Synovus: Villains Never Retire (3)
[Another day, another installment, another piece of evidence I can't resist a good monologue. Warnings for this week include more graphic descriptions of drowning, 80s TV references, and Synovus putting their foot in it. Repeatedly. See you in part four!]
[New here? See the start of the series or a part you missed here. As per usual, this chapter is also up on Ao3.]
‘Moping’ is, in your opinion, a highly underrated art form.
There are those who prefer the drama of the romantics; sighing and draping themselves over surfaces in elegant dismay. There are the hermits: creating a den and retiring to it until someone is brave enough to drag them, kicking and screaming, from a pile of blankets and misery. There are the students of the tantrum, who follow the subject of their distress in a very not-purposeful-certainly-not way to be pointedly fine or vaguely annoyed in their periphery.
You ascribe to none of these three schools. No, when you are upset, you become a spider.
Not literally - shapeshifting has never been one of your gifts - but in nearly every other way. You scuttle away from interaction with others, create stashes of supplies in hidden spaces, and watch the world from a dark corner or rafter.
You’re usually willing to admit it’s a bit of a juvenile response, to go brood and watch your minions at work. It’s never stopped you, though.
Your minions are used to such behaviors - enough that even if one of them does manage to spot you perched twenty feet up on a steel beam, they don’t acknowledge it. If you don’t move for more than four hours, sometimes they’ll send someone to make sure you haven’t died.
(Usually, it’s Oflok. She throws snacks at you to make sure you’ve eaten something. If they get really worried, they send Doll to try and coax you down.)
(Doll is still on vacation, so you figure you can get away with this for two more days at least.)
At least you aren't vying for space - neither Alexandria nor Minerva seem to share your proclivities. You haven’t seen either often: it’s easier to move from one room to the next via the maintenance hatches than to risk an awkward confrontation when you do spot them.
(No, you aren’t hiding from your guests in your own home. That would be ridiculous. You have nothing to be ashamed of.)
Still, there are signs that neither has quite forgiven you for what they’d learned at the meeting, now three days ago.
You'd passed through the training room yesterday to find it absolutely trashed - the dummies shredded by a sharp point, and a spear lodged in one reinforced wall. Minerva, then.
Your birthday gift to Alexandria, a custom Lego model of the ancient library she’d named herself after, is still sitting partially constructed in your lair’s library - meaning she hadn’t worked on it in several days. You’d helped her with the early stages before getting sidetracked by explaining some of the various theories you’d heard over the years about potential relics recovered from it or supposed secrets it was burned to conceal.
Personally, you were considering taking up knitting again. Or perhaps embroidery? It would depend on how much you felt like stabbing something.
---
It was while you were trying to recall how to properly set a purl stitch, that you finally overheard something you shouldn’t’ve.
You’d settled into the cross of two support beams in the mess hall to work on it. Between your costume and the fact that you were up above the hanging lights, it wasn’t even necessary to use your shadows to hide. Even the yarn you were using - a very deep purple- wasn’t likely to give you away, unless you dropped the skein.
Below you, a few of your minions were gathered at one of the tables, talking again about the turmoil on the mainland while they played cards. None of them seemed worried, exactly, just… slightly unnerved. You weren’t really focused on following the conversation.
You did hear, however, when Rosie stood up from the table and called, “Doll!”
You paused in the process of carefully undoing your last failed stitch, and leaned forwards to get a better view. Yes, that was Doll, half-jogging up the steps. He wasn’t due back for a few more days. You had a sinking suspicion you knew why he was back early.
“Rosie!” He returned, spreading his arms wide for a hug. There were a few moments of overlapping greetings and welcomings, his nickname interspersed with his real first name, Andrei. Chairs were shuffled, cards were reshuffled, and then he was dealt into the game.
“So.” He asked, as the group finally settled, “What’s got all of you so worried, hm?”
There was a mass exchanging of glances. Some of them were directed upwards, but none of them spotted you. You couldn’t see Doll’s face now that he'd sat down, but you could hear the slight grimace when he said, “If you cannot speak of it, you should have called me back earlier.”
“It’s not that,” Heather murmured, shaking her head, “it’s… well, we’re not entirely sure either.”
Theo was stretched out on a bench, rather than playing. “Syn got called to another meeting.”
“They are retired.” Doll said, as though that were an answer.
Heather shrugged, “I don’t think they were expecting it either. Anyway - Menace went with them.”
“She’s okay.” Rosie clarified, before Doll could stand. You could see her lay a hand on his arm from here. “No one was hurt. But Athena went with them, too.”
“In the new costume Syn made.” Oflok was definitely grinning. You contemplated throwing a knitting needle at her.
“That sounds like a good thing, rather than a…” Doll trailed off, making a vague circling gesture with one hand.
Rosie sighed, “Well, it would’ve been. But none of them have talked to each other since they’ve been back.”
Heather shook her head, “I’m used to having Syn destroy a training room every so often - but if Athena keeps this up, I’m going to run out of training dummy materials.”
“And Alexandria’s been spending most of her time in the sky, too.” Rosie noted. “And that’s after she’s weeded the garden for me and dug a new irrigation channel.”
“And Syn?” Doll asked.
“Skulking.” One of them mutters.
Doll laid his cards down. “Angry-skulk or emotional-skulk.”
You aren’t sure which they would’ve answered (and were slightly mortified they talked about this enough to have a commonly understood difference), as, about that time, Alexandria drifted up over the railing of the stairway.
“Doll!” She cried, smiling broadly.
“Menace!” He returned, just as cheerfully as he had when greeting Rosie. He stood to go offer her a hug - and didn’t notice or care that Oflok swiped his cards as soon as he turned away.
“I didn’t think you would be back for a while.” Alexandria said, once she’d gingerly extricated herself from the hug.
Doll shrugged, “What can I say, hm? I missed the sun.”
Alexandria chuckled, but her heart wasn’t quite in it. She moved forward, towards the table, and out of your line of sight. “Doll, can I… talk to you?”
There must have been some exchanging of glances or other signal, because your minions abruptly dispersed.
Oflok stood first, dropping a hand onto Heather’s shoulder and declaring, “I need someone to cut things. You’re helping.”
Theo, eager to dodge the same fate, had swung upright, “Oh, hey, that update should be about finished.”
“Fair Lady, those carrots should be about ripe. Want me to see if I can find ten of them that are ready?” Rosie offered.
“Better be at least twelve or don’t bother.”
The three of them moved off towards the kitchen, bickering about how long a carrot needed to be to be useful for whatever Oflok was planning. Theo ambled out a side door, and caught two more who might’ve otherwise wandered in.
When the door had closed, and it was just Doll and Alexandria (and you hidden in the rafters), you heard Alexandria say quietly, “I didn’t mean to drive them away.”
“You didn’t.” Doll assured her, “I did. I just got back from traveling, and I don’t want to have to move from this chair.”
Alexandria made no response to that, but she did sit.
There was a beat of silence, while Doll gathered the cards everyone else had left behind, and reshuffled them again out of habit.
"Why did you kidnap me?" Alexandria asked.
Doll sounded relatively unruffled as he replied, "Because Syn asked me to."
"Asked?"
"Told, if you want to be specific, but I could have refused without much trouble. They don't force us to do things, to work for them."
"Why did Synovus want me kidnapped?" The corner of a light blocked her face, but you could see one hand curled into a fist, resting on the tabletop.
"Because we needed to keep your parents busy for a few hours." Doll continued shuffling the cards, occasionally fanning them or bridging them in tricks that you knew were a sign of anxiety. One of few tics and tells he had.
"Why did you need to keep Athena and Legionnaire busy?"
Doll hesitated, and Alexandria added, more heatedly, "And don't tell me you can't talk about it, I know about the deal with Gray Gangster."
"If you did, you would know why." Doll returned, sounding annoyed. His tone gentled as he continued, "You should really ask Synovus, if you want the full story."
"No thanks. I want the truth, not to be lied to." There was a bitterness there. You managed not to flinch.
Doll set the cards down, and folded his arms. "Alexandria. What is this really about?"
"What do you mean 'what is this about'? This is about why I was dragged out of my bed to an island in the middle of nowhere, essentially as bait!"
"You have had over a year to be upset about this." Doll remarked. "And while I do not mean that you cannot be upset about it - I would be, I think - I mean that I think there is a reason you bring this up now, when you haven't before. A reason it is eating at you."
There was another moment of silence, which you silently interpreted as a staring contest. Alexandria must've lost, because when she spoke again, it was quieter.
"Is all of this... did Synovus do this just to.. to get at my parents?"
Your grip tightened on the knitting needles until you could've snapped them in half. Of course that's what she would've assumed, but your own stupid promises -
"Fuck no." Doll said, and he sounded like he was trying to downplay how offended he actually was. "We kidnapped you to preserve the Right of Rivalry, sure, but after? That was never part of any plan."
"That you know of." Alexandria countered. "They could've -"
"Let me make one thing clear for you, Alexandria." Doll said firmly, "You are right. It is entirely possible that Synovus had plans none of us knew about. Half the time I don't even understand the plans they do explain. But if you ask me a question and then counter it with hypotheticals, I don't think you cared about how I answered at all."
Another silence.
Doll sighed, "Synovus is not a kind person." He said. "But they are not a monster. The difference is that their mercies are invisible - because they are almost always a matter of restraint."
That, at least, prods a bit of curiosity out of Alexandria, "What do you mean?"
Doll picked up the cards again, shuffled them one last time, and began to deal. "You went to a meeting. Who all was there?"
"Tallflawes, Gray Gangster, Dr. Wraith, Unwritten, Chanter, Galactic Prodigy, and two people with wings I didn't recognize."
"Ibis and Vulture." Doll supplied, "That's most of the usual set. You are an observant girl. Why would so many powerful villains gather in one place?"
"Mostly, it seemed like they wanted to argue about territory rights."
"And why would they do so, peacefully?"
Alexandria shrugged, "Because it's in their best interest to, I guess? That way they don't waste time fighting each other, and can better hold off any heroes who come for them?"
Doll hummed, "You are forgetting something. Every supervillain, and that is what all of those people are, has an ego larger than the moon."
Alexandria snorted.
"They don't make concessions well. At least, not publicly. Not to each other. And most of them are worried about getting stabbed in the back on a moment's notice."
"They seemed pretty well organized, from what I saw. Tallflawes must be pretty intimidating when she wants to be."
"Tallflawes?" Doll paused, in the way he normally did when raising an eyebrow and expecting you to reconsider your statement. "No. Tallflawes did not create that structure. Synovus did."
"Synovus?"
"I know - they seem so anti-authoritarian most days. And you'll notice there is no official leader to that group, only whoever winds up hosting. For a long time, that was here."
Alexandria seemed to turn that information over. "They said something... I asked about the rules, and what happened if someone broke them."
"Synovus happened." Doll agreed. "I've seen it, once or twice. It's not a pretty thing. But they were warned, and a threat isn't a threat if you never follow through."
"When we got there, Tallflawes said something about, about saying words and living them. Rosie said something like that, when I was here before?"
"'If you cannot hold yourself to your oaths, I will.'" Doll recited. He shivered, "I have never worried about Synovus turning on one of us. But I admit... I do sometimes still have dreams about that day. Dreams I'd rather forget."
"So then... all of the Rights, the meetings, all of it... was because they were scared of Synovus?"
"Not all of it - most of it just made sense, like you said about the not wasting effort. And not everything is ritualized either. Villains aren't big on rules, as a whole, you know?"
Alexandria confessed, "I was kinda surprised they had so many."
Doll shook his head, "There are only three. The Right of Parley, which is the agreement for a ceasefire at meetings. The Right of Privacy, which means that if you try to steal someone else's secrets, they can retaliate without consequence. And the Right of Rivalry."
"Which is... Supervillain dibs?"
"More or less. It keeps them from stepping on each others' toes. Imagine if more than one group had showed up at your house that night - chaos!"
Alexandria had a card in hand now, and was slowly turning it over, cycling it against the tabletop. "Doll." She said slowly, "Is that... almost what happened?"
Doll sighed, "If it had been Gray Gangster's men at your house that night, Menace, it would not have been to kidnap you."
"You mean they would've...?"
You had had enough of hiding in the rafters. "He had plans for a bomb."
Both Doll and Alexandria flinched and looked up. You took the time to stash your knitting where it wouldn't fall, then dropped down.
"He had plans for a bomb." You repeated, "And wanted to know if I thought it would work on Athena and Legionnaire. Because he had a prison break planned, and they couldn't be allowed to intervene."
Neither of them could see your expression behind the helmet, but you didn't bother trying to hide the weariness in your voice. "He had plans for a bomb, and he was only bothering to tell me, because they were my rivals."
Alexandria looked somewhat upset to see you - though that might've been because of your 'entrance' - but she wanted the answers more. Enough she didn't turn and leave, at least. "But he didn't use it."
"No." You agreed. "Because I told him that I had plans of my own for that day, and if he interfered with them, I would tear him apart. And when he left, I scrambled to find something that would make it true."
There was another moment of silence. Just as it would've stretched into uncomfortably long, Alexandria spoke again, "So, what you said about Rosie, before..."
"That part is true." You confirmed, "It was just happenstance that the doctor was in the same prison. But I had sworn not to talk about Rosie's cancer with anyone, and until she released me of that oath, I couldn't even tell you that."
“And now?” Alexandria challenged, raising her chin.
“In my more foolish youth, I swore never to disclose what happened at our meetings to anyone who had not attended one. And don’t start about my not saying something earlier, you’re the one who flew off without a word, to me or your mother.”
Alexandria made a frustrated noise, and a few hand gestures like she’d like to strangle you. That wasn’t an uncommon sentiment when people dealt with you. Call it a gift.
After another heavy sigh, she made a motion as though physically pushing something to one side. “Okay. Whatever. I’m still mad.”
“That’s fair.”
Alexandria regarded you suspiciously. “You never break your oaths?”
“Not if I can help it.”
“How many times has that happened?”
That was an unpleasant memory. “Once.”
“Will you swear an oath to me?”
In a way, this had been inevitable. “That depends on what you ask of me, Alexandria.”
She watched you for a moment. You almost wondered if she could see, somehow, past the helmet, to the mixture of despair and resignation on your face.
Carefully, as though each word was specifically selected, Alexandria asked, “Will you swear to always tell me the truth about your rivalry with my parents, and how it relates to me?”
On reflex, you ran through all of the potential outcomes of this situation, all of the things you might be forced to disclose, every oath you’d made that might conflict with it.
And, very softly, hating that you could not even offer her this, you said, “No.”
You tried not to see the hurt on her face as you turned away.
—-
A few hours later, it’s Rosie who finds you this time.
It’s a mark of your bad mood that you don’t come down to talk to her once she’s made it clear she’s looking for you. Resolute, she just finds a ladder, and joins you on one of the wide beams over the workshop.
You’d left your knitting in the mess hall, and hadn’t gone back to retrieve it - so you’d spent most of your time mentally rearranging work desks and plotting projects that you knew you’d never be able to pursue, now that you were retired.
Still, you don’t leave. And part of you keeps track of Rosie’s progress so she doesn’t fall.
“Stuck with the short straw?” You drawl as she finally settles.
“Synovus.” Rosie frowns, “What the fuck.”
“What?”
“What. The. Fuck.” Rosie repeats. “Are you doing.”
“Waxing philosophical about my own impotence.”
“I don’t give a crap about that.” Rosie says dismissively. “What are you doing about Alexandria and Minerva?”
“I -“
“Because whatever it is it isn’t working.”
“That’s-“
“I like them.” Rosie says defiantly. “Both of them. I’m upset that they’re hurt.”
“Well, that’s-“
“Fix it.”
And with that declaration, Rosie swings her leg back over the side, and makes her way down the ladder.
Groaning, you knock the back of your helmet against the wall.
—-
You find Minerva down by the water.
In an attempt to signal peaceful intentions, you made yourself dress in something other than your costume. You left your face uncovered, and ensured you were wearing something that could stand being dragged through the sand in case this conversation went poorly.
Minerva, it turned out, was in the Naiad suit - which you wanted to take as a good sign. It could also have just been that she still had few clothes of her own here, though.
(You’d offered to send someone to purchase clothing for her, or retrieve clothing from her house. She hadn’t wanted to tell you where she lived, now, and you didn’t want Alexandria to go alone into that chaos. Between the extensive closet you rarely used and your minions’ donations, she’d amassed a small pile of loans.)
You caught her coming in after a swim. She caught sight of you when she was still knee deep in the gentle surf of the inner bay, and froze, staring at where you stood on the beach.
You hold out one of the two drinks in your hands and called over the waves, “Smoothie?”
Minerva doesn’t respond. After a minute or two, in which neither of you move, you sigh.
You take a sip from one of the smoothies, bending the straw to claim it as yours. Then you place both of them on a disc of summoned shadow, solidified enough to hold them, and levitated off to one side.
“Alright.” You call to Minerva, “Go ahead, drown me or whatever.”
“Would anyone weep, if I did?” Came the icy reply, and you grin.
“I hope not.” You respond lightly, “My funeral is to be a strictly no-crying zone. Only celebrations, and dancing upon the coffin.”
“Is that how you live with yourself? Everything a joke?”
Your grin fades. “Only myself, dear Minerva.”
The waves stir, a new current introduced. You try not to react to it. Minerva’s warning is venomous, “I’m not your ‘dear’ anything.”
Slowly, you turn your hands so that the palms are facing up, showing that you are not gathering your shadows. “My mistake.”
“The only reason I have not killed you,” Minerva tells you steadily, “Is because you’ve been, somehow, good for Alexandria.”
The waves are rising now - little tiny whitecaps as they froth over, still no higher than her hips when they crest.
“You sound as though you are reconsidering.”
“Even too much medicine becomes poison.”
It is a struggle, not to bare your teeth at that and taunt her. You close your eyes, rather than risk letting her see them swirl black.
After a few heartbeats, Minerva demands, “Well?”
You open your eyes again, powers held tightly in check. “I’m not sure what you want me to say.”
“I don’t want you to ‘say’ anything.” She growls. “I want you to give up on this charade of civility. Of charity.”
You stiffen, “Have you a complaint about my conduct, Lady Athena?”
She hisses. Oh, you should not have used that name. But it is too late now.
The waters of the bay shiver, and part. Suddenly, there is a clear path of damp sand between you and Minerva, as the water rises at her urging, summoned into shapes.
You take a step back.
“Go on, Lord Synovus.” Minerva takes a step forwards, and you can see a glint in her eyes, even if you can’t decipher it.
Wary, you take another step back. “Minerva. I know my word doesn’t mean much for you-“
That’s as far as you get before the first torrent of water slams into you.
It’s strong enough to take you off your feet, but instead of simply flattening you to the sand, it drags you further into the water. You had the briefest moment to take a breath before being dragged under - only to have it knocked out of you.
The force of the current pulls you in a kind of desperate cartwheel, while you scrabble for purchase in the cursed-soft sand. Saltwater stings your eyes and your nose, and a small voice in the back of your mind remarks, quite calmly, that you probably deserve this.
You can’t really address that though, because the vast majority of your instincts are screaming at you to save yourself; either in a mix of frantic animal instinct to orient and kick and breathe or the trained instinct of a super, to orient and kick and hurt before you can be hurt further.
Luckily, Minerva doesn’t seem to be genuinely out to kill you. At least, not immediately: you surface before you’re forced to suck in water, sputtering and coughing, in water up to your waist.
Resigned, you drag one hand through your hair and use the other to wipe excess water from your face. You glance around, trying to find and track where Minerva is, where the next attack may come from-
The answer was your ankles, naturally.
A current as strong as any riptide twines around your ankles and shins, yanking fiercely and suddenly, and causing you to go face-first back into the water. You struggle, because you cannot help what you are, but you keep a death grip on your powers. If you reacted now, by instinct, you are not sure how much damage you would do.
Again, you are spun until you lose all sense of direction, and again, you surface with barely time to breathe. Now you are treading water, and the babbling fear in your heart insists that if you don’t do anything, Minerva will sweep you out to sea and leave you to drown.
The part of you that has always survived, the part that became the Scourge of the Western Seaboard, classifies things much more coolly. There are several things you could say or do to make this stop. Several ways to return the sense of fear or pain.
You choose none of them, and instead take another sharp breath before you are once again pulled under.
But you are beginning to fear that you will have no other option, if you want to come out of this alive.
The next time you are allowed to breathe, you realize Minerva is shouting at you. Probably has been, but you’ve been a bit busy drowning to notice.
“-you took my family from me!”
You open your mouth to try and respond - just as you slip beneath the surface again.
This time, there’s no helping it. You choke on saltwater and brine, and the automatic response of your body to try and force it out only makes you inhale more. You should be focused on trying to reach the surface, but the animal panic has only risen, and it’s taking everything you can muster to try and keep the energy inside of you from exploding - as shadows, as light, as something raw.
So instead, you sink. And another current grabs you. And you have just enough time to think that it’s a shame Minerva will only kill you now, when you are no longer rivals.
And then you are slammed into the shore, and the water leaves you alone.
You spend several moments coughing up or vomiting seawater. You are drenched, and everywhere you are drenched, the sand sticks to your skin, clothes, and hair, in a gritty paste that stings worse than the saltwater. And yet, you are alive. For now.
When your lungs feel as though they’ve been scraped raw, and you’ve had time to catalogue the deep ache that is already spreading through your body, you look up to see Minerva, still standing in the water. She looks imperious. Cold.
And maybe you’ve suppressed your survival instincts too much today, because when you force words out of your mouth, what you say is, “Are you done?”
Minerva’s expression takes on a sharper edge, and she might have killed you for real (and you wouldn’t have fucking blamed her at that point) except for the blur of movement that slams into the sand between you.
You throw up an arm to shield your eyes from the spray of sand. When you risk lowering it, you recognize the admittedly-blurry outline as Alexandria.
“Oh hi menace.” You mutter in a small voice that might not actually have made it to full words.
“What the fuck!” Alexandria yells, looking back and forth between you.
“Language.” Minerva says automatically, proving you aren’t the only one with a faulty autopilot.
“What the fuck.” Alexandria repeats, just as emphatically.
“We’re okay.” You wheeze, and this time you’re fairly confident those are audible sounds.
Judging by the incredulous look Alexandria gives you, you must not look okay.
Minerva must have come to the same conclusion, because she comments, “You look like a drowned rat.”
“And whose fault is that?” Alexandria demands, rounding on her mother.
“And here I got all dressed up just for you.” You half croak, half croon.
There’s a very brief pause of dead silence between the three of you, before Alexandria turns back to you again.
“Did you make a pass at my mom?”
“What-“ the force of your own outrage is enough to send you into another coughing fit.
“Because if she’s beating the stuffing out of you for hitting on her, I’m just going to fly away again.”
Minerva has one hand over her eyes, “No, that’s not- that’s not what's happening here.”
“Well then, what the fuck.” Alexandria repeats, but this time it’s more plaintive than anything else.
Intentionally or not, it breaks the worst of the tension.
She glances at where you’ve devolved into another round of dry heaving (not due to the implications, simply due to the near drowning) and sighs.
Kneeling next to you, she pulls a bottle of water out of the small pack you hadn’t noticed she was wearing, and offers it to you. After a few carefully measured sips, you feel like you can talk again. Not that that means you should, but since when has that stopped you?
“Thank you, Alexandria.” You say politely, and don’t bother trying to stand. You do manage to scrape yourself into a sitting position, however.
There has to be a way to resolve this. Something you can offer, a bridge between where you both currently stand. Some kind of reassurance?
“I swear.” You say quietly, “That I do not mean either of you any harm.”
Minerva snorts, but Alexandria sits back on her heels. She’s frowning as she watches you, her head tilted, as though there’s something she can almost see behind your eyes.
You hold her gaze long enough to underline the sincerity of your statement, then look to Minerva instead. “You don’t believe me?”
“No. I don’t.” Minerva answers, folding her arms. The waters around her have begun to return to their normal state, but there are still signs of agitation. “Why would an oath matter to someone who’s killed hundreds? What I believe is that it’s a feint. Tell someone over and over again that you never break your word, when it’s properly given, and they’ll eventually put their guard down.”
You can’t really fault her for that belief, it’s certainly the kind of trickery you’re capable of. Known for.
“Why do you put so much emphasis on oaths?” Alexandria asks.
You lift one hand helplessly, “Because, at a certain point, it becomes all that you have.”
Alexandria pointedly looks around at your island.
“I don’t mean like that - yes, I have plenty of material wealth.” You correct. “I mean in the… not quite moral sense. I am..” You hesitate again, choosing your words carefully.
“I am a liar. A traitor. A villain. I have no goal, no ultimate aim, but I don’t seek sensational pleasure or wealth either. I ascribe to no religion. I commit atrocities. And I have a considerable amount of power at my disposal.”
You take a sip of the water again, while Minerva sighs, “If you’re just going to brag, Synovus, you can skip to the point.”
“The point-“ you say with a glare, “is that it would be very, very easy for me to fall into an aimless chaotic melancholy. But a promise, an oath, those are things that are so very easy to break.”
“Restraints.” Alexandria murmurs.
You try to find the words to explain, “There isn’t a - a sign of some kind, a pop-up message that tells you if you’re about to betray someone’s confidence or break a promise. You have to know. And so yes, I am very careful about what I promise myself to, because if oaths stop mattering to me…” You shrug, “What will?”
“They make you stop and think.” Alexandria reasons, and you nod at her, grateful that one of them understands.
“And, of course, this leaves us only with your word, to take on faith.” Minerva notes sourly.
“Trust me or don’t.” You snap, because these are explanations you have never given anyone else, and you are raw on the inside and out. “You live in my house. I’ve spent years saving your life. I nearly let you drown me in a temper tantrum. I’ve never lied about who or what I am-“
You go to gesture, out of habit, but only succeed in jarring the arm holding Alexandria’s water bottle. It knocks you out of your tirade, at least.
You look down to avoid looking at Minerva, and focus on breathing. You grimace are the grime you’ve smeared on the bottle. In measured tones, you say to Alexandria, “I would offer to return this, Alexandria, but… allow me to make a suggestion? I’ll keep this, and you can have my smoothie.”
You gesture in the vague direction of the disc of shadow, still floating patiently. “Or your mother’s, if she’s still refusing my peace offerings.”
For a moment, you think Alexandria is going to refuse. She’s pursed her lips, and still seems unsatisfied with the whole endeavor.
“You sound like you’ve been gargling seashells.” Alexandria remarks, even as she stands to go retrieve the drinks.
Minerva is staring at where they’re levitating, perhaps remembering your offer, but - no, not the drinks, the disc. She’s staring at the slim oval of solidified shadow. The proof of your abilities, that you hadn’t lost hold of, even while drowning.
You… honestly are a bit surprised it's still there yourself. It hadn’t been a conscious decision, but apparently in forcing yourself not to change how your powers were being used, you’d inadvertently preserved the disc too.
“I lose control of all sorts of things.” You tell her, hoarsely. “But never my powers. Never.”
You intend for it to be reassuring - that you will never use your abilities against her or Alexandria in anger, that you are willing to allow yourself to be drowned if it means a chance at reconciliation.
Instead, Minerva’s face closes off even more. You realize, much too late, that it could be taken as an accusation instead. Mockery, as she had seemed so afraid of before she told you about her name, her uncertainty.
There was the hero, who had nearly drowned someone who refused to fight back.
Here lay the villain, painted as the martyr.
You lunge to your feet, reaching out as though you could catch her by the wrist, find some way to explain - but she is gone, into the water where you cannot follow, before the second syllable of her name has even cleared your lips.
There’s a frustrated noise from beside you, and you turn long enough to see Alexandria’s glare.
“Even dad never made her that mad.” She accuses.
The depths of that blow must’ve shown on your face, because Alexandria takes a step back, and looks momentarily uncertain.
“Thanks for the smoothie.” She says, and walks down the beach before taking to the sky again.
Eventually, you trudge back up the hill to your lair alone.
—-
You pass Rosie in the hall. She stops to stare at you, in all your sand-encrusted glory.
“I’m working on it.” You growl at her.
She doesn’t say anything.
—-
The next morning, you are woken by the whumpf of a teenager with super strength flopping into your bed. This, due to the laws of ‘Synovus being startled’ if not the laws of physics, results in you briefly experiencing flight about a foot and a half off the mattress.
“Good morning.” Alexandria says cheerily.
“Augh.” You reply, through your pillow.
Merciless, she finds the remote necessary to start clicking through what you have available on streaming services. She’s been really into a murder mystery show from the 80s recently - sure enough, you recognize the distinctive pattern of its opener a few seconds later.
“I’ve forgiven you.” Alexandria informs you.
“Mmpf?”
“I still don’t like it, and I’m not saying you’ve got full license to do it again or anything, but like. I don’t know. You’re a supervillain, of course you have secrets. I just don’t like when they involve me and I don’t know about them, you know?”
“Mmm.” You concede.
“Anyway, I realized that I could also keep secrets now.”
You roll over enough to crack one eyelid at her. She grins. You shrug. It’s her life.
Her attention is rapidly absorbed by the plot of the episode, and you go back to dozing.
And for a little while, everything feels alright.
—-
When you wake up for real, Alexandria’s on a different episode, and has an empty glass on the table beside her that still bears marks of a smoothie.
“Decided you were a fan?” You ask, gesturing to it as you start the process to drag yourself out of bed.
“The fruit here is much fresher than I’m used to. And Oflok might be magic.”
“Oflok is definitely magic.” You agree, and go to scrape yourself into the shape of something presentable.
Once you’ve curried life into your limbs and brushed away the last vestiges of sleep, you return to find that Alexandria’s swapped away from her show. Instead, she’s now clicking through news feeds.
“Was it the doorman?”
“Nope - he was framed. It turned out to be the neighbor.”
“Hell of a way to lodge a noise complaint.” You muse. You nod at the screens, “So, what’s the damage?”
“Bad.” Alexandria answers frankly. “The group we met before - the one you put in the hospital and the other two who left? They’ve staked a pretty big claim on Southern California, and actually seem to be able to enforce it. A few capes have disappeared closer to Seattle, six different people have claimed to know why, but there’s no evidence.”
She clicks through to a different channel, “Oh, and it’s a free for all in Death Valley.”
“We do love our sense of irony.” You admit. You scan the displays for people you recognize, signs of actual trouble versus someone looking for fifteen minutes of fame.
Something at the bottom of the screen catches your eye. “What’s that about? An anti-retirement petition?”
Alexandria grins, “Apparently a lot of them want you to come back.”
You are aghast. “Why?”
She shrugs, “A single tyrant is better than a super powered gang war? One person they interviewed said that at least you had class.”
“Clearly, I should’ve blown up a few more buildings before I retired.”
You watch the newsreel for a few more minutes - that petition has over 3,000 signatures, which is frankly ridiculous - before Alexandria asks, “Did you know this would happen? When you retired?”
You sigh, and readjust the pillows you’re now leaning against. “I expected something like this.” You admit. “There’s always a power vacuum. My retiring left a fairly large one.”
You squint, “I did think it would be more resolved by now, instead of escalating. Maybe I should’ve faked my death instead.”
“Would that have really made a difference?”
“If someone had claimed to kill me, they could’ve pushed to inherit all of my territory by right of conquest.” You point out. “The trouble with my not actually being dead would’ve made it more difficult for anyone to make an unarguable claim though. Maybe not.”
“Why did you retire?”
You frown, and look at her with disapproval. Alexandria only shrugs, “Hey, I can ask. Didn’t say I expected an answer.”
“I… know what it’s like to have super powered parents. Guardians. Life administrators.” You concede reluctantly. “I didn’t want that for you.”
“Awww.” Alexandria says, one hand over her heart. “You think you’re my parent.”
“Don’t make it weird.”
“You made it weird by existing.”
“Touché.”
There’s a brief pause, as a commercial comes on that distracts both of you. In addition to its general absurdity, you have no idea what it’s for until the end, when it pivots to the intended product with a complete non-sequitur. You mock it together.
“You know, you don’t talk about them much.” Alexandria notes.
“My choice in toothpaste brands?” You ask, raising a brow.
Alexandria rolls her eyes. “Your parents.”
“Correct.”
“Sore subject?”
You rise, and stretch. “Just not much to talk about. They’re both dead now. Have been for a while.”
“I’m sorry.”
You laugh, and it’s more of a bark, “You might be the only one to say that about one of them. But I appreciate the sentiment, little menace.”
Alexandria makes a face at you. “By the way.” She says casually, “I’m going to fly to the mainland later. Want anything?”
You are, perhaps, too glad to change the subject to be appropriately suspicious. In hindsight, that will have been purposeful, and you will appreciate the maneuver as much as you are frustrated that it works.
“Some sort of non-chocolate candy, so it doesn’t melt in your pocket.” You poke her shoulder, and head past her into the hall.
“I’m going to bring you back a single jolly rancher.” She yells to your back.
—-
Later that day, after Alexandria’s left, you get a text message from an unknown phone number.
Not Unwritten, who does admittedly go through phone numbers at an alarming rate, but a genuine, never-texted-or-called-before number.
UKN: Hey, Syn? It’s Menace.
UKN: I uh. I may have dropped my phone on the flight over.
You stifle a snort.
Syn: Noted.
Syn: I will presume any further messages from your number are instead from a particularly enterprising cephalopod.
UKN: Why do you assume an octopus?
Syn: Octopuses are dope.
UKN: Sometimes talking to you is like talking to a thesaurus.
UKN: Sometimes you hit me with ‘Octopuses are dope’
Syn: I contain multitudes.
Syn: Pre-paid cell, I presume?
UKN: yep.
Syn: Don’t lose this one until you get back to the island.
Syn: … also Doll says hello.
UKN: hi Doll!
You wave Doll away before you can become an intermediary for a text conversation. He gives you a baleful look, but goes back to his current task: teaching you to play ‘the dungeon room game.’
He tells you it’s actual name several times, but you like yours better.
—-
“Doll. Doll. Andrei. I’m telling you, it doesn’t make sense.”
Your minion has his head on the table, as though not watching you will in any way spare him from listening to you.
“This economy - its terrible, Doll. In what - in what world is a custom made signet ring cheaper than a mass printed book?”
“In this one.” Doll says weakly.
“Bullshit. Two gold for a signet ring - you said one copper is the equivalent of one American dollar for vague estimations, and multiples of ten to class up, so that’s $200 for a signet ring, fine. But then -“
You recheck the book, and your math, just in case, “twenty-five gold for a book?!? If it was a spellbook or something maybe I’d understand but - Doll that’s two thousand dollars. That’s worse than textbooks.”
With disdain, you shuffle the papers in front of you, until you come back to the one with the ‘character goals’ box. You add ‘become bookstore mogul’ to the list.
Doll has rolled his head on his arms, enough to peer at you. “You’re going to be a rules lawyer player, aren’t you.” He says morosely.
“Not at all. I’m - what was it, neutral evil? Neutral evil. No law to be found.”
He sighs, and sits up, “Alright, if you are finished mocking the fictional economy, we can look at backstory-“
You are not, in fact, finished mocking the fictional economy, however you don’t get a chance to continue to dismantle it either. Instead, your phone vibrates.
At first, you assume it’s Alexandria, giving you a heads up call so she doesn’t set off the klaxons. But Doll frowns and reaches for his phone as well, and the screens in the room flip on.
Each screen - from the oversized one you used to play D.D.R. for Alexandria’s birthday, to the smaller screens still locked behind cabinets, to both of your cellphones - plays the same video. A live camera feed, depicting two figures you recognize for their insignias, if nothing else.
Dymania - you still think of them as 'ringleader.' The one with the white patterns, that's Jester. Clairvoyance and teleportation, with a side of potential emotional manipulation.
"Boss?" Doll asks. You hold up a hand, still taking in the details of the video.
"Someone wants to make sure I see this." You murmur. "Let's find out why."
They're against a wall, so you can't tell much about their surroundings (metal, large panels, industrial?) but the camera is steady and stays in focus (tripod, high quality capture and broadcast, no one holding it. Not completely amateur) as Jester steps forwards and declares,
"Citizens! It's been a while since you've heard from us direct, hasn't it? I'm terribly sorry about all of that, but it's only because we were waiting to have a proper show for you all."
Dymania, the calmer of the two, falls easily into pattern. (Rehearsed? Pre-recorded?) "The current upset must be such a burden for those of you who would prefer to return to life as normal. Nevertheless, rejoice - for we are closer to that calm prosperity you so desire."
"Not everyone agrees with that philosophy though." Jester chimes in, rocking on his feet. The energetic enforcer to the calm mastermind. "For example, try our visitors from earlier today. At first, we thought they were here to stir things up, but..."
"They've been kind enough to volunteer instead. To serve as examples, that we might sooner reach our goals."
"And to demonstrate that we do believe in equality..." Jester closes to the camera, and the view changes - not in the blurry motion of a camera spinning or the sharp cut of spliced footage, but in the blink-and-done of a transfer from one feed to another.
Your heart drops. You feel cold. You are conscious, barely, of Doll's sharp intake of breath, of a cry from further down the hall where this must be playing, of the shadows that are twining around your limbs and the humming of the light in your bones.
Jester's narration continues, cheery and jarring and signing a death sentence with every word, "We've got someone from all sides for you! Civilian, government, military..."
The three people kneeling with their hands bound do not interest you. But beside them, there are two more, one in white and gold, and the other in matte black.
"Villain... and Hero."
One of them is Athena, and that alone would hurt.
But the other?
The other is Menace.
You are going to end the world today.
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