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#lokir
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HEY, YOU. YOU'RE FINALLY AWAKE. YOU WERE TRYING TO CROSS THE BORDER TWELVE YEARS AGO, RIGHT? SAME AS US, AND THAT THIEF OVER THERE.
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Lokir, in the cart heading to Helgen: I don’t want this to sound pessimistic, but I’m absolutely certain we’re all gonna die!
Ralof, deadpan: No, I think that’s a totally objective assessment of the situation.
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i have the skyrim intro as my alarm sound
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Closed - Asgardian healer
This was bad. This was REALLY bad. This was beyond bad, this was stupid. Why was he getting involved in this again? Oh right because Steve saved his life and he owed his friend. Maybe his father had been onto something about the whole sentiment thing.
He came into the concrete room with Steve, as he took off his gloves. Swallowing dryly as he listened tot he blond. "You realize magic isn't a catch all, for what science can't fix right?"
"Can you try to help him at least? Please?" Damn Steve for those puppy dog eyes of his. Lokir was still a little skeptical all things considered. He could try his best to help this,... winter soldier. Or Bucky as Steve so affectionately called him. The problem was if he could do so without getting hurt.
He knelt down in front of the bound soldier, and held his hands on either side of the other's head. "James,.... Buchanan,.... Barnes." He said closing his eyes and constipating on the name. Trying to pull the man out from the depth of the void that was his mind.
"Let's hope this works."
@siberianwarriors
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Ralof is so pure. His criteria for proud Nord is anyone who stumbled across the border earlier today.
He is so earnest in everything he does i just
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eldrigeonsss · 11 months
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I know I know i already did this meme but this came to me in a cold sweat and i had to make it.
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Psychic: *reads my mind*
My mind: Ralof: Hey, you. You're finally awake. You were trying to cross the border, right? Walked right into that Imperial ambush. Same as us, and that thief over there. Lokir: Damn you Stormcloaks. Skyrim was fine until you came along. Empire was nice and lazy. If they hadn't been looking for you, I could have stolen that horse and been halfway to Hammerfell! You there. You and me - we shouldn't be here. It's these Stormcloaks the Empire wants. Ralof: We're all brothers and sisters in binds now, thief. Imperial Soldier: Shut up back there! Lokir: And what's wrong with him, huh? Ralof: Watch your tongue! You're speaking to Ulfric Stormcloak, the true High King! Lokir: Ulfric? The Jarl of Windhelm? You're the leader of the rebellion. But if they captured you… oh gods, where are they taking us?! Ralof: I don't know where we're going, but Sovngarde awaits. Lokir: No. This can't be happening. This isn't happening! Ralof: Hey. What village are you from, horse thief? Lokir: Why do you care? Ralof: A Nord's last thoughts… should be of home. Lokir: …Rorikstead. I'm… I'm from Rorikstead. Imperial Soldier: General Tullius, sir! The headsman is waiting! General Tullius: Good. Let's get this over with. Lokir: Shor, Mara, Dibella, Kynareth, Akatosh. Divines, please help me! Ralof: Look at him. General Tullius, the Military Governor. And it looks like the Thalmor are with him. Damn elves. I bet they had something to do with this. This is Helgen. I used to be sweet on a girl from here. Wonder if Vilod is still making that mead with juniper berries mixed in. Funny. When I was a boy, Imperial walls and towers used to make me feel so safe. Haming: Who are they, daddy? Where are they going? Torolf: You need to go inside, little cub. Haming: Why? I wanna watch the soldiers. Torolf: Inside the house. Now. Haming: Yes, papa. Imperial Soldier: Whoa! Lokir: Why are we stopping? Ralof: Why do you think? End of the line. Let's go. Shouldn't keep the gods waiting for us. Lokir: No, wait! We're not rebels! Ralof: Face your death with some courage, thief. Lokir: You've got to tell them! We weren't with you! This is a mistake! Imperial Captain: Step towards the block when we call your name! One at a time! Ralof: Empire loves their damn lists. Hadvar: Ulfric Stormcloak, Jarl of Windhelm. Ralof: It has been an honor, Jarl Ulfric. Hadvar: Ralof of Riverwood. Lokir of Rorikstead. Lokir: No! I'm not a rebel! You can't do this! Imperial Captain: Halt! Lokir: You're not gonna kill me! Imperial Captain: Archers! Lokir: Argh… Imperial Captain: Anyone else feel like running? Hadvar: Wait. You there. Step forward. Who are you?
Psychic: "what the fuck"
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Lokir from Rorikstead
(Skyrim)
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crysdrawsthings · 1 year
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⭐⭐⭐⭐
Comes from THIS MEME! Accepting more :D
Well, let's see what do we have here.
It would be interesting to explore the story of Cassia and Asgeld, like, seriously. Because I think they got an interesting dynamic and interesting narratives. That I would for love of me not be able to properly work with, but you know.
Longer answer, so goes under cut!
Here is some content about who they are:
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Starting from them growing up together as half-siblings, helping each other, having some hopes about what to do with their lives after things would eventually get better. Like, all the stuff they did together and made/got for each other and all this.
Cassia making Asgeld his little wooden pendant, Asgeld working with their father to forge her a fancy dagger, she teaching him reading/writing and him getting her all the fancy flowers for her alchemy experiments.
All, naturally, with the background of the majority of Orm's family disliking Linna somewhat and Cassia a lot due to the whole nord vs imperials tensions and what not. Like the whole Concordat thing, you know. I hope I am making sense. Like, also to say, Orm himself? Genuinely a cool dude and as soon as there happens to be a chance moved with Linna away to live in peace. Most of his family? Bastards with issues.
And then you know, it all ends with Asgeld happily leaving home to join Stormcloaks because of course this is the right thing to do! This is the nord thing to do, isn't he a hord? He is the nordest nord to ever nord! So he will join Ulfric and save Skyrim and you know, all the stuff, will help people and do a good thing, right?
And Cassia? The most wet and pathetic meow meow, fully accepting that she is kinda useless and apathetic about nearly everything. Leaves with Asgeld, but ends up on a wild trip across the province after almost poisoning Rolff in Wildhelm and then just vagabonding from town to town, getting kicked from one job after another.
Eventually ending up in Markarth and without a second of hesitation ratting people to Ondolemar (planting evidence perhaps too) for some quick money. Eventually ends up as a minimum wage token human janitor at the Embassy. Cassia "Well, I might as well make bootlicking for witch elves my permanent job" Illvia, you know.
Asgeld meanwhile generally enjoying his life in Windhelm and rising through the ranks and you know, having a good-enough time, even if getting slowly disillusioned in the whole Rebellion thing and some of the questionable leadership choices being made. But still full of hopes! He can make it work, right? He just needs to get higher up so his word will have more weight and then!
All this leads to how Cassia, already assigned to Valmir, eventually runs into Asgeld stationed in the Rift as well and how it is starts of this upbeat note of sibling reunion, and Asgeld being so happy to see his sister again, and tell her about all the stuff, and show her the camp, and treat her to some ale, and whatnot. This is his beloved sister, after all, and she is the best, right?
And Cassia on her end for a moment struggling with the situation, because, maybe, she can actually go with Asgeld, maybe she can actually stop doing, well, objectively awful stuff for people who mostly treat her like shit or like furniture, and in the end just, nah, I will steal your missives, I will drop some poison in your food and I will set everything on fire, because I am dead if I will leave, but if I will do what i do best and make the worst choice possible, maybe I will get some paid time off or a raise.
And so Asgeld gets his trust betrayed, some of his friends killed and his life kind of shattered, because of course he gets a lot of shit for what has happened, especially after him vouching so much for Cassia and all. His burning the pendant later and kind of, if he sees her again, this is on sight, but also genuinely grieving, because of everything good that was between them.
The end of his story being that after a particularly explosive conflict related to this situation he kind of just leave Stromcloaks and goes to find himself somewhere else, does some jobs here and there and eventually joins the group of Kyne worshippers, initially to guard them on the road, but then like, as an initiate into their religion.
Cassia? I honestly have no idea. Thalmor eventually leaves Skyrim when Elanor as Thurrahdaal comes into power, I doubt they would want to leave loose ends or drag some mildly useful janitor to a different province. So perhaps she gets the knife offscreen. On the other hand, she is still a host to a rather useful daedric spirit, so maybe she and Valmir go on to be awful people in Cyrodiil.
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otvlanga · 1 year
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meallana was born sometime around the mid-late fourth century in the 3rd era I think
I’m not deciding for sure yet, but I wanted her to be somewhere between 50-70 by the time the Oblivion crisis happens. She’d already be pretty established in her career and magic studies, and likely working at the Arcane University (and running her illegal magic goods smuggling business and probably secret necromancy ring). I think it would be funny if the HOK came to her and other noteable mages for help and she just tells them to screw off
So around the events of Skyrim she’d be somewhere around 250-300? She’d be physically middle aged though, somewhere in her mid 40’s. A bit past her prime but not super weathered. Lacks any of the stability of anyone her age
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aflo · 5 months
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new from bethesda movies studios... the story never told... "no, wait! i'm not a rebel! you can't do this!" *rising violin music* "you're not gonna kill me!" *orchestral stab* "archers!" *cut to black, silence* in huge letters on the screen with fire in the background: LOKIR of RORIKSTEAD *pan over destroyed helgen, a dust pile shifts and lokir stumbles out of it* "I'M WAKING UP, TO ASH AND DUST,"
#1k
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volumina-vetustiora · 23 days
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ANCIENT REPTILIAN BRAIN - There is nothing. Only warm, primordial blackness. You don't have to do anything anymore.
LIMBIC SYSTEM - But what's this? An awareness creeps up on you. A jumping, juddering sensation forces your head up and your eyes open.
LOGIC [Easy: Success] - You are moving. On a cart of some kind.
INTERFACING [Trivial: Success] - Your hands are bound. This is a *problem*. With your magic digits out of action, you're helpless!
RALOF (BLOND BRAID GUY) - There is a blond man with a braid in his hair sitting across from you. He tries to get your attention: “Hey you! You're finally awake.”
CONCEPTUALIZATION [Medium: Success] - He has piercing blue eyes. Oceanic.
RALOF (BLOND BRAID GUY) - “You were trying to cross the border, right? Walked right into that Imperial ambush. Same as us, and that thief over there.”
LOKIR, THE HORSE THIEF - He gestures towards the meek looking man next to him.
ENCYCLOPEDIA [Challenging: Success] - Imperial. Of the Empire. What Empire? *The* Empire. The great Empire of Men, centred at the Imperial City, in the Imperial Province of Cyrodiil. These guys used to rule the world.
AUTHORITY [Challenging: Failure] - Clearly they still do.
LOKIR, THE HORSE THIEF - “Damn you Stormcloaks! Skyrim was fine until you came along!”
EMPATHY [Easy: Success] - His sudden anger is a thin disguise for terrible, terrible fear.
LOKIR, THE HORSE THIEF - “Empire was nice and lazy. If they hadn’t been looking for you, I could’ve stolen that horse and been half way to Hammerfell.” He turns to you. “You there. You and me—we shouldn't be here. It’s these Stormcloaks the Empire wants.”
ENCYCLOPEDIA [Formidable: Failure] - Stormcloaks?
CONCEPTUALIZATION [Easy: Success] - Cool name.
RALOF (BLOND BRAID GUY) - “We’re all brothers and sisters in binds now, thief.”
RHETORIC [Medium: Success] - Brothers and sisters? Like he wouldn't trample over the lot of you for a chance to get out of here.
IMPERIAL SOLDIER - The cart driver speaks up: “Shut up back there!”
PERCEPTION (HEARING) [Easy: Success] - Silence.
PERCEPTION (SIGHT) [Medium: Success] - You watch the snowflakes dance in the air.
SHIVERS [Easy: Success] - This land is cold. Bitterly cold.
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moodcrab · 6 months
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Fixing Skyrim's Main Quest
Part III (A)
You're Finally Awake
You awake in your prison cell at Winterhold. You can speak to your cellmates, a horse thief named Lokir who is having a nervous breakdown and blames his misfortune on your other cellmate, Rala (girl Ralof), who will exposit about being a Stormcloak scout who got caught, and, in hushed tones, that we shouldn't worry, the Stormcloaks are coming to liberate the city soon! He will ask who you are (character creation) and how you ended up here. There are several options you can pick as a back story, one race specific one, and a "I can't remember/mind your business!" option if none of those fit your backstory.
Enter Hadvar, who seems to know Rala. From their conversation you gleam they are brother and sister and grew up happily in a village called Riverwood, before politics split them apart. Hadvar wants Rala to betray the location of the incoming Stormcloak attack, so that he can get her out of execution. She refuses, and though it saddens Hadvar he seems to respect her loyalty. During the conversation Rala will refer to Ulfric Stormcloak not only as "True High King" which Hadvar will disagree with, but as "Dragonborn" which Hadvar will treat as almost blasphemous. Rala will respond with something about the banning of Talos.
Towards the end of the conversation you see other prisoners being led out behind Hadvar. Times up. They are leading you out to the headsman's block. As you exit the dungeon you are hit by the bright, beautiful snowy land of Skyrim, you can look around you as you are led through the busy streets of the large bustling city of Winterhold. A large fantastical building, The College, looms in the skyline.
Just as execution seems imminent, the Stormcloak rescue mission erupts from hiding! But just as the two sides prepare to charge each other... Something happens that puts fear into both parties. A bone chilling roar followed by tremors in the earth. From the north, the vast black shadow of Alduin descends on us all.
Still bound, you flee from the dragon as around you the whole city is collapsing into the Sea of Ghosts. You get a close call from Alduin and a great view of the city around the College falling away leaving the College untouched. You get separated from the other prisoners, and get a choice to follow Rala or Hadvar. Together you descend into Winterhold's Halls of the Dead. "That was a Dragon! OMG!" Just inside you find the body of the Priest of Orkey and his lootable robes and healing spell tome. Hadvar/Rala remarks that the priest has been stabbed, not killed by the dragon attack. Who could have done this?
The lone draugr shambles towards you, lootable blade drawn. Hadvar/Rala will sound surprised to see one here. After you kill it, they shall explain that the odd draugr might be known to attack grave robbers or unsuspecting explorers in some ancient ruined tomb out in the wilderness, but here in a city? With a priest tending to the Hall? You continue through the Hall, there's a passage into the mountains he tells you, but crypts around you start popping open, you get a quick go at archery and stealth during draugr fights but this dungeon won't be drawn out.
Eventually you'll bump into Rala/Hadvar, whoever you didn't go with, who has arrived via a separate tunnel with some of their soldiers. They will try to hold their soldiers back and focus on escape, but a fight breaks out as the earth is still quaking around you threatening to implode the tunnels at any minute. In the chaos, the sibling you entered with is killed by the other, and you flee for the exit.
And that's how we begin. You'll exit the tunnel alone as it collapses behind you. You won't be funneled to any particular settlement or quest. There is a mountain between you and Winterhold to stop an immediate return, but nowhere is off limits either. Let's rundown the major changes and discuss why I made them.
Oh and Lokir got shot.
Location. We're in Winterhold, which is now a proper city, not Helgan. Pretty much, if we're going to destroy a settlement let's do it properly. The Great Collapse in vanilla Skyrim was undercooked, let's actually experience it first hand and appreciate the devastation on return visits. The Collapse will be big news, and people will gossip about how Jarl Korir, who lost his son in the attack, is going full Stormcloak because the Empire is not coming through with aid. He, as well as Nords in general, will be highly suspect of the College for surviving untouched, shoving a bigger wedge between Nordic society and mages (First the Oblivion Crisis, now this!?)
Hadvar and Ralof. Changing Ralof to a woman is literally just change for the sake of change. Like, why not? But making them siblings rather than vague acquaintances really sets up how divisive the Civil War will be. Making one kill the other will really set the tone here. Whichever one happens to survive your playthrough will become a fucked up guilt and grief driven character if you side with them, someone you can help or condemn, and if you side against them they'll be like a mini boss in a CW battle. It did cross my mind to make them lovers instead of siblings but I think this will be better off elsewhere, like with Jon and Olfina in Whiterun.
Ulfric and Tulius. They aren't here. It never made much sense to me why Tulius wouldn't kill Ulfric on the spot. From the Empire's perspective, no trial is necessary, he's a murderer and a traitor. Vanilla Tulius not only took Ulfric to a town (not even the nearest one) he planned to execute him AFTER a horse thief and the stranger in rags. It makes no sense.
The Halls of the Dead sequence allows you to tutorial basic combat/magic/stealth quickly whilst also putting the insane amount of draugr you are about to fight in this game into context. Draugr are a thing, but now they are rising en mas, and it has something to do with the Dragons. When a dragon attacks a city the dead shall rise, people will be unable to visit their ancestral barrows anymore.
Pacing. Above all I wanted to put the world of Skyrim into context in as short a time possible for the benefit of replayability. Playing vanilla Skyrim without an alternative start mod is torture. We've done away with the lengthy carriage ride that showcases a mechanic that doesn't exist in the rest of the game. We get into the action of the Dragon attack quickly but without sacrificing tension and the tutorial dungeon is much shorter.
For more context check out
Part One - Setting:
https://www.tumblr.com/moodcrab/713523288690802688/fixing-skyrims-main-quest
Part Two - Backstory:
https://www.tumblr.com/moodcrab/714501541554454528/fixing-skyrims-main-quest
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one of my mods has caused lokir to respawn and stand in helgen for all eternity. i‘d like to think rhat for once he managed to run and after i rebuilt helgen, he decided to move in. good for him
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Open rp - Son of Mischief
Lokir came into the apartment with a sigh. Headphones still blasting rock into his ears, as he locked the door behind him and tossed his keys to one side. Dropping his back pack onto the couch as he clicked the play button on the answering machine. Of course he had seven waiting to be heard and all from the same annoying parental voice of his uncle.
"Lokir!" Thor's voice bellowed. "Ah, you must not be at home. I'm going to be away with the others for a few days..... Alright..."
Lokir shook his head as the rest of the messages played out. Thor giving a report on almost everything he did, not that Lokir was even paying attention as he made himself something to eat. Using his magic to pull things toward him and put them away as he stayed center of the kitchen.
Thought as he did so,... he sensed someone in the room. Trying to be sly about it, the young half jotun picked up a butchers knife from the counter, and spun around on his heels. Launching the blade at the intruder.
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"face your death with some courage, thief" is ralof for "shut the FUCK up"
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