WAKE UP
Eliana: Why are you dressed like Marvin Gaye?
CJ: You were listening to Diana Ross again, weren't you?
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CJ: I look pretty fly though, right?
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Eliana: Makes me wish you were still alive. Then again, I wish that all the time.
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CJ: What's troubling your mind.
Eliana: I'm lonely.
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CJ: Any guy would be lucky to have you.
Eliana: But none of them are you.
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CJ: You can't let that hold you back, El. I don't want you to be alone on my account.
Eliana: I just can't imagine loving anyone the way I love you.
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CJ: That's the thing, babe...you can't. Every love is different.
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CJ: It's okay if you want to find a new man. Just promise me you'll find someone who loves Soraia, too. Someone who takes better care of you than I did.
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Eliana: Don't say that. I should have taken better care of you.
CJ: My faults were not your fault. Just promise.
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Eliana: I promise.
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CJ: It's time to wake up.
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Makoa: Hey, Eliana. It's time to wake up...your rideshare is here.
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i'm really enjoying pathologic 2, actually. i mean, i didn't think i wouldn't enjoy it as much as i was worried it would just, i don't know, muddy the water. and maybe it will, but i'm not really bothered by that anymore. that said, i do think patho 2 took a fairly unsubtle game and increased its unsubtlety by about tenfold.
well. calling og pathologic 'unsubtle' doesn't feel quite right, but i'm not sure what word would feel right. maybe it's 'distinct in its sensibilities'. I think og patho felt more obtuse, whereas patho 2 is like. here. take it. do you get it. here is the information. do you see the themes. i am announcing them to you in such a way that you know that i am saying something thematic. i'm not far enough into the main story of 2 to be able to say that there's less reading between the lines, but it feels very much so far like there's less reading between the lines. whereas the original had a somewhat different... i don't know, affect? it felt like a hostile workplace where everyone recited shakespeare about even the mundane. in patho 2 nothing feels mundane in the first place, everything feels loaded in a way that og patho was but didn't feel, if that makes sense.
but i think that's okay. at the very least, it feels very much like leaning into the 'theater' aspect of it, which is enjoyable. pathologic 2 feels to me more like... bonus content? not to be Stuck Up For Pathologic HD but i enjoyed the feeling of grinding my face against a cinderblock, having to tease out information and conclusions. it felt like a game that you had to figure out, but you actually weren't really doing any ground-level figuring out of much; you're not a doctor, your character is, so the puzzle of Solving the Plague belongs to The Story, whereas the question of What the FUCK is This Town's Deal is your job. it's a very linear game in most respects, but all three playthroughs come through as a thematic package deal.
i so far get the impression that pathologic 2 can be played on its own and be enjoyed in its own right! however it exists to me as like. director's commentary. i'm really liking the playing with different character relationships and alternate things, the expanding of steppe language and the kin, love my worm guys, but i like it because of how it enriches my eternal mind rotation of og pathologic. sorry guys i played the original pathologic and it broke me and remade me in its image. sorry.
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always so funny to re-realize that my fixations evidently don't work like most people's. i'll see posts like 'that point in ur life ur between hyperfixations and u feel like ur just floating aimlessly' or ppl talking about like 'aw man i think my hyperfixation on x is fading' and i'll be like you can do that? that can happen? bc for me these things don't have an expiration date they always just keep going until they're replaced by something else. the only time i ever 'lost interest' in a fixation in a neutral way it literally took more than two years and it wasn't a gradual fade so much as a specific and sudden 'ok i want to do something else now'.
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