I always thought that handcuffs were kinda stupid. As a little kid I would watch movies where the bad guys were hauled away in cuffs and I'd always think "alright, I guess that's inconvenient for them?" but I never really understood why they didn't just... take them off and escape
This curiosity heightened when I saw that my aunt had real metal handcuffs that locked with a real key and I quickly, before any adult could see what I was doing, shackled both my wrists with the cuffs as tight as they could go.
And when I say tight, I mean tight. I had reaaaaal skinny wrists and I was a child wearing adult handcuffs, so you'd think the cuffs would be loose but nope. Those things weren't circular anymore, they'd folded in so much that they looked more like the shape a cat's pupils turn when they're mad.
And what they don't tell you about real handcuffs? Those suckers are sharp. The inside edges are almost bladed, I guess to discourage exactly what I was trying to do but that certainly didn't stop my curious lil neurodivergent brain, oh no no.
Anyway, after about five minutes of pulling, straining, huffing and puffing, I finally went to find the adult with the key.
I was so disappointed.
And so, so hopelessly confused.
Course, no one questioned why I had locked my aunt's handcuffs and why I needed them unlocked. And, of course, I didn't communicate my confusion in any way.
So it wasn't until way later in life, when I had quickly shimmied out of one of those indestructible water park wristbands and saw the horrified eyes of my friends watching me with morbid glee, that I discovered that, apparently, most people can't dislocate their thumbs at will.
The moral of the story here is that neurodivergent children have no concept of typical versus atypical and that I cannot be contained by your petty mortal means.
151 notes
·
View notes
[ID: a three color drawing (black, white, and teal) in the style of Seth’s illustrations from the Lemony Snicket series All The Wrong Questions. Five and Viktor (both about 13) are seated at the counter of a diner, talking. Luther (in his 20s), who is a patron seated next to them, looks concerned about what he is overhearing. Grace stands behind the counted holding a coffee pot and gazing into space. A missing poster for Ben is taped to the counter. In the mirror behind the counter, a reflection Diego and Patch (both 15) are visible in a booth. End ID]
i really should leave time between art posts for them to breathe and accumulate their fair share of notes, but also i need something to do while im waiting for my onions to caramelize.
In this installment: Five and Viktor meet over breakfast to discuss business, Luther is a Concerned Citizen, Diego and Patch also meet over breakfast to discuss business but in the background, and Grace is NOT a robot and this diner is NOT fully automated no sir. Also as usual Ben's face provides some ambiance, thank you Ben.
88 notes
·
View notes
are you still doing those fic requests? i think it might be interesting to do something related to the mysteries of dragon blazers :] like maybe kris and noelle playing it together and encountering a creepy missingo.-type glitch boss
"So this is the shortcut I found!" Noelle says happily, directing the hero through what looks to just be a mass of identical bush tiles. "It took a lot of trying... But it lets you just entirely skip over the cavern."
Kris frowns, tilting their head at the screen. "But isn't Grinsley still in there?"
"Oh, yeah... But the sword he gives you isn't really worth it? You can buy one just like it in the town you end up in, fahaha."
Kris nods, going quiet for a bit, watching as the bushes give way to blackness.
"Isn't that mean?" they say finally.
Noelle blinks. "What is?"
Kris considers, gripping the sleeve of their sweater between their fingers and rubbing it as they gather their words. "I know that, um, Grinsley isn't that helpful... But he's still the hero's friend, right? The hero has to be super worried about being made to just leave him behind like that for... forever..." They lower their head. "I dunno. I wouldn't like it."
Noelle blinks, then grins. "Wow, Kris, didn't take you as a Grinsley fan. Was it the flexing?"
"I'm not--" Kris protests. "I don't like him. But they do." They point at the screen. "Isn't this their quest to help their friends? They wouldn't want to just leave one behind."
Noelle considers that, looking at the screen.
"It's okay," she says finally. "He shows up in the last town and stuff still, so the game just figures you rescued him anyways. It doesn't really matter what way you do it, and this way... You get through the game much faster. You can save the world faster. That's good, right? That's what heroes do."
Kris frowns, but nods. Their horns bob loosely on their head. "I guess. I just... I dunno. I like going fast through games and stuff, but..." They shrug. "Dunno. Sorry. It's dumb."
"No, I understand... I get worried about so much dumb stuff, it's kind of nice to see you do it too?" She grins.
They stick their tongue out at her. "Your stuff is way dumber. You're scared of p"e"zza boxes."
"Because someone kept staring through my window wearing one until Dess chased them off." She can't fake annoyance for long. "Um... How about this. I'll get better gear, and we'll do the cavern backwards. I kind of want to see what happens, honestly!"
Kris nods, sitting up straighter. "Yeah, okay. I wanna see if it gets confused." They giggle. "Thanks."
"No problem." She smiles, warm. "Now c'mon, there's a secret chest you can get the same way..."
44 notes
·
View notes