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#the village of eight graves
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"You can't go around judging people on first impressions. That's how mistakes get made." - Yokomizo Seishi, The Honjin Murders
"The police investigate footprints and look for fingerprints. I take the results of these investigations and by piecing together all the available information logically, I am able to reach a conclusion. Those are my methods of deduction." - Yokomizo Seishi, The Honjin Murders
"The Killer had submitted the problem of a locked room murder and dared us to solve it. It was going to be a battle of wits. Perfect. Challenge accepted! If it was brains and logic and wit that were required, I was ready to do battle." - Yokomizo Seishi, The Honjin Murders
"In our world there are some things so dreadful, so terrifying that you would scarcely believe they existed. They are things that common sense and accepted practice would dictate are impossible, but they do exist. Out of reason... that's right. It's a mad state of affairs." - Yokomizo Seishi, Death on Gokumon Island
"Yet, while his unchanging gratitude and devotion to the priest's family were certainly commendable, Sahei failed to realize that everything - even gratitude - has a limit that should not be exceeded, and that his excessive gratitude toward the Nonomiya family would embroil his own kin in a series of bloody murders after his death." - Yokomizo Seishi, The Inugami Curse
"Thirty years can weave strange patterns in the tapestry of life." - Yokomizo Seishi, The Inugami Curse
"With the blind spot that had been hindering his thought process finally removed, everything had fallen into place for him with great speed. All day yesterday, he had been stacking building blocks of deductive reasoning in his mind, with the result that now he had reproduced the entire complex structure of the mystery." - Yokomizo Seishi, The Inugami Curse
"Were it not for the events that I am about to relate, doubtless my life would have continued in that impoverished, humdrum vein. But one day a spot of red was suddenly split on the grey of my life: I embarked on an adventure of dazzling mystery and stepped into a world of blood-chilling terror." - Yokomizo Seishi, The Village of Eight Graves
"Nothing is more frightening in this world than ignorance and stupidity." - Yokomizo Seishi, The Village of Eight Graves
"The events I am about to describe are filled with such darkness and sadness, are so cursed and hate-filled, that not a word I write can possibly offer the faintest glimmer of hope or relief. Even as the author, I cannot predict what the final sentence will be, but I fear that the relentless dread and darkness that precede it may end up overcoming the readers and crush their very spirits in its grasp." - Yokomizo Seishi, The Devil's Flute Murders
"Everyone here is a bit twisted somehow. All they feel for each other is suspicion, resentment and fear. I couldn't tell you why that is. It's as if they're all just waiting for their chance to stick the knife in. As if they think that if they don't, then they'll be on the other end of the blade." - Yokomizo Seishi, The Devil's Flute Murders
Yokomizo Seishi has also been added to the BSD-Bibliophile Online Library!
You can find more information about Yokomizo-sensei on the following pages: List of Books in English Quotes and Facts Collection Fun Facts Author Connections
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very-grownup · 9 months
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Book 58, 2023
I think "The Village of Eight Graves" is my favourite Kindachi mystery since "The Inugami Clan". It's a lot thicker than the others I've read and I'm really coming to appreciate how versatilely Yokomizo deploys his scruffy weirdo detective. Here, he doesn't even really show up until halfway through the novel and honestly seems to be putting together pieces of the mystery off-page while the narrator is independently trying to figure things out from his perspective as a man who in adulthood has learned the identity of his birth father and his possible inheritance of a fortune (making him the main suspect in a series of mysterious deaths in the village of title).
Much like Holmes and Poirot, Kindachi has another party recounting the mystery, but Yokomizo favours the Christie of the Doyle: there's no one consistent chronicler. Which I think is what makes "The Village of Eight Graves" so engaging. There's a real family drama for the main character to explore that is an element of the mystery but has a more personal connection to the narrator, beyond being 'who dunnit?' or even 'how do I clear myself of these accusations … nit?'
Yokomizo writes tight, twisty mysteries without writing formulaic novels, which, I think, is one of the things that sets these old, classic mysteries apart from those being written today (cozy or otherwise). Lots to sink your teeth into and also saponification!
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ecoamerica · 2 months
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Watch the American Climate Leadership Awards 2024 now: https://youtu.be/bWiW4Rp8vF0?feature=shared
The American Climate Leadership Awards 2024 broadcast recording is now available on ecoAmerica's YouTube channel for viewers to be inspired by active climate leaders. Watch to find out which finalist received the $50,000 grand prize! Hosted by Vanessa Hauc and featuring Bill McKibben and Katharine Hayhoe!
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[fic rec mlist] ot8 x reader | multi x reader
main mlist | next (member-specific)
only general themes and tags are listed - please read through the author's specific tags and warnings
both sfw and nsfw fics are included. minors please dni with nsfw fics and respect the age restrictions put into place by the writers (suggestive, smut, and trigger warnings are highlighted in red)
🩶 favourites
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into the aurora | @honeyhotteoks 🩶
pairing: ot8 x reader
genre: idol!ateez x non-idol!reader, fluff, angst, smut, trigger warnings
length: 35/35 chapters [completed] - 208.6k
you didn’t expect to run into choi san outside of the venue, especially when your phone was dead and you were stranded in a random city. a kind offer for a phone charger turns into so much more, and you end up falling into a relationship with all eight members of ateez.
murphy's law | @atzfilm
pairing: ot8 x reader
genre: alien!ateez, soulmate au, angst, fluff, smut, trigger warnings
length: 5/5 chapters [completed] - 98k
according to murphy’s law, everything that can go wrong will go wrong. black holes circle each other until they collide and merge, a cataclysm so fierce, sends ripples soaring through the fabric, crossing thousands of kilometers within a fraction of a second, leaving behind a wave on the space-time continuum. that’s the simplest way you can describe meeting him. and yet, even that is an understatement.
dewdrops at dawn | @sunmoonjune 🩶
pairing: ot8 x reader
genre: demon!au, fluff, angst, heavy suggestive content, trigger warnings
length: oneshot - 17.2k
you’ve never really believed in angels, or anything of the sort, but in a last ditch effort to escape a grave situation – you find yourself to praying for someone - anyone - to come help you.  “wow, you would not believe how fast angels are! I had to fight like six of them to answer your call!” 
oh my *** | @ohmyamor
pairing: ot8 x reader
genre: guardian angel!au, fluff, angst, comfort, near death experiences
length: oneshot - 10.2k
everyone supposedly has a guardian angel, one that’s tasked to always keep their human out of trouble and on the right path of life. but you don’t just have one, you have...eight?!
like the moon | @sunmoonjune 🩶🩶
pairing: ot8 x reader
genre: hurt/comfort, fluff, angst, heavy themes, trigger warnings
length: 17/? chapters [ongoing] - 160k
it’s finally the day of your trial. you’ve been waiting for this day for years. will you succeed and become a warrior your clan can finally be proud of? or will you fail, and be banished from the village forever? 
the rainbow thief | @bluehwale
pairing: ot8 x reader
genre: demigods!ateez, fluff, crack, angst
length: 2/3 chapters [indefinite hiatus] - 5.1k
camp half blood introduces you to a new life — new routines, a goddess as a mom, siblings you've only recently knew about, and of course, the eight friends (or lovers?) you made along the way.
first flight to hongkong | @byuntrash101
pairing: ot8 x reader
genre: flight attendant!reader, smut
length: oneshot - 18.3k
yes, you’re suprised when your company offers you a vacant spot in the vip crew. but “surprised” doesn’t cut it when you discover what kind of service your company provides the vips
front row angel au | @bobateastay
pairing: ot8 x reader, some parts ot8-focused
genre: emo rock band!ateez x fangirl!reader, fluff, angst, hurt/comfort, smut, trigger warnings
length: 6/? parts [status unknown] - 17.9k
nil author synopsis
[new chapter added] misfits | @tainsan
pairing: ot8 x reader
genre: college!au, fluff, angst, smut
length: 13/? chapters [ongoing] - 113.3k
when your world comes crashing down, the only people who are able to comfort you are the notorious group, ateez. you’ve heard rumours after rumours about the eight males who are as cold as ice, yet for some reason, they are the warmest people you know. when they offer you a place to live after your housing is destroyed by a fire, you end up finding out dark secrets that have been hidden for years.
without a trace | @stayarmytinyzenmoa-l 🩶
pairing: ot8 x reader
genre: vigilante!au, action, angst, slight crack, heavy themes
length: 11/11 chapters + 10/10 podcast transcripts [completed] - 98.6k
vigilante work has been outlawed, thus sending nine prominent vigilantes either into retirement or into lower ground and, while some abide by the law, a few continue on. then, one day, a greater threat forces these vigilantes to come together once again, regardless of the law.
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pirate king | @chaseatinydream 🩶
pairing: hongjoong x reader, wooyoung x reader
genre: pirate!au, fantasy, romance
length: 90/90 chapters [completed] - 251.8k
life as an amnesiac on board a pirate ship ruled by the one and only pirate king doesn’t seem very promising, but hey, anything’s better than becoming shark food.
this night together | @honeyhotteoks 🩶
pairing: yunho x mingi x reader, ft. seonghwa x san x wooyoung x reader
genre: a/b/o/omegaverse, fluff, angst, smut, trigger warnings
length: 14/? chapters [ongoing] - 126.5k
you’re finally getting your dream job, working with some of the best dancers in the business, but a job change means a break in your healthcare coverage and suppressants these days are expensive. going into heat at the studio pretty much seems like the worst case scenario, but you find yourself in the care of two alphas who won’t let you go through it alone.
not all that glitters is gold | @the7thcrow
pairing: seonghwa x san x wooyoung x reader
genre: action, adventure, fantasy, romance, angst, fluff, suggestive
length: 11/? chapters [ongoing] - 146.4k
as a princess fleeing a royal assassination attempt, you have no choice but to put your trust in a band of three thieves in order to reach the kingdom of kuroku alive. however, amongst magic, deceit, and the bounty hunters that are hot on your trail, you realize that you might have stumbled upon a relationship far more complicated than what meets the eye.
making wishes | @hwaightme
pairing: seonghwa x wooyoung x reader
genre: fluff, established relationship to poly, smut
length: oneshot - 7.0k
making wishes on shooting stars, on burning candles, you wanted one thing to come true. seonghwa and wooyoung are more than willing to celebrate the birthday girl.
outlaw miniseries | @hongism
pairing: yunho x jongho x reader (part iii), san x wooyoung x reader (part vi - coming soon)
genre: outlaw!ateez, dystopian futurism, lore, angst, fluff, smut
length: 3/6 standalone parts [ongoing] - 14.8k
(part iii) ‘two for the price of one!’ the sign outside the shop had read, and well, you’ve never been one to pass up on a good deal.
(part vi) author synopsis coming soon
we ransacked the city | @tenelkadjowrites
pairing: hongjoong x seonghwa x reader
genre: richsnobs!hongjoong and seonghwa, badgirl!reader, angst, smut
length: 5/5 chapters [completed] - 31.4k
five years ago, torn between losing your wealth or remaining friends with hongjoong and seonghwa, you chose money. working on leaving your life of bad behaviour behind you, your days are now spent obeying your parents and playing the good girl in order to keep your inheritance. but when hongjoong and seonghwa suddenly return, everything is thrown upside down…and old habits die hard.
letters to a ruined king | @setsugekka (nb: links to ao3 as fic is no longer available on tumblr. author permission to share received)
pairing: hongjoong x reader, seonghwa x reader, yunho x reader, san x reader
genre: pirate!au, royalty!au, fantasy, romance, action, angst, smut
length: 20/20 chapters [completed] - 150.8k
if there’s one thing you remember as a mantra from growing up in a street thief guild, it’s ‘trust no one but your own, don’t get wrapped up with the wrong crowd.’ unfortunately, these seven pirates and their irate captain have left you with little choice.
as the world caves in (to eden) | @atzfilm (nb: links to ao3 as fic is no longer available on tumblr. author permission to share received)
pairing: hongjoong x reader, san x reader, wooyoung x reader, ? x reader
genre: apocalypse!au, friends to lovers, enemies to lovers, fluff, angst, smut, trigger warnings
length: 11/? chapters [hiatus] - 55.2k
a mysterious virus has taken over the world, resulting in the undead and the new ‘eden race’ of humans. desperately trying to find your brother jongho with your friends, you stumble across another group in an abandoned hospital tent. strangely, they’re looking for him as well.
better than me? | @beahae
pairing: san x reader, ft. seonghwa x yunho x wooyoung x reader
genre: bf!san x reader x bf's best friends!seonghwa yunho wooyoung, smut
length: twoshot - 10.4k
it’s always been just a harmless game, flirting with your boyfriend, san’s, good friends. he’s even in on it. but one night, he starts pushing things further than ever before. 
last updated: 01 april 2024
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issuesntissues · 2 months
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when 141 plays Mario Kart !!!
Price
what the hell is this—
doesn't know how to throw items
keeps falling off the map
has had enough of red shells
thinks Bowser is cool
never wants to play again, the sensory overload is atrocious
Ghost
knows what he's doing but pretends not to.
if he's 1st, he's silent while everyone else yells at each other
if he gets last consistently, he'll rage quit silently
always picks King Boo and uses bikes.
Soap
this mf needs a leash. tryhard ™️
knows all the shortcuts and maximizes drifts
in his mind, if he's not first, he's last
gets the gamer lean when he's locked in
almost always misses 1st place because of a random shell (and will question everybody about who threw it 💀 )
picks Isabelle & Yoshi on bikes
Gaz
him and soap together are the loudest, they're both just too good
loves tormenting soap by throwing red shells backwards
is a whole mile in front of everybody else
picks Peach and Luigi on bikes
always says gg's 🫶
!! BONUS !!
Laswell
the most relaxed, always places top 4
always lands her green shells
thinks soap is insufferable but enjoys playing with gaz
if graves is playing she won't play until he rage quits
tries to help Price but gives up (the man can't even stay on the map—)
Picks Toadette and Bowser Jr. on karts
Graves
better than price, but worse than everybody else
the shit talking is unbelievable
throws bananas ahead and then runs into them—
throws shells backwards and they bounce right back and hit his ass
always says shit after throwing a red shell
gaz and soap gang up on him to make him leave 💀
picks Donkey Kong and Roy, hates bikes
Konig
sweaty palms ™️
apologizes after throwing red shells
if he's in the top 3 he's nervous
know's what he's doing but tries to be unnoticeable
consistently gets crazy eights 🤔
always says gg's no matter what place he's in
picks Koopa Troopa or Shy Guy on karts (he gets nervous on bikes)
Keegan
this man can play on 200cc
acts like he doesn't want to play, but is the only one who can beat Gaz
says nothing the whole time (it's kind of infuriating)
will use green shells & bananas as offensive defense
mutters gg's then gets up & leaves, but will eavesdrop & enjoy the commencing arguing
always picks Baby Rosalina or Villager, with both bikes & karts
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bsd-bibliophile · 20 days
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Vote for your favorite Yokomizo Seishi quote(s)!
After reading The Honjin Murders, Death on Gokumon Island, The Village of Eight Graves, The Inugami Curse, and The Devil's Flute Murders, a lot of quotes stood out to me. I'm curious which of these quotes resonates with other bibliophiles, fans of Bungo Stray Dogs, and fans of Japanese literature.
The poll will close on May 15, and the top 5 quotes will be posted on May 24 for Yokomizo Seishi's birthday!
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cosmetichorror · 11 months
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Remember that hc I wrote about the poes from TOTK? I wrote it as a warm up before I get to all my requests
Wild was strange. It was no secret to the eight others and certainly nothing he tries to hide at any point in time. Right off the bat everyone knew he was a wildcard, very spontaneous and reckless, yet he still held a sort of noble tone. Some of his actions told the others he must have had some kind of fancy past, one he can remember in body but not in mind. And yet despite every action and strange comment he has made across the last few months of traveling, nothing could have prepared them for this one secret he didn’t know was a secret.
The stars shine brightly this night, all complimented by the crescent moon. A soft breeze blows throughout Kakiriko village this eerie night, rustling the grass and kicking up the occasional leaf. Time leads the chain ahead, as he is familiar with this land. It is his Hyrule, after all. His eyes scan the surrounding town. No one is out, most prefer to sleep at this late time. But he seems set on checking on the graveyard.
“I’ve just got a feeling…” he mutters to the others, not really caring if anyone hears him or not. As the sign for the graveyard comes into view, some of the boys look between each other.
Warriors places a hand on his hip, “What are we doing here?” He asks, looking over to Time.
“I suspect there may be some monsters here we need to take care of.” Is what he responds with, pausing for a second to look over his shoulder at the others, before carrying on without another word. Most of them sigh, exhaustion weighing in on them. But Wild, however, seems intrigued.
“Graveyard, eh? Don’t think I’ve seen any of this caliber, save for the makeshift one in my own Kakiriko.” He casually says, examining the sighs, before pulling out the Purah Pad and snapping a quick photo. “Most graveyards I’ve seen are villages that were ransacked by the calamity, or the occasional mass grave.” With his eyes downcast, he sighs and shrugs it off. “But ey, what can you really do? At least we’re working on it.”
Legend gives Wild a pat on his shoulder and a sad look, but the Champion waves him off. “‘M fine! Just a tad strange to think about is all.” He tells him. And so they continue on.
Entering the graveyard was sort of surreal. An almost ghostly fog surrounds the countless gravestones that decorate the grass. Time glares at seemingly nothing. “They’re here.”
Sky looks at him with a nervous chuckle, “Well that’s not ominous at all.” He scuffs his feet in the dirt for a second, taking a big look around. “Sooooo… Who exactly is here?”
Time pulls out his sword, muttering a single word. “Poes.”
Wild’s ears twitch as he visibly perks up at this, a small smile creeping up on his face. “Poes, you say?” He immediately runs ahead past Time, ignore how he has his sword drawn.
“Wild, wait!-“ but as Time calls out, a Poe comes running towards Wild.
First thing Wild notes is how different it looks from his poes. It looks more disheveled and somewhat angered. Then again, if he were a Poe, he might be angry too, so he won’t judge. Second thing he notes is how it seems to be wanting to attack him. Huh, that’s new. But as the Poe comes charging in and before the others can reach him, a teal glow shoots out of Wild’s chest.
At first it appears to be some kind of orb, but swiftly it seems to grow arms, legs, a head and armor. Along with that comes a sword and a shield. With a swift, experienced swing the ghost knight sends the aggressive Poe tumbling back.
The others stare on in shock as this ghost points its sword at the growling Poe.
“Calm yourself, brother. Anger will solve nothing.” He tells him. Surprisingly, the poe calms down, while still holding it’s angered look.
“What. The fuck?” Wind mutters out, his head cocking to the side as if another view will make this make sense. It doesn’t, it just makes everything sideways.
Time runs up and grabs Wild’s shoulder, about to scold him when the champ brushes him off. “Not now. After.” He says, then begins to walk to the poe.
“I know you’re angry… I’d be angry in your situation too. Your feelings are valid, my ghostly friend. But attacking me will not make you feel better, I promise…” he smiles and reaches out to touch it. “You must be so tired… being a spirit for so long. I can help you rest, friend.”
Now it was the poe’s turn to perk up, looking at Wild excitedly.
“Come with me, buddy. When I get home, I’ll help your spirit rest. You can finally move on. How’s that sound? You up for it?” Wild gives a bright, toothy smile. With his hand outstretched, the chain waits with bated breath, not wanting to anger the poe and cause it to lash out. But, the poe doesn’t.it walks forwards and leans into his hand, and its form vanishes, curling into a blue flame like orb much like the knight was just a few moments ago. The orb floats into his chest, and Wild stretches out before turning to the knight.
“Thank you, friend. If I may ask… who are you?” He asks. And the knight chuckles, taking off his helmet and holding it against his body.
The knight doesn’t need to say a thing, because as soon as his helmet is off, Wild’s ears twitch and his eyebrows raise in surprise. In a swift, muscle memory movement, both of his arms fold behind his back as he straightens his posture.
“Captain!” He calls out, holding back a smile. The captain laughs and ruffles Wild’s hair.
“Ah, buddy, no need for those formalities!” He speaks and wraps an arm around his shoulder, bringing him close. “Just look at you! You’ve gotten so big! And your hair- it’s longer! It’s a good look. You’re all grown up, kid.” He gives a bittersweet smile. “I remember when you were just a tot, runnin’ around your Pa’s leg, asking when you’ll be big enough to hold a real sword. Now look at you!”
Wild can no longer hold back his wide smile as he turns and brings him into a big hug without a word.
“Your dad would be proud of you, buddy.” He whispers as pats his back. They stay that way for a few seconds, before they separate, smiling at each other.
“Thank you.” Is all Wild can force out of his mouth. “I’m sorry you’re stuck here, I’ll let your spirit rest as well next time we’re in the depths. Promise.” He rubs the back of his neck- a nervous tick of his. But the captain smiles at him.
“Don’t be sorry. Seeing you kick monster ass is pretty neat, I don’t regret my time here.” He tells the champ with a light, playful shove. “But, before I return to a true poe, I have something for you.” He hands out the sword he was holding. It looks pitch black to him and the others at this moment, but when Wild grabs it, it takes form into a true sword with a golden and purple hilt. A royal broadsword. Wild brings the spirit into a one armed hug.
“Thank you, thank you! I really needed this!” He laughs a bit.
“Yeah, I noticed.” The spirit responds with a hearty laugh, patting his shoulder. “See ya next time, kiddo.” And just like that, his form curls up into that same orb, and floats back into his chest.
Wild casually turns around and walks back to Time with a wide smile.
“Man, that poe sure was pissed off, eh? Are they always like that?” He asks, before taking in Time’s absolutely flabbergasted state. “…Time?” And when he looks to the others, he sees them all in similar states of shock. “What’s up with you guys?”
Wind runs up, grabbing him by his shoulders and shakes Wild around. “Fucking Farore what the hell was that?! How did you do that? You’re friends with a GHOST? and you DIDN’T TELL ME?” He nearly shouts, and Wild shakes his head.
“That wasn’t a ghost, that was a poe!” He casually responds.
“Not the poe, that ghost knight that showed up!” Wind tells him.
“Yeah… that was a poe.”
“WHAT?!”
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ecoamerica · 1 month
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Watch the 2024 American Climate Leadership Awards for High School Students now: https://youtu.be/5C-bb9PoRLc
The recording is now available on ecoAmerica's YouTube channel for viewers to be inspired by student climate leaders! Join Aishah-Nyeta Brown & Jerome Foster II and be inspired by student climate leaders as we recognize the High School Student finalists. Watch now to find out which student received the $25,000 grand prize and top recognition!
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blueiskewl · 10 months
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Extravagant Bead Necklace from Neolithic Child’s Grave Reassembled
An elaborate necklace of thousands of beads discovered in a child’s grave in the Neolithic village of Ba’ja, southern Jordan, has been reassembled bead by bead five years after it was unearthed. It is the most elaborate adornment ever found at a Neolithic site, and is a unique testament to the funerary practices of the elite in this prehistoric farming and livestock-raising community.
Located not far from the Nabatean rock-cut city of Petra, Ba’ja was occupied between around 7,400 and 6,800 B.C. It is densely packed with multi-layered stone dwellings that are believed to have been homes and stores for family units. While the deceased were usually buried elsewhere, some of the dead were buried in individual, double or collective graves underneath the structures.
In the summer of 2018, a stone-lined cist grave was found underneath the floor of a stone house. It contained the skeletal remains of a child about eight years old buried in fetal position. While the sex could not be conclusively determined, the shape of the chin suggests the child was female. The archaeological team named her Jamila (meaning “beautiful” in Arabic).
The skeleton was in a very poor state of preservation with bones missing and severely damaged by thousands of years and the heavy weight of the layers above the grave. Excavation revealed concentrations of beads of various materials and sizes mostly grouped around the child’s chest and neck. An astonishing 2,500 beads — flat beads, cylindrical beads, disc beads, tubular shell beads — were ultimately unearthed. Most of them were made of sandstone, but there were also turquoise, shell and amber beads from Lebanon that are the oldest ever discovered.
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The bead concentrations were distributed between two large pendants: a mother-of-pearl ring carved from a large single pearl oyster shell with multiple perforations and a double-perforated oval hematite pendant. The mother-of-pearl is particularly spectacular, and cannot have been local. It was likely an import from the Red Sea more than 700 miles away.
Some of the beads were found still aligned in several rows on the left side (the child was positioned on her left side and gravity did the rest) but many were scattered. Repeated patterns and combinations of bead type and color in the surviving rows indicate the beads cannot have been scattered over the body, but it was not clear whether they were originally part of a necklace, a decorated garment, chest piece or something else entirely.
The grave was documented in painstaking detail, and the concentrations and surviving rows made it possible for researchers to reconstruct the original configuration. The entire assemblage was loaned to research laboratories in Germany and France for cleaning, consolidation, restoration and analysis.
The result of the reconstruction is nothing short of spectacular, 12 inches wide at the widest point and 12 inches long at its longest. The most plausible arrangement for all those beads and pendants turned out to be ten rows, seven connected to each side of the mother-of-pearl ring and 3 separated from it.
The reconstructed necklace (with black foam placeholders for the beads that are too fragile to be integrated) is now on display at the Museum of Petra.
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Details I noticed in The Last Wish pt 2
This also includes some of my favorite lines that don't get talked about enough lol
There are eight tally marks next to Puss's wanted poster, one for each life
When Puss is basking in the applause after he defeats the giant, there's a lady in a wheelchair on the left side of the crowd
After the Doctor tells him he needs to retire, Puss says, "Are you the village comedian as well?"
In the fight against Death in the bar, Puss actually does cut a chunk of Death's fur off. Like we know that Puss is a good fighter, but this solidifies the fact that when he's actually putting all his effort into it, not preforming like he was with the giant, he is a crazy force to be reconned with. Which then in turns shows how powerful Death is. But kudos to Puss; he may brag constantly but at least he does actually have the skills to back it up
The characters actually get dirty. This happens after Puss swims through the sewer and then walks through the woods but also to all of the characters as they go through the Dark Forest. Everyone gets progressively dirtier and more scraped up
When Puss starts singing while holding his funeral at Mama Luna's, he says, "Who is your favorite fearless hero? You were, you were."
When they're eating at the kibble trough and Perrito keeps hitting Puss with his tail, Puss elbows him as he tries to get him to stop it
Puss must have made some friends, or acquaintances at least, while at Mama Luna's because he nods at a cream and white cat, who nods back, when him and Perrito walk past
When the crime family arrives, Mama says, "Listen to your sister, Baby!" To which Baby responds with, "She's not my sister, she's a fugitive orphan!!" Idk, his delivery there always gets me lol
While the bears ransack her house, Mama Luna calls out, "You think this is the first time I've been stuck in a piano???" ...Which makes me have a lot of questions about her life lol
The way Perrito says, "If this Puss in Boots is such a big deal, maybe we shouldn't be desecrating his grave :D" with a big smile on his face as he digs it up lol
With every character, with the exception of Kitty, there's a big build up before they show their face. Puss: we see his boots and people's reactions while he flips around for quite a while before he finally lifts his hat up, the Doctor: we hear him first and then see his back, the three bear crime family: we get a POV shot from Golid as she's riding on their backs and then they're backlit, Mama Luna: we see her dress and then Puss' reaction, Perrito: we see him from behind and then Puss' reaction, Jack Horner: we see his shadow then a poster of him as a kid and then close ups of him eating a pie, the Serpent Sisters: we see them from above/behind and then a close up of the chest, Ethical Bug: lots of glowing/sparkles and Jack's reaction. Kitty is the only character who almost instantly gets a face reveal (even tho we briefly only see her eyes for a second), probably for the shock value of her dramatic reveal
While Puss and Kitty are hiding behind the chest after taking the map, Jack says, "Aha! There it is!" Puss lets out a sigh of relief after realizing that Jack was referring to the Midas touch and not their hiding spot. Just all the little details that show he's more on edge and anxious than he was before his encounter with Death
During the fight/chase for the map in the factory, Goldi smiles and nods in the top left corner while Papa says "You shouldn't have done that, mate" after Puss hits him in the nose with his stick
Kitty's path through the Dark Forest consists of the swamp of infinite sorrows, the mountains of misery, and the abyss of eternal loneliness. I think she might give Puss a good run for his money on who's the most depressed lol
Puss starts scratching at his beard as early as the pocket full of posies
Jump to the end now bc I got too caught up in the movie to notice any new details lol
In the second to last scene, as the Commodore walks out to the dock to go on his vacation, villagers whisper and glare at him behind his back. He is not very well liked lol
Part one , Part three, Part four, Part five
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marketfreshfics · 3 months
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OC: Paisley Gallos
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Basics:
Full name: Paisley November Gallos Nickname: Pais Gender: Female Species: Witch / Vampire Date of birth: December 14th, 1874 Nationality: Spanish-French, born in the Americas Blood status: Muggleborn Wand: Walnut, dragon heartstring, 11”, unyielding
Appearance
Hair colour: Dark brown / mahogany Hairstyle: Short, wavy Eye colour: Hazel Skin tone: Medium Height: 5’2” Body type: Average, slight muscle definition
Clothing style: Functionality takes priority; light-medium, but durable fabrics such as cotton and leather for ease of movement. Prefers more fitted clothing, especially when travelling or exploring outside the castle walls. Fond of worn denim; often wears her brother’s hand-me-down pairs when out of class.
Accessories:
Often carries a harmonica in her back pocket
Her father’s wristwatch, despite it always running a few minutes ahead
Other distinguishing features:
Three diagonal scars on the left side of her jaw (obtained while trying to escape from a vampire)
Two small birthmarks below her bottom lip
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Personality
Traits: Intelligent, resourceful, clever, determined, crass, blunt, intuitive, curious, decisive, quick to anger, observant, goal-oriented, remorseful Likes: Early morning hikes, writing in a new notebook, solving problems, the ocean, strong coffee (with two sugar cubes), stargazing, foraging for minerals/rocks Dislikes: Perfume, wet socks, the afternoon sun, formal attire, dishonesty Hobbies: Fishing, metalsmithing (when out of school) Fears: The unknown, her own thirst (once she becomes a vampire)
MBTI: INFJ-A Zodiac: Sagittarius sun, Aquarius moon, Libra rising Temperament: Choleric Archetype: The Rebel Similar characters: Remus Lupin, Albus Dumbledore, Sam Winchester, Harry Callahan, Lisa Simpson, Han Solo, Max Mayfield, Jon Snow
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Family/Friends
Father: Pierre - Muggle, Fisherman Mother: Rosalyn - Muggle, Teacher (Died in 1882 from scarlet fever) Sibling(s): Mathieu (age 19) Pet(s): Barred Owl, “Crispen” Friends: Sebastian Sallow, Ominis Gaunt, Garreth Weasley, Amit Thakkar, Natsai Onai
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Magic
Boggart: Extremely thick fog, accompanied by a foghorn Patronus: Colossal squid Polyjuice: Turns crimson, tastes like spring water and copper Amortentia: Smoke, bergamot and clean, starched cotton Special abilities:
Fire-based offensive spells and charms
Non-verbal magical spells
(Once transformed into a vampire) can sometimes "absorb" a person's abilities after consuming their blood
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Backstory
Born in Nova Scotia, Canada to immigrant muggle parents, Paisley grew up in a small fishing village just on the outskirts of a port city. Because of this, she spent many days on fishing vessels with her father and older brother, while her mother worked as a teacher at the schoolhouse in town. When she was eight, her mother fell gravely ill and unfortunately passed away from complications of scarlet fever. Her father, Pierre, often struggled to balance work obligations with raising Paisley and Mathieu, and more often than not her older brother was left responsible, which caused her to develop a great deal of independence.
Being from a non-magical family, Paisley's magic was a startling discovery. It revealed itself when, while arguing with her brother, she made a milk bottle spontaneously explode in frustration. The following morning, two members from the Ministry for Magic arrived, explained magical abilities to her and her family, and promptly enrolled her in the Ilvermorny School of Witchcraft and Wizardry.
She was sorted into the Horned Serpent house, based on her high level of intelligence and ambitious, goal-oriented mindset.
Paisley excelled in her studies, her hunger for knowledge consistent, and while graduating from her fifth year she was recognized for her advanced magical comprehension. She was hand-selected by the Minster for Magic himself to take part in an accelerated graduate program at Hogwarts School for Witchcraft and Wizardry, and with great excitement she transferred at the start of her sixth year. Having researched the Hogwarts houses before her arrival, she anticipated being sorted into Ravenclaw... however the mysterious rumours about the Slytherin house fostering several dark wizards in history captivated her curiosity, and thus the sorting hat placed her there instead.
Soon after arriving at Hogwarts, she was captured by a well-known criminal, who subsequently bit her and changed her into a vampire against her will. The details around this, and why she was selected specifically, are still unknown...
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Academics
Best subject: DADA Favourite subject: Astrology Favourite teachers: Professor Fig, Professor Sharp Worst subject: History of Magic Least favourite subject: Divination, Theory of Magic Least favourite teacher: Binns Quidditch: N/A
As a student:
Prioritizes her studies as much as possible; she is aware of the once-in-a-lifetime opportunity to study at Hogwarts and does not take it for granted.
Sometimes misses classes without explanation, particularly on sunny days.
She is always happy to help fellow classmates, however, she is wary of many. This only increases once she has been turned.
Mostly keeps to herself; has few, close friends, with whom she places a great deal of trust.
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Future
Career: Researcher or Archivist Naturally, Paisley is drawn to a career path that allows her the opportunity to further her education and learn something new. Her ambitions focus on filling her brain with as much information as possible, so taking up a job as a Researcher or Archivist for the Ministry is very much in her wheelhouse.
Spouse: TBD Children: TBD
Special thanks to @hazyange1s for letting me follow their OC layout 🤍
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todaysdocument · 10 months
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On August 10, 1988, the Civil Liberties Act of 1988 was passed into law, apologizing and making reparations for the incarceration of Japanese Americans during WWII. 
Record Group 11: General Records of the United States Government
Series: Enrolled Acts and Resolutions of Congress
File Unit: Laws of the United States; Public Law 100-383: An Act to Implement Recommendations of the Commission on Wartime Relocation and Internment of Civilians
Transcription:
Public Law 100-383
H.R. 442
One Hundredth Congress of the United States of America
At the Second Session
Begun and held at the City of Washington on Monday, the twenty-fifth day of January,
one thousand nine hundred and eighty eight.
An Act
To implement recommendations of the Commission on Wartime Relocation and Internment of Civilians
Be it enacted by the Senate and House of Representatives of the United States of America in Congress assembled.
Section 1. Purposes.
The purposes of this Act are to--
(1) acknowledge the fundamental injustice of the evacuation, relocation , and internment of United States citizens and permanent resident aliens of Japanese ancestry during World War II;
(2) apologize on behalf of the people of the United States for the evacuation, relocation, and internment of such citizens and permanent resident aliens;
(3) provide for a public education fund to finance efforts to inform the public about the internment of such individuals so as to prevent the recurrence of any similar event;
(4) make restitution to those individuals of Japanese ancestry who were interned;
(5) make restitution to Aleut residents of the Pribilof Islands and the Aleutian Islands west of Unimak Island, in settlement of United States obligations in equality and at law, for--
(A) injustices suffered and unreasonable hardships endured while those Aleut residents were under United States control during World War II;
(B) personal property taken or destroyed by United States forces during World War II;
(C) community property, including community church property, taken or destroyed by United States forces during World War II; and
(D) traditional village lands on Attu Island not rehabilitated after World War II for Aleut occupation or other productive use;
(6) discourage the occurrence of similar injustices and violations of civil liberties in the future; and
(7) make more credible and sincere any declaration of concern by the United States over violations of human rights committed by other nations.
SEC.2. Statement of the Congress
(a) With regard to individuals of Japanese Ancestry.-- The Congress recognizes that, as described by the Commission on Wartime Relocation and Internment of Civilians, a grave injustice was done to both citizens and permanent resident aliens of Japanese ancestry by the evacuation, relocation, and internment of civilians during World War II.  As the Commission documents, these actions were carried out without adequate security reasons and without any acts of espionage or sabotage documented by the Commission, and were motivated largely by racial prejudice, wartime hysteria, and a
[page 2]
H.R.442--2
failure of political leadership.  The excluded individuals of Japanese ancestry suffered enormous damages, both material and intangible, and there were incalculable losses in education and job training, all of which resulted in significant human suffering for which appropriate compensation has not been made.  For these fundamental violations of the basic civil liberties and constitutional rights of these individuals of Japanese ancestry, the Congress apologizes on behalf of the Nation.
(b) With respect to the Aleuts.--The Congress recognizes that, as described by the Commission on Wartime Relocation and Internment of Civilians, the Aleut civilian residents of the Pribilof Islands and the Aleutian Islands west of Unimak Island were relocated during World War II to temporary camps in isolated regions of southeast Alaska where they remained, under United States control and in the care of the United States, until long after any potential danger to their home villages had passed.  The United States failed to provide reasonable care for the Aleuts, and this resulted in widespread illness, disease, and death among the residents of the camps; and the United States further failed to protect Aleut personal and community property while such property was in its possession or under its control.  The United States has not compensated the Aleuts adequately for the conversion or destruction of personal property, and the conversion or destruction of community property caused by the United States military occupation of Aleut villages during World War II. There is no remedy for injustices suffered by the Aleuts during World War II except and Act of Congress providing appropriate compensation for those losses which are attributed to the conduct of United States forces and other officials and employees of the United States.
TITLE I--UNITED STATES CITIZENS OF JAPANESE ANCESTRY AND RESIDENT JAPANESE ALIENS
SEC 101.SHORT TITLE.
This title may be cited as the "Civil Liberties Act of 1988".
SEC 102. REMEDIES WITH RESPECT TO CRIMINAL CONVICTIONS
(a) Review of Convictions.-- The Attorney General is requested to review any case in which an individual living on the date of the enactment of this Act was, while a United States citizen or permanent resident alien of Japanese ancestry, convicted of a violation of--
(1) Executive Order Numbered 9066, dated February 19, 1942;
(2) the Act entitled "An Act to provide penalty for violation of restrictions or orders with respect to persons entering, remaining in, leaving, or committing any act in military areas or zones", approved March 21, 1942 (56 Stat. 173); or
(3) any other Executive order, Presidential proclamation, law of the United States, directive of the Armed Forces of the United States, or other action taken by or on behalf of the United States or its agents, representatives, officers, or employees, respecting the evacuation, relocation, or internment of individuals solely on the basis of Japanese ancestry;
[page 3]
H.R.442--14
estate of a parcel of land consisting of all land outside such village that is within 660 feet of any point on the boundary of such village.  The conveyance may be made under the authority contained in section 14(h)(1) of the Alaska Native Claims Settlement Act (Public Law 92-203;43 U.S.C. 1613(h)(1)), except that after the enactment of this Act, no site on Attu Island, Alaska, other than such traditional Aleut village site and such parcel of land, may be conveyed to the Corporation under such section 12(h)(1).
(f) Authorization of Appropriations.-- There are authorized to be appropriated $15,000,000 to the Secretary to carry out this section.
SEC.208. COMPLIANCE WITH BUDGET ACT.
No authority under this title to enter into contracts or to make payments shall be effective in any fiscal year except to such extent and in such amounts as are provided in advance in appropriations Acts.  In any fiscal year, the Secretary, with respect to--
(1) the Fund established under section 203,
(2) the trust established under section 205(b), and
(3) the provisions of section 206 and 207,
shall limit the total benefits conferred to an amount not in excess of the appropriations for such fiscal year.  Any provision of this title which, directly or indirectly, authorizes the enactment of new budget authority shall be effective only for fiscal year 1989 and thereafter.
SEC.209.SEVERABILITY.
If any provision of this title, or the application of such provision to any person or circumstance, is held invalid, the remainder of this title and the application of such provision to other persons not similarly situated or to other circumstances shall not be affected by such invalidation.
TITLE III-TERRITORY OR PROPERTY CLAIMS AGAINST UNITED STATES
SEC.301. EXCLUSION OF CLAIMS
Notwithstanding any other provision of law or of this Act, nothing in this Act shall be construed as recognition of any claim of Mexico or any other country or any Indian tribe (except as expressly provided in this Act with respect to the Aleut tribe of Alaska) to any territory or other property of the United States, nor shall this act be construed as providing any basis for compensation in connection with any such claim.
[signature] Norman Mineta
Speaker of the House of Representatives.
Speaker pro tempore
[signature] Spark Matsunaga
["Vice President of the United States and" crossed out] Acting President of the Senate. Pro Tempore.
[stamped] APPROVED
AUG 10 1988
[signature] Ronald Reagan
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thesalemwitchtries · 7 months
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Dreaming Of A Grave Masterlist
“I can’t think of any greater happiness than to be with you all the time, without interruption, endlessly, even though I feel that here in this world there’s no undisturbed place for our love, neither in the village nor anywhere else; and I dream of a grave, deep and narrow, where we could clasp each other in our arms as with clamps, and I would hide my face in you and you would hide your face in me, and nobody would ever see us any more.” - Franz Kafka, from Franz Kafka's The Castle
Series Warnings: Canon typical violence, Swearing, 18 + due to Mature Themes MDNI, Medical Experimentation, PTSD due to captivity, strong themes of depersonalization, tags will be added as necessary and specific tags for chapters as needed.
Reader Character has a name but no other physical description, this is because I cannot write in 3rd person and make it sound good, I'm sorry. I keep her backstory as vague as possible and its not even confirmed if she has hair atp.
Summary:
Accepting Sra. Cardenas' tenancy case comes with the added complication of an assault victim with a fear of lawyers and a grudge against law enforcement. From the moment they meet, Matt is hellbent on helping Charlotte and gaining her trust. Charlotte has a lifetime of experience in hiding, but there's more at stake than just her safety— there's something threatening Hell's Kitchen. Against every instinct, she decides to trust Matt and his fledgling firm.
As their lives (and double lives) become more entangled, they each find mysteries within the other that they're desperate to solve. Evolving from Can I Trust You? to How Can I Keep You Here With Me?
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Main Storyline:
Read On AO3 (click here)
Prologue
Chapter One
Chapter Two
Chapter Three
Chapter Four
Chapter Five
Chapter Six
Chapter Seven
Chapter Eight out soon! Ask to join the taglist if you'd like to be notified!
5/9 is my birthday, and I'd like to do a blurb or ask night to celebrate, please feel free to send in whatever you'd like. My inspiration is at an all time high right now and I want to get out as much as I can to try and keep this flow going!
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Tidbits and Extras:
Igor Schematics
You can buy a cat a toy, (but you can't make it play)
Tree concept art coming soon
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adachimoe · 6 months
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Translation: Katsura Hashino's 2008 Persona 4 Developer Interview (Parts 1/3/4)
I paraphrased and summarized parts of this interview before, but now, here is an actual full text translation... This was translated by Alex Highsmith of Shmuplations, a professional who has translated a ton of video game developer interviews before. I asked him to do these 3 specific parts as I believe they are the juiciest parts of this interview and probably the most interesting to people who are fans of Persona. Full text below the read me cause of how long it is. (゚Д゚*)ノ
You do not have permission to post anything from this interview on the god awful Fandom wiki.
--------
[[PART 1]]
--I understand the title "director" implies a range of different jobs, depending on the project in question, but would you mind explaining in detail what your role in Persona 4 entailed?
Hashino: Mainly, designing the systems and crafting the rules for the game. I also worked on the story outline and themes. I left the details up to the staff who were specifically in charge of the scenario and system design, but I would also make revisions and changes to the stuff they brought to me.
--That's actually a great transition for my next question: what is/are the theme(s) of Persona 4?
Hashino: The theme, um… it's a small-town murder mystery. (laughs) First and foremost, I wanted to make an RPG that would revolve around a murder mystery. After Persona 3, we worked on P3 FES, and we were developing P4 in tandem. I spent some time thinking about what the players who enjoyed P3 would find interesting in the next game--what would they like to see. From there, our ideas eventually took the shape you see today, of exploring a string of murders in a small country town.
--So, just to re-cap then: with P3 in mind, you decided to set this game in a completely different small town, then for the plot, you arrived at the idea of a serial murderer…? Is that about right?
Hashino: Well, not exactly--the "small country town" and "murders" ideas basically came together as a set in my mind. It's kind of a Kosuke Kindaichi vibe… I've always loved those kind of mysteries, where a person from the "big city" visits a small town, and during his stay he solves a mystery of some type.
--That reminds me of Kindaichi's works like Inugamike no ichizoku (The Inugami Clan) and Yatsuhakamura (The Village of Eight Graves). Do you like mystery novels, then?
Hashino: I'm not an expert or anything, but it's a genre I've enjoyed since I was younger.
--What are some of your favorite works?
Hashino: For older stuff, I like Arthur Conan Doyle and Agatha Christie. Also, he's a sci-fi author, but I also enjoy writers like Isaac Asimov. I love those classic older works, and when I was a kid that was all I read. You know there were those kids in elementary school, right? The ones for some reason would write all their book reports on mystery novels?
--Ah, yeah! There were some kids like that at my school too. (laughs) So then, why did you decide to add mystery elements to Persona 4?
Hashino: I think it should be obvious to players what's interesting about your game, and what kind of story it is, before they buy it. This is something I reflected on and realized after Persona 3, but for the earlier games, it was hard to know what they were about until you played them. So this time, the premise is simple and upfront: there is a murder incident in a small town, and the adults are oblivious to the truth of the situation. The protagonists then proceed to investigate--sort of like a Junior Detective League--and attempt to solve the mystery.
--You mentioned the earlier games and reflecting on them… am I right to assume you weren't only looking at P3, but were thinking about the whole flow of the series, all the way back to P1?
Hashino: No, in terms of being inspired to make the content of the game more obvious, I was talking about P3. The truth is, P2 and P2: Eternal Punishment were so long ago, I wasn't really thinking that far back. Plus the fans themselves consider P2: Eternal Punishment to have wrapped everything up. However, when the very first Persona came out, the developers then (my senior colleagues) were trying to make a new style of Megaten game, something that would appeal to more casual players. So for me personally, there was a sense of going back to the roots in wanting to do the same thing with P4.
--Would that include the basic question of "what are Personas…?"
Hashino: Yeah. We tried to depict these characters' struggle in a head-on, direct way, while at the same time returning to the fundamentals of the Persona series. That is, rather than thinking in terms of sequels and multi-part stories, we wanted to go back and once again ask ourselves, "OK, so what role were the personas really meant to occupy in this world…?" And what approach would be best to attract a new generation of users and show them the appeal of Atlus' RPGs…? We talked about what makes a Persona game a Persona game… were there necessary criteria? For example, with the progenitor of Persona, the Megami Tensei series, you've got the light side and the dark side, that contrast of exterior and interior (omote and ura)--if those are the foundations of Megaten, then what are Persona's…? Those were our questions as we began the development of P4, and to tell the truth, I was somewhat uneasy about the answers we would reach. When I look back at P3 now, it ended up being a big success, and ultimately that's the most important thing for any game.
--Did that anxiety stick with you until the reviews finally came in?
Hashino: I mean, there were people at Atlus saying stuff like, "Maybe we shouldn't have called it a Persona game…" and "This isn't Persona." (laughs) But the opinion of the players is the most important thing, so now I can say that I'm very satisfied.
--So do you know now precisely what makes something a Persona game?
Hashino: Hmm, well… one example, I guess, would be the "angsty" feeling of the games. When you're young, much of your life is managed for you by adults, but eventually everyone has to break out of that protective shell--and it's a bit like being on a train where the rails suddenly disappear, isn't it? Sooner or later, that time comes for everyone, but that de-railing provokes a keen sense of angst in many young people. Yet it's almost like we don't want to forget those times… there's a nostalgia for it, you could say. When you become an adult and are stressed out by your job, it's very difficult to find the time to re-discover yourself. I think it'd be cool if Persona can provide people a chance to re-experience that in game form, to go back to the beginning and reflect on it all once more. Of course, I don't think this is unique to Persona--there's a lot of works of art in the world that have a similar appeal.
[[PART III]]
--Going back a bit, I wanted to ask some more specific questions about the development process. What were some of the challenges you faced in creating a mystery?
Hashino: I'd say one big challenge was interweaving the real-world elements of the murders with this fantastic psychological world where you're battling with personas. I mean--OK, there's these murders, but then if all of a sudden a Shadow pops up out of nowhere, it would be like… "forget these murders, wtf is that!!" (laughs) Also, in P3 the dungeon fights were basically just for training, and in the beginning they don't have much connection to the story. We wanted to intertwine those more with the story, so for P4 we first came up with the idea of someone getting kidnapped, taken to this mysterious other world, and you have to go rescue them… and that led to us coming up with the serial kidnapping-murder part of the story.
--It sounds like rather than having a whole mystery story figured out from the get-go, you rather focused on how to artfully interweave the gameplay systems and main story.
Hashino: I often start from the end, so to speak, like coming up first with a catchphrase and working backwards from there. For this game, too, rather than working out the details of the story, I had more general situations in mind: a town is enveloped in fog and a person disappears -> the main character goes to rescue that person. Just that brief outline sounds exciting, right?
--That being the case, at what point did you come up with the character of the villain Adachi?
Hashino: Actually, this goes back to the discussions we had at the very beginning of the development when we were creating the plot, but one of the themes we hit upon was "how do we get our information." So initially, we wrote the true final villain as someone who mistakenly thought they were doing the right thing.
--Are you talking about Namatame?
Hashino: Yeah. And there was something manipulating him behind-the-scenes, and Adachi was not the villain then. However, as the development went on, we felt the story development was lacking in something, and it needed one more twist with regard to who the true culprit was. The first candidate for that role was Yukiko, actually. (laughs)
--What!!
Hashino: Yeah, I mean, when you think about "murders in a small town" stories like this, a Kindaichi story would have the killer be someone like the ryokan proprietress. (laughs)
--Oh yeah… I know what you mean.
Hashino: It was something I talked about Soejima with, only half-joking of course. The idea of Yosuke the villain also came up. He was a character with solid reasoning abilities and good judgement; it would be believable to players, we thought, that he could have plotted everything himself. We also discussed making the culprit a "likable villain". But we were hesitant about making one of your party members the killer.
--Being betrayed by a close friend like that would be quite painful indeed.
Hashino: But the biggest reason we thought Yukiko and Yosuke wouldn't work, was that we thought players would find it boring if we gave the killer a merely personal motivation for his crimes. That kind of simplistic motive belongs in the realm of Tuesday afternoon TV crime dramas. So we went back and re-examined our themes about information: and this links up with the notion of irresponsibility on the part of the person disseminating the info, but when you think about it, doesn't the responsibility for what happens with that information ultimately lie with the recipient? It's hard to explain, but yeah… we felt the connection between ill-intent and that kind of irresponsibility fit the game the best.
--And that's where Adachi comes in.
Hashino: Initially, Adachi was created as a character whose role is to facilitate the exchange of information between the protagonists and the police investigation. But he seemed a little out-of-place there amongst the other adult detectives, and personally, I started to worry that he would stand out to players as odd and it would be too obvious that he was the killer. So we switched gears midway through the development and took his character in a different direction.
[[Note: I spoke with Shmuplations about this particular part and he understands why this sounds confusing: Does Hashino's "initially" mean "Adachi's character existed before we needed a new culprit" or "we then proceeded to make the character of Adachi to be the new culprit"? While he believes the former is more likely, Hashino does not specify this within interview itself.
I believe this can be read in combination with what Soejima said about Adachi in the Design Works where he mentions Adachi used to be a red herring and then was re-designed after he became the culprit. This is further supported by the 2009 Gamasutra interview where Atlus talks about a villain character changing in development but their design being done before the change and the character's design not looking villain-like.]]
--That "something" manipulating Adachi was, of course, Izanami… was that also something that was revised midway through?
Hashino: Actually, Izanami was there from the very beginning. Even before we had the themes figured out for P4, in the previous games we'd used a lot of Greek gods, so we talked about how this time we wanted to focus on Japanese mythology. And so, around the time that we decided on the theme of uncertainty surrounding the truth and the rumors you're hearing in this small town, I thought these native gods and goddesses would be a force resisting that kind of social anxiety.
--I see. And the story of Izanami and Izanagi is one of the most well-known in Japanese mythology.
Hashino: As we worked out the plot, I took that story of Izanagi descending into the underworld (Yomi) and gave it my own expanded interpretation. In the myth, it is Izanagi's inability to accept Izanami's death that, ironically, nearly gets him killed by her: but I added my own interpretation, that the news and rumors we hear from all these sources == death (that is, it's an invitation for you to cease thinking).
--That's an unusual reading.
Hashino: At the time I thought to myself, "Nice, now this sounds like an idea that would be in a Persona game." (laughs) Izanami sees that humanity has stopped thinking critically for themselves and has surrendered to whatever they hear, and she thinks, "These unthinking people might as well be dead, so I will grant their wish. If I'm wrong, prove it to me." Then, when she happens to encounter certain humans that appear interesting to her, she bestows on them the power to change their reality, and that is how it all begins. But the protagonists are far stronger than she had thought, and though she had planned to merely be a spectator, they strike back in a way she hadn't expected. (laughs)
--Does the fact that she is defeated in the last battle mean that she had erred in her judgment?
Izanami: Yes, definitely. The ability Izanami uses in the battle, "Thousand Curses", I imagined it as a metaphor for all the lies the media tells. And likewise the ability the player uses, "Myriad Truths", that represents the trustworthy words of those people closest to you. I hope players get the message I was trying to convey, that no matter how much irresponsible, unverifiable information the world tries to deluge you with, you can always rely on the truths of your trusted friends to see you through.
--Whoa… that's deep!
Hashino: Also, the fact that there is a date and time that the world will end within the game--that day is meant to symbolize imported culture. There's a similar commentary with the native Japanese deities and a resistance to globalism. The way the Inaba shopping district resists the incursion of the Junes department store chain is part of that too.
[[PART IV]]
--I think the story of Persona 4 wraps up very neatly, but was it a smooth process, writing those scenarios?
Hashino: No, it took a lot of time and research to come up with plot twists, red herrings to throw players off the scent, and all the things you would expect to find in a proper mystery. There were a lot of additions and revisions too. As I mentioned above, in particular I wasn't satisfied with the plot development in the first draft, so aside from adding a "true villain" we also made a lot of changes. In the first draft, for example, we weren't originally planning to have Morooka die.
--What?!
Hashino: We had planned to include Mitsuo and the Void Quest, but we wanted to put a big surprise in there that would really betray player's expectations, and sadly for him, Morooka was sacrificed for that.
--It was kind of a shock.
Hashino: Many people told us that, yeah. It surprised us how popular Morooka was.
--He makes a bad impression on you on your first day at school, but there's many moments throughout the game where you realize he actually cares for the students' well-being.
Hashino: Hah, that's so funny, because I had no intention of making him that way.
--Oh, really?
Hashino: For me, Morooka was the kind of character you'd see in a typical school drama, basically just your typical unpopular homeroom teacher. But perhaps the staff in charge of that scenario had a lot of affection for Morooka, because they added all these extra details and episodes that gave depth to his character. So his popularity had nothing to do with me--it was all our staff.
--It really made that fight with Mitsuo intense. It was like, "THIS IS FOR MOROOKA!" (laughs)
Hashino: It got people fired up, didn't it? I'm glad his sacrifice was not in vain. (laughs)
--Speaking of unexpected stuff, the whole sequence when you're going to Yomotsu Hirasaka for the final fight with Izanami really took me by surprise. It was very difficult to find that route though.
Hashino: For the Normal Ending where you fight Adachi, we were hoping players would see that and feel a sense of closure: "ah, it's all over now." Then, say you still feel something isn't quite right, so you talk to a friend who saw the true ending, and when you go back and search and find the answer by yourself, it's like a fog has lifted from your own brain… I thought that would be cool, if your real-life gameplay experience sort of linked up with the game itself in that way.
--Ah, I can see that, definitely.
Hashino: Of course, partly I just wanted people to play to the very end of this game that we had put so much time into making… (laughs) In the beginning I was saying, "Let's keep it a secret for at least half a year."
--It seems like it must be tough to hide a true ending, or provide the right level of hints.
Hashino: Recently it feels like players are very sensitive to the dialogue, and can detect the slightest whiff of anything suspicious. That's why we put these hints at the very end, hidden in each party member's greetings. We made them say some things that just don't quite add up, hoping that players would suspect something is still hidden. Also, the fact that the Judgement Social Link isn't at MAX despite being so close to the ending is another hint that there might be something more.
[[Note: Judgement maxes after you clear Magatsu Inaba. This is not a translation error. It's an error that Hashino makes in the text.]]
--It sounds like a very tough balancing act. On the one hand, players will get bored if they know what's going to happen, but if things are too vague and opaque that's not good either.
Hashino: Exactly. To that end, when the final draft of the scenario is finished, we have the entire staff read through it to see if they spot anything weird. After reading it, one of our staff blurted out, "The Killer is Yasu!" (laughs)
[[Note: This is a reference to the Portopia Serial Murder Case.]]
--Ah, right, that famous spoiler from Portopia, where the detective's assistant Yasu is the killer. Now that you mention it, that does sort of match up with Adachi's position in P4. (laughs)
Hashino: It's a pretty old game though, so I figured there's no players today that would think that. Nevertheless, early on when we put Adachi's face in some of the magazine spots we did, there were apparently people who were saying "The Killer is Yasu!" in response to him… you see, actually, in the beginning, Adachi's first name used to be Tamotsu (保), which can also be read as "yasu", right? Maybe I'm overthinking it, I thought, but we were trying to really control the timing of the hints we fed to players about the killer, so we hurriedly changed his first name. Of course we'd already finished the voice recording, and there were lines like "Hello, I'm Tamotsu Adachi", so we had the sound staff re-edit those clips and cut the "Tamotsu" part off.
--Sounds like a lot of work.
Hashino: I never imagined "The Killer is Yasu!" was that well-known! (laughs)
[[PART 5]]
--Now that you mention it, because Adachi had a very famous voice actor, I bet that tipped off players to think, "Ah, Adachi must be the killer or someone important."
Hashino: Ah, yeah, that could be. I don't know a lot about voice actors, so I wasn't aware of that at all and merely chose the voice actor who I thought best fit the role. But many of the voice actors in Persona 4, not just Adachi's, received a lot of praise.
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You do not have permission to post anything from this interview on the god awful Fandom wiki.
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middleearthpixie · 8 months
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Living Proof ~ Chapter Eight
Summary: When he puts himself between the Uruk-hai and Merry and Pippin, Boromir knows it means sacrificing himself. But it also means redemption for his near betrayal of Frodo and the Fellowship, and so it is a price he is more than willing to pay.
Kaia has been on her own for as long as she can remember, having escaped a terrible life in a village not far from Mordor. When she hears the sounds of battle, she knows what it means and when she ventured forth and finds a gravely wounded man lying amongst the leaves and debris, she takes him in, not knowing he is actually the son of the steward of Gondor.
Angry at himself and faced with a long road to recovery, Boromir does not make things easy on Kaia and it is only through her own sheer will that she does not give into the urge to hit him over the head with something on a daily basis. That refusal to give up brings about changes neither one of them could have foreseen.  She just wanted to save him. She never thought he would save her in return…
Fandom: The Lord of the Rings (AU, Boromir lives)
Pairing: Boromir x ofc Kaia 
Warnings: Disposal of orc corpse - a little ooky, but not terribly graphic
Rating: T 
Word Count: 3.9k
Tag List: @sotwk @heilith @fizzyxcustard @evenstaredits @way-too-addicted-to-fandoms @emmyspov @finnofamerica @lathalea @ass-deep-in-demons @quiall321 @mistofstars @justfollowtheroad @guardianofrivendell @glassgulls @doctorwhump @kmc1989 @estethell @emrfangirl @emmanuellececchi
If you’d like to be added (or removed) to the tag list, please just let me know!
Previous chapters can be found here.
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What had he been thinking? 
Boromir swallowed the oath rising to his lips as he dragged the stinking, rotting, unwieldy orc corpse down past an out-of-control blackberry brambles, along a path that grew more and more narrow as he moved deeper into the woods. Kaia said there was a clearing just down the path. Well, what did just down the path even mean? He felt as if he’d hobbled a mile already and yet saw nothing even remotely resembling a clearing. 
His back ached. His chest ached. His thigh throbbed. He was ready to just let the foul corpse rot right there on the path. He’d had enough dealings with orcs and wouldn’t be the least bit upset to never lay eyes upon one again. Curse the lot of them. 
He scowled. And what on earth had possessed him to kiss Kaia?
He let go of the orc’s legs, which hit the dirt with a dull thud, and with a groan and a wince, he straightened up. The now-familiar hot sting swept in the equally familiar wave from his collarbone to his knee. It wasn't quite as bad as it had been, but he’d still not miss it when he’d healed completely. 
Footsteps sounded and he automatically reached for the sword that was not on his hip, but instead remained in the cabin, leaning against the wall in the kitchen. A foolish mistake and one he’d not repeat again, to be sure. 
The orc’s head rolled about the bend, followed by Kaia, who flinched as she swatted at it with a stick to send it on down the path, almost to where he stood. She scowled as she looked up at him. “I said I would do this.”
“I know what you said. And I am not completely useless, so I decided I would do it.”
She sighed, and he didn't miss the eyeball that accompanied it. “Boromir, I never said you were useless.”
“You don’t have to.” He crouched and grabbed the ankles again and as he moved once more, he’d swear the orc was heavier now. “Believe me, I know I am.”
“Oh, stop that. You’ve made great strides, but it’s only been a few days, remember.”
The head made a sickening squelching sound when Kaia whacked it with the stick and this time, she’d struck it with enough force that it shot past him, and down the slight embankment, down into the clearing at last. 
With a low grunt, he shoved the corpse down the slope in the wake of its head and a few minutes later, between him and Kaia, who’d brought a small jar of oil, flint and steel, they managed to get a fire going. A rank stink filled the air as thick, black smoke rose from the flaming corpse. 
Dragging the back of his wrist across his forehead, Boromir looked over at Kaia. “How far are we from your cabin?”
“Half a mile, perhaps more. I’m not sure. I just know that nothing seems to ever come back here. It always feels… heavy…”
He looked about at the trees and bushes, none of which seemed any different from the other parts of the woods. “I feel nothing heavy.”
“You don’t?” She looked up at him, her brows pulled low. “It feels like the air is pressing in on me. And there so much sadness here… It’s not a pleasant place at all. I don't blame anyone who avoids it.”
He shrugged. “I feel nothing but the urge to go back and put my leg up.”
“You’ll get no argument from me.” She seemed to hesitate, then added, “Do you need to lean on me?”
He wanted more than anything to tell her no, that he could manage just fine on his own. But the truth was, the aches in his leg, in his chest, were worse than they’d been in some time. She didn't wait for him to admit to it, but instead sidled up to him and eased her arm about his waist. “It’s a long way back.”
He nodded, draping his arm about her shoulders. While he tried not to lean on her, each step grew more difficult and by the time they were back at her cabin, he was breathless and sweating and exhausted. The steps up to the back porch were nearly the end of him, and he couldn’t hold back his groan as he finally sank into the sofa. 
“I’ll go brew that tea for you.”
He nodded, managing to grit, “I would appreciate it.”
“Of course.”
His eyes closed of their own, but he did not fall asleep. Instead, he lay there pondering the madness that drove him to kiss Kaia. The madness that now drove him to want to kiss her again. 
As she waited for the water to come to a boil, Kaia sang softly beneath her breath. Once again, he understood not a word, but it didn’t matter, for her voice was almost angelic in tone. It soothed him as well as any balm or any tea brewed for pain, and as he listened, that urge to kiss her swept through him again. 
No one could fault him, for the more time he’d spent with her, the more he realized how wrong he’d been about her. She was not nearly as mannish as he’d originally thought, and while he would never use the word demure to describe her, he found he rather liked her outspokenness and her habit of saying exactly what she thought. It was refreshing to not have to wonder what she meant or if she was honestly speaking her mind.
But most of all, he realized she was anything but plain. In fact, the more time he spent with her, the more he saw that she was actually something of a beauty, with her wild mane of dark red curls falling about her face, and while he knew her eyes were green, he’d noticed that they seemed to change depending on what she wore. In the time since he’d first opened his eyes in her cabin, he’d seen hers go from green, to aqua, to a stunning turquoise shade he’d never seen before. 
He couldn’t explain why the urge to kiss her had taken him over, as it wasn't until she helped him tug his trousers up that it even hit. Then, something called to him, and that something awakened a need within him. As soon as he touched her, as soon as his hands curved about her cheeks, his blood felt hotter, felt as if it rushed through his veins with greater force. All he could think about was how her lips would feel beneath his, how her kiss would taste to him, and he was powerless to resist that pull. 
Had she felt it, too? She hesitated at first, but then…
A soft groan rose to his lips, one he managed to hold back. Once her lips parted, he didn't want to stop at just kissing her. The moment his tongue touched hers, he wanted to gather her in his arms, to peel off the layers of linen and wool between them, to feel her skin bare against his.
If it hadn’t been for the fiery flare of pain driving up into his hip…
“Boromir?”
He jumped slightly at Kaia’s voice, his eyes snapping open as she bent to set a cup on the table. “Th-thank you,” he murmured thickly, rubbing his face with both hands. His cheeks were bristly now as he hadn’t shaved in weeks, so instead of the goatee he preferred, he had to be near full beard by now. Perhaps she had a looking glass he could borrow to remove what didn't belong on his face. 
“Are you hungry? It’s getting late, so I should put something on for supper.”
His stomach growled to answer for him, which made Kaia smile. “I suppose that is that, then.  I know we only had some last eve, but all I have is what is left of the hunter’s stew. I’ll have to go fishing or try to scare up some game, but deer are becoming more and more rare these days, so I can promise nothing.”
“I have some lembas in my pack,” he said softly, gesturing toward said pack as he spoke. “If we are desperate enough, a small bite is enough to fill my stomach, so it should be more than enough for you.”
She nodded. “It would be, yes.”
“You’ve heard of it?”
“I can fish as well, as I said,” she told him. “Game is becoming difficult to find, but orcs don't know the first thing about what can be found in the river. I just—I hesitate to leave you alone for that long. Especially considering an orc has already wandered here as it is.”
“I’d be fine. I’m not quite as helpless as you think I am.”
A hint of color rose along her slanted cheekbones. “I don't think you’re helpless at all. Far from it. But,” she shrugged, “you were seriously wounded and only in the earliest stages of recovery. I’m merely concerned for you, is all.”
He leaned his head back and let out a long sight. “I know and it frustrates me that I am so seemingly helpless. It is not something I am accustomed to feeling.”
“I imagine you aren’t,” she said, sinking onto the table, as was her wont. “I assume you are a soldier of some sort?”
He hesitated for a moment, just staring up at her. He’d been in her company not quite a week, and knew better than to trust as yet. But at the same time, she’d given him no reason not to trust her. She’d seen him at his lowest and cared for him. If that didn't earn her trust, what else would?
With that, he nodded. “I am. The Captain of the White Tower, which will mean nothing to you, I’m certain. But then again, I am not so certain it means anything to me any longer.”
Her forehead furrowed and she shook her head. “Why would you say that?”
“Because of—things—that happened since I left Minas Tirith.”
“Things.” She nodded slowly now. “I understand that completely. I, too, have things in my past that weigh heavily on me from time to time.”
She met his gaze then and for a moment, he forgot how to breathe. Somehow, he just knew she understood, that she wouldn’t press to learn what those things were, which was just as well. He might be coming to trust her, but he would never trust anyone enough to ever admit to what he’d done, to admit to how far he’d fallen. She would turn him out, should she know the truth. 
Her eyes softened. “How long ago did you leave Minas Tirith?”
“Almost a year ago, which is rather hard to believe, actually. It’s been a bit of a journey.”
“A year? That is a journey.”
“What about you?” He nodded toward her. “When did you leave home?”
She didn't answer him at first, but stared down at her hands, clasped between her knees. He didn’t press, didn't push, but just waited. He didn't want to rush her, didn't want her to retreat, but wanted her to trust him as he did her. 
“I, too, left home about a year ago.” 
She looked up and the shadows in her eyes troubled him to a certain degree. “Did something happen to drive you from it?”
She pressed her lips together and as they disappeared into a white line, he sat up and without thinking, caught her hands in his. “Kaia? What happened?”
“How do you think I know what orcs do? What they’re capable of?”
“You’ve crossed paths with them, haven’t you? I mean, before you came here.”
“I have, yes.” Her fingers linked, then split, then linked again, this time tightening enough to turn her knuckles white. “They came through our village a year ago. Our farm was on the northern edge and they simply swept through and destroyed everything in their path.”
Her hands relaxed then, the backs of her fingers brushing his palms. Her voice was soft, filled with memory and pain and when she met his eyes again, he saw that same pain reflected in the green depths. Without thinking, he linked his fingers with hers and gave a gentle squeeze. “I am sorry, Kaia.”
“There were so many of them,” she went on softly, looking at their entwined fingers, “and they just kept coming. We’d cut ten down, only to find twenty more in their wake. And they care not who or what they kill. They just kill. Men. Women, Children. Pets. Livestock. They just cut down every living thing in their path. Without hesitation.”
“I know them all too well,” he told her. The urge to tug on her hands, to pull her into his arms, swept through him, but he resisted. “You are fortunate you were spared.”
“I wasn't spared,” she told him, shaking her head as her eyes shimmered. “I fought them, fought alongside my brothers and my father and the all of the men who toiled for him. And I fell alongside them as well.”
As she spoke, she pulled free from his grasp and rose, and as she did, she lifted her tunic. Along her left side, from her ribs downward, disappearing into the waist of her trousers, ran a thin, slightly jagged line. “I played dead once the orc ran me through. Dropped to the ground and after he moved on, smeared blood anywhere I could reach and just lay there, hoping none would double check. When dawn approached, they moved on and when it stayed quiet, I figured it was safe to get up. I checked on every body I came to, but—”
Her voice broke and she sat back down with a soft thud, clasping her hands between her knees once more as she stared at the floor. “I couldn't help any of them. I tried, but there was nothing I could do. So, I sewed myself up—” 
He couldn’t keep himself from blurting, “You treated your own wound?”
She nodded, her face going somewhat pale. “It had to be done, so—” she shrugged—“I did it. I steeled myself with some of my father’s whisky first, which made my stitches clumsier, but it was the only way I could tolerate it. And after a while, I felt practically nothing.”
She offered up a rueful smile as she lifted her tunic again and swept her fingers along the edge of the scar nearest her ribs. “And that is why it is very jagged up here.”
“Still,” he shook his head as, without thinking, he reached out to brush his fingers along the uppermost part of the scar, “I am impressed.”
“I had no choice if I didn't wish to bleed to death, although I will admit, sewing oneself is not easy, even without considering the pain. I am lucky I did not make matters worse and that I survived long enough to even see the next morning. But, when I felt up to it, I took what weapons I could find and I ran. And I’ve been running ever since and any chance I have to kill an orc,” she looked up at him and his blood almost ran cold at the steeliness of her gaze, “I take great joy in doing so.”
“I couldn't fault you if I tried,” he told her, catching her hands in his once more to give them a gentle squeeze. “I would do the same.”
“And that’s why I helped you. I went back to see if the halflings were still there, but if the orcs took them…”
His gut twisted violently even as he nodded. Merry and Pippin were most likely already dead. And there was a strong possibility that Aragorn and Gimli and Legolas were as well. And that was because of him…
He winced at the thought, at the steaming hot guilt that swept through him. Kaia bore no blame, no shame, while he bore all of both. He swallowed hard and met her gaze once more. “And I will be forever grateful, of course.”
“I didn't do it for you. I did it for me,” she said with a hint of a rueful smile. “I failed my family, my people, I wouldn’t fail you if I could help it.”
“You failed no one,” he assured her, shaking his head. “Outnumbered and out-armed, there was nothing more you could do.”
“I know that’s what people would say to try to make me feel better.” She pulled her hands free and rose again, moving to the hearth where she took several pieces of wood from the small bin to stack on the grate. “But, it does not help at all. I did fail them. I survived and they didn't and I will never understand how that happened. And before you try to explain it to me, know that I will never understand it. Not ever.”
“Then I won’t try to explain it. I know it all too well.”
“You do?” She looked over her shoulder at him. “How?”
A dull ache took root in his chest, in his thigh, one that had him carefully rubbing the muscle around the wounds on his leg. “That isn’t important. Let’s simply leave it that I know.”
“Is that why you had to leave your city?”
“Something like that, yes.”
And let me guess, people filled you with the same platitudes that made them feel better but did nothing for you.”
He hesitated, but then offered up a slow nod. “Something of that sort, yes.”
For a moment, he thought she might prod him, ask what had happened, and he offered up an inward sigh of relief when she just nodded herself. “It’s a useless thing, isn’t it? People who try to make you feel better when they really only mean to assuage their own guilt or whatever.”
Silence settled about them, but it was only momentary as she met his eyes once more and said, “I’m so very sorry I couldn’t save your friends.”
“Apologize for nothing,” he told her softly. “You did what you could and that was more than I could ever ask of you.”
She got a small fire going and moments later, the flames sizzled as rain pattered down. It dotted the windowpanes and the roof and as she rose to go into the kitchen, that was the end of the conversation.
The rain fell harder as the night wore on. Kaia sighed softly as she sat at the table, a cup of tea long gone cold before her. Boromir had eaten some, but then went back to the sofa and was now asleep once more. The fire on the hearth in the great room had died down to just barely anything, but the room remained cozy still.
Thinking back to their conversation, she wondered what it was Boromir wasn’t telling her, because she had the feeling he held something back from her. Did it have something to do with the two halflings she’d seen in the clearing? Perhaps they weren’t friends of his at all. She had no way of knowing, but she felt he definitely wasn't telling her his entire story about why he’d left Minas Tirith.
The White City. She’d heard tales of it, and of its warriors, since she was a child, but she’d never seen the city herself. She’d never been to Gondor, as far as she knew, as her people came from further north. North of Rohan. North of wherever she was at that moment, for she had no idea where her cabin was located, she’d simply come across it, found it empty, and set up house there.
From where she sat, she couldn't see Boromir, but could only hear him and at that moment, he snored softly, which made her smile as it had the first time she’d heard it. It was almost a comforting sound, for it meant she was not alone and she’d forgotten what it felt like to not be alone since that terrible night when the orcs rampaged through her village.
Over the last year, she’d learned so much about herself, the main lesson being that she could take care of herself if she absolutely had to and up until that night, she had not been pampered, but she’d definitely been well-cared for by her mother and her stepfather. Her stepbrothers were all older and just as protective as her parents. She’d been raised secure in their love and her place in the family and her biggest worry had been which of the village boys she might want to court her. 
In the span of a few hours, that all crumbled down about her ears. As the sun came up that morning, and she was certain the orc pack had moved on, she gone back to what was left of the farmhouse where she’d been raised, gathered what supplies she could, treated her wound and when she felt up to it, finally left. She’d found the sword now propped by the kitchen door in the rubble of a neighbor’s house, and as soon as she’d found that, she left her village and did not look back.
The days had a way of blending into one another, so she wasn't entirely certain how much time had passed since that terrible night, but it was at least a year. Possibly longer. She couldn't be sure, but she knew that a long time had passed and the girl she had been was long since dead. 
With that, she rose from her chair and moved around to take one last peek at Boromir. He slept peacefully, more so than any other night since she’d brought him to her cabin. Leaning against the back of the sofa, she peered down at him. Asleep, he looked far younger than his years, the worries and cares of his daily burdens had fallen away and left him also at peace. He was, in fact, quite a handsome man, and she wondered once more why a man like him would kiss her. It made no sense to her at all. Men such as him did not court women such as her. She was too plain and tall, too mannish, as one of stepbrothers teased her once. Her interests lay not in fashion or beauty, but in horses and weapons. A man such as Boromir would not look twice at her. 
So, why did he kiss her? 
He let out a particularly loud snore and tugged the blanket closer to his chin. With a soft smile, she came around to the front of the sofa and with gentle fingers, stroked along his honey-gold hair. It was most likely only a coincidence, but Boromir sighed in his sleep and murmured, “Oh, love…”
Trying to ignore the odd flutter of her heart, Kaia leaned over and pressed a kiss into his forehead. “Sleep well.”
She waited to see if he’d react, but he remained quiet and soundly asleep. With a slight sigh, she straightened, blew out the candle, and made her way to her bedchamber, where she lay awake for longer than she cared to think about, wondering why Boromir had kissed her, if she would ever work up the nerve to ask him why he’d done it, and if he would ever do so again. 
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Urgent: Help Evacuate Altanany family from war-zone Gaza
Message from creative:
Hello everyone,
My name is Rama Altanany, and I am sharing with you the story of my family on their behalf and their urgent plea for help in the face of the tremendous loss and despair they are experiencing. My family’s attempts to survive the ongoing genocide in Gaza feel more futile than ever. Death came knocking hard at our door this time, claiming our Habiba.
Habiba, my cherished cousin, was a 4-year-old angel taken from us on April 1st, 2024, while her brother and mother sustained grave injuries. Born after 25 years of her parents' struggle with infertility, she was a precious gift to our family. Her loss has left a void in our hearts that words cannot describe.
After much contemplation, I have concluded that evacuating my family from Gaza is the only way to ensure their safety and reunite with them. As a 24-year-old student residing in the Netherlands, I have been separated from my family for eight long years, anxiously awaiting the day I can see them again.
My cherished family remains in Gaza, enduring relentless brutality from ongoing genocide and ethnic cleansing. Following an airstrike on a nearby house, our own home suffered severe damage, yet miraculously, my family survived. Amid incessant bombardment and artillery strikes, they sought refuge in what was deemed a "safe area," only to find no respite. Deprived of shelter, income, electricity, drinking water, and healthcare, they are surrounded by destruction and constant danger.
Despite the hardships, my family has persevered, repeatedly forced to abandon everything in search of safety. From Jabalia to Al-Maghazi camp, then to Deir al-Balah and Rafah, they have endured unimaginable challenges, including sheltering in harsh conditions in tents for over four months.
The most agonizing aspect has always been the loss of our loved ones. In November, my cousin Aiat and her three children were tragically killed. More recently, my dear cousin Habiba, just four years old, met a similar fate. These losses add to the countless relatives who have fallen victim to this horrific genocide.
The suffering persists relentlessly, with no end in sight. It is heart-wrenching to witness my family endure unspeakable horrors while I am outside of Gaza, powerless to be by their side or offer help. Death lurks in every corner, making it clear that the only hope for my family's survival is to escape Gaza.
A bit about my family:
My grandfather, Mahmoud, is 92 years old. He is experiencing the Nakba for the second time in his life. He was forcibly displaced from his village, Herbia, in 1948. Believe me, until this moment, he still cries about his old house, his village, and his friends whom he lost at the time. He is now disabled and dependent on a wheelchair, which we hardly got during the war to make it easier to carry and move him during displacement from one place to another. (picture of my grandpa)
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My mother, Randa, 54 years old, suffers from difficult health conditions, as she suffers from frequent clots in her foot leading to severe swelling in her feet, in addition to chronic blood pressure that affects the heart muscle. Because of the lack of treatment or even medical centers, my mother's situation worsens and she needs to receive the necessary treatment.
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My father, Rawhi, is 62 years old, and he suffers from cartilage in his back and pain to the point that he finds no medicine except some painkillers, if available, which, like other people, naturally, have caused him to lose his house, money, business, and more than half of his weight as well!
Adam is 14 years old, my youngest brother, whom I remember as the 6-year-old child I left behind before moving to the Netherlands. He firsthand witnessed the Jabalia massacre in October 2023. He has seen things no human brain can comprehend. He miraculously survived, and until this moment, he severely suffered psychological trauma and nightmares. He uncontrollably screams, "I don’t want to die; I do not want to die!" when hearing the sound of airstrikes. ( picture of Adam on the left side and Baraa on the right)
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My brothers, Muhammad (26 years old), Mahmoud (22 years old), and Baraa (17 years old), are all stuck in Gaza, facing an unknown fate. They are trying to survive and help the family by securing food and water in reality, which does not provide any future or place to survive and thrive.
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This is Mohammed, my older brother. He is the funniest in the family. Back when I was in Gaza during the war I remember he would say jokes amidest bombardment so that I and my younger brothers would feel lees afraid of the bombs.
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Here is a picture of Baraa by the beautiful beach of Gaza. Baraa has the kindest soul on this earth. He is my favorite brother and I miss him dearly. Insha'Allah with your help we reunite soon.
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My uncle Ramzi lost his angel Habiba in Rafah, the place where he was displaced with his family after their entire home was bombed and burned in the vicinity of Kamal Adwan Hospital in northern Gaza. They were displaced to a place claimed to be safe. They lived in the worst living conditions in a school for the displaced in Rafah. My uncle lost the light of his eye, Habiba, and his heart is afraid to lose the light of his second eye, Mohammed. One day before Habiba was killed, I managed to call my uncle for the first time since the genocide. He was telling me that he is in a constant nightmare of fear for the lives of his children! He was blessed by them after 25 years of infertility, they are the soul of his soul. Unfortunately, my uncle's nightmares came true the next day.
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To facilitate my family's evacuation from Gaza, I am launching this GoFundMe campaign with a goal of €70,000. This will cover the expenses for obtaining permits to evacuate ten family members, including my parents, grandparents, four brothers, uncle Ramzi, his wife, and their child Mohammed. The evacuation fees range from $7,000 to $10,000 per adult and $3,000 to $5,000 per child. Any additional funds raised will be allocated towards meeting my family's essential needs in Egypt, such as rent, food, and other necessities, until they can establish stability.
Any donation, no matter how small, will make a significant difference to the safety of my family. We'll use the money raised transparently and efficiently to make sure every dollar goes to keeping them safe. Your support during this profoundly challenging time will offer us hope amid despair.
Help us reach our goal and provide safety for my family by sharing this campaign with your friends, family, and colleagues.
I would like to express my sincere gratitude for your kindness and support, as well as your willingness to stand with us in support, as together we can make a real difference and provide safety and security for my family.
Thank you for standing with us in solidarity.
FREE PALESTINE
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thatringboy · 2 years
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Guy’s hangout events: We are going on a Test of Courage that my boy best friend told me about, we are knitting sweaters for puppies, we’re locked alone in a room together oh no oh noooooo, we’re exploring this island’s secrets and you’re seductively calling me “partner~”, we are LARPing in the street to help you not be bullied by the Fox MILF who made you a MILFsona
Girl’s hangouts events: You will never achieve your dreams because you have a dangerous habit of forgetting about your own safety in battle, you were so poor that you competed with rabid dogs for food and were chased out by your village, you are a sixteen year old icon who’s life is overrun with performances and practices and you can’t be a real girl, your parents keep trying to force you to become a religious figure so you ran away to another country to be a lawyer and then came back to run a gang, you’re another sixteen year old icon who is constantly harassed by fans, you haven’t had a growth spurt since you were like eight and you were abandoned by your surrogate father figure who is most certainly dead, you are richer than god himself (he confirmed) but you got your started selling seashells by the seashore barefoot and starving everyday, you want to destroy the wine industry so your dad won’t drink himself to an early grave and pay attention to you and you are also twelve.
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"But people do say that history repeats itself - and not without reason."
-The Village of eight graves by Seishi Yokomizo
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