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werecat-witch · 1 month
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Any types for new werecats?? just curious,,
I’m not sure what exactly you’re asking, but I’ll give it a shot.
If you’re asking about being turned into a werecat: there’s two kinds At Most.
Like, there’s the generic “being turned into a werecat via curse”, which I’ve talked about before
And then there’s special cases, where being turned into a werecat via curse interacts weirdly with the recipient’s body (e.g. your species, other curses, etc.)
Special cases aren’t usually all that different, from what I’ve seen and read, but there is still arguments for them being an entirely different type of werecat, rather than a subgroup
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werecat-witch · 1 month
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There is:
17-ish Terrible Loser Wizards (hard to tell since they all wear pretty much the same outfit)
31 Cool Wizards (if I remember correctly)
13 to 25-ish Science Wizards (depends if you count clones, the living dead, etc.)
And 40-something Miscellaneous Wizards (harder to track how many of them there are than the other groups)
I kinda feel the need to explain stuff about all the wizards in the valley, so here I go!
There’s a few different groups of wizards in the valley:
The TERRIBLE FUCKIGN LOSER WIZARDS (“Those Damned Wizards”)— they live in a shitty tower that doesn’t even look over anything (trees block the view in every direction). AND! These are the ones that spread falsehoods about us werecats eating people (we don’t)! They’re also so incredibly incompetent that you’d think that they’re just sorcerers pretending to be wizards (bc everyone thinks sorcerers are lame), but NO! They’ve all had apprenticeships under different Grand Wizards, and they’ve all gone to a formal school for wizardry!
The Cool Wizards— they all live in a really cool, massive AF tower with a cool house attached to it. The tower even sits atop of one of the cliffs either side of the valley! These wizards are genuinely really good people, and actually help people out when asked. They all apprenticed under one of three Grand Wizards; Garget (revolutionised the Magic Missile spell), Morianne (she was a member of the old hero’s party 50 years back), or Xarngyar (current record holder for biggest glacier created using magic)
The Science Wizards— they live in a tower on the opposite cliff to the cool wizards. They don’t really leave their tower unless one of their experiments goes wrong (which is, sadly, pretty often). All of them apprenticed under necromancers (and not even the debatably good kind. Just straight up evil ones). They also live with a monster hunter (who’s barely ever there), and an author who writes pretty decent erotica.
The Miscellaneous Wizards— just regular townsfolk, pretty much. Usually don’t have formal training; just books and practice.
Now, how about a poll?
I’ll let you know how many there is in each group after the poll ends!
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werecat-witch · 2 months
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We just arrived in the dwarven city (all the way up on the tall ass mountain). Finally.
I’m hoping we can get the rundown quick, and just head in to deal with the poltergeist ASAP.
Knowing my clan, and Anne’s pack? If something comes up, they’ll try to deal with it themselves, and they inform us until we’re back.
So, if we spend the bare minimum amount of time up here, there’ll be less time for shit to happen back home.
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werecat-witch · 2 months
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In the same vein as "one can be overwhelmed and underwhelmed, but can on simply be whelmed?" I want to ask: if one can be blessed, and one can be cursed, what would be the cathegory of casting a spell on someone that's completely neutral? Not good, not bad, just magically different in a way that neither helps nor hinders you.
A transformation spell that changes somebody into exactly the same person as they were before, except that one mole they had on their forearm is now in a slightly different place.
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werecat-witch · 2 months
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elven milf at gamestop told me she's got active enchantments older than me and it was supposed to be a dismissive insult but I got so hard I couldn't walk straight
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werecat-witch · 2 months
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Elf TV: exclusively 300 season-long soap operas
Dwarf TV: How It's Mined followed by a 4½ hr documentary about salt
Gnome TV: those sensory videos for cats where bugs and mice and birds crawl around on the screen. they really like this
Orc TV: Mythbusters and Top Gear reruns
Halfling TV: the most incredible impassioned storytelling you've ever witnessed always neatly contained in 2 seasons max
Fairy TV: imagine Impractical Jokers except theyre capable of stealing people's faces . this is the only show that fairies have
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werecat-witch · 2 months
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The drive up to the mountain is usually hellishly boring… but thanks to Anne (the werewolf pack leader), it’s honestly been wonderful.
She’s hilarious, intelligent, and generally just fun to talk with.
After we’ve dealt with the poltergeist sitch, we’re gonna stuck there dealing with paperwork and diplomacy stuff, so I’m happy that we actually get along.
Might actually have a fun time with all of it…
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werecat-witch · 2 months
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There’s no way..
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werecat-witch · 2 months
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Just as I had finished preparing to leave for the mountain, the new werewolf pack leader came by.
She asked what I was up to, and I told her about the dwarves’ poltergeist issue they want help with.
And now she’s joining me for it.
It’ll be nice to have some company for that long ass drive, and it’s… kinda great that it’s her?
Because like, we’re the leaders of our factions. So it’s good that we’re getting to know each other.
No other reason. None at all.
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werecat-witch · 2 months
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Trees which have been struck by lightning
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werecat-witch · 2 months
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Dwarf messenger arrived today.
Why won’t they just use phones??? I know for a FACT that they have service down in their cavern and up on their mountain.
Anyways; they’ve got another poltergeist they need help with, so I guess I’m going on a trip up to their mountain to deal with that.
At least I’ll be able to get some great gin while I’m there (the gin in town is good and all, but it’s nowhere near as great as the gin sold up on the mountain).
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werecat-witch · 2 months
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the firsteth rule of alchemy is to hath fun and beeth thy truest self. the secondeth rule is to think with thine pussy
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werecat-witch · 2 months
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every so often i just think about how good it was that the most foolproof one-size-fits-all solution for dealing with basically any horrifyingly evil supernatural monster of the week in the magnus archives was just. burying them in concrete. like yeah i can believe that a few tons of grey brutalist slop would stop the wolfman or pretty much anything in its tracks to be honest. they use that shit on nuclear waste. do you honestly think you're stronger than a nuke? a fucking nuke?
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werecat-witch · 2 months
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Adding my two cents to the discourse: if a walrus came knocking on my door, my first thought at the sight of it would be "no fucking way that's a real normal walrus. That's something disguised as a walrus. Probably the fae."
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werecat-witch · 2 months
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Although, perhaps there’s more evidence to catpeople being related to werecats than I initially thought…
Like, i do know that sometimes we get mixed up for one another pretty often…
Due to the varying degrees of cat features that can appear in werecat “human” forms, the more the think about it, the more it seems highly to me that, maybe werecats and catpeople have interbred with each other throughout history? Perhaps it’s even common among us?
I’ve found that my “human” form’s teeth and my beast form’s teeth stay roughly same shape and size (theyre extremely large btw), and me and nearly all of my clan all retain our catlike eyes in our “human” forms…
Definitely something to look further into.
Hey um do you know if catpeople and werecats are related?
I don’t know much about the origins of catpeople myself, and I don’t think so… but I can share what I know about werecats, and you can tell me if there’s any relation I wasn’t aware of after?
There are two way for werecats to come to be:
Through being cursed— which involves a complete disconnect between The Subject & Their Inner Beast. Best they can hope for is either coexistence with their inner beast, or being cured of their ailuranthropy.
And through having a werecat parent— the beast and the self for genetic werecats is kinda like… the body and the soul? Maybe? Since I’m a genetic werecat, it’s a bit harder for me to explain. Unlike curse werecats, the inner self of genetic werecats is basically the exact same as the “human” self; if they wouldn’t kill someone, their inner beast wouldn’t either. And then there’s the fact that genetic werecats can actually gain the ability to be conscious in both forms, and transform from one to the other whenever they’d like, through witchcraft; whereas curse werecats cannot.
Did this help?
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werecat-witch · 2 months
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Hey um do you know if catpeople and werecats are related?
I don’t know much about the origins of catpeople myself, and I don’t think so… but I can share what I know about werecats, and you can tell me if there’s any relation I wasn’t aware of after?
There are two way for werecats to come to be:
Through being cursed— which involves a complete disconnect between The Subject & Their Inner Beast. Best they can hope for is either coexistence with their inner beast, or being cured of their ailuranthropy.
And through having a werecat parent— the beast and the self for genetic werecats is kinda like… the body and the soul? Maybe? Since I’m a genetic werecat, it’s a bit harder for me to explain. Unlike curse werecats, the inner self of genetic werecats is basically the exact same as the “human” self; if they wouldn’t kill someone, their inner beast wouldn’t either. And then there’s the fact that genetic werecats can actually gain the ability to be conscious in both forms, and transform from one to the other whenever they’d like, through witchcraft; whereas curse werecats cannot.
Did this help?
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werecat-witch · 2 months
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Ice maker makes a mistake
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