots but the empty lots themselves are corrupt. You get the saving bug again when you place your cleaned-up building in the same lot in your affected save.
OK. I think I've managed to clean the empty lot itself as well. So, it's all good. I don't know if it's a fluke but I did this and my game saved without an issue after editing the problem building:
Bulldoze the building and reset the lot via MC. Go to Edit Town and change lot type to Residential>Regular (or vice versa if it's a Residential Lot). Return to Game reset lot via MC again. Save & Quit to Desktop. Not to Main Menu.
Go to The Sims 3/WorldCaches Folder and delete the cache files belonging to your world.
Start the game & load your save. Go to Edit Town and change lot type to Community>Whatever you like or whatever the lot type was before. Go back to game and reset lot via MC again. Save and Quit to Desktop.
Go to WorldCaches and delete your world's cache files again.
Start the game & load your save. Put the building that you've cleaned up as described above in this wall of text. Go into Build Mode, do something, stay there for a while. Go back to Live mode and try to save. If it works do this with every corrupt lot in combination with uncorrupting buildings method. And you're good.
Some steps may be unnecessary like constant resetting or deleting world caches but I exactly did this so take it as you like. If nothing works, your other options are:
Use Nraas Porter and move your town to a new save. Use the method above to make sure your buildings are safe from corruption. And use a newly created Sims 3 folder.
Bulldoze both the building and the empty lot. Do this to every problem lot. Then maybe you can save your game after wandering in Buy/Build Mode. But I wouldn't hold my breath for this one. Another issue with this method is that you will most likely not be able put another lot in place of the one you bulldozed. Because Sims 3.
Or make a copy of your save and enter Buy/Build Mode on every community lot one by one. Try to save once on each lot. If it saves, the lot is safe; if it doesn't lot is corrupt. Quit, load your game and do this for every lot one by one. Make a list of every corrupt building. Either bulldoze them all or never go into Build Mode on them. This way, in theory, you can play your save until another bug hits you in the face! 👍🏻 That's my plan. 👌🏼
I tried to be as clear as possible, keeping it simple, omitting some details but the issue is very complex and confusing. Also heartbreaking 💔 and rage inducing. 🤬 Well, this is it. Wish me luck and good luck to you all trying to play this cursed, borked bugfest of a game.
@pis3update
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