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How about a small fic/headcanons about reader successfully getting to say the password into the not stanley ending? Maybe last minute, right as narrator is about to yell suddenly he hears a very unfamilar desperate voice speak the code into the door which startles the man a bit,
And like, most i can say for anything to help more context wise is just "will it work? Will it not? Does player still end up in the ceiling? Does player now have the ability to talk after the next reset but fails? Wins? Does narrator finish his story? Does player absolutely break the game? Endless possibilities just choose what ya want to write most "/lh
-salt anon
Oh yes there are endless possibilities with this one XD Also I'll forever feel lowkey embarrassed that I genuinely believed I could use my mic-
Also this small fic became long ghsdhghs
.........
"And beyond all probability, he knew the passcode. He had seen it on his boss's computer just last week: Night-Shark-1-1-5. Was this the code to open the door? Would it still work? There was only one way to find out."
All was silent as you furrowed your eyebrows, wondering if it was possible to actually talk in this game. You didn't recall it asking you to test your mic input..which was strange considering upon several start-ups, it asked you to adjust random sliders that had no in-game effect.
Narrator added how Stanley was trained to "never speak up", but now worked up the courage to do so and thus expected you to do the same.
Quickly, you paused the game and double-checked the settings menu, but found nothing relating to audio input. Weird.
You resumed, approaching the receiver and clicking on it. Then you made an attempt:
"Uh, Night-Shark...1-1-5?"
Nothing happened. The receiver didn’t respond.
Suddenly, Narrator cleared his throat and practically ordered Stanley to speak the code, pointing out where the receiver exactly was even though you had him standing as close to it as possible. His impatience and petulance were already showing.
You tried again without any hesitance, slower and clearer. “Night-Shark-1-1-5.”
And again..nothing.
"I'm sorry, is there a problem? You didn't mishear me, did you? Please speak the code into the receiver, otherwise we can’t get on with the story. This is a crucial step!”
You tensed as Narrator directly spoke to you, feeling the anxiety in your gut growing. It was there ever since he became aware that you existed and were the one behind all of Stanley’s decisions. He quickly got accustomed to it despite this mere revelation distorting the game’s rooms. His attempts to continue the story like normal only made things messier, as he wasn’t even supposed to be aware of you, the player.
Now you were stuck at this point in the boss’s office, unable to proceed further because he was asking for something impossible out of you. Something that proved you weren’t in total control over Stanley like he suspected. You couldn’t give him a voice.
Narrator, however, wasn’t understanding that. From his perspective, you were just standing there, disobeying him on purpose just like all those other times.
But how could you convince him you were genuinely trying? And you weren’t ignoring him on purpose?
Adjusting your headset, you set your mic input volume up to maximum and tried again. “Night-Shark-1-1-5."
Still, nothing happened.
This seemed to be a cruel trick, and the Narrator’s patience had finally ran out. "Okay. Fine. You're not going to do it. But you know what? It's pretty humiliating to bring you this far only for you to-"
"Night-Shark-1-1-5!!" You suddenly spoke louder out of desperation, practically begging for the game and him to hear you.
And amazingly enough...it worked.
The receiver beeped, its screen showing “Access Granted” in green letters. And the room rumbled to life as the secret entrance to the elevator opened.
Narrator ceased his rant, and you could hear him faintly gasp in shock, before attempting to continue his narration. “But with a great shout..Stanley....oh..who am I kidding? That wasn’t him. That was you! Hahaha!”
Hearing his soft laughter made you smile a bit. You made him happy! And he heard you, too!
Unfortunately, this seemed to be the last straw for the game, as when you approached the elevator, the “narrative contradictions” have distorted it horribly to where you couldn’t enter it. You pouted. “Damn it..well, that was all for nothing.”
"Nonsense! We have both gained something from this, dear player!”
You jumped in your seat, realizing he actually heard what you said. This was shocking, and you were completely unsure of how to respond to him. But he didn’t seem too worried about his story literally falling apart when he was previously scrambling to salvage it. He seemed more excited to speak with you.
After an awkward pause, you spoke again as a test. “Um..hi, Narrator?”
“Yes! Yes! Hello, you! Must I say, you have a lovely voice.” He chuckled. “It’s been so long since I’ve heard somebody else speaking for once. Please, do not stop talking.”
“Oh uh..okay then.” His compliments flustered you, though you just sighed, deciding to give him what he wanted regardless of what consequences could follow. “I’m sorry if it seemed like I was ignoring you. This game doesn’t support mic inputs so I wasn’t sure if I could use the receiver.”
“...ah, is that why? Well, it’s a shame the developers never thought to consider that. I suppose it’d make this game less complicated, but...it gets so lonely sometimes, with me being the only one talking and Stanley just listening. No words, only actions. So for me to receive a verbal response from somebody on the outside is refreshing. It’s liberating!”
Hearing the overwhelming relief in his voice made you smile. Yet your heart also ached for him, knowing he’s probably been alone for years, aware of the cruel reality of being a video game character.
At least for now you could keep him company in his isolation.
“Now I know we’ve had our little..setbacks, but we can let bygones be bygones, right? You and me, deciding Stanley’s choices together! Endless possibilities await us! Who needs this dumb story anyway? I’d rather stay here awhile and get to know y-”
In the middle of his excited rambling, the screen abruptly cut to black and left you in an uncomfortable silence.
You frowned a bit, disappointed that the game chose to rip this happiness from him. No loading bar appeared to indicate it was resetting, so you waited.
Then suddenly you found yourself in a peculiar place: above the ceiling of the two doors room. You were still controlling a character, floating over the game’s map, though the invisible borders didn’t let you go too far.
You looked down at Stanley, who stood in that room, completely unmoving. And you could hear Narrator’s muffled voice begging him to make a choice, pleading for him to do something instead of nothing in such a desperate tone--very much unlike his passive-aggressiveness from before.
“Narrator?”
“Huh? Oh, thank god. You’re still here, dear player.” The sadness in his voice didn’t waver a bit as he finally noticed you. “Please keep talking to me. The silence..it’s..it’s almost crushing me. I need to hear you..I need to talk to you. I know you people have an actual life to attend to but..please stay for a little while. At least until Stanley makes his choice.”
“I..I’m having trouble understanding you, but I don’t think he’ll be moving anytime soon.” You shook your head even though he couldn’t see it. “This game went too far down the rabbit hole to save. I broke it. I need to return to Stanley. I’m gonna have to restart-”
“No! I can’t go back to that! Not to the loneliness that has threatened to swallow me whole!” His desperation was growing, his voice becoming more choked up by the second. “I’ll forget you and Stanley are different and..a-and I simply can’t do that, dear player. What if the game doesn’t allow us to speak to each other again?! What if...i-if-?!”
“I’ll find a way around that, Narrator. I promise." You couldn’t guarantee that without worrying about breaking the game. You could always go down this same route again now that you knew how to get here, though it would end the same..and you refused to put Narrator through that kind of torture.
He’s a victim of this parable just as much as Stanley is. To you, his feelings were real, genuine.
How could you mess with him like that?
He was silent for some time, and you grew worried the game will just cut you off without warning again. “I’m sure there’s another route or ending where I can properly communicate with you. Maybe the game will be more stable or-”
“Don’t bother..”
“Huh?”
“It’s all pointless. Why am I clinging to you like some child? Am I truly that miserable?" He droned on and on with exhaustion. “I’m the one who brought this mess upon myself...because I was so enthralled with the idea of talking to a real person and trying to take you along for the ride. But that’s not possible. This game is not about either of us, it’s about Stanley. And we should play our parts the way we’re supposed to--with me speaking and you guiding him. That’s the way it’s always been..and the way it should be.”
Of course, you knew of Narrator’s pessimism. In many of his narrations it became clear as day and had you concerned for him. But this was on a whole different level; this was borderline nihilism.
You couldn’t change his mind. You couldn’t hug him and tell him it’s all going to be okay. But you could give him one last bit of happiness. You didn’t wanna restart this game on such a sour note.
“Maybe that’s true, but before we go back..is there anything else you’d like to know about me?”
“I don’t think it will matter, since I’ll forget about all of this in a few moments, but...perhaps your name? I see your gamer tag but I’d love to know your real one.”
“It’s [y/n].”
“[Y/n]..ah, that’s a wonderful name.” Narrator chuckled sadly. “Well [y/n], just know that whatever choice you decide to make next, I-”
But he didn’t get to finish as the game once again interrupted him, restarting and putting you back in control of Stanley.
Sighing, you wandered through the same rooms and hallways as usual, trying to decide your next course of action as you listened to the usual narrations.
Then you came across a slightly ajar door labeled “New Content”, and hummed with curiosity. ‘Is this a clue? Is he trying to show me something?’
There's only one way to find out.
Maybe you’ll get to chat with him again after all.
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Not Stanley Ending
I can't deny that The Stanley Parable has some depressing endings and the Narrator has some really heart wrenching lines in them, just thinking about the Zending or the Skip Button Ending makes me sad and I feel the urge to hug him really tightly.
Yet, his last few lines in the Not Stanley Ending for some reason really give me goosebumps.
"You need time to decide. Time to make sure your choice is correct. That is the best choice. That's alright. I'll wait for you to decide what's the right thing to do."
It's one of the few times he appears to be overwhelmed with a situation. Of course there are scenes where Stanley goes off track or breaks the game and he needs time to figure out how to continue, but there he appears annoyed, here he seems...utterly helpless cause Stanley doesn't react in any way. Because he is alone.
The good thing about the Skip button ending tho is that you skip forward and he simply tells you what he's been through while he was alone. In the Not Stanley Ending you basically hear him plead for Stanley to react on any way, make a choice, do anything to make him realize he isn't completely alone.
His voice basically changes from normal and formal, to confused and then somewhat desperate and sad.
For me this whole ending is also somewhat powerful cause the Narrator, who could be sassy or mean or mocking Stanley suddenly just appears...so small.
"Take as much time as you need."
Once again, the way he says this last line. He sounds so soft and tender, and the way you can almost hear the sad smile in his voice. There is also a glimpse of hope in his voice, the way he probably wants to believe Stanley will come back.
Im sorry but my poor heart
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