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Hello!! Do you know any TTRPGs surrounding translation or languages? 😊 (thanks for all your work btw!!!)
THEME: Language / Translation Games
Hello friend! As someone who studied linguistics in university, I absolutely love talking about all of the funky things languages do! I hope these recommendations tickle your fancy!
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Dialect, by Thorny Games.
Dialect is a game about an isolated community, their language, and what it means for that language to be lost. In this game, you’ll tell the story of the Isolation by building their language. New words will come from the fundamental aspects of the community: who they are, what they believe in, and how they respond to a changing world.
Dialect uses a deck of cards to help minimize the amount of choices you have to make in character creation, by dealing three cards to each player and having the players choose one from just those three. You track the change of your language over a series of turns, using prompts to help you navigate the conversations that arise in your community as the world around them changes.
Dialect has been very highly regarded as a game that really delivers on the experience that it promises. The grief that accompanies language death really shines through this game, so if you want to combine the wonder of creation with the pain of losing something so integral to your sense of being, this is the game for you.
Tiny Frog Wizards, by @prokopetz
You have mastered the secret arts of sorcery
The very primordial energies of creation and destruction are yours to wield as you will.
You are two inches tall.
Tiny Frog Wizards is a game about tiny frogs, wielding magic using the power of words. When you want to do something magical, you will roll somewhere between 1-3 dice, and use the values of your rolled dice to determine how the range, magnitude, and control of your magic.
What’s important in terms of this game recommendation is the Control aspect, because how well you are able to wield your magic depends on how many words you are able to use to make things happen! It’s a lot easier to use a spell with precision if you have enough words to detail where you want a magical pen to write, or what you want to throw a tiny magic missile at. Not enough words? Then the GM has license to cause some humorous side effects, or, if you roll poorly enough, cause your spells to really go off the rails.
If you like games where you need to choose your words carefully, Tiny Frog Wizards is worth checking out - especially since it’s in free playtest!
Xenolanguage, by Thorny Games.
Xenolanguage is a tabletop role-playing game about first contact with alien life, messy human relationships and what happens when they mix together.  At its core, you explore your pivotal relationships with others on the mission as you uncover meaning in an alien language. The game gives a nod to soulful sci-fi media like Arrival, Story of Your Life and Contact, but tells its own story. It’s a game for 2-4 players in 3-4 hours.
In Xenolangauge, you play as a group of people bound together through a shared past with unsettled questions. Your task is to understand why the aliens have come and what they are trying to tell us. You will soon discover the key to understanding lies in your memories together.
This is definitely an in-person game, as it is meant to come with a modular channeling board that will provide you with alien symbols that you will use to help you interpret messages. This is more than a game about language, it’s about relationship, shared memories, and connection.
Xenolanguage was kickstarted at the beginning of this year, but you can check out the above link to pre-order the game if this sounds interesting to you!
Star-Spawned, by Penguin King Games.
One unearthly night, a ray of colourless light descended from the stars, and under its warping radiance, creatures unlike any the world has ever seen were born. They do not know the world, and they do not know themselves. Unfortunately for the world, they're quick learners!
Star-Spawned is a GMless, oneshot-oriented tabletop RPG in which you don't know what your own traits do when play begins. The names of each group's stats are randomly generated using morpheme chaining, and characters are created while having absolutely no idea what they mean; figuring that out forms the greater part of play.
Star-Spawned is more about self discovery than it is about language, but the use of morpheme-chaining in character creation is intriguing to me. You will randomly roll three pieces of a word, and then chain them together to create a unique Facet, available to the players as stats. These Facets don’t have a meaning when the game begins - you need to play to find out what they mean. If you like playing around with semantics - the meaning of words - this might be a game for you.
Degenerate Semantics, by Mikael Andersson.
Degenerate Semantics is a role-playing game for 1-5 players and one Game Master (GM). The players will each portray a character who live in Emmaloopen's poverty-stricken lower city. They are young, wild, ambitious, and independent. This way of life is threatened by other factions, and the players will need to have their characters work together to survive and thrive.
In the process of playing the game, the players and GM will define and flesh out a language called Bandethal. A collection of street terms and slang, Bandethal is used both as a way to talk openly about illicit activities without alerting authorities and to establish street cred. The terms are liberally mixed in with plain English, or when the language is mature enough, can be used entirely on its own. The characters' success is in large part based on how proficiently the players wield the language.
A friend of mine ran this game for me three or four years ago, and it’s been sitting in the back of my head ever since. Degenerate Semantics was created for a Game Chef competition in 2014, and has remained in the same state since then. I don’t think there’s any more work being done on it, but the game is there for anyone who wants to give it a go - and while there’s a setting that comes with the game, that setting is highly flexible, depending on what your group is interested in. Our group decided to use a lot of gardening metaphors, and undertook a plant-based heist as our act of rebellion! If you want a game about the power that language can give a tightly-knit group, this is the game for you.
I've Also Recommended...
DROWWORD, by Ursidice.
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about to say something mean but i feel like every "male-specific" issue is something that also happens to women its just that a lot of you dont seem to see women as people
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“if you’re working a full time job you should be able to afford to live on your own and have access to food and transportation” gonna be real with you brother. everyone deserves this. Not just people working 40 hrs a week
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The bisexual to aroace pipeline is pretty much having the right idea and coming to the wrong conclusion. Yeah buddy you're not straight and you're also not gay. No not like that though, the other way around
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one of the biggest things I can advocate for (in academia, but also just in life) is to build credibility with yourself. It’s easy to fall into the habit of thinking of yourself as someone who does things last minute or who struggles to start tasks. people will tell you that you just need to build different habits, but I know for me at least the idea of ‘habit’ is sort of abstract and dehumanizing. Credibility is more like ‘I’ve done this before, so I know I can do it, and more importantly I trust myself to do it’. you set an assignment goal for the day and you meet it, and then you feel stronger setting one the next day. You establish a relationship with yourself that’s built on confidence and trust. That in turn starts to erode the barrier of insecurity and perfectionism and makes it easier to start and finish tasks. reframing the narrative as a process of building credibility makes it easier to celebrate each step and recognize how strong your relationship with yourself can become
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some of you are very nice to me and i just want to say thank you and i love u
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I will open the fucking TikTok app just to watch this video multiple times
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But there was a period of friction, when “hello” was spreading beyond its summoning origins to become a general-purpose greeting, and not everyone was a fan. I was reminded of this when watching a scene in the BBC television series Call the Midwife, set in the late 1950s and early 1960s, where a younger midwife greets an older one with a cheerful “Hello!” “When I was in training,” sniffs the older character, “we were always taught to say ‘good morning,’ ‘good afternoon,’ or ‘good evening.’ ‘Hello’ would not have been permitted.” To the younger character, “hello” has firmly crossed the line into a phatic greeting. But to the older character, or perhaps more accurately to her instructors as a young nurse, “hello” still retains an impertinent whiff of summoning. Etiquette books as late as the 1940s were still advising against “hello,” but in the mouth of a character from the 1960s, being anti-hello is intended to make her look like a fussbudget, especially playing for an audience of the future who’s forgotten that anyone ever objected to “hello.”
Because Internet, Gretchen McCulloch
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thinking about how when you experience a lot of shame in your formative years (indirectly, directly, as abuse or just as an extant part of your environment) it becomes really difficult to be perceived by other people in general. the mere concept of someone watching me do anything, whether it's a totally normal activity or something unfamiliar of embarrassing, whether I'm working in an excel spreadsheet or being horny on main, it just makes my skin crawl and my brain turn to static because I cannot convince myself that it's okay to be seen and experienced. because to exist is to be ashamed and embarrassed of myself, whether I'm failing at something or not, because my instinctive reaction to anyone commenting on ANYTHING I'm doing is to crawl into a hole and die. it's such a bizarre and dehumanizing feeling to just not be able to exist without constantly thinking about how you are being Perceived. ceaseless watcher give me a god damn break.
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when you understand one line in a song in a language you're learning
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Lingthusiasm Episode 91: Scoping out the scope of scope
When you order a kebab and they ask you if you want everything on it, you might say yes. But you'd probably still be surprised if it came with say, chocolate, let alone a bicycle...even though chocolate and bicycles are technically part of "everything". That's because words like "everything" and "all" really mean something more like "everything typical in this situation". Or in linguistic terms, we say that their scope is ambiguous without context.
In this episode, your hosts Lauren Gawne and Gretchen McCulloch get enthusiastic about how we can think about ambiguity of meaning in terms of scope. We talk about how humour often relies on scope ambiguity, such as a cake with "Happy Birthday in red text" written on it (quotation scope ambiguity) and the viral bench plaque "In Memory of Nicole Campbell, who never saw a dog and didn't smile" (negation scope ambiguity). We also talk about how linguists collect fun examples of ambiguity going about their everyday lives, how gesture and intonation allow us to disambiguate most of the time, and using several scopes in one sentence for double plus ambiguity fun.
Read the transcript here.
Announcements:
In this month’s bonus episode we get enthusiastic about the forms that our thoughts take inside our heads! We talk about an academic paper from 2008 called "The phenomena of inner experience", and how their results differ from the 2023 Lingthusiasm listener survey questions on your mental pictures and inner voices. We also talk about more unnerving methodologies, like temporarily paralyzing people and then scanning their brains to see if the inner voice sections still light up (they do!).
Join us on Patreon now to get access to this and 80+ other bonus episodes. You’ll also get access to the Lingthusiasm Discord server where you can chat with other language nerds. Also: Join at the Ling-phabet tier and you'll get an exclusive “Lingthusiast – a person who’s enthusiastic about linguistics,” sticker! You can stick it on your laptop or your water bottle to encourage people to talk about linguistics with you. Members at the Ling-phabet tier also get their very own, hand-selected character of the International Phonetic Alphabet – or if you love another symbol from somewhere in Unicode, you can request that instead – and we put that with your name or username on our supporter Wall of Fame! Check out our Supporter Wall of Fame here, and become a Ling-phabet patron here!
Here are the links mentioned in the episode:
Wikipedia entry for Everything Bagel
'Shel Silverstein's hot dog and the domain of "everything"' post on Language Log
Wikipedia entry for 'Scop' (an oral poet)
'New publication: Reported evidentiality in Tibeto-Burman languages' post on Superlinguo
Wikipedia entry for Tom Swifty
'Bench in honour of Nicole Campbell, who never saw a dog and didn't smile' post on All Things Linguistic
WALS entry for Feature 144B: Position of negative words relative to beginning and end of clause and with respect to adjacency to verb
'A few notes on negative clauses, polarity items, and scope'
'I didn't ask you to kill him' Learning English post on sentence stress and meaning
'I didn't ask you to kill him' sentence stress example in action by @dheanasaur on TikTok (⚠︎warning, loud sound)
Non-manual Markers in ASL / NMM's
'The Impulse to Gesture: Where Language, Minds, and Bodies Intersect' by Simon Harrison
'Quantifier Scope Jokes' post on All Things Linguistic
'Caring for your baby since 1890' ambiguity post on All Things Linguistic
You can listen to this episode via Lingthusiasm.com, Soundcloud, RSS, Apple Podcasts/iTunes, Spotify, YouTube, or wherever you get your podcasts. You can also download an mp3 via the Soundcloud page for offline listening.
To receive an email whenever a new episode drops, sign up for the Lingthusiasm mailing list.
You can help keep Lingthusiasm ad-free, get access to bonus content, and more perks by supporting us on Patreon.
Lingthusiasm is on Bluesky, Twitter, Instagram, Facebook, Mastodon, and Tumblr. Email us at contact [at] lingthusiasm [dot] com
Gretchen is on Bluesky as @GretchenMcC and blogs at All Things Linguistic.
Lauren is on Bluesky as @superlinguo and blogs at Superlinguo.
Lingthusiasm is created by Gretchen McCulloch and Lauren Gawne. Our senior producer is Claire Gawne, our production editor is Sarah Dopierala, our production assistant is Martha Tsutsui Billins, and our editorial assistant is Jon Kruk. Our music is ‘Ancient City’ by The Triangles. This episode of Lingthusiasm is made available under a Creative Commons Attribution Non-Commercial Share Alike license (CC 4.0 BY-NC-SA).
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it’s so nice being fond of people on here :-) like yeah maybe we only know each other in a very limited way but i care abt you guys & hearing abt your lives makes me happy & i like listening to the things u have to say & i really truly wish the best for you all!!! sending my love from a couple states, countries, oceans away
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note to self:
the next time you think to yourself "oh, it didn't take long to get here on public transport, maybe I could walk back"
don't
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i'm conducting an experiment. everyone who's from an english speaking country state your country, regional area and what you call the following images. i need to see something
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"girl dinner is when you don't eat teehee" "men think about the roman empire women think about their ex best friends and poetry" "✨sapphic love✨ is so pure and innocent and sweet unlike nasty gross Man Lust" "girl math is when you can buy starbucks and makeup because you didn't buy it yesterday so it's free" "I'm going to explain (complex topic) for the girlies! so basically it's like when you go shopping-" "I love women because they're so soft and smooth and feminine and we can talk about girly things and they're not sweaty or hairy or horny like gross men" "women should be unemployed girls don't need jobs men should do all that for us" "ugh girls that don't like pink or being feminine just need to stop being such pick mes and get over their internalized misogyny it's gross"
god save my hairy dyke ass from this hell before I start whacking people's shins with my Girl Baseball Bat. teehee!
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