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#i like my custom brushes
swiftmitsu · 1 month
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taking a break from the anon war.
TRIED OUT ANOTHER ART PROGRAM.
drew this on Paint Tool Sai. i haven’t used it in like. 4 years.
i forgot how much i loved it
but still staying with CPS because i spent money on it okay—💥
if you were the 14 people that saw the background less version. no you didn’t.
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alabyte · 6 months
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Just a little headcanon:
As a child, Crosshair's hair was dark except for just a small white strand somewhere at his temple. But with age, the white strands became more and more numerous - due to genetic mutations, the hair on his head lost color in sections until it became completely white.
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Maybe in just a few years he'll start saying that the amount of stress his brothers are causing made him go gray in his cadet years.
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reallilystuff · 4 months
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dogpile!!!
alt version below readmore ooo spooky
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they sleebgy......
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puppyeared · 5 months
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is this your card? ♦️♣️♥️♠️ it isnt but you dont wanna hurt his feelings
#this was supposed to be a warmup but i got carried away.... i havent drawn in so long that its been hard to focus orz#im testing a new brush for fun. again.. i think i can use this for clean lineart..?? im surprised i went as long as i did with the#narinder brush honestly... but i wanna try something new so here we are again#if i could get my shit together id love to draw a model of his van because i have smth really cool in mind..i was looking at pictures#of old wooden caravans like the horse drawn ones and i wonder if i could combine that with the shape of an RV#i like the ones with a door at the rear bc it kinda lookslike a train caboose.. maybe he'd get someone to weld him a custom ride!!#idk how intricate and detailed i can design it without making it a pain in the ass to draw every time BUT i have a general idea#it would probably have a door on the side but idk if itd flip down to make a stage or upwards to make a roof?? and then theres a#curtain behind it where he would come out and do his show methinks.. ive been looking at pictures of camping vans on pinterest for ideas#i dont think he LIVES in the van since i mentioned his home is an old run down theatre when he isnt on the road. i wanna draw that too#but the RV should have enough for long travels like a bed and cabinets..? maybe a net hanging on the ceiling where all his props go#id like to think of ideas for a hometown.. toronto has a huge entertainment district so it would make sense for him to live there#although id also love to base parts of it from vancouver since id love to go back and visit </3#..would there be furth names for those places?? nyancouver... clawronto... whinnypeg (like a horse whinny)...#pawson creek.... purrlington... otterwa.. i love coming up with names lol#my art#myart#my oc#oc#sleight#laikas comet oc#fan character#fur#furry art
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tinyq · 11 months
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Up-dos!
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cryiling · 26 days
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i finally got an ipad to draw with!!!! so i decided to draw ronan for this trend i saw on insta (altho i don't actually post on insta anymore 💀) sadly once again this is not really how i imagine ronan, oopsies. i'm gonna keep drawing him until i finally get it right LOL
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alienssstufff · 2 years
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hermitcrafts shreepy boy realness
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hc either his robe changes colour or has different coloured moss robes depending on the biome/season - like the thing accommodates for him or smth
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loafbud · 2 months
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delcatty suited up as my second 'sona, Sync Chrome (+ Sync version below)
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artifeast · 15 days
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and why he ourple
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vamp-a-day · 5 months
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day 70
learned my art program has an animation feature
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shima-draws · 1 year
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First (successful) attempt at arting in CSP :”D This took ten years off my life and I questioned myself every step of the way but I learned a lot from playing around in a new program. Will I ever do something this detailed again?? My brain says no but my heart says maybe!!
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Okay I lied with stopping drawing him
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crowned-ladybug · 1 year
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I wanted to draw my own take on ART-as-a-presence-in-the-feed but struggled with what path to take for A While bc all I had was that I was adamant about a winding, serpentine body, too large to take in at once and So Good at piling upon your shoulders with weight that's either overwhelming or comforting, take your pick
And then I brought in the hexagons and everything just worked
(They let me give it a face without an actual face, make for a good shorthand to show that it's talking/present in potential future art, and as a bonus serve as an homage to JWST bc hey, science!)
Partially brought to you by a whole lot of listening to Satellite by Starset
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astranauticus · 10 months
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𝘚𝘤𝘢𝘳-𝘤𝘳𝘰𝘴𝘴𝘦𝘥 𝘭𝘰𝘷𝘦𝘳𝘴
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h-emera · 11 months
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5th try at writing the guide on custom pet paint mode brushes, if tumblr manages to mess this one up i will have a fit
16/10/2023 Edited: Updated to add better hash ID generating practices.
Things you'll need:
Sims 4 Studio
GIMP
Notepad
Guide:
Tools that we will be using:
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We'll begin by creating a new, empty package.
Save it somewhere convenient and easy to access.
Once you've saved the package, you'll be met with this screen:
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From here, we'll go to Tools > Game File Cruiser
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We'll be working with Pet Coat Brush files and DST Image, but for now we'll only select Pet Coat Brush file, so that it's easier for us.
I've selected the first brush file and I've highlighted the piece of data we'll need to use.
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We'll have to use the Game File Cruiser search function, but first, press "Add to current package". When you've gotten the hang of this, you can explore the pre-existing brush files and decide which one you'd prefer to use as your base, all are different and correspond to different brushes/stamps in-game.
Once you've clicked on "add to current package" your package editor should look like this:
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Now we'll copy the Image1 ID and go back to Game File Cruiser, select DST Image from the file type list and enter the ID into the search bar:
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Now, click "Add to current package" and now the package file you're working on will look like this:
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Before we move further, we need to generate new instance ID's, we'll need 3 of them.
Go to Tools > Hash Generator
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Edited 16/10/2023: When generating your hash ID's, please use your creator name ie.: "[YourCreatorName/Blogname]TutorialCustomFurCoat1", this will give you a more unique hash code than hoping to be as descriptive as possible when generating the hashes (in this case instance ID's).
Thanks to Mizore Yukii for this advice, from Creator's Musings.
In the "text" field, enter whatever text you want, I just go with the item name/description + a number, to indicate which ID it is.
We'll need 3 of FNV64 hash codes.
These are the 3 ID's that I've generated:
514EF7FCFA080185
514EF7FCFA080186
514EF7FCFA080187
We'll use the first code for the Pet Coat Brush file, the second code for Image1 (Brush file) and the third for Image2 (Brush icon file).
Your Pet Coat Brush file should look like this now, with the updated ID's.
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Moving forward, we'll be changing the ID for the DST Image1 (Brush in-game) -
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Now that you've done this, you need to right click on DST Images > Duplicate, you'll be prompted with this window:
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In this window, you'll use the last hash code you generated for the Image2 new ID (in-game icon).
Now! It'll all look like this:
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To edit the brush we'll be seeing in-game, we'll now have to edit the image, begin by exporting the image available in DST Image.
Once that's done, open it up in whatever editing software you want to use, I'll be using GIMP, because it has built in DDS exporter, I recommend you do the same, however if not interested in doing so, make sure your program can export DDS images in L8 format, if not, edit in preferred software and use GIMP to export as DDS.
Once you've made your brush, you'll want to do as follows:
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IMPORTANT
It MUST be exported in the format L8, it will appear broken in-game otherwise.
Then, import your custom made brush into S4S package editor:
Do the same for the icon:
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You've got the easiest part down, now, comes the part with testing how well the brush works and behaves in-game.
The responsibility of this falls onto the values you may have seen in Pet Coat Brush file -
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These are the values responsible for how the brush works in-game.
I'll be upfront right now, I can't get the rotation value to work, I'm not sure if I'm doing something incorrectly, but if I figure it out, I'll add to the guide eventually. I haven't had time to test this further, but as far as I've been able to test it, it works like a charm.
These are the value meanings -
Sorry for how lazy this is presented, as once I figured out the basic meaning, I moved forward.
B1 is responsible for sorting on whether your brush is considered a Brush or a Stamp. 0 & 2 - Brush, 1 & 3 Stamp EDITED 24/10/2023: 0 is non-rotating brush, 2 is a rotating brush!
For F1, I do NOT recommend using 0 or 5, when I tested these values in-game, they were extremely laggy when attempting to paint. 1 - Smooth Painting, 2 - Spaced Apart Slightly, Overlap, 3 - Spaced One After Another, Some Overlap, 4 - Spaced One After Another, No Overlap
F2 changes the size of the brush in-game, meaning how small it can be, I believe. 0 - 1px smallest size brush, scaling up changes how small the brush can get.
F3 I suspect is brush rotation, but I could not make it work on any of the brushes I tried making, so I'm not 100 sure. This is one of the brushes you'll have to look at values for in the existing in-game brush files, as I could not get this to work for myself.
F4 is the maximum the size of the brush will become. Maximum size the brush can get, I've tested it from 0 to 5, 5 is quite large, so I recommend that, but go for smaller as well.
F5 I'm not entirely sure, however during my testing, I found that this changes where exactly the brush appears in both stamps and brush tabs in-game. There may be more to it, however, I could not figure it out. The values I tested for this were 0, 1 and 2, this affected where the item appeared - 0 - First Row, First Item, 1, First Row, 2nd Item, 2 - 2nd Row, First Item, I've seen that these can go quite high, ie the base file I used being 44, so keep that in mind while changing this setting. For my personal brushes I use 0.
I recommend comparing existing brush files to the one you're looking to edit.
I believe this is it. If there are any questions, I'll try to answer as best as I can. If anyone wants to add anything to this, please do so, I'll be elated to update and credit you for the information shared.
This all came to be because I could not find a guide, but fortunately for me, I'm too good at figuring things out and even though I didn't quite understand how the Game File Cruiser worked a few days ago, I've consumed so much information it hurts my brain.
Forgot to add: Finished product
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Because I didn't edit the Pet Coat Brush file I was working on, I've made a stamp, I recommend messing around for a while though and finding what you prefer. The values themselves are pretty easy and forgiving to edit.
So account for that, you'll definitely want to edit the values responsible for the brush working correctly. If you have any questions, please let me know, I tried to make this as clear as possible, and I know this is probably over the top for a guide, but I'm the kind of person who needs every small direction, to even know what I'm doing, when I'm following a guide.
UPDATED AGAIN, I FORGOT TO ADD THE ACTUAL VALUES I FOUND.
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noscomnias · 9 months
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memories
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