Tumgik
#Giga Wrecker
satoshi-mochida · 6 months
Text
Some games on the PlayStation Indies sale. Full list here, ends November 29th.
2064: Read Only Memories
A Light in the Dark A Little Lily Princess
A Space For The Unbound
Alchemic Cutie
ALTDEUS: Beyond Chronos
Battle Princess Madelyn
Broforce
Bugsnax
Caffeine: Victoria’s Legacy
Coffee Talk Coffee Talk Episode 2: Hibiscus & Butterfly
Cotton Fantasy
DJMAX RESPECT
Doki Doki Literature Club Plus
DREDGE
Fault -Milestone One-
Giga Wrecker Alt.
Hoa
Idol Manager
Ikai
Inside
Kaze and The Wild Masks
Limbo
LUNARK
MAGLAM LORD
Mercenaries Wings: The False Phoenix
METAL MAX Xeno Reborn
Metal Wolf Chaos XD
Mighty Switch Force! Collection
Monochrome Order
Mothmen 1966
MUSYNX
No Straight Roads No Time To Explain
Oddworld: Soulstorm
Panorama Cotton
Project LUX
Rabi-Ribi
River City Girls Zero
Shadows of Adam Shantae and the Pirate’s Curse Shantae: Risky’s Revenge – Director’s Cut
The Wild at Heart
TOKYO CHRONOS
Touhou Double Focus Touhou Genso Rondo: Bullet Ballet Touhou Genso Wanderer Touhou Genso Wanderer Reloaded Touhou Kobuto V: Burst Battle
Umihara Kawase BaZooKa! Undead Darlings
Undertale
Virgo Versus the Zodiac
Wavetale
When the Past was Around
White Day
51 notes · View notes
minka-cola · 10 months
Text
is it gay if a girl shows up to kill you, and you go back in time to save her so she doesnt die, knowing she still wants to kill you…
8 notes · View notes
hexadigital · 2 years
Video
youtube
7 notes · View notes
fioras-resolve · 3 months
Text
Every Pokemon move by how much it would take to make them a guaranteed hit
--Normal--
95% (Wide Lens) Crush Claw Cut
85-90% (Zoom Lens) Double Hit Giga Impact Hyper Beam Hyper Fang Population Bomb Present Sonic Boom Super Fang Wrap Barrage Bind Comet Punch Double Slap Fury Attack Mega Punch Rock Climb Screech Swagger Tail Slap Take Down
80% (Compound Eyes) Fury Swipes
70-75% (Compound Eyes + Wide Lens) Egg Bomb Lovely Kiss Mega Kick Slam
55% (Gravity + Wide Lens) Sing Supersonic
30% (Do Not Use) Guillotine Horn Drill
--Fighting--
95% (Wide Lens) Flying Press Jump Kick
85-90% (Zoom Lens) Axe Kick Circle Throw Hammer Arm High Jump Kick Sky Uppercut Triple Kick Rolling Kick
80% (Compound Eyes) Cross Chop Submission
70-75% (Compound Eyes + Wide Lens) Focus Blast
50% (Gravity + Zoom Lens) Dynamic Punch
--Flying--
95% (Wide Lens) Aeroblast Air Cutter Air Slash Floaty Fall Fly
85-90% (Zoom Lens) Dual Wingbeat Sky Attack Bounce
80% (Compound Eyes) Bleakwind Storm
70-75% (Compound Eyes + Wide Lens) Hurricane (Rain also works)
--Poison--
85-90% (Zoom Lens) Poison Gas Toxic (Being Poison-type works too)
80% (Compound Eyes) Gunk Shot
70-75% (Compound Eyes + Wide Lens) Poison Powder Smog
--Ground--
95% (Wide Lens) Drill Run High Horsepower Mud Shot
85-90% (Zoom Lens) Bone Rush Bonemerang Bone Club Mud Bomb Precipice Blades Sand Tomb
80% (Compound Eyes) Sandsear Storm
30% (Do Not Use) Fissure
--Rock--
95% (Wide Lens) Diamond Storm Rock Tomb
85-90% (Zoom Lens) Meteor Beam Rock Blast Rock Slide Rock Throw Rock Wrecker Rollout Stone Axe
80% (Compound Eyes) Head Smash Stone Edge
--Bug--
95% (Wide Lens) Fury Cutter Pin Missile String Shot
85-90% (Zoom Lens) Skitter Smack Megahorn
--Ghost--
90% (Zoom Lens) Poltergeist
--Steel--
95% (Wide Lens) Metal Claw Steel Beam
85-90% (Zoom Lens) Meteor Mash Steel Wing Gear Grind Metal Sound Mirror Shot
70-75% (Compound Eyes + Wide Lens) Iron Tail
--Fire--
95% (Wide Lens) Fire Fang Sacred Fire V-create
85-90% (Zoom Lens) Blast Burn Blaze Kick Heat Wave Overheat Pyro Ball Blue Flare Fire Blast Fire Spin Will-O-Wisp
70-75% (Compound Eyes + Wide Lens) Magma Storm
50% (Gravity + Zoom Lens) Inferno
--Water--
95% (Wide Lens) Razor Shell Steam Eruption Triple Dive
85-90% (Zoom Lens) Aqua Tail Crabhammer Hydro Cannon Clamp Muddy Water Octazooka Origin Pulse Whirlpool
80% (Compound Eyes) Hydro Pump
--Grass--
95% (Wide Lens) Chloroblast Razor Leaf
85-90% (Zoom Lens) Frenzy Plant Leaf Storm Leaf Tornado Leech Seed Matcha Gotcha Sappy Seed Power Whip Seed Flare Syrup Bomb
70-75% (Compound Eyes + Wide Lens) Sleep Powder Stun Spore
55% (Gravity + Wide Lens) Grass Whistle
--Electric--
95% (Wide Lens) Electroweb Supercell Slam Thunder Fang
85-90% (Zoom Lens) Charge Beam Thunder Cage Thunder Wave Bolt Strike
80% (Compound Eyes) Wildbolt Storm
70-75% (Compound Eyes + Wide Lens) Thunder (Rain also works)
50% (Gravity + Zoom Lens) Zap Cannon
--Psychic--
95% (Wide Lens) Glitzy Glow
85-90% (Zoom Lens) Mystical Power Psycho Boost Psyshield Bash
Zen Headbutt
80% (Compound Eyes) Kinesis
60% (Gravity) Hypnosis
--Ice--
95% (Wide Lens) Glaciate Ice Fang Icy Wind
85-90% (Zoom Lens) Freeze Shock Freezy Frost Frost Breath Ice Ball Ice Burn Ice Hammer Icicle Crash Triple Axel Mountain Gale
70-75% (Compound Eyes + Wide Lens) Blizzard (Hail/Snow also works)
30% (Do Not Use) Sheer Cold
--Dragon--
95% (Wide Lens) Spacial Rend
85-90% (Zoom Lens) Draco Meteor Dragon Tail Dual Chop Eternabeam Roar of Time Scale Shot
70-75% (Compound Eyes + Wide Lens) Dragon Rush
--Dark--
95% (Wide Lens) Baddy Bad Night Daze Snarl
85-90% (Zoom Lens) Ceaseless Edge Ruination
50% (Gravity + Zoom Lens) Dark Void
--Fairy--
95% (Wide Lens) Strange Steam
85-90% (Zoom Lens) Fleur Cannon Light of Ruin Nature's Madness Play Rough Sparkly Swirl
80% (Compound Eyes) Springtide Storm
70-75% (Compound Eyes + Wide Lens) Sweet Kiss
10 notes · View notes
crystalelemental · 9 months
Text
Tumblr media Tumblr media Tumblr media
If, any BY GOD DO I MEAN IF, we must get Kanto Neo Champions...can we please, pretty please, not do Kanto Birds? As much as I'd love Leaf and Articuno, that's a 1/3 shot, and I don't trust DeNA to not mess that up after they gave Spectrier to Victor. Please do something more interesting. Please.
Neo Champion Blue The only Pokemon options left for Blue were Alakazam and Rhydon/Rhyperior. I went with the latter, because we are in far greater need for more Rock and Ground types than we are Psychic. I went with Ground, because he already has a Rock-type, and I figure sure, we'll let Blue be diverse. It's kind of his thing.
I gave Blue the Field sync, focusing on Ground Zone. Personally, I think a Field pair will be at its best when it has bonkers DPS to contribute, into an ally's sync nuke of choice with the extension. So, he's a 4-bar spam DPS unit first and foremost. Giga Impact is the best we can do with Ground, and by god he shall have it, with a Piercing Gaze effect built into the passives. Similarly, his coverage is Rock Wrecker, because man do we ever need Rock-type damage sometimes. Buddy move is Bulldoze, hitting -2 on Defense, Special Defense, Speed, and Evasion. Defenses are always relevant, Speed is good for myriad Cakewalk sets on both Ground and Rock, evasion is just to mess with Latias and Cresselia. Which, related, Blue's Buddy move is infinite spam and ignores passives that reduce damage, so he is the only Ground-type that fights Cresselia and wins. To emphasize damage, his trainer move is a bunch of survival effects similar to Nemona, but either grants +3 moves up next to any ally, or re-applies Ground Zone if this skill is held for later. Between entry, his sync, and this, that's three applications of Zone. Additionally, because he extends Zones, this should stack with the natural Field effect into a double extension. It should be plenty, even for High Score. Finally, the main draw I wanted out of Blue was a bit more team support, since Field feels more analogous to Support to me. So I went with Team Honing Hit. Just let him cap Atk/Crit for the team by taking attacks, what's the worst that happens?
I haven't thought through Grid, but Haymaker's in there somewhere. I packed a lot into this kit, so I'm not sure what else to add, but I'd consider a Rock-themed approach, where he instead sets Rock Zone on sync, with appropriate rank 5 extension for that instead, giving him two fields to play with. I'd consider Adrenaline, since that speeds up access to an ally's sync. Maybe Pep Rally on something to offset gauges, which are his primary weakness. That or a potential Free Moves Next.
Blue's strength is raw power on Ground and Rock-type damage, which are, I feel, relatively rare. Ground Zone was made available through Courtney, and I wanted to make something a bit more premium. Buddy Bulldoze is the big focus, outperforming Courtney's main utility in basically every way that matters. All while retaining her limitations. Gauges are rough on Blue. His starting speed is okay, but for a 4-bar spam supporting notoriously high-gauge issues like Ground? It's not enough. Team Honing Hit can open up a support that boosts speed, though, so there's a bit more variety in that regard. The reduction of accuracy also helps with options like Maxie, who now safely drops his trainer move to spam Precipice Blades.
Neo Champion Leaf Can you tell I pick favorites? Leaf is the only one I'd actually want. It's been three years, man. Leaf deserves something, with Red having a yearly anniversary treat and Blue having 5 alts. The birds are allowed only if she gets Articuno, but failing that, I'd really like Ninetales, with this kind of nonsense at its back.
Burns and debuffs. Burning Jealousy is a cool move, shut up yes it is. Scorching Sands acts as her secondary DPS, because we don't get enough of that for Ground, but also a Fire-type High Score is destined to have a Ground-weakness, so this sets her up well. The function is that she applies Burn, then it steals the stat buffs of the target. With Burning Jealousy, in CS, you can start the match with Five Stats +3, then just cap all your stats in one action by hitting them with that burn. The chain of skills should go Burn lands, then passives activate. She then follows up with the Classic Elesa skill in Burn format, reducing all stats of the foe by 1 each time she attacks. Her Fire moves are all AoE. Get debuffed idiot. This then plays into her final passive, which is a combination of Good Form and Rising Tide.
Speaking of, Buddy Heat Wave. The goal of this should be fairly obvious. AoE hits all foes for a rebuff, then sets Sun, and restores some HP for her Gauntlet sets. The sure-crit is to save her Trainer Move. It restores 1MP. This allows her to apply the full -3 rebuff, and get three applications of Sun guaranteed. I thought about ignoring passives, but since hers isn't infinite use, I went with no damage penalty instead. Gauntlet Solos are fucking dumb anyway.
The final focus is that Leaf here is Sprint. Each burn is -1 sync cooldown, for a full fast-ramp in 3v3 contexts. Then sync, then boom, another -3. With innate Rising Tide backed by Sun and a rebuff, Leaf has perfect synergy with the focus, which is on rapid, high-power sync that would be overkill with standard Tech.
Leaf's limitations are more cosmetic. She's not as dominant in the Gauntlet Solo meta because she just doesn't have Piercing Blows, and Burn is a bad condition that's stopped short by Tornadus and Entei, who block her Buddy move entirely. In most contexts, though? She's not really built with flaws in mind. The worst I can say is that I set a lot of her skills to be about her own buffs, which isn't as guaranteed on her own. Foes could just...not have buffs. Then what? Not everything is CS. But Rising Tide is also easier to set up than Power Play, so I let it slide. Moreover, I feel like this sets her up to also be more supportive than dominant. Her damage, without burns and without myriad buffs, is only okay. But applying a Rebuff and Sun? She's a great third component to Fire-type teams.
Her grid's focus is fairly easy, thankfully. Power Play as the sync multiplier, Hostile Environment3 and Superduper Effective 9 for Scorching Sands, and probably Mind Games 9 for faster debuffing. Maybe that SS Lysandre skill that debuffs Atk/Sp Def instead. But most importantly? Head Start 1, and Adrenaline 1. Field pairs only have significant value as second sync fast-rampers if you quad queue, or have Adrenaline. Well look at that. Head Start 1 also lets her get -4 cooldown, which potentially allows for double fast-ramping on first sync. Lastly, I'd want SC Zinnia's ability to flinch unbuffed foes, but set it at a 30% rate. Leaf has enough overpowering nonsense in her kit, I don't think she needs AoE stagger on top of it.
Neo Champion Red Red is his HGSS incarnation, there is no Espeon. Therefore, we have to look at the rest of his team. And personally? I'd hope for a second Venusaur. It has a Poison type. And god, do we ever need more of that. I initially wanted to do Max Moves instead, but Mega Evolution works out.
Venusaur's focus is on guarantees. Attacks will Poison. Debuffs will occur from moves. They will spread. Debuffs will happen double the impact. Poison is instead Toxic. After mega evolving, I have over 500 special attack, and am boosted by Spirit. Die.
I kept this as a straight-forward Striker for a few reasons. One is, that is what Poison most needs. I do not want to hear about another Poison Tech with awkward tools. Special damage in particular is valuable, because right now H!Iris does not synergize with the best in show. Red gives her something. But perhaps most important of all...I did not want all three of them synergizing.
No, I'm serious, I hate that. I hate when they drop a set and are like "These are all meant to mesh perfectly even when they have nothing in common." I hate that original Kantrio did it. I hate that Johtrio can do it. I hate that the Dual Rat/Cynthia thing worked out perfectly, and that Galarian Neo Champions got to be a perfect set despite being so wildly different. Just let things stand on their own, this doesn't have to be a set. Him needing poison conflicts with Leaf's need for burns, and neither agrees with the other. He can set Poison Zone but only if no Zone is active so he doesn't get along with NC Blue (unless he's there for special Ground damage, but Blue is physical so figure that one out). That's not to say there's no synergy. SS Blue will still hold together any combination of offense. SS Leaf works great with NC Red. NC Leaf works great with SS Red. There are still combination but I want players to have to look beyond the immediately available obvious solution. You can probably make all three NCs work, as a Ground-type beatdown, but you'd have to decide who the correct tank is and I hope that gives players pause.
As for limitations, I didn't equip him with many. Speed is arguably one, as is "weaker sync from mega evolution," but he's more a DPS focus anyway. I feel like maybe I should've given Venoshock an MP limitation, but I admit I don't want to edit these anymore I've been doing this all morning.
Grid can give him Superduper Effective 9 on Earth Power, and I'd be willing to throw in SS Leaf's Noxious Hit 9 for offense debuffing. Just let him debuff everything, who cares. I'd say maybe something to reduce sync cooldown, but I'm not sure what works best.
1 note · View note
scithemodestmermaid · 2 years
Text
scrapland and giga wrecker are two robot games that i played for the first time today.  they are also both very good.
that is all.
2 notes · View notes
snowboyclarkov · 8 months
Text
Beyblade World Tournament
For some reason, I decided to have a bit of fun and put 24 bladers in a league format to see who came out on top. Because it was for fun, I also put in my main OC to see where they would end up.
Categories used:
Attack
Defence
Stamina
Balance
Battle Smarts
Break Potency
Burst Resistance
Experience
Flux
Hax
Intelligence
Launch Strength
Power
Resonance
Skill
Special Moves
Speed
Talent
Technique
--------------------------------------------------
Bladers:
Aiger Akabane (Zeal Achilles Illegal Quattro'-4)
Alexander Shakadera (Xiphoid Xcalius Xanthus Sword'-1)
Arman Kusaba (Bushin Ashindra Hurricane Keep Ten)
Arthur Peregrine (Prime Apocalypse 0Dagger Ultimate Reboot')
Bel Daizora (Divine Belfyre Nexus Adventure [Ultimate Gear])
Boa Alcazaba (Arc Balkesh 2Bump Atomic)
Clarkov Sahaidachny (Snowstorm Mysurarni Illegal Metal Bearing Drift-10)
Dante Koryu (Gambit Dragon Karma Charge Metal'-10)
Delta Zakuro (Master Devolos Generate)
Free de la Hoya (Vanish Fafnir Tapered Kick-3)
Gwyn Reynolds (Eclipse Genesis Hybrid)
Hikaru Hizashi (Komet Helios Giga Zeal-10)
Hyde (Dread Hades 11Turn Zephyr')
Hyuga Hizashi (Stellar Hyperion Tapered Xplosion-2)
Kurt Baratier (Boom Khalzar 7Under Hunter)
Lain Valhalla (Lucius Endbringer Kou Drift)
Lui Shirosagi (Guilty Lúinor Karma Metal Destroy-2)
Pax Forsythe (Ruin Pandemonium Karma Spiral-4)
Phi (Dread Phoenix 10 Friction)
Pri Forsythe (Flame Pandora Aquilon Jolt-10)
Rashad Goodman (Glory Regnar Over High Xtend'+)
Shu Kurenai (Burst Spryzen Spread' Fusion'-8)
Silas Karlisle (Curse Satomb Hurricane Universe 1D)
Valt Aoi (Ultimate Valtryek Wing' Accel'-9)
Frankly, I don't see why Ultimate Valtryek had to be upgraded. It's not even a proper upgrade. Also, the upgrade looks horrible.
Note: The bey's of Aiger, Alexander, Bel, Dante, Hikaru, Hyuga, Kit and Valt are written as their original versions. The ones used in QuadStrike are the Hasbro versions, because they're the ones who made the season. In reality, ignoring the armour tips, their beys are:
Zeal Achilles Giga Massive-10
Xiphoid Xcalius Xanthus Xtend+-1
Destined Belfyre D-Gear Gyro-2'
Gambit Dragon Karma Zephyr-4'
Komet Helios Fyquor Planet-2
Stellar Hyperion Diagron Guard-7'
Whirl Knight Tapered Jaggy-2
Bolt Spryzen Xanthus Quattro-1
Ultimate Valtryek Over Liner-3
Ultimate Gear is the H-Gear/A-Gear/D-Gear/VS-Gear with Belfyre.
Moves for each blader in this thing*:
Aiger/Achilles - Zealous Breaker, Zealous Defence, Zealous Dive, Zealous Launch, Zealous Sword, Zealous Shield, Zealous Upper, Zealous Whip
Alexander/Xcalius - Xiphoid Saber, Dual Xiphoid Saber
Arman/Ashindra - Bushin Guard, Double Bushin Guard, Hurricane Defence, Tower Counter
Arthur/Apocalypse - Eclipse Whip, Final Blast, Omega Blast, Prime Reboot
Bel/Belfyre - Dark Prince Elemental, Divine Counter, Divine Dive, Double Divine Dive, Divine Flash, Divine Launch, Divine Recoil, Divine Wrecker
Boa/Balkesh - Final Crash, Final Guard
Clarkov/Mysurarni - Blizzard Breaker, Parity Dive, Parity Drift, Parity Launch, Parity Snowstorm, Parity Spectrum, Parity Spin
Dante/Dragon - Dragon Launch, Gambit Break, Rainbow Dive, Ultimate Break, Ultimate Recoil, Winged Recoil
Delta/Devolos - Master Launch, Master Upper, Master Smash
Free/Fafnir - Kick Counter, Vanish Break, Vanish Claw, Vanish Counter, Vanish Spin
Gwyn/Genesis - Eclipse Pulse, Eclipse Whip, Hybrid Force, Superior Eclipse
Hikaru/Helios - Komet Strike, Solar Launch, Zeal Counter
Hyde/Hades - Dread Gravity, Dread Impulse
Hyuga/Hyperion - Solar Launch, Stellar Strike
Kurt/Khalzar - Bolt Attack, Skyscraper Boost, Thunder Attack
Lain/Lucius - Final Crush, Final Disaster, Final Limit Breaker, Final Wall
Lui/Lúinor - Dragon Crash, Guilty Smash, Guilty Upper, Nightmare Boost
Pax/Pandemonium - Fire Elemental, Lightning Elemental, Water Elemental, Wind Elemental, Elemental Break, Ruin Break
Phi/Phoenix - Dread Break, Dread Cannon, Double Dread Cannon, Dread Cannon Crush, Diving Dread Cannon Crush, Dread Crush, Final Dread Impact
Pri/Pandora - Elemental Break, Flame Launch, Flame Whip
Rashad/Regnar - Glory Breaker, Glory Crown, Glory Dagger, Glory Pendulum, Glory Slam, Glory Spear
Shu/Spryzen - Astral Spin, Astral Spark, Astral Whip, Counter Break, Crux Boost, Upper Launch
Silas/Satomb - Roller Defence, Triple Spin, Universe Drift
Valt/Valtryek - Rush Launch, Ultimate Dive, Ultimate Flash V, Ultimate Whip V, Ultimate Wing V, Winged Launch
*Some moves are added personally by me based on previous moves each blader had (except for OC, all of those are my ideas). Does not include tag moves as they are irrelevant. Some additional moves for Shu are named after Astral Spryzen as naming them after Burst Spryzen doesn't sound right at all.
0 notes
gmlocg · 10 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
2,584.) Giga Wrecker
Release: February 6th, 2017 | GGF: Action-Adventure, Platformer, Puzzle, Metroidvania, Physics | Developer(s): Game Freak, Inc. | Publisher(s): Rising Star Games | Platform(s): Windows (2017), Nintendo Switch (2019), PlayStation 4 (2019), Xbox One (2019)
1 note · View note
lesserknownwaifus · 2 years
Photo
Tumblr media
Amane Azuma and Reika Rekkeij from Giga Wrecker.
44 notes · View notes
satoshi-mochida · 3 months
Text
Some games on the PSN New Year Sale. Ends February 1st.
13 Sentinels
Actraiser: Renaissance
Afterimage
AI: The Somnuim Files
ALTDEUS: Beyond Chronos
Anima: Gate of Memories
ANONYMOUS;CODE
Arcade Spirits
Ary and the Secret of Seasons
A Space for the Unbound
Assault Suit Lynos
Bayonetta and Vanquish
Buried Stars
Castlevania Anniversary Collection
Chaos;Child
Coffee Talk
Coffee Talk 2
Control
Crash Bandicoot N. Sane Trilogy
Cris Tales
Cross Code
Cult of the Lamb
Cyber Citizen Shockman
Cyberdimension Neptunia
Danganronpa 1-2 Reload
Danganronpa V3
Darkwood
Death end reQuest
Death end reQuest 2
Devil May Cry HD Collection
Digimon Survive
Dissidia Final Fantasy NT
DJ Max Respect
Double Dragon Gaiden
Dragon Ball FighterZ
Dragon Ball Xenoverse
Dragon Ball Xenoverse/Xenoverse 2 Bundle
Dusk Diver
Earth Defense Force 5
Earth Defense Force: Iron Rain
Exoprimal
Fallen Legion: Sins of an Empire
Final Fantasy XV: Royal Edition
Final Fantasy XV: Comrades
Freedom Planet
Ghost n Goblins Resurection
Ghost Trick
Giga Wrecker Alt.
Ginga Force
Goat Simulator
Goat Simulator 3
God Eater Resurection
God Eater 3
Gravity Rush Remastered
Grim Fandango Remastered
Gungrave G.O.R.E.
Harvest Moon: The Winds of Anthos
Hatsune Miku: Project Diva X
Horizon: Zero Dawn
I Am Setsuna
In Nightmare
Jak and Daxter
Jak II
Jak 3
Jak x: Combat Racing
Kaze and the Wild Masks
Kerbal Space Program
Kingdom Hearts HD 1.5 + 2.5 Remix
Kingdom Hearts 2.8
Labyrinth of Zangetsu
Laika: Aged Through Blood
Legend of Mana
Light Fairytale Episode 1
Light Fairytale Episode 2
Like a Dragon: Ishin
Little Nightmares
Little Nightmares 2
Little Witch Academia: Chamber of TIme
Lock's Quest
Lost in Random
Lost Judgment
Made in Abyss; Binary Star Falling Into Darkness
Maglam Lord
Mary Skelter Finale
MediEvil
Metal Gear Solid 5
Metal Max Zeno Reborn
Mirror's Edge Catalyst
Monster Hunter Rise
Mr. Driller DrillLand
My Aunt is a Witch
My Hero: One's Justice
Several Naruto games
Neverending Nightmares
Ni no Kuni 2
Obliteracers
Omega Quintet
Several One Piece games
Oninaki
Our World is Ended.
Owlboy
Persona 4 Ultimax
Persona 5 Royal
Potion Permit
Praey for the Gods
Pumpkin Jack
Raging Loop
Relayer
Re:ZERO -Starting Life in Another World- The Prophecy of the Throne
Several Resident Evil games
River City: Rival Showdown
Romancing SaGa 2
Romancing SaGa 3
Root Film
Root Letter
SaGa Fronter Remastered
SaGa Scarlet Grace
Sakura Wars(PS4)
Samurai Shodown
Scribblenauts Mega Pack
Secret of Mana
Sega Gensis Classics
Simulacra
Skul: The Hero Slayer
Slender: The Arrival
Song of Memories
Sonic Frontiers
Sonic Superstars
Steins; Gate
Steins; Gate 0
Steins; Gate: My Darling's Embrace
Super Bobmerman R
Super Monkey Ball: Banana Blitz HD
Super Night Riders
Sword of the Vagrant
Taiko no Tetsujin: Drum Session
Tales of Zestiria
Tembo the Badass Elephant
The Evil Within
Several King of Fighters games
Valkyria Chronicles 4
Valthirian Arc: Hero School Story
Valthirian Arc: Hero School Story 2
Various Daylife
Warborn
When the Past was Around
Yakuza 3 Remastered
Yakuza 4 Remastered
Yakuza 5 Remastered
Zanki Zero
9 notes · View notes
minka-cola · 10 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
3 notes · View notes
hexadigital · 2 years
Video
youtube
0 notes
Text
The Amzing World of Satoshi Tajiri produced by the jim henson company
The pokemon company, Olm and gamefreak team up with the jim Henson company to create a live action/puppet series about the characters from gamefreak games that include pokemon, pulseman, tembo, harmoknight, drill dozer etc It will refashioning characters and themes from the original Gamefreak games into new stories that often retained much of the flavor of Satoshi Tajiri and Ken Sugimori's own works
Tumblr media
3 notes · View notes
Text
Tumblr media
Today’s disabled character of the day is Reika Rakkeji from Giga Wrecker, who is an amputee
Requested by Anon
13 notes · View notes
hardcoregamer · 5 years
Photo
Tumblr media
Game Freak Opens Official YouTube and Twitter Accounts
Fans of Pokemon or other Game Freak titles will be happy to hear there’s a new way to keep up with them. In order to reach out to fans, developers Game Freak have opened up both a public YouTube and Twitter for people to follow. 
Check it!
https://www.hardcoregamer.com/2018/11/09/game-freak-opens-official-youtube-and-twitter-accounts/317551/
1 note · View note
daneeboundblog · 6 years
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Quinty / Mendel Palace (Famicom / Nintendo Entertainment System; 1989) published by Namco (JP) / Hudson Soft (US)
Jerry Boy / Smart Ball (Super Famicom / Super NES; 1991) published by Sony
Pulseman (SEGA Mega Drive / Sega Genesis; 1991) published by SEGA
Drill Dozer (Game Boy Advance; 2005) published by Nintendo
HarmoKnight (Nintendo 3DS; 2012) published by Nintendo
SolitiBa / Pocket Card Jockey (Nintendo 3DS / iOS / Android; 2013) published by Nintendo (3DS) / self-published (iOS, Android)
Tembo the badass Elephant (PC / PlayStation 4 / Xbox One; 2015) published by SEGA
Giga Wrecker (PC; 2017) self-published
you may not know all these Games individually, but you certainly know who made them.
22 notes · View notes