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fashionlandscapeblog · 8 months
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Paige Harris captured by timothyfernandezphotographer
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12changeling · 6 months
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boutta start a "i don't watch movies longer than 2 and a half hours" club
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i feel like, especially in the midst of the double strike, it is important when we talk about big blockbusters, and certainly franchise centerpieces (or premieres, like barbie for the mattel cinematic universe), not to act like the director, writers, and cast are disposable. but particularly the directors. because while, for example, greta gerwig needed mattel’s ok to make a film with their IP, they also needed her (and her co-writer, noah baumbach). when marvel spends out the ass to get auteurs like ryan coogler for black panther or when DC courts indie darling cathy yan (who was indeed undercut in the end by warner bros), or even when marvel sticks with the russo brothers for the avengers movies and lionsgate with john wick director chad stahelski for all the sequels…….it’s not because it doesn’t matter who’s directing lol. these movies are not guaranteed to succeed. a look at the recent flop era of pixar (and of marvel!) illustrates that pretty clearly. deviating from a formula, or going with an unproven rando, is a recipe for disaster.
films need talent with a vision to succeed. yes, mattel was also going to spend out the ass to promote barbie. its a blockbuster, that’s always the case. but if the movie sucked and flopped, that would be the end of that. having a director with a vision, a voice, an authorial intent, and a proven track record is fundamental. the fact that studios cannot make these films themselves is WHY actors and writers are striking and part of the argument they’re making. i find it to be callous and silly to suggest otherwise, but i’ve seen a lot of that. it is a symbiotic relationship, albeit one in which the balance of power is firmly on one side.
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sanstropfremir · 1 year
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I'm really enjoying reading through your blog, and of course it has to do a lot with the fact that I also love to bits everything Taemin puts out. Unfortunately tumblr makes it really annoying to try and get to older posts, so sorry if you've already spoken about any of this T-T
A big part of why I love Taemin's solo work so much is his unique style, which shines through both technique and performance.
Taemin has many times spoke about how he's heavily involved in everything concerning his work: styling, picking out the samples, lyrics, themes, choreo, you name it he took care of it at some point. "The taemin genre" couldn't have emerged simply out of him being an above average dancer, his signature is on everything.
But surely, very often he can't do much more than express his opinion on something, and a lot of the end product is still created by other people? It would be silly to expect him to dance, sing, produce, write lyrics, style all at once, right? Or would it?
I very, very often hear people take pride in the fact that their fav is an "all-rounder", that presumably does most of the "creating" purely by themselves, or at least can shine all alone, even without the support of a group. But does that imply that artists that only do the performing part are somehow less "authentic", or worthy of praise? Or that idols comfortable in their position as a team player aren't talented or into what they do? To call yourself a master you probably have to spend a decade on just one skill, so why expect teens and young adults to be Da Vincis?
Now, of course it's still amazing when an idol puts in the work and branches out. Taemin's vocal improvement undoubtedly gave him more creative opportunities and made his stages that much more impactful.
But even just being an idol and maintaining an attractive appearance (for criteria as harsh as it is in k-pop) would easily count as a full-time job, so I would go as far as to say that this expectation of total creative control is a little delusional.
haha it was really funny watching you go through everything! yea tumblr is really bad about that, but if you go to my blog on desktop/not the mobile version you should be able to page back through ALL my asks, which are all tagged by 'answers'. there are like probably around a thousand of those now tho.
i have kind of talked about this before, but i'm very happy to talk about it again, because i always think it's worthwhile to clarify what the actual process is like for creating a collaborative work.
you are right, taemin and every other idol who says they're 'involved' in the process in some way is most likely just picking options and expression opinions about things that designers and stylists have already curated for them. it is physically impossible for a single person to do EVERYTHING involved in something like creating a kpop cb, because there are just too many tasks. and if one person DID try to do it all on their own, it would take probably 100x as long to finish. let me use styling as an example: lots of idols have professed to have input on styling choices, but this can range anywhere from bringing in moodboards and having discussions about what styling they're interested in at design meetings, to just picking which thing they like best from a selection of clothes already provided by the designer. in NO fucking world is an idol:
taking measurements
shopping for fabric
shopping for clothing
sewing and altering clothing
doing the budgeting
labelling and collating all the pieces together
taking fitting notes
these are all extremely specialized skills that 1) take TIME to learn how to do and how to do well, and 2) just take TIME to DO. you want to know what i spend probably 40% of the total production time of a show doing when i costume design? fucking SHOPPING. an idol may contribute ideas to a design and make executive choices, but in NO way are they solely responsible for everything about styling. the only idol that i would believe to have a heavier hand than most in this regard is kibum, who does actually have a good knowledge of fashion and fabric and i could see him going shopping with a designer. but if you think that man is sewing anything? cmon.
and this is just for ONE aspect of a cb. you think an idol is also painting the set? shopping for props? setting up the lighting? most idols that are known for dancing aren't even choreographing their own work, INCLUDING taemin. it is absolutely and unquestionably delusional to say that an idol has total creative control over something. this whole idea doesn't originate in kpop (it's auteur theory's fault), but kpop does suffer from an acute version of it, because there's a general collective concensus that devalues the creative work of the labourer. basically, people will only classify you as a "true artist" if you're the one who comes up with the ideas, because ideas and concepts are given more importance and weight. it's a type of because 'being in charge'/'at the top of the food chain that's been perpetuated by capitalism and western postmordern art theory that intentionally places value of conceptual skills higher than those of craftspeople. no type of person is a ''true artist'' and most art takes many people with many different skills in order to create. i find it unintentionally very funny that you use da vinci as an example of an 'allrounder' (or 'renaissance man' as they used to be called) because he, like every other famous painter from the era, used apprentices to help paint his paintings!!!!! he was even an apprentice himself for verrocchio!! da vinci's legacy would not have been possible without all the other people who helped him create the work that he did!
what is the real kicker about this whole mess is that downplays the beauty of the fact that art is made collaboratively. an 'ideas' person cannot realize those ideas without a craftsperson there to help them. everyone who takes part in creating something is important, and it's fucked to only acknowledge specific people in that process.
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calilili · 9 months
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"She wasn’t kicked out of Eden - She WALKED out” ©️ Making #HERstory ; Cali Lili #IndieBarbie Sustainable Movies ™️ #mybodymychoice #AllFemaleCrew #BLM #LGBTQ #ClimateAction eVe N’ god this female is not yet rated ™☯️ #innovator ; #IndieAuteur
2023 / 2024 Update : Cali’s innovative work is included in upcoming documentaries and Cali Lili Indies is preparing Cali’s next movie & album (TBA) Movie Review 2022 Times Square Chronicles Cali Lili’s : Eve N God This Female Is Not Yet Rated (with original soundtrack)  Movie Review 2022 Times Square Chronicles Cali Lili ‘s Oscars 2020 ContendereVe N’god this female is not yet rated ” dream…
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sparrowlucero · 2 months
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The Last Airbender (2010) is better than the netflix adaptation because the art created by an unstoppable force (weird auteur director who's whole oeuvre is awkward, tongue in cheek horror movies) and an immovable object (studio execs desperately trying to crank out an inoffensive family fantasy movie to be their own bespoke harry potter) coming together to taxidermy the acclaimed 9.3/10 on IMDB source material into one of the most inscrutable films of all time is just inherently more worthwhile than a show that's primary goal is to meekly regurgitate the events of the original story in a roughly accurate and nostalgic way in the hopes that The Fans will think it's better than M Night Shyamalan
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It’s legitimately pretty funny that the marketing for Del Toro’s Pinocchio hides that the whole movie is a political satire about fascist Italy. Netflix is selling Del Toro’s auteurism, but is terrified you might find out the “anti-fascist fairy tale” guy made another anti-fascist fairy tale, lol.
Like there’s a couple fluff pieces about how Del Toro spent 20 years fighting to get this made, and none of them elaborate that it’s because no studios wanted to get political with a kids movie. We love praising “passion projects” but hate when artists have actual values behind them.
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neil-gaiman · 1 year
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There may or may not be a writers strike coming. If it is, this is why.
"Here’s how I think about it when explaining it to my dad. Budgets have gone up. Profits have gone up. Writers’ pay has gone down. This is a huge problem. It has to be fixed."
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lobotomyladylives · 7 months
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Actresses being tortured on the set by male directors is a massive historical and present day scourge of the film and TV industries and it's really SO common when you look into it. like from Kubrick terrorizing Shelley Duvall (and only her) on the set of the shining to Tarantino strangling Diane Kruger until she passed out to Hitchcock replacing fake birds with real birds after Tippi Hedren rejected his advances (in order to scare and physically injure her as a punishment for not fucking him) to James Cameron almost literally drowning Kate Winslet to an actress on GOT being waterboarded ten hrs straight to get like a minute of footage to Brando improvising an unscripted rape scene on the last tango in Paris set with the directors permission that ended up traumatizing Maria Schneider (in fact quite a lot of the gratuitous, graphic rape scenes in film were included for the sadistic pleasure of the male directors at the expense of the actresses).
The list goes on and on and I could seriously talk for ages about how revolting it is that these men still have active careers bc the industry just tolerates it. No piece of art is worth inflicting this disgusting and unnecessary abuse on actresses (and it's ALWAYS the actresses isn't it, never the actors. Hmmm wonder why). We call these men auteurs and geniuses but they're really just pathetic abusive sacks of shit. I want to impale every male director who behaves like this and I want their rotting corpses displayed as a part of the universal studios tour.
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Auteur Studio
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studentofetherium · 5 months
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i have a new blog post out and this one is long! herein, i detail the history of every* TYPE-MOON work to see who made these projects happen. Nasu is the one everyone points to when it comes to TYPE-MOON works, but there are countless other people involved in the various games, novels, and anime that the studio has been apart of. herein, i talk about TYPE-MOON, their history, and all the various people who have worked to bring the company to where it is today
give it a read!
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ghibli-collector · 5 months
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Another interesting article about the new Ghibli film Boy and the Heron with great insights into Miyazaki’s relationship with Joe Hisaishi and Toshio Suzuki making films over the years. Again it has a few spoilers
What’s it like to work with Hayao Miyazaki? Go behind the scenes.
News of Hayao Miyazaki’s retirement can’t ever be trusted.
The Japanese animation master’s repeated claims that he’ll give up filmmaking are a response to the strain that creating each of his largely hand-drawn universes entails. At least that’s what Toshio Suzuki, a founder of Studio Ghibli and Miyazaki’s right-hand man for the past 40 years, believes.
"Every time he finishes a film, he’s so exhausted he can’t think about the next project,” Suzuki explains. "He’s used up his energy physically and mentally. He needs some time to clear his mind. And to have a blank canvas to come up with new ideas.”
A decade after 2013’s "The Wind Rises” was heralded as Miyazaki’s final film, the 82-year-old auteur’s newest feature, "The Boy and the Heron,” is being released in the United States after major success in Japan over the summer, where it opened without any traditional publicity.
Though the director hasn’t given any interviews about "The Boy and the Heron,” Suzuki, 75, who is also a veteran producer, and Joe Hisaishi, 72, the longtime composer on Miyazaki’s movies, describe in separate video interviews the master’s working process and how their collaborations have evolved — or not — over the years.
Suzuki is casually dressed and speaking, via an interpreter, from Japan, where he sits next to a pillow emblazoned with Totoro, the bearlike troll that serves as the studio’s logo. He says the new fantasy film is Miyazaki’s most personal yet. Set in the final days of World War II, the tale follows 11-year-old Mahito, who, after losing his mother in a fire, moves to the countryside, where a magical realm beckons him.
"At the start of this project, Miyazaki came to me and asked me, ‘This is going to be about my story, is that going to be OK?’ I just nodded,” Suzuki recalls with the matter-of-factness of someone who’s learned it would be futile to stand in the way of the director.
For a long time, he says, Miyazaki worried that if he made a movie about a young male, inspiration would inevitably be drawn from his own childhood, which he felt might not make for an interesting narrative. Growing up, Miyazaki had trouble communicating with people and expressed himself instead by drawing pictures.
"I noticed that with this film, where he portrayed himself as a protagonist, he included a lot of humorous moments in order to cover up that the boy, based on himself, is very sensitive and pessimistic,” Suzuki says. "That was interesting to see.”
If Miyazaki is the boy, Suzuki adds, then he himself is the heron, a mischievous flying entity in the story that pushes the young hero to keep going. Director Isao Takahata, Studio Ghibli’s third foundational musketeer, who died in 2018, is represented onscreen by Granduncle, a wise but weathered figure who controls the fantastical world Mahito ventures into.
Suzuki first met Miyazaki in the late 1970s, when the animator was making his first feature, "Lupin III: The Castle of Cagliostro,” an amusing caper. Back then, Suzuki was a journalist hoping to interview him.
But Miyazaki, who was working on a storyboard, had no interest in talking and ignored him. "Out of kindness, I thought it was a good thing to introduce his works to my readers, and for him to be very cranky and disrespectful, I was very angry,” Suzuki remembers.
He stuck around the studio for two more days of silence. On the third, Miyazaki asked him if he knew a term for a car overtaking another during a chase. Suzuki’s reply, a specific Japanese expression for such action, finally broke the ice and kick-started their long-term relationship.
"Miyazaki still remembers that first meeting, too,” Suzuki says. "He thought that I was a person not to be trusted. And that’s why he was very cautious about talking to me.”
Over the years, Suzuki has become increasingly indispensable for Miyazaki. "He always tells me, ‘Suzuki-san, can you remember the important things for me?’ And then he feels that he can forget about all the important things not concerning his films. I have to remember them for him,” Suzuki says.
Best friends more than mere collaborators, Miyazaki and Suzuki talk every day, even if there’s nothing urgent to discuss, and make it a rule to meet in person on Mondays and Thursdays. "What we talk about is very trivial most times, I guess he feels lonely or misses me, but it’s always him who calls me. I never call him,” Suzuki says, adding with a laugh, "Sometimes he even calls me in the middle of the night, like at 3 a.m., and the first thing he says is, ‘Were you awake?’ And obviously I was not. I’m in bed!”
In contrast, Hisaishi, the composer who first worked with Miyazaki on the 1984 feature "Nausicaa of the Valley of the Wind,” has a strictly professional relationship with him.
"We don’t see each other in private,” Hisaishi, wearing an elegant sweater, says through a translator. "We don’t eat together. We don’t drink together. We only meet to discuss things for work.” That emotional distance, he adds, is what has made their partnership over 11 films so creatively fruitful.
"People think that if you really know a person’s full character then you can have a good working relationship, but that doesn’t necessarily hold true,” Hisaishi says. "What is most important to me is to compose music. The most important thing in life to Miyazaki is to draw pictures. We are both focused on those most important things in our lives.”
On "The Boy and the Heron,” Miyazaki didn’t provide Hisaishi with any instruction. The musician watched the film only when it was nearly completed but still with no sound or dialogue. At that point Miyazaki simply said to Hisaishi, "I just leave it up to you.”
"I feel he was just thinking that he could rely on me and expected me to come up with something,” Hisaishi says. "I feel like I was very much trusted to do this.”
For all of their previous collaborations, Miyazaki would bring on Hisaishi to discuss once three out of the four or five parts of the storyboard for a new film were ready. That the process changed this time was possible only because of their shared history.
"It’s as if we’ve been Olympic athletes making a film once every four years for 40 years,” Hisaishi says. "It’s been a long time of training and performing. When I look back I’m amazed that I could write music for these very different films.”
In his contemporary classical work, Hisaishi had been working on minimalist compositions with repeating patterns, and he took that approach to the new film.
While he maintains they are just colleagues, every January for the past 15 years, Hisaishi has composed a small tune, recorded it on a piano and sent it to Miyazaki as a birthday present. This tradition has now become the seasoned musician’s lucky charm.
"After about three times I thought, ‘This has probably run its course,’” Hisaishi recalls. "I didn’t send one the following year. That whole year I wasn’t able to work very well. It was sort of a jinx that I had not sent him something, so I started sending him the music again for his birthday,” he adds with a laugh.
Both Hisaishi and Suzuki say their interactions with Miyazaki have not changed much over the decades. On the contrary, the men have become staunch creatures of habit.
Asked why his profound connection with Miyazaki has endured so long, Suzuki says: "I don’t necessarily agree, but he once told me, ‘I’ve never met someone so similar to me. You are the last person that I will meet like that.’”
BY CARLOS AGUILAR
THE NEW YORK TIMES
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turianhumanclient · 1 year
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What I know about the situation at Zaum Studio OÜ, developers of Disco Elysium
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Perhaps you've heard of the deplorable situation of Disco Elysium's fired leads, of the oust by majority shareholder and CEO, of the lawsuits and rest of the cultural association and 'old guard' still at work there, quiet and held quiet by corporate policy and perhaps embittered by the 'auteur' theory holding parasocial public.
What I am going to share with you is information that is publicly available through Estonian and United Kingdom company registers. I haven't seen any news outlet feature this information yet.
WHAT IS NEW HERE?
Ilmar Kompus, the current CEO who was installed in 2020, had actually been a shareholder all along since Zaum Studio's founding in Estonia.
Kaur Kender, the author in his own right and producer at Zaum, has founded a lot of game development companies in Estonia and United Kingdom, while Zaum worked, published and updated Disco Elysium. These apparently went nowhere, some of them are now defunct. All of them had Ilmar Kompus or some ZAUM subsidiary as shareholders, and some also shared correspondence addresses with ZAUM's UK subsidiaries.
The 'game pitch' that cost Zaum 4,8 million euros and funded Kompus' acquisition of majority share from Linnamäe, the so called Pioneer One, has been previously reported by one gaming news outlet to have come via Anu Reiman's YESSIRNOSIR Limited. I have discovered that Kaur Kender held a game company in UK called Pioneer One Ltd that was active between years 2018-2022, and it had an Estonian artist Kristiina Ago as its secretary. I cannot prove that it was this entity that sold it instead, but it is a glaring coincidence nevertheless.
Kaur Kender and later Ilmar Kompus have founded a succession of ZAUM studios (Zaum London, Zaum UK, Disco Elysium UK and now Zaum Studio Limited) which have held the main development operations in UK. Kurvits and Rostov/Taal hold minority shares in Zaum UK. The later ones are all Ilmar Kompus-held in shares. I suspect this is a method of his to sever the fired leads' means of control to the company's branches in UK.
Both the 'main line' of Zaum's UK companies and Zaum Studio OÜ back in Estonia have loaned money to the tune of millions to Newelysium and Revachol in UK (Note, Revachol OÜ in Estonia is held by ZAUM cultural association members and is not a game studio)
What does it all mean then? I am not certain. I have not practical experience in game dev industry to say whether constantly making side companies or shells is a sign of a healthy leadership.
However looking at all the shell companies made near annually, and how the successive ‘main studios’ have consolidated into Kompus’ hands, I am going to speculate a bit. This has been a long con. Whether there was going to be a product that sold well or not, Kompus, Haavel and Kender were going be the ones collecting the jackpot. There were shell companies being established even as the game was floundering after the estonians’ walkout. All the ‘artists’ had to do was just do the work and not get in the way of money.
But then ZA/UM made an award-winning darling game of the year. TV show adaptation deals. Lead developers like Kurvits and Hindpere standing at the Game Awards Show spotlight. Audience eating up all that and latching onto whatever crumb and morsel might come next.
A clean exit sale out of a modest studio became impossible. Now there were developers in the studio who knew they were worth A LOT and with shareholders’ power both in Zaum Studio OÜ and Zaum UK Ltd to hamper any sale to Tencent, Amazon or Microsoft. Now we reach the part of “toxic misogynist auteurs trying to steal the IP for themselves.” who had to be let go.
Kender's lawsuit around the turn of 2022-2023 and divestiture of his Zaum Studio OÜ shares as result muddles the water for this speculated theory even more as he still holds directorship in a number of shell companies with Kompus back in UK. There is also Dark Maths Studios that he founded this April in UK, so it remains to be seen what he'll do and if its with Kompus and Haavel or alone.
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mystery-moose · 1 year
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Okay no for real this whole idea of Goncharov is very funny but get your fuckin’ timeline right, okay.
Martin Scorsese had made exactly two movies by 1973, he didn’t have the cachet to make a big budget or even mid budget crime movie about the Naples mafia. Certainly not the greatest mafia movie ever made! Further, he hadn’t yet developed his filmmaking style, let alone his fascination with the criminal underworld, and The Godfather had just come out the year before, so there wasn’t even time to get used to the romantic portrayal of gangsters that Scorsese’s films would act as revisionist responses to! The conversation had barely even started yet!
And then there’s the actors: Robert De Niro was a working actor then, not a huge star — he’d been in a few movies by then, including three from noted trash sommelier Brian De Palma and one from even more noted trash auteur Roger Corman — and he actually worked with Scorsese and Keitel that same year in Mean Streets! He got some acclaim for that performance but it wasn’t like, Godfather level, y’know? Not in terms of fame or notice at least. And Pacino? Pacino’s first major role was The Godfather the previous year! That was his third film ever! He did Serpico in ‘73! He hadn’t even done Dog Day Afternoon yet! And he didn’t work with Scorsese until The Irishman, which came out in 2019!
Really, y’all, what you’re imagining, the movie you’re all spinning out of thin air here, probably came out in like, 1983, not ‘73. Probably in place of Scarface or something (which for my money would be an improvement). You’ve got De Niro post-Deer Hunter and Taxi Driver, he’s worked with Scorsese before, you’ve had two excellent Godfather films to build a mythology of the romantic gangster around for Scorsese to play with. You’ve got Pacino after shit like Serpico and Cruising, he’s in his prime. You’re still pre-Goodfellas for Scorsese, so he hasn’t gone sicko mode yet, but he’s done great movies that got noticed and he’d be able to pick up a budget and a production company to go to Naples. He’s worked with big studios, he’s got some clout. Now is the time for Goncharov!
But nooo, all this happened before you were born so it’s all vague and nebulous “before-times.” What’s the difference between 1973 and 1983? Who cares? Well I do! And now you know! History matters okay!! Learn ya history!!!
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cuubism · 2 years
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actor hob, and pretentious asshole film director dream
[ this got so long and so weird and specific i'm so sorry ]
so hob is an everyman actor. a good actor, charismatic, funny, fan favorite, but not the type that gets cast in highbrow art films. mostly he does like romcoms, mid-budget action movies, feel-good family films, etc etc. and he's totally cool with that, he's good at what he does, and people enjoy those films, anyway. he might be getting a bit bored though, a bit stagnant. might be thinking it's time for some reinvention. and there might be a certain director whose ridiculous and nonsensical but dreamy films he's particularly enamored with...
dream makes REALLY pretentious art films. the types that get studied in graduate level film classes and have fifty different academic papers with fifty different theses trying to puzzle them out. dream is a master of themes and images and subtle construction. he is also a COMPLETE asshole and impossible to work with, an auteur in the most stereotypical way possible, he writes and directs, he micromanages all his projects, he asserts his vision and god help anyone who goes against it. nobody can handle him, nobody can STAND him, and the only reason he still gets funding for these projects is because they win awards, so many awards, and the studios want to ride on the coattails of those awards. but it's getting to the point where even his most ride-or-die producers are ready to give up.
right off the back of dream's most recent bafta, a rather naive Big Exec approaches him to direct the next installment of his Big Superhero Franchise. dream is immediately like fuck off with that bullshit but the exec pleads with him that the franchise is flagging and they really need something new to spice it up. plus the pay will be enough for dream to finance like 10 of his own ridiculous art films without having to rely on producers for money. and dream really is about to get cut off for being a complete insufferable asshole so he takes the gig. it kind of feels like prison though.
anyway, he gets to work trying to make this shitty boring film at least marginally less shitty and boring. he doesn't have a lot of leeway -- a lot of the story is locked in, half the cast is set from prior installments etc. dream immediately regrets taking this job, he'd rather die in actual prison than work on this mindnumbing piece of trash. it feels like it's taking an eternity and who could possibly stand an eternity of this???
well. enter hob, whose agent managed to snag him a 2nd-lead sort of role in this thing. it's not QUITE the reinvention he was going for but the pay and exposure are really good -- and even if they weren't, the moment hob saw that dream was attached he was immediately on board.
cue dream tearing his fucking hair out and basically being a complete menace and diva on set -- no that wasn't good, yes we have to do a 57th take, oh my god this dialogue is horrible give me that shitty script i'm writing my own thing, what do you mean the plot is linear???, wait there are how many cgi aliens????? i'm going to kill myself -- and Hob, pretty much Just Happy To Be There as always, takes one look at this beautiful dramatic emo asshole and is like oh. yes. i don't know what i'm saying yes to, but i'm saying yes. just immediately enamored with this bitch against all logic, he's like i've seen all your films i know how your mind works you brilliant nihilistic mess of a person. i'm on board. let's go.
first scene that hob's in dream is once again ranting about the atrocious script, which he did not write and is hardly allowed to change -- or, every change he makes is too weird and the studio keeps nixing it. everyone keeps sighing and being like oh my god can we please just shoot i wanna go home, meanwhile hob's like alright then. let's workshop it. and dream's just like. what. you aren't just gonna tell me to shut up? and hob's like no, youre right, this script is trash, but i know you're just going to write something really weird and psychedelic that they won't let you shoot. and dream's like you dare to speak to me that way??? and hob just puts his hands on his hips and is like listen, i actually know more about this sort of general audience family film thing than you do, mister arthouse, so are you going to work with me or not? and dream's just like what... is happening... because usually people who try to 'handle' him either just cave to his every demand like wimps, or just fight him on everything to 'prove' that they're in control, and hob is just kind of... not doing either of those? anyway dream doesn't know what to do with him.
so they workshop it. turns out hob actually DOES know how these sort of general audience all-follow-the-same-three-act-structure films work and how to improve things within those confines, and also he understands what like, normal people like, you know, casual feel good movies, not everything has to be a mindbender, jesus. so they bounce ideas off each other for like 3 hours until they finally get something that's okay enough that dream no longer wants to fling himself into the sun. meanwhile everyone on set is staring at them like 👀. then dream is like come back to my trailer we are rewriting the other 116 pages of this script right NOW. what else is hob supposed to do but follow.
then hob becomes the designated Dream Handler on set. dream starts using him as his barometer for what 'normal people' would like because he does not understand that at all. ("hob, will 'people' accept this?" "well considering youre spinning the camera around on a string i'm gonna go out on a limb and say no"). dream becomes kind of obsessed with him because his life is so like, normal, and he's okay with it?? he doesn't find existence to be an insufferable prison from which there is no escape?? and hob is like aw i know you're such a tortured artistic soul *pats him on the head*. plus, hob is actually a good actor, and he's able to put a lot of heart into even this mediocre big budget film, and kind of forces dream to confront the idea that there's more than one good type of story. that different stories serve different purposes and a straightforward happy story is okay, actually.
(and that the problem is the corporatization of the storytelling, not the story itself)
anyway the movie ends up being pretty good, dream still kind of hates it because he wasn't given full artistic license but he has to grudgingly admit that it has at least some merit. after the premiere hob is like (cheekily) so you gonna direct the sequel? and dream is like i did not write that to have a sequel. and hob's like it has a cliffhanger? and dream's like so???? and hob's like well theyre definitely gonna make a sequel. and dream's like i hate this planet. also no i'm not going to make the sequel. i'm going to fuck off to the woods and make a movie about teeth. do you want to star in it? and hob's like you're so fucking weird i'm obsessed with you i'm going to kiss you now.
so yeah, that.
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robsheridan · 11 months
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Stills from the 1988 sci-fi horror miniseries VIDEONOMICON, in which a mysterious AV club lures university students into a paid “research program” that isn’t what it seems...
A group of volunteer students, eager for some easy cash in exchange for “providing feedback on a series of audio-video test patterns,” find themselves hypnotized by a bizarre video pattern, becoming addicted to watching it for hours a day under the guidance of a mysterious figure who only speaks through a microphone installed in wall-mounted goat heads. Soon the AV club reveals itself as a front for a demon-worshipping video cult that is using the students as flesh vessels in a Techonocallistic ritual to transfuse demonic spirits through interdimensional video signals, trapping the souls of the students in a netherverse while their bodies become warped meat puppets controlled by demons to conquer earth.
Videonomicon was the first in a series of original films produced for the obscure premium cable network Zolmax that were also written and directed by Zolmax’s eccentric founder, mysterious auteur turned media mogul Maxim Voronin. After having his films rejected by major studios and networks for being too disturbing, Voronin founded Zolmax, pitching it as “Cinemax for the strange.” A mix of curated cult films and original content, Zolmax’s programming was described as “some of the most bizarre and deranged material to ever find its way onto television.” Black magic, devil worship, sexual depravity, and excessive gore were common sights on Zolmax, “painting a picture of a very disturbed man at the helm of this blasphemous sewer of a network,” wrote TV Guide in 1989.
Unphased by criticism, Voronin continued to produce his own films for his network for eight more years, including two sequels to Videonomicon.
To be continued…
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NOTE: This alternate reality horror story is part of my NightmAIres narrative art series (visit that link for a lot more). NightmAIres are windows into other worlds and alternate histories, conceived/written by me and visualized with synthography and Photoshop.
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