Video game I saw in a dream. It was in this low poly style like an older video game. You play as this character I think was meant to be a lamb, or maybe a weird mix of a lamb a mouse and a rabbit, (while not really looking like any of those things) and you’re running away from a wolf. Your objective is to last as long as possible before the wolf catches and eats you.
The house you’re running in is endless and bizarrely put together like most building interiors in dreams are (like the infinite toilet dream dimension on Reddit lol) the layout of the house is pretty detailed, you can stop and hide in places like closets or bins while the wolf looks for you, you can go up and down stairs and into rooms etc.
You never actually know where the wolf is or how close it is to you until it appears in your line of sight, it makes no noise and the game gives you no way of knowing where it is, and it’s pretty unpredictable it doesnt move at a consistent pace. When the wolf catches you there’s an animation showing it eating your character
Sneasler likes making sure Ingo and Akari are just as clean as her kits, even if there are consequences like human hairballs. Ingo’s warned her not to do that as Akari’s hair is much longer than a sneasel’s or even his, but she doesn’t listen and does it anyways.
Unfortunately, I don't have any time to do a fun little video compilation of clips like I wanted to, so instead, here's a revamp of one of my favorite silly edits I've done for this series so far! :'D
I don't think I've been uploading any of my crafts onto this blog! How dare I! This is my first cross stitch project* and I'm quite happy with how it turned out! I learned that it's a LOT more work than anticipated, but devilishly fun to do.
I added the little extra bit of changing the stars to glow in the dark. Best decision ever!
Pattern from 2x2StitchArt on Etsy
Today being the last day of 3ds online has me feeling very nostalgic and wistful. I love the switch but it does not have the magic of the 3ds. It's not just about dual screens, it was the accessibility. It was less expensive, more portable, had more cheap games you could play with your friends, and a lot of people underestimate just how fantastic some 3ds games are. Streetpass alone was a phenomenon, and along with 3ds menu themes, illustrates a sort of magic that I feel nintendo has been losing sight of since the switch.
With the way games are going in the modern day (higher price tags and system reqs, tons of focus on AAA titles, people needing graphics to be absurdly good for no practical reason), I find myself latching onto my older games more and more. Sure, some of it is a nostalgia-tinted lens, memories from a happier and simpler time of life. But that doesn't have to be a bad thing.
Even after the online services go down, I'll always be playing my 3ds until the hardware breaks to unusability and I can't find another one. I'll play locally with my friends whenever we can. I lament how things must change, but I go on anyway. Here's to my favorite console ever made, may it never really die.
Being a batfam fan is funny because people will make a post like “here’s my headcanon-“ and it’s just something that’s directly canon to the story then post about major canon events and get everything wrong.