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#the game is fantastic but the CC leaves much to be desired
crisiscutie · 1 year
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Rating How Well Some Yandere Sephiroths Would Take Care of Their Pregnant Darling
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Can’t find any gifs of OG Seph I wanted, so have Smash Seph, who’s basically him in HD form, haha.
This had just struck me out of nowhere, so enjoy a scenario of three lovely Sephiroths. Fair warning, this contains dark themes. 
Content Warnings: NSFW, Pregnancy, Milk Kink, (Implied) Past Non-Con, Breeding, Emotional Abuse, Sephiroth’s Mommy Issues.
(OG) FF7 Sephiroth/Jenova!Sephiroth: The FAMILY MAN. 9.5/10
He will take time to commune with her, milk her and cuddle her with the main vessel. His mania is much more subdued around his pregnant darling. Despite the, er... Let’s say peculiar and uncomfortable, circumstances of the darling's initial pregnancy, he has been unexpectedly fantastic toward her. His duty to himself Jenova is steadfast, yet he still finds time to nurture his darling and her unborn spawn. He makes liberal use of his clones to make sure his darling isn’t lonely while the main vessel is off to business. He wants her pregnancies to run smoothly and without complications, so he takes every precaution to ensure her health and wellbeing. He is the most proper family-oriented of the three Sephiroths. 
Jenova's natural, logical instincts enable him to take care of his pregnant darling's needs in practical terms, while Sephiroth's own love and devotion enables him to provide her with the emotional care she needs. He will keep his pregnant darling and the spawn in her womb close to him. For his darling’s feelings: Most of the time, she is in a state of bliss. She desires the sensation of Sephiroth's true touch, but accepts that she has to wait until his body is reconstructed. This Sephiroth deserves his outstanding rating. Definitley uses Jenova’s tentacles as foreplay.
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CC Sephiroth (Nibelheim Incident): A manchild's family charade. 5.5/10
He will be incredibly sweet (most of the time), overly affectionate and extremely protective of his darling, Jenova, and his unborn child. But his temperament is like that of a broken, callous, and desperate child. He would have a near death grip on his darling almost all the time and she is NEVER going out of his sight. If he needed to, he would delicately place her aside, but she was never too far out of his vision. The only food he would accept was his darling's breast milk, the taste of which was like a warm salve to his soul, but the darling had a hard time convincing him to sleep. Sometimes, he would go into a terrifying tantrum, out of fear that she would leave him or be taken away (but he wouldn’t dream of hurting her, of course). Other times, he would tenderly insist on staying alert for any possible threats. He has a tendency to ignore his darling’s words during his deluded ramblings, but he always reacts to any perceived threats to his darling with lightning-quick lethality. 
 His darling loves him, but she’s deeply fearful for his wellbeing. His intense emotions are so overwhelming for him he can barely provide the basics needs for his darling. He sometimes had difficulty telling his darling apart from Jenova. Honestly, needs the 1 on 1 time in the Lifestream with Jenova like his OG counterpart to become more pragmatic and goal-oriented. His heart is there, but everything else? Not so much. Definitely forces the darling to carry Jenova’s head around.
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AC Sephiroth: No... Just No. 2/10.
His tendency to use everyone and everything as pawns in his games of manipulation was clear, and his darling was no exception to his cruel treatment. He holds his darling close while he recites the former soothing words of who he used to be, finding a cruel delight in making her terrified and uncomfortable. His words and actions have a subtle, yet sinister, edge to them. The darling's basic need are always taken care of, but if she did something to make him happy, he would shower her with a little extra love. Much like his Jenova!Sephiroth counterpart, he uses his darling as a breeder but he is more cold and pragmatic about it, having the darling be impregnated almost immediately after her body has recovered.
Fearful of his presence, his darling has a secret yearning in her heart for him to go back to the way he was. Sometimes his deluded lectures make her optimistic and warm inside. Just whenever she felt her heart warming to him again, he’ll cruelly sank back into his most deplorable state yet. There’s just no winning with him. He is calculated and more ambitious than ever, but he is poor at tending to the darling’s emotional needs. Definitely has a plan for his darling to take on the same essence as Jenova.
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theworldofotps · 4 years
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Just Another Day In Paradise
(Birthday week fic # 5)
____ Pairing: Finn Balor x Reader Word Count: 1,701 Description: Even when things don't go to plan Finn wouldn't have life any other way. 
Song based (song)  _________ Tag list:
@writtingrose​ @mondaynightmcintyre​ @sjwrites22​ @sassymox​ @the-beastslayers-queen​ @thewrestlingwarehouse​ @new-zealand-chic​ @commanderflip​ @mrsambroserollinsacklesmgk​ @xladyxfatex​ @biforrollynch​ @irish-newzealand-idian-dutch​ @demonqueen29​ @theeblueehazee​ @itsicantbelievethis666​ @lilred91​ @xbreezymeadowsx​ @rebellious-desires​
If you wanna be added to the list lemme know. _________
"Good morning baby, how are you?"
I smile coming into the kitchen pressing a kiss to y/n's cheek I turn towards the table where our four-year-old daughter is sat.
“Well good morning my love I’m doing good you?”
"Good in a little rush but good and a good morning to you princess did you sleep well?"
CC smiles nodding her head as I lean down scooping her up for a hug dropping a kiss to the top of her head before setting her back down. Going to the fridge I pull out the milk pouring some in a glass.
"Are you getting ready to head out my love?"
"Yeah Seth is coming with a car to pick me up we have a few house shows but I will be home Friday morning."
Taking a swig of the milk I spit it back into the cup making a face as y/n and CC start giggling at my expression.
"Did it go bad?"
Y/n asks trying to keep her laughs to herself as she gets a napkin for me to wipe my mouth and a glass of water to rinse it out.
"Definitely."
"Alright, I'll add it to the list darling make sure you give daddy a big hug."
"I don't want you to go."
CC pouts crossing her arms I walk over bending down to her level moving some hair from her eyes.
"I know you don't love I have to tho but I do have a surprise I'll be picking you up from school on Friday since mummy has to work late."
"Ice cream date?”
She whispers and I give her a grin nodding, every time I picked her up from school or we had some time alone together we went on a secret ice cream date.
"Don't tell mummy."
Holding my pinky out we wrap them kissing the tops of our hands I hug her pressing a kiss to her cheek. Setting her back down to finish her breakfast I walk over pulling y/n into a tight hug pressing a kiss to her mouth.
"Don't forget Mrs. Devitt I am taking you out Friday night."
"Is Sasha still able to watch her?"
"Yeah I spoke with her about it yesterday she's excited they all love CC."
When the bell rings I give her a sigh squeeze.
“That’s probably my ride now, door is open!”
“Good morning Devitt family!” Seth yells out a hello and our daughter quickly gets down from her chair.
"Uncle Seth!"
"Hey there cupcake where's my big bear hug?"
Chuckling as she tackles him I lace my fingers with y/n's leading her to where my suitcase is sat she hugs Seth before turning towards me.
"Promise you'll be careful?"
"I always am I'll give you a call when we get there please be safe I don't want my girls getting hurt and I'll see you in a few days I love you."
"I love you too."
Pressing a kiss to her lips I hug them both handing CC to y/n before grabbing my suitcase waving I follow Seth outside.
"How've ya been man?"
"Good just busy how about you?"
"Great a bit hectic the last few days CC was sick but started feeling better yesterday y/n was babysitting so it's been busy."
"Sounds like you're still enjoying yourself tho."
"Yep I can't help it I got a fantastic wife, a beautiful daughter it's just another day in paradise."
Seth smiles patting me on the back setting my case in the trunk I get in the passenger seat waving at the girls in the window before we drive off. ~(Friday)~ "We painted this for you too."
CC smiles as we sit in the ice cream parlor after school on Friday I look at the picture she painted with her best friend.
"It's beautiful princess we'll have to put it on the fridge when we get home I have another surprise for you."
"What is it?!"
"Shh calm down, aunt Sasha is coming over tonight to see you."
"Really?"
She squeals I nod my head smiling as she claps her hands happily we finish our ice cream before I buckle her up heading for home. Listening to her sing along to her favorite CD I soon join her. Once we’re safely inside we go to the fridge hanging her picture up then racing to the living room to watch a movie.
"Wait I have to get Balor Bear."
Pausing the opening credits I sit there waiting while she runs to get the bear that Dean and Roman got for her shortly after she was born. A few minutes later she walks in holding the soft red and black bear tightly to her chest before climbing on my lap.
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We watch a few movies and when the doorbell rings she runs over holding her hands in front of her.
"Hold on you."
Walking over I look out the peephole seeing Sasha pulling the door open CC runs into her arms squealing happily. Chuckling I greet Sasha ushering them into the living room we chat for a few minutes before my cell rings.
"I'll be right back."
Heading into the kitchen I smile seeing y/n's name on the screen bringing it up to my ear I speak.
"Hello, darling."
"Hey, babe I just wanted to see if you made it home safely."
"Yeah I did CC is in with Sasha she just got here so I'm sure they'll be busy watching movies and playing."
"That's great."
"You alright love?"
"Yeah I'm just a bit stressed my boss is letting the meeting run over so I don't know what time I'm going to be home. I'm so sorry Finn I really am but I'm going to try my hardest to get everything wrapped up as soon as possible."
"Don't stress out okay love just get here when you can and be safe I love you."
"I love you so much."
Speaking for a few minutes I let her go then head back into the living room to join in on the game of go fish. Throughout the afternoon and start of the evening y/n sends me tons of apology messages telling me she'll be home as soon as she can. When seven thirty rolls around I tell Sasha to head on home and get some rest with a promise to be by the next morning to spend a girls day with CC she heads out. Carrying her upstairs I give her a bath making sure to brush her hair out when she's done and put her in warm pajamas. Tucking her in bed I grab her favorite book lying next to her and reading until she's fast asleep. Leaving the door cracked I dial a number speaking quickly into it when I see y/n pull into the driveway. Waiting by the stairs I give her a smile when she comes in setting her bag on the counter.
"I'm so sorry."
"Shh."
Wrapping her in a hug I press a kiss to her head rubbing her back before cupping her face.
"I didn't mean to be so late Ferg I tried everything but he wouldn't hurry and then I got stuck in traffic. I'm sorry we missed the dinner reservation if I could have been here any sooner I would be I'm so so sorry."
Wiping the tears quickly falling from her eyes I kiss her softly pulling her back into my arms swaying us.
"Shh it's okay you can't help it and don't worry about the reservations we can always improvise. Go ahead up and take a hot bath then when you're done come back down here I just put CC to bed."
Giving her a gentle push up the stairs I walk into the dining room setting some candles in the holders we have. Setting the table with some drinks and plates I answer the door when the bell rings so it doesn't wake CC, paying for the pizza I shut locking the door. When y/n finally comes downstairs I smile kissing her forehead leading her to the table.
"What is this?"
"Improvising baby we're having Domino’s by candlelight."
"You're the best husband ever."
"Tell me something I don't already know."
I wink having her sit we eat in silence for a few minutes before talking about everything that had happened over the four days I was gone. Laughing as I tell her a match between myself and Drew we clean up after we eat. Wrapping my arm around her waist I kiss her smiling as she lets out a sigh.
"You know since she's in bed and we don't have anything else down here why don't we head upstairs? I think we could find something to get up to and trust me, baby, I promise that you'll enjoy it because it's overdue."
Giggling y/n nods her head letting me lead her up the stairs we tiptoe into our room closing the door. Keeping the lights off I kiss her backing us towards the bed running my fingers through her hair I work on marking her neck. Tugging my shirt off she sits up slowly dragging her fingers down my chest. Biting her lip lightly I grab the hem of her shirt stopping when we hear a small knock on the door before CC's sad voice.
"Mummy, daddy?"
"What's wrong princess?"
"I had a bad dream."
Kissing y/n's forehead she climbs off me going over to the door I lean back against the pillows holding my arm up when CC crawls in between us. Wiping her tears away I press a kiss to her head as y/n rubs her back shushing her.
"It's okay darling would you like to sleep with daddy and I tonight?"
"We won't let anything get you promise."
She nods her head snuggling into the pillows we quietly sing her back to sleep as she holds her teddy bear close.
"I'm sorry nothing went as planned tonight babe."
"It's alright love it's just another day in my paradise I wouldn't want this any other way."
Kissing her we lay with our little girl between us whispering softly to each other our fingers laced resting on her hip.
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bflogolfblog-blog · 5 years
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NYSGA Qualifiers and Am Series Sites
NYSGA 2019 Calendar
As the calendar flips and the New York winter tapers down, one of my go to signs of Spring is the release of the NYSGA (New York State Golf Association) schedule. For those who are unaware the NYSGA is the entity responsible for conducting the New York State Championships and the Amateur Series. The amateur championships are reserved for the upper tier golfers with the required handicap level but the Amateur Series offers golfers of any level, gender, and age a platform to compete against similarly skilled flights of competitors. The Amateur Series awards prizes and points to both Net and Gross winners which culminate in a season ending championship.
Not only are these events run very well and a great way to get out and compete with your peers it’s also an excellent way to gain access to some clubs which you would otherwise need some help or know someone to get access to. Ever since I moved back to New York I have been competing in both types of events and have played some excellent courses and had a great time with my competitors.
Looking forward to 2019 here are some of notable sites in the 2019 schedule:
 Amateur Series Events
May 7 Wanakah CC, Hamburg, NY – For anyone familiar with the NYSGA events this one shouldn’t be a surprise. The club recently wrapped up a master plan renovation executed by architect Chris Wilczynski and since then has been very open to NYSGA events over the past years hosting Amateur Series, Championship Qualifiers, and a Championship Host Site. The excellent work by Chris makes this a must play to anyone in the Western NY area. While the renovation was mainly done to improve draining but the restored green complexes and bunkers really shine here. While most of the greens don’t have much noticeable internal contouring the subtle break and slopes make them quite tricky at times but still fun.
May 9 Shenendoah GC and May 10 Kaluhyat GC, Verona NY – Turning Stone resort has three really solid courses on property with two of them ranked in the Top 100 public courses (Kaluhyat and Atunyote). With back to back days it sets up for a great little get away at a decent price compared to typical greens fees. In addition to the golf the casino has a few restaurant options and obviously plenty of gaming options for when you’re off the course.
May 13 Irondequoit CC, Pittsford, NY – Irondequoit is one of the many private courses in Pittsford suburb of Rochester with Oak Hill and Country Club of Rochester all within less than 5 minutes of each other. The front 9 at Irondequoit was designed in 1916 by Donald Ross and is a fantastic stretch of holes over very hilly ground with great green sites. The back 9 was added in 1950 and is on flatter less interesting land, but still maintains a few decent holes. All in all the front 9 alone is worth playing in this event and makes up for the lack luster back 9 holes. I would also recommend doubling up and playing a round before at Ravenwood or some of the other private courses (Monroe, CCR, Oak Hill) in the area if you can swing some access.
May 21 Leatherstocking, Cooperstown, NY – While Leatherstocking may not be a private course it is certainly on the higher end of public courses with typical greens fees exceeding $100, so you’re already seeing a savings with the registration fee. As for the course, the first two-thirds of the course is set on some pretty hilly land which makes for some great golf holes, I especially like the loop of 10-12. After that stretch it starts to flatten out and works towards the lake before finishing on a neat Cape hole. If you’re in the area this is one you should definitely mark on your calendar.
June 17 Brook-Lea CC, Rochester, NY – Want to play a course that is host to a professional tournament? Brook-Lea is just that, host of the Symetra tour Danielle Downey Classic. I played in this one a few years back and can’t wait to get back in 2019. Brook-Lea is a fun course with some great risk reward holes leading to exciting tournament golf.
July 29 Stafford CC, Stafford, NY – Keeping the theme going with golden age architecture Stafford is a Walter Travis design opened in the 1920’s. Similar to many Travis designs the course has a spectacular set of greens, and some quirky features not seen in many of the modern designs. This course to me is a must play.
NYSGA Qualifiers
NYS Am – Crag Burn Golf Club, East Aurora, NY
While the host site is a pretty decent RTJ course the qualifiers leave a lot to be desired. I have only played Glen Oak and Chautauqua which are the Buffalo and Jamestown sites and neither is the greatest courses and is public access so doesn’t really do much for me. I can’t comment on any of the other sites but have heard decent reviews about Yahnundasis and according https://www.top100golfcourses.com/ none of them are in the top 40 of NYS rankings. Quite frankly in whole the lineup may be the most disappointing in the last 6 years. Typically NYSGA does a great job of site selection but 2019 didn’t pan out.
NYS Mid-Am – Tuscarora Golf Club, Marcellus, NY
Will be updated when the host sites are released.
NYS Women’s Am and Mid-Am – Lancaster Country Club
Lancaster Country Club – Really not much to say about this one, I have played here a few times and it’s just not a good or fun course. Outside of 2 or 3 holes it’s not worth the time.
USGA Qualifiers
US Am – Pinehurst Number 2 and 4 Village of Pinehurst, NC
Whippoorwill Club, July 8th – Originally laid out by Donald Ross but very shortly after opening was renovated by Charles Banks moving some of the holes across the street. With an intriguing routing where very few holes on the front 9 are parallel to each other and the blend of typical Ross features with some Banks template hole features makes for an interesting combination and one I’d love to see.
Mendon Golf Club, July 8th – I honestly don’t know much about this site but the website doesn’t inspire much hope or interest. My guess is this one isn’t anything special.
US Women’s Am – Old Waverly Golf Club, West Point, MS
No sites in New York
 US Mid-Am – Colorado Golf Club, Parker, CO and CommonGround Golf Course, Aurora, CO
Glens Falls Country Club, August 12th – The Donald Ross trend continues and shows how lucky we are in NY to have so many of his great works. Glens Falls is an under the radar great Ross course, which many rank in the Top 10-15 of his 300+ courses. To me this makes this site the preferred Mid-Am qualifying site in NY.
Lancaster Country Club, August 16th – Really not much to say about this one, I have played here a few times and it’s just not a good or fun course. Outside of 2 or 3 holes it’s not worth the time.
US Women’s Mid-Am – Forest Highlands Golf Club, Flagstaff, AZ
No sites in New York
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tripstaysnoided · 6 years
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Sweet Beginnings Tag
First, thanks @nickysimblr!
This will be long as I have a lot of thoughts about screenshotting for almost six years now. I’ve taken somewhere in the realm of 10,000 - 15,000 most likely. Uptown alone has 3,600 screenshots uploaded to WordPress and many more than I don’t use...
I got my “start” a lot earlier (quotes because my storytelling attempts were just...different from what I do now and I barely stand behind them now) and in TS3′s run. The top screenshot is my first extant screenshot ever and it dates back to the summer of 2012. Middle is one of my first TS4 screenshots, and last is an Uptown pic from a few days ago (though that editing job was for this post in particular...no idea what it’ll look like in a chapter)
I’m not good at using the camera to convey emotion but I think that the characters themselves can make up for it. I started out as someone who wrote very game-driven stories and leaving my characters and their faces alone, but there is little effective emotionality without manipulation. The Sims, at least in its last two incarnations, is not a very smart game in that regard. So Journeyman, my sim in the first picture, had two modes: stone-faced TS3 idling and fighting with his wives (dude got divorced and remarried a lot). He had a lot of personality but it came in bursts, short-lived ones in the grand scheme of his life. I was imagining that he was in a bad mood getting up that day, but what about him says that?
But for a while with TS3, I still loved simply playing my game and trying to rationalize its logic. So I settled for screenshots that weren’t quite as emotional as I wanted. Ones that betrayed my seriousness for a bit of game-induced silliness, even though I optimally wanted something that was serious. I always had that desire to be.
The fear of “faking it” was something I let go of when I discovered poses and got good at using them. And more when I first started making ones for personal use. Suddenly it felt much more right to manipulate the game and mod it to get what I wanted to see. The big moment was just...knowing the game’s system too well. For The Sims as a whole, there’s a point where the illusion stops and you’re not playing a game. You’re watching mechanics you figured out continue on and it hits you: this is all fake. Why keep up the illusion yourself when you don’t believe it? Why not cheat and pose and mod until your game crashes under pressure?
And with that, I got where I wanted to be at last.
I did at least always employ decent composition, and I kept the damn walls up and plumbobs away from Day One. I heavily prefer it for gameplay too. What drew to me to screenshotting and visual storytelling at all was treating it like an extension of photography. Now I do very little photography in meatspace but my screenshot collection grows and grows. The tools change but images are images. You’ll hear the same rules for composition repeated throughout the visual arts. It’s my biggest question to anyone struggling with it: “find an image that you find visually appealing. What do you like about it? What did they do to make it that way?” I absorbed a lot of technique from television and I have absolutely no shame about that. (I also have no shame in taking writing influence from TV and movies and no one should)
Was my walls up obsession born out an innate desire to tell “real” stories all along? Idk. And has my composition improved? There’s one thing I keep catching myself doing (even today) and it’s not getting the tops of heads in shot. Hence me cherrypicking a recent picture that I framed correctly. Granted, there can be a reason to have to frame a shot that way, but when I catch myself, often the full head is a better choice. Close shots are great and rarely do I see beginners who shoot too close rather than shooting far too far away, but I’ve been at this game for too long to keep excusing it for myself.
At the end of 2014 was when my laptop croaked after I spilled coffee on it, so I upgraded to a better desktop and got a major graphics bump. Unfortunately, graphics quality is not a thing that can be learned.
Editing is still my weak spot, considering that I hadn’t done much of it before joining the Tumbles. I resize and sharpen my pics and have for a while now, but I’ve just been...allergic to pushing myself further. I’m also stubborn. I won’t use Photoshop, I won’t use Reshade for TS4 (considering it if I go back to TS3), I don’t like my sharp edges messed with. I’m always trying to find a place that’s comfortable for me.
But I also read through stories and blogs and no one has their aesthetic and editing figured out on Day One. It evolves and changes if it needs to and I’m happy to find people that continue tweaking theirs. It’s actually what I like the most about a storytelling community like this: there’s real-time feedback and a record of progress unless you purge it (like meeeee).
Now this one isn’t a linear improvement, but a thing I had to re-learn in TS4. I like busy images and all the sensory overload of them. In TS3, I did a lot of pattern and texture overload to make a room pop. To give it a rich and detailed landscape for the eyes to soak in, even for something as simple as a bedroom...
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...and then EA pulled the rug out from under me. TS4 had no create-a-style (as we know) and a lot of the earlier items are pretty wretched in how little texture they have and there’s a lot I refuse to use. Where’s my fabric? My wood grain? I’m glad they improved and that we have some fantastic CC creators out here, but I repeat those questions a lot.
Some people would find the setting for my first TS4 shot fine, if bizarre (fighting in your son’s room, really?) but the flat textures just are gross to me and the room has nothing interesting going on.
EA and I have both gotten better. For me, it was through learning. Maybe pattern overload is a thing for a different game.
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But as it turns out, I might not need it.
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ubercharge · 7 years
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i have no visuals just some tips that worked well for myself and my successful groups for anyone who 1. wants to beat junkenstein because the achievement sprays are cute and/or 2. is too lazy to look up a full reddit guide or hasn’t gotten around to it. also this is not for legendary. finished that shit last year not bothering this year no fucking thanks
to preface: kinda like mvm (remember when i blogged about that?), ow pve is easier when you know the patterns of the mobs, positioning for yourself, timing abilities, roles of your desired class(es), and generally know what you’re doing. it’ll be easier with practice and repetition, if you’re willing to put in the time and effort.
or you can just have a reference that tells you when shit is coming.
overall ideal comp is zen, torb, mccree, s76
if you pick widow or genji while i’m trying to do an achievement and you aren’t 3.5k sr at the lowest i will leave during hero select. i’m sorry. but i’ve been wounded too much.
you can swap s76 for a good (GOOD) hanzo who can scatter tires and zen for a good (GOOD) ana. since her dmg was nerfed, zen’s better if you’re not a pro. still, do not underestimate the power of nanonoon. also sleep darts. mccree will likely be up left meaning you shouldn’t expect flash to bail you out in mid if you get hooked or whatever.
call for healing if you need it for fuck’s sake
imo best turret spots are on the right ledge or square post left of mid. i think it can also be placed on staircase, but i haven’t tried this.
turret left pulls boss aggro off teammates and is easier to repair, turret right ledge might take less dmg (i’m not 100% sure on that)
dps: best posi as mccree is top left. i can handle 90% of mobs and tires there myself, then i peck at mid when i have time. really either of the non-torb dps can be up there, the other dps should be around mid with torb and zen
aim for headshots or at least the neck. the bots move in a pretty linear fashion and slowly which makes headshotting easy.
imo torb & zen should be watching for any stray mobs going for door - important if you’re going for no dmg achievement. s76 is also good for cleanup, but don’t leave that job to mchanzoburstdamageduo
as mccree i generally focus on the non-bosses and leave bosses to my team unless i’m ulting, in harder modes the blue guys hit HARD and you want them down before they accumulate. you can probably get mccree ult for pretty much every boss wave but many teams suck ass at cleanup
torb: pick up scrap when it’s safe to do so (you’ll get a feel of when the waves are in between/more chill), i generally spread armour around the door area and -
torb: THIS IS CRUCIAL plz leave a pack or two on the left staircase if you can spare it (healer takes armour priority tho). the left dps can then pick up armour without having to go all the way back to mid, which is very helpful as mccree so you can just roll back the staircase and bam you get armour! those extra few seconds spent grabbing armour are better spent taking out at least like 3 bots, and torb can toss it onto staircase easily.
it’s also ez for torb to toss armour to the high left ledge (you might have a widow/hanzo up there) and the right ledge if anyone’s perched there
i prefer using mccree ult for mercy, junk, symm, reaper, then hog in that order. with ~70% accuracy you can charge it in maybe 30 secs. don’t be scared to use ult.
reaper isn’t too hard to handle bc he comes right into the thick mess of things and scatter/helix + cc (if available) + the other dmg should take care of him quickly.
for junk use mccree or hanzo ult. neither will ohko him (unless nanonoon), but both should take 80-90% of his hp. and mchanzo, don’t just let him live, he’ll destroy torb’s turret which is your fourth dps and pal.
hog takes some more 𝒻𝒾𝓃𝑒𝓈𝓈𝑒, mccree’s ult (don’t get hooked) takes a good chunk of his hp, you might want hanzo/s76 for other mob cleanup, ana should biobomb as soon as he heals. cc is helpful here too. if i’m in mid i save flash for when he hooks someone. 
for mercy use mccree ult and don’t get hooked. when she comes out i usually take her along with most of junk’s hp then finish junk off before doing cleanup. you can nail them both in one go w/ nanonoon though. also if you don’t ohko mercy, prioritize her for obvious reasons, then get junk.
for the first symm (wave 6) mccree back up to mid and get on right ledge, wait for her shield to fuck off, then ult her. for the next two symms (wave 10), i help the team take the first one out, then i ult the 2nd symm so we don’t get overrun. first is generally easier to kill w/o mccree ult. there was a game where i ulted both of them to kill the first and leave the 2nd at maybe 10% hp which worked well but ymmv
mostly seen hanzo and s76′s ult for larger crowd control, quick tire kills, but of course also to lay down some extra dmg on bosses. their ults (and torb’s) are good for when you’re starting to get overrun.
before symm spawns and if possible, hanzo can take junk’s ledge so he can take out shield gen immediately without being microwaved which is what will happen if you stay on left ledge. doing this will pull symm’s m2 aggro to hanzo which he can easily dodge (don’t fucking die to symm’s m2) while the team does cleanup. but try to kill her/both symms before the next wave starts and more shit starts happening.
you can also perch junk’s ledge with widow, genji, s76 (rocket jump? that sounds dangerous) depending on which achievement you’re going for.
i prefer not having the hanzo/genji/widow/whatever useless teammate on junk’s ledge when they don’t have a symm to deal with because they generally do a shit job up there and it’s easier for them to miss stray bots and tires they could’ve otherwise gotten if they were in mid
if you’re gonna ‘main’ mccree for junkenstein besides the obvious aim good/don’t get hooked basics, try to get a feel for how often you can get your ult up. you’ll DEFINITELY want (possibly even need) it for mercy, junk, and symm. so while you can ult pretty frequently, just be aware of when you’ll really need it and how long it takes for you to get it.
zen ult when your idiot teammates are dying
ana ult for nanonoon or if your team is bad you might need to clutch ult
torb ult pretty much whenever there’re a bunch of bots (preferably at least one boss) on the field, it charges fast. just try to have it for when your team is getting swarmed or things are getting a little hard to handle.
if you’re going for no dmg to the door, seriously watch out for those tires and cleanup. as i mentioned earlier, mccree can almost always (or always, if you are better than my <100% accuracy) take the left tires, hanzo and s76′s scatter/helix are excellent burst to do a good amount of damage, and everyone’s m1 also does a chunk of dmg. make sure you’re paying attention to wherever they’re coming from and handle them. it’s easier for them to fuck you over in later waves when you also have multiple bosses to contend with.
i let this post sit in another tab for like half an hour and completely lost my train of thought. sorry about that.
oh yeah remember to spray because i recall literally nobody other than myself spraying in this gamemode and that sucks because we had so many fantastic spray bonding moments during uprising
also there are little clovers roughly marking the boss spawn points if you wanna photobomb (cutscenebomb?) them :)
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Tips to Make You a Better Jungler in League of Legends
The jungle in League of Legends has been constantly changing and evolving since the game launched. With another new set of changes arriving to the jungle in Season 10, it's time for an in-depth look at what it takes to jungle in the new season.
Champion Select
Junglers can fit many roles because they are often the wildcard of the team. You can almost always find a champion that can successfully clear the jungle for the role the team needs. That said, the most common jungler roles are carry and tank.
Carry junglers exist to add more damage to the team composition. They farm as much as possible while trying to avoid early conflict with the enemy jungler. Carry junglers don’t gank as often as tank junglers. When they do gank, carry junglers are expecting to secure kills.
Tank junglers are for setting up the rest of the team. They generally prioritize ganking early and often to set-up success for their laners. Tank junglers buy cheap, cost-effective health and resist items and go for low economy builds to let the rest of the team carry.
Every jungler should take Smite as one of their summoner spells. It is important for jungle clear speed, staying healthy in the jungle, and securing objectives. Smite is also required to build a jungle item. In addition to being great for clearing camps, jungle items also give increased experience for jungle monsters killed.
Most junglers will use Flash, but a select few can make use of Ghost or Ignite instead. Fighting around so much terrain makes Flash important to quickly get over walls. Ghost can be used on champions that like to split-push later in the game. Ignite is taken on some assassin junglers to add extra burst to their early ganks.
Understanding your teams win conditions
Take note of what champions your team consists of. Do you have a hyper carry or do you have a squishy bot lane? Does the enemy have great gank set up and does the enemy Jungler have good pressure early on?
There are a ton of questions you should ask yourself when the game is loading.
If your bottom lane is pretty vulnerable, you may wish to prioritize getting them ahead. If there is a hyper carry or somebody who is incredibly strong once fed, you may want to focus on helping them more than someone like a tank.
A good Jungler will be utilizing their champions win condition to get their team ahead.
If your team’s win condition is to get bot lane fed, make sure you help them and do what you need to get them ahead. Do not leave the bottom lane alone to play 2 vs 3 as the enemy Jungler will be prioritizing their lane over any others.
If your allies are very weak in the early game or need time to come online, try not to force anything in their lane. It is very difficult for somebody who is weak early on to assist a Jungler if they have nothing available to offer and this can result in them falling behind.
Try not to force anything in particular if your allies cannot follow up properly. Some champions don’t even want ganks: they just want to farm and scale.
Play around your Ultimate
Even if your champion is early game dominant, you should look to play around your Ultimate to maximize kills. Most Ultimates (for Junglers at least) come in one of two forms: either tons of damage or crowd control/utility. Whenever your Ultimate is up, you should look to use it as more often than not, it will result in either a kill or a blown Summoner Spell.
If your champion doesn’t necessarily have the greatest gank pressure, you may be only ganking whenever your Ultimate is up and farming while it’s down. Some examples of this are champions like Amumu, Shyvana or Malphite.
These champions don’t necessarily have the strongest gank pressure without their Ultimate as they might struggle to help lanes without prior setup or crowd control.
Regardless of your champion, you should always try to gank whenever your Ultimate is up. It is a key ability that can provide kills and give your team a lot of gold and map pressure. For example, Sejuani’s Ultimate is fantastic and if you use it in a lane with a lot of damage, it is going to result in a kill every time.
If you do not actively use your Ultimate, you are potentially missing out on gold, experience, map pressure, and a ton of other things that can win you the game. This is why it is incredibly important that whenever your Ultimate is up, you try to use it.
To make full use of your Ultimate, you should try to use it in the best possible lane. What I mean by this is that some champions have more pressure than others, and if the likelihood of you using the Ultimate and killing the enemy is slim then you should probably use it somewhere else.
For example, using it to help a tank vs tank in the top lane isn’t the greatest use of a crowd control Ultimate. This isn’t the case for Ultimates that can be used to execute like Evelynn or Lee Sin though as a kill is a kill after all. CC Ultimates like Shyvana’s or Amumu’s are best used on squishy, immobile carries like the ones that run wild in the mid or bot lane.
Optimize your Pathing and First Clear
Another way of becoming a more effective Jungler and subsequently a better ganker is by practicing good jungle clearing and kiting when necessary. Many players just walk to a camp and start auto-attacking it without paying too much attention to their ability to kite and take less damage.
Most Junglers are able to kite every camp to some extent. If you can research and practice good jungle clearing then you are going to find that you are able to do more on the map and be more of a pain for the enemy team.
I would recommend that you check sites like Mobafire and give your desired champion a little research to understand the best way for them to kite each camp. In addition to doing research on how to kite camps, you can also look for your Junglers most efficient clearing path. Every Jungler has one or two effective paths that give them the most XP, best chance to gank and the healthiest clear.
We have some examples on our Instagram including the one that is pictured here. If you follow this route, you’re going to have a very effective clear which will allow you to gank or at least clear the jungle in a more effective way (and potentially gank).
We hope you enjoyed reading our extensive guide on winning as a jungler in League of Legends. Click https://lol.igvault.com/League-of-Legends-Accounts to learn more information, here you also can Buy League of League Accounts
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Take care of Acne Prone Skin layer.
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Industry Report and Employment Plan
Industry report summary
As I come to the end of my time as a third year understanding the working environment and skills required to become an animator and how to compete with others along with increasing my social media presence, I looked into Jobs that played off my existing skill set, the report asked to look into the history, practices plus employment style and opportunities of five companies, three based in the United Kingdom and one non animation company. The second part of my report was to create a social media employment plan.
 Skillset,
Roles in the creative industry that correlate with my preferences as a 2D animator and Animation student.
Animator (2D computer animation) Animator (2D drawn animation) CG Modeller Compositor Digital Painter Editing Assistant (Animation) Inbetweener (Animation) Key Animator Layout Artist (2D computer animation) Layout Artist (2D drawn animation) Match Move Artist Runner (Animation) Storyboard Artist (Animation) Storyboard Assistant (Animation)
 Weta Digital
1994 Richard and Tania Taylor start New Zealand based Weta workshop, a Film & TV effects company with Peter Jackson and Jamie Selkirk. They started out with Prosthetic, suit and Miniature effects, Props and miniatures. Though only a year later on “the ugly” they used special make up effects “contact” they did digital design 1996 included Creature effects on “the frighteners”1997 saw their contracts with The Lord of the Rings productions begin which saw Weta go large scale into design, Armour, weapons, Creature animation along with previously mentioned areas. In 2000 to support their lord of the rings product they established China operations to manufacture merchandise, Chainmail and bronze castings. 2001 they finished the fellowship of the ring while working on the next two films. Current ongoing projects include Guardians of the galaxy Vol 2, War for the planet of the apes, Spectral and Valerian and the city of a thousand planets  
 Cloth cat
Started July 2011 a predominately 2d and CG animation company based in Wales Cardiff with a team of 11-50 at any given time depending on their current projects, Currently lead by Jon Rennie, Managing Director, Adam Bailey as head of Animation Development, Ben Cawthorne the Creative producer and Jonathan Edwards Head of animation production
Longest running of their projects is Grampa in my pocket a visual effect heavy series though not a cartoon. This sort of compiling is signature of cloth cat though the studio has through its 5 year history not limited the styles and techniques it has used on its projects and has co-produced as with various types of companies such as bait studio who do VFX while Thud media does inter active products and publishing in the form of websites and apps. Cloth cat’s work recently includes animating Ethel and Ernest a full length movie and many children shows such as  Luo Bao Bei, Tolibob and little oaks,
Cloth Cat uses animation programs primary Cel Action ToonBoom, Flash, TVPaint, Maya, Modo and After Effects.
 Aardman Animation
Was Founded by Peter Lord and David Sproxton in 1972 the two would base the studio in Bristol from 1976 onwards along with creating their first professional production creating Morph for the Children’s program, “Take Hart”. In 1985 Nick Park would join the company lending his distinctive design and animations to the Future of Aardman through the finishing of Grand Day Out, to helping create Creature Comforts and the following Wallace and Gromit films, however while these maybe the most famous side to Aardman Animations, other films and animators enhanced the styles and reputation of Aardman as the decades have led to the present, with films such as Morph Flies, Wat’s Pig and War Story along with Stage Fright in 1998, Aardman gained further prestige in 2000 by releasing Chicken Run Aardmans First full length film,
As a studio Aardman Animations mainly specialised in Stop-motion Claymation, but as of 2007 they branched out with “Flushed Away” being entirely Computer Generated, By Aardmans Digital department. Adding films such as “Pirates an Adventure with scientists” and “Shaun the Sheep the movie” to their portfolio Along with building on previous projects as Aardaman goes forward they are diversifying with small projects such advertising and short series using mediums of 2d Stop motion CGI, Live Action paper craft and puppeteering for their new projects.
  Double Negative
Founded 1998 in London it is one of the world’s largest Visual effects providers for films being recognised for films such as Inception, Interstellar and Ex Machina Harry Potter and the Deathly Hallows Part 2, Sherlock Holmes, their recent collaborations include The Huntsman, Alice through the Looking Glass, Captain America: Civil War, Star Trek Beyond, Miss Peregrine’s Home for Peculiar Children and Fantastic Beasts and Where to Find Them. They use Adobe after effects, and Maya for much of their computer animation seen as visual effects in their films  
 Bungie Studio
Is a interactive game creator, founded in 1991 is known for creating some of the Myth games along with the marathon series and the long running halo series as well as the creation and maintains, Destiny, Massive Multiplayer Online the founders of the company were Jason Jones Alex Seropian Bungie studio was purchased by Microsoft in 2000 but left Microsoft in 2007 though relinquish the rights to the halo series to Microsoft. Programs used by the studios 3D Max or Maya, Photoshop, Zbrush and/or Mud box
 My strengths, weaknesses and skills
I have been trained as a character animator and designer through my university course and my personal preferences, I am a 2d animator primarily using programs such as Adobe animate cc and TvPaint though I am also familiar with Celaction for animation, I have experience with VFX and compiling software such as Adobe After effects and premier pro and I have decent but not advanced knowledge of Adobe Photoshop and Mischief
Programs that I lack familiarity with that could be useful expanding my choices Maya, Adobe illustrator, Photoshop, Celaction Area’s I’d like to improve advanced character design visual effects and lighting backgrounds Computer generated animation Personality and personality based skills Polite, attentive, persevering, consistency Working well in groups, good people person, sensitive to others emotions, Weaknesses in experienced one main style of art ill-suited to background design and needs improving Lacking online content and presence on multiple social media sites Lack of network connections
  Steps to take in the coming months
Consolidate media presence and begin portfolio work with guidance Picking up skills and experience to appeal to employers in industry, plan beyond and build up ability’s as animator and artist. Finish final piece Finish learning to drive
 Careers what role
 “Lighting TD's (the most popular use of the word) are the artists who light and render 3D scenes.”
 Bungie
Concept Artist Concept Artist Special Effects Artist (All Levels) Rigging Tech Artist (Mid to Senior)
 Double Negative
LIGHTING TD:
SURFACING ARTIST (Feature Animation): LONDON
TEXTURE ARTIST (Dneg TV): LONDON
2D Runner Prep Artist Compositor Roto Artist VFX Supervisor Matchmove (Body Tracking) Pipeline TD Matte Painter Production Assistant Production Runner Junior Pipeline Developer Concept Artist Creature TD Lighting TD Matte Painter
 Weta digital
Creature TD Animator Lighting TD 3D Modeller 2D Artist Layout Artist
 Cloth Cat
CG Animators CG Build, Rig and Texture Artists CG Animation TD; Lighting and Rendering
 Aardman
Post artist, Assistant animator Set Dresser Production Assistant/Researcher Flash Animator Junior Animator Junior Set Dresser Designer Matte Painter
  SOCIAL MEDIA, PR & SALES COORDINATOR Aardman
 Closing Date 24th January 2017 Location Gas Ferry Road Studio, Bristol Full Time: 37.5 hours per week, worked 9.30am – 6pm Salary: £25,000 per annum, depending on experience Contract: Staff – Permanent Start Date: ASAP Find out more
 Prep Artist, Double Negative
Department: 2D Location: London Reports To: Head of 2D Key Purpose of the Job: Prep Artists work closely with the Compositors using a variety of paint techniques to seamlessly prepare plates for Compositors to use for visual effects shots. Needs to Do: Depending on experience and Show requirements, Prep Artists are expected to: Remove rigs and wires using Nuke and other frame by frame painting software. De-graining and re-graining paint work before it leaves the department. Having an understanding of Nukes 3D environment to project clean plates and understanding how to use UV projections. Being able to dust bust plates and do scratch removal. A willingness to learn new techniques. Needs to Know: A working knowledge of Nuke. A knowledge and interest in photography and digital manipulation is helpful. Critical eye for detail, and strong communication skills. Needs to Be: Pro-active. A good artistic talent with a knowledge of composition and colour. A strong eye for detail and precision. Able to work under pressure amongst a large team. Able to take direction and feedback well from Compositors and Supervisors. Measures of Performance: Quality of paint work. On time delivery. Continuous improvement and knowledge of 2D work flow and techniques.
 Cloth Cat
CG Animators
CG Build, Rig and Texture Artists
CG Animation TD; Lighting and Rendering
This is a great opportunity to be a part of our busy, vibrant team working in-house at our Cardiff Bay studio on a new children’s animation television series. We’re looking for good team players with a passion for animation and a good work ethic. Required Skills Production experience using Maya For build and texture roles, experience of using MODO, MARI and Substance Painter is ideal For TD roles, experience of Redshift desirable Show reel displaying broadcast quality work Great character acting skills Able to adhere to strict deadlines and a production schedule Good communication skills Proactive and open to direction Experience Ideally, candidates will have proven production experience on at least one full broadcast series. Project Start From February 2017 Restrictions In-house role only no telecommuting No agencies please what we need from your Email your job application to [email protected] specifying in the subject line which role you are applying for. The deadline for applications is Wednesday 11th January 2017 Please include attachments or links to your latest CV, show reel and online portfolio if available. If not from the EU, candidates must have a full working Visa for the entirety of the contract.
Senior Texture Artist Weta
15th March 2016 Weta Digital is now looking for a senior level Texture Artist. Required Skills Evidence of strong artistic skills, which can include drawing and painting, must be presented in portfolio/show reel. A passion for painting highly detailed photo-realistic textures for work on organic and hard-surface models. Have strong initiative and problem solving skills to work efficiently and maintain deadlines under pressures. Be able to work from reference and interpret artistic direction from supervisors. Experience in look-development such as working with shading networks. Advanced knowledge of Mari & Photoshop. Strong knowledge of Maya and UV layout. Have good communication skills. Applicant would also ideally have: Enjoy being part of a team and be prepared to assist others. Be willing to share techniques and experience. Zbrush/Mud box sculpting experience. Procedural texturing experience. Working knowledge of Linux. Lighting experience.
 SWOT and ratings
Communicating 6/10
Teamwork 8/10
Problem solving 5/10
Animation technique 6/10
Experience 3/10
Taking Direction 8/10
 S.W.O.T
Strengths animation training computer drawing and character design and team working and willing to take direction. Unique style and have animation experience. Basic knowledge of multiple fields,
Weaknesses I am a newly graduating student meaning I don’t have industry experience, and I lack computer animation program knowledge, only basic extra language skills
Opportunities my skill set most applies to 2d and concept art however with the research done so far I have found at 2 animated series and one film currently in production “Early Man” at Aardman though ClothCat animation they also have on running series, traditionally animated along with other types of animations.
Threats I learn quickly and am dedicated to projects and teams and I’m learning to drive so it is possible to relocate for work and animation companies are based all over the country and I have the possibility of moving countries though this can reckless
 New projects
Aardman is currently filming the stop motion film “Early man” plus series “Munkie and Trunk” and morph
Cloth Cat is currently working on Luo Bao Bei a 2d animated series, Tolibob, little oaks and Toot the Tiny Tugboat.
Double Negative movie Blade runner 2049, Annihilation, Dunkirk, Fast 8, Geostorm, Pacific Rim: Maelstrom, Justice League Part One, The Solutrean.
Bungie is currently maintaining and developing extra content for the game Destiny which Massive Multiplayer online game currently released and supported by bungie studio
Weta Digital the movie War for planet of the apes, Justice League, Valérian and the City of a Thousand Planets.
 Social media
The first stage was to create a professional LinkedIn account based on my skills and current ideas for work. Second step was to follow industry studios, the major things I need to do next is build up and maintain my media presence my posting on and following others on LinkedIn which I haven’t done yet as I am new to the site, the easiest way to improve will seeing the type of posts other students post and what other more senior animators do on LinkedIn.
LinkedIn premium would allow me to investigate and make the most of opportunities presented by the companies I am following
 Tasks to undertake inspired by the report
Improving my online presence, rewrite the template of my C.V and adapt for each application start networking through events and online, consider training with software that is available to me “Adobe software” is the most available as other high end software is unfeasibly expensive for a starting freelance animator. Though Maya for 3D animation is another skillset worth investigating.
  Summary of findings and plan
From my research a lot of the jobs available ask for several years’ experience in certain roles so looking for lower roles in these companies, such as Assistants, Runner or Inbetweener, would be a good way to start in the animation industry but shouldn’t stop me from aiming higher whenever opportunities occur, building up a professional media presence will help get my name out there, but also physical networking also increases your renown, building on my skills and picking up others makes for more employability as it stands my preference is for character design and animation using 2d mediums, I am approaching mix medium and CGI animation studios along with a games company in the USA which comes with its own challenges to deal with. Although I mostly looked at United Kingdom based studios oversea projects are possible if I invest time to learn what’s needed.
 Opportunities that have arisen
Due to still being in third year of University looking for opportunities that came up during the investigation was important though not as open as when fully graduated, on 10th of February I received news of a university linked opening for ClothCat Animation for Junior Celaction animators, the University of South Wales would still count applicants as students allowing for Graduation though dropping of some of the curriculum. With industry work being submitted instead for marking to finish the course. While I have found through LinkedIn and social media pages more companies looking for animators but these are less of an option currently while still in education than the ClothCat Offer.
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