"Don't. Don't do this."
"Why not? You would! If you had the chance, you wouldn't hesitate!"
"Because I'm beyond saving; you're not. My path's not meant for you."
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When I was a kid my family pretended to get raptured so I would think I was left behind on earth while they all went to heaven.
I was like 8 years old and my sister and mom had gotten really into the Left Behind novels (bible fan fic about the rapture). In the books when the rapture happened the clothes that people were wearing when they got raptured were left behind in neatly folded piles.
One day when I was getting home from school my family decided that they would leave piles of neatly folded clothes around the house, and then hide in the basement.
The intended effect was that I would get home and see the clothes then, think that my family had been raptured and that I wasn’t good enough to get into heaven… or something?
The problem was that I had never read these books, and didn’t really think about the rapture very often. There was no reason that I would see some laundry on the floor and think “The rapture happened and I’ve been abandoned by God! I’ll never see my family again!! Oh nooo!!!!”
I just sat down and watched cartoons and eventually my family got bored and revealed that they were all hiding in the basement.
It’s a good thing I didn’t understand the joke, otherwise that shit would have been traumatic.
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Lines that have stuck with me while trying to internalize violation.
Less a "no," and more of a "I never got to say 'yes'" (self).
I don't know how I felt at the time, only how I feel now
> You probably felt confused (psychiatric staff member).
It was like I was following someone else's script, and I didn't even know I was playing a part (self).
I'm sorry you were raped as well (friend).
You were barely legal. Trusting. Doing everything right.
> I encouraged his advances.
He preyed on you. This is his hobby or passion of sorts. You, as a teen, had no goddamn chance (friend).
Virgins ain't good in bed. Just a fact (friend).
How to get raped is easy, how not to is hard, and how to deal with it after is way harder (friend).
I felt raped, but I didn't realize I had been raped (Hirsch, Jennifer S., and Shamus Khan. Sexual Citizens: A Landmark Study of Sex, Power, and Assault on Campus. Norton & Company, 2021).
Because the rape victim doesn’t believe that what has happened to her is rape, she sometimes decides to give her attacker another chance. What happens? Often, the same thing: He rapes her again (Warshaw, Robin, et al. I Never Called It Rape: The Ms. Report on Recognizing, Fighting, and Surviving Date and Acquaintance Rape. Harper Perennial, 2019).
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i kinda imagine superman subconsciously floating when he sleeps somewhere he's most comfortable and feel safe in. and one of those places is a guest room in wayne manor lol
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I think there's no greater indication that disco elysium is sympathetic towards communism when it literally says "communism is failure" and then the literal gameplay itself rewards trying and failing. The most obvious one being the Shivers check at the FELD mural, which is an Impossible 20 check BUT opens itself up again and again the longer you spend in the world doing things, but even just looking at sheer probabilities, for any given white check, rolling first and THEN putting a point into that skill upon failure is more likely to grant you success than putting a point first and then rolling, but that would require failing first.
Other things too: Precarious world saying you'll 100% fail red checks no matter what (not necessarily a bad thing, btw!! throwing the boule into the sea is a success but like. in some other ways one would want a perfect petanque throw instead. but people wouldn't typically assume that failure is desirable sometimes from the start) persuading you to accept that you'll fail some things that is irrevocable, for a world where everything is just a tiny bit easier.
The faux game over screen when you faint after reading Dora's letter— emulating a sense of failure on the scale of the entire game. When it rolls up most people go "What?? Game over?? No way, what did I do wrong!!" and waking up after that, with no huge or lasting impact on Harry's health or morale really tells the player, "Sometimes things will seem so bad that it all seems like it's coming to an end, but it's not the end, it's really not the end, go drink so water, you can still go on despite this failure"
I'm sure there are other things as well that are eluding me but like. The literal gameplay rewards failing and succeeding far more so than simply succeeding every single time, and I think you get a fuller experience of Elysium that way too
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