Just saw a post about zevrans torturers in the fade being dalish elves that made me think about this.
I was listening to zevrans dialogue with the warden and other companions and zevran truly doesn't identify with or as basically any of the groups he could conceivably be a part of. He's left the crows so he's no longer a crow, he was rejected by the dalish and is not really a "true elf", he can't go back to being a kid in the brothel (last place he felt unconditional love). He's never had a lover which wasn't a contract or he didn't kill. He's just very dissociated from himself and everyone around him.
The only thing he consistently identifies as is being worth 7 gold coins. He says it to the warden more than once. He says it to some of the companions. My guys got 1 thing defining his self worth and it's that the crows bought him for 7 gold coins. And what does the warden give him to increase affinity? Gold bars. The warden is saying "You are worth so much more than what the crows paid for" in a quite literal sense. I'm emotional about the pixel man again.
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Financial Freedom and How to achieve It?
The term “financial freedom” is interpreted differently by different people. Some people consider financial independence to be the ability to buy anything they want, whenever they want. For many, it might mean not having to stress about how they’ll pay their bills or deal with unexpected expenses. For some, it may simply imply becoming debt-free, while for others, it may imply having enough money to retire. All of these interpretations are right to some extent, but they are all half-baked.
In this blog, we’ll discuss what it means to be financially free. More importantly, we’ll go over some steps that can help you get there.
visit website for complete blog: financial freedom”
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About Unity these past few days
A lot of people have asked me about Unity and their strange new per-install charges policy that they rolled out on September 12th, 2023. I wanted to give them at least 24 hours before I posted my take on it - let the dust settle a bit so I could get a chance to read the new policy properly and all that. First, however, I think we need to take a step back and get a wider perspective. Unity Software Inc. is in some serious financial trouble. Here are their operating numbers from 2019 to 2023.
The blue line here is how much money they take in and the red line is the amount of money they are spending each year. You may notice that they are spending significantly more money year over year than they earn. In fact, over the past 12 months alone (August 2022 to August 2023), Unity Software Inc. has lost almost $1 billion.
In 2022, Unity spent four times as much money as they did in 2019. If they had managed to keep costs at double their spending in 2019, they still would have earned $243 million in profit. Instead, they lost $882 million in 2022.
Where does all of this cost come from? In any software company like Unity, the vast vast majority of costs comes from employee salaries. And we can directly see it in Unity's number of employees:
Unity Software Inc. more than tripled its headcount from 2019 to 2022, and it did all of this hiring during the pandemic while competing with many many other developers all trying to hire from the same pool. I don't work for Unity, but I was in the market and I had lots of recruiters trying to recruit me during that time.
In short, Unity is suffering from the same miscalculation that Embracer Group did, that EA did, that Activision-Blizzard did, that Square-Enix did, and just about everybody else in the tech industry - they misjudged the good times at the beginning of the pandemic, overspent hiring people thinking the good times would last, and are now scrambling to figure out how to survive. The difference is that Unity was getting all of their operating money from Venture Capitalists (VCs) hoping that they would eventually become profitable, but VC money has all but dried up because it's become much more expensive to borrow money over the past two years.
As a result, the Unity executives are likely grasping at straws in hopes of saving a sinking ship. This wild and decidedly senseless pricing plan is their (seemingly-desperate) attempt to juice their revenues. It really makes very little sense from the developer perspective, which is what makes the whole thing reek of desperation. That isn't greed talking, it's survival. My guess is that Unity is currently desperately looking for a buyer to save them and doing whatever they can to buy themselves some more runway. They already announced layoffs back in May, but I suspect they'll probably have to announce some really big layoffs (e.g. 40-50%) soon. Unity Software Inc. is living on borrowed time and they know it.
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What Is the Appeal of Sonadow?
I have a lot of thoughts about this ship, what draws people to it, and why some of the criticisms of it are exaggerated or less than honest. Putting them under a cut because it’s gonna get long.
First of all, the critique of “Lol why do people ship them when they beat the shit out of each other whenever they disagree on something, they’re abusive!” is dishonest framing for two reasons. One is that it ignores the fact that Sonic and Shadow are allies far more often than they’re enemies, and even when they are enemies, it’s usually over something serious, not just a minor disagreement. The other is that it’s bad media criticism to apply real human standards to a cartoon animal universe.
When you watch the classic Looney Tunes short where Bugs and Daffy are arguing over whether it’s Rabbit Season or Duck Season and Bugs tricks Daffy into shooting himself, do you see Bugs as abusive and evil? Probably not, because the laws of physics don’t apply in cartoons and Daffy getting shot in the face doesn’t actually hurt him. He’s still completely fine afterwards because he’s a cartoon and is therefore invincible. The same is true for Sonic and Shadow. Have you ever seen either of them seriously injured after one of their fights? Has either one ever needed to go to the hospital because the other beat him up so badly? No, of course not. They groan in pain for about two seconds and then they’re fine. If the creators wanted to convey them being injured, they could show bruises or blood or have bones snapping and the characters limping, but they don’t. The fights are never meant to be taken that seriously. I find this criticism every bit as annoying and overzealous as people who insist that Pinky and the Brain are abusive because Brain bops Pinky on the head. They’re cartoons, y’all. They’re not realistic, were never meant to be realistic, and shouldn’t be treated as realistic. Different standards apply.
To the second point, Sonic and Shadow don’t actually fight that often. In all the interactions they’ve had together, it’s only been a handful of times. They’re allies in the Archie comics, Sonic ‘06, the canon ending of Shadow the Hedgehog (they’re only enemies in that game if the player wants them to be), Sonic Forces, Team Sonic Racing, The Murder of Sonic the Hedgehog, and most of the IDW comics, along with the endings of Sonic X, Sonic Adventure 2, and Sonic Heroes. They’re allies for much of Prime as well. But hey, let’s break down the times they do fight:
Sonic Adventure 2: Shadow’s memories have been tampered with and he and Sonic are literally fighting over the fate of the world.
Sonic X: Same thing for season 2, and in season 3, they’re fighting over whether Cosmo should live or die. Sonic says killing her is wrong, Shadow says stopping the Metarex is what’s most important and if that means little Cosmo has to die, well, them’s the breaks, pal.
Sonic Prime: Sonic has broken their world, Shadow is trying desperately to save it, and Sonic is valuing the Shatterverse inhabitants over Green Hill.
IDW: Shadow says Eggman is too dangerous to leave alive and if that means Mr. Tinker has to die too, well, them’s the breaks, pal. Sonic says killing anyone is wrong no matter the reason.
You see a pattern here? Most of the time what they fight over is literally life and death. They’re not going at each other’s throats over petty bullshit like who gets the last slice of pizza or who gets to pick the film for Movie Night. They fight over serious moral differences. I would argue that Amy and Knuckles have gotten angry at Sonic for way less than what Shadow does.
Now, there are a few instances where their fights are stupid, namely Sonic Boom and Sonic Heroes. But I think it’s pretty universally agreed that Shadow is out of character in Boom, and honestly, all of the fights in Sonic Heroes are very forced. There was no reason for Team Dark or Team Rose to fight Team Chaotix; their goals don’t contradict each other in any way and it’s clearly just manufactured conflict to give the player another boss fight. And these are the exception; most of their fights are over serious ideological divides.
Those serious ideological divides are exactly what makes Sonadow so interesting. I personally prefer ships where characters can learn and grow from each other, where their differences can clash until they learn to reconcile them. I don’t find a ship like, say, Sonamy nearly as interesting because I don’t think there’s many (if any) moral stances Sonic would have that Amy wouldn’t. They already agree on the important things. I’m not bashing anyone who likes that ship; if that’s your thing, good for you. It just doesn’t appeal to me because I think Sonic and Amy already having a lot in common morally means they can’t really grow and change from interacting with each other in the same way.
Sonic can bring out the best in Shadow, teach him to trust others and lighten up and learn how to live in the moment rather than being tethered to the past. Shadow can teach Sonic how to think before he acts, to view the world more realistically, and to consider the impact that his insistence on moral purity will have on others. That setup makes for some amazing stories.
Also? These guys love fighting each other. They’re both athletes and very competitive. Look at how much they smile when they fight:
Like…they love this. It’s so much fun for them. Sonic and Shadow are both competitive athletes who love pushing themselves, but in terms of speed, no one is any competition for them except each other. No one else can beat either of them in a race. Imagine spending your whole life winning so easily that there was no accomplishment in it, and then suddenly this guy comes along who’s actually as good as you or maybe even better. Finally you have a challenge and can really enjoy the feeling of being the best. That’d be amazing. They give each other something no one else can, and to me, that’s what good romances are made of.
And all of that is combined with the fact that Sonadow offers an Odd Couple setup, which is always fertile ground for fun, comedic situations that require opposite characters to work together. Plus the Enemies/Rivals to Lovers aspect, which adds a bit of “forbidden fruit” to the mix because we all know that the most tempting and appealing relationships are the ones that are Forbidden (TM). That’s literally the premise of Romeo and Juliet, people who aren’t supposed to be together but end up wanting to be anyway.
I wouldn’t want Sonadow to be canon, but I definitely enjoy exploring it in fandom. It’s a fun ship that offers a lot for a writer or artist to work with. And while I would never force it on anyone, I wish the criticisms of it weren’t quite so shallow and disingenuous.
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There is some Patreon?
Hi anon, no there isn't. It's not that I don't want to gain money for my writing, but the thought of a weekly or even monthly content thatcI need to polish and publish stresses me out too much. I think it would just suck the enjoyment out of game developers for me.
I do have a Ko-Fi, if you are willing to donate. Now that I have an artist, I am going to use the money donated to commission the character portraits (whoch is such a huge thing, and I am grateful for anyone who made this possible)
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