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#writing villains
burntoutdaydreamer · 5 months
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To Write Better Antagonists, Have Them Embody the Protagonist's Struggles
(Spoilers for The Devil Wears Prada, Avatar the Last Airbender, Kung Fu Panda 2, and The Hunger Games triology).
Writing antagonists and villains can be hard, especially if you don't know how to do so.
I think a lot of writers' first impulse is to start off with a placeholder antagonist, only to find that this character ends up falling flat. They finish their story only for readers to find the antagonist is not scary or threatening at all.
Often the default reaction to this is to focus on making the antagonist meaner, badder, or scarier in whatever way they can- or alternatively they introduce a Tragic Backstory to make them seem broken and sympathetic. Often, this ends up having the exact opposite effect. Instead of a compelling and genuinely terrifying villain, the writer ends up with a Big Bad Edge Lord who the reader just straight up does not care about, or actively rolls their eyes at (I'm looking at you, Marvel).
What makes an antagonist or villain intimidating is not the sheer power they hold, but the personal or existential threat they pose to the protagonist. Meaning, their strength as a character comes from how they tie into the themes of the story.
To show what I mean, here's four examples of the thematic roles an antagonist can serve:
1. A Dark Reflection of the Protagonist
The Devil Wears Prada
Miranda Priestly is initially presented as a terrible boss- which she is- but as the movie goes on, we get to see her in a new light. We see her as an bonafide expert in her field, and a professional woman who’s incredible at what she does. We even begin to see her personal struggles behind the scenes, where it’s clear her success has come at a huge personal cost. Her marriages fall apart, she spends every waking moment working, and because she’s a woman in the corporate world, people are constantly trying to tear her down.
The climax of the movie, and the moment that leaves the viewer most disturbed, does not feature Miranda abusing Andy worse than ever before, but praising her. Specifically, she praises her by saying “I see a great deal of myself in you.” Here, we realize that, like Miranda, Andy has put her job and her career before everything else that she cares about, and has been slowly sacrificing everything about herself just to keep it. While Andy's actions are still a far cry from Miranda's sadistic and abusive managerial style, it's similar enough to recognize that if she continues down her path, she will likely end up turning into Miranda.
In the movie's resolution, Andy does not defeat Miranda by impressing her or proving her wrong (she already did that around the half way mark). Instead, she rejects the values and ideals that her toxic workplace has been forcing on her, and chooses to leave it all behind.
2. An Obstacle to the Protagonist's Ideals
Avatar: The Last Airbender
Fire Lord Ozai is a Big Bad Baddie without much depth or redemptive qualities. Normally this makes for a bad antagonist (and it's probably the reason Ozai has very little screen time compared to his children), but in Avatar: The Last Airbender, it works.
Why?
Because his very existence is a threat to Aang's values of nonviolence and forgiveness.
Fire Lord Ozai cannot be reasoned with. He plans to conquer and burn down the world, and for most of the story, it seems that the only way to stop him is to kill him, which goes against everything Aang stands for. Whether or not Aang could beat the Fire Lord was never really in question, at least for any adults watching the show. The real tension of the final season came from whether Aang could defeat the Fire Lord without sacrificing the ideals he inherited from the nomads; i.e. whether he could fulfill the role of the Avatar while remaining true to himself and his culture.
In the end, he manages to find a way: he defeats the Fire Lord not by killing him, but by stripping him of his powers.
3. A Symbol of the Protagonist's Inner Struggle
Kung Fu Panda 2
Kung Fu Panda 2 is about Po's quest for inner peace, and the villain, Lord Shen, symbolizes everything that's standing in his way.
Po and Lord Shen have very different stories that share one thing in common: they both cannot let go of the past. Lord Shen is obsessed with proving his parents wrong and getting vengeance by conquering all of China. Po is struggling to come to terms with the fact that he is adopted and is desperate to figure out who he is and why he ended up left in a box of radishes as a baby.
Lord Shen symbolizes Po's inner struggle in two main ways: one, he was the source of the tragedy that separated him from his parents, and two, he reinforces Po's negative assumptions about himself. When Po realizes that Lord Shen knows about his past and confronts him, Lord Shen immediately tells Po exactly what he's afraid of hearing: that his parents abandoned him because they didn't love him. Po and the Furious Five struggle to beat Shen not because he's powerful, but because Po can't let go of the past, and this causes him to repeatedly freeze up in battle, which Shen uses to his advantage.
Po overcomes Shen when he does the one thing Shen is incapable of: he lets go of the past and finds inner peace. Po comes to terms with his tragic past and recognizes that it does not define him, while Shen holds on to his obsession of defying his fate, which ultimately leads to his downfall.
4. A Representative of a Harsh Reality or a Bigger System
The Hunger Games
We don't really see President Snow do all that much on his own. Most of the direct conflict that Katniss faces is not against him, but against his underlings and the larger Capitol government. The few interactions we see between her and President Snow are mainly the two of them talking, and this is where we see the kind of threat he poses.
President Snow never lies to Katniss, not even once, and this is the true genius behind his character. He doesn't have to lie to or deceive Katniss, because the truth is enough to keep her complicit.
Katniss knows that fighting Snow and the Capital will lead to total war and destruction- the kind where there are survivors, but no winners. Snow tells her to imagine thousands upon thousands of her people dead, and that's exactly what happens. The entirety of District 12 gets bombed to ashes, Peeta gets brainwashed and turned into a human weapon, and her sister Prim, the very person she set out to protect at the beginning of the story, dies just before the Capitol's surrender. The districts won, but at a devastating cost.
Even after President Snow is captured and put up for execution, he continues to hurt Katniss by telling her the truth. He tells her that the bombs that killed her sister Prim were not sent by him, but by the people on her side. He brings to her attention that the rebellion she's been fighting for might just implement a regime just as oppressive and brutal as the one they overthrew and he's right.
In the end, Katniss is not the one to kill President Snow. She passes up her one chance to kill him to take down President Coin instead.
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saraswritingtipps · 6 months
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Crafting Compelling Villains
1. The "Evil for the Sake of Being Evil" Villain:
This type of villain lacks depth and clear motivations. They simply exist to be wicked and cause chaos without any believable reason or backstory.
2. The One-Dimensional Bully:
This villain is characterized solely by their physical strength or intimidating presence. They lack complexity, depth, and fail to challenge the protagonist on an intellectual or emotional level.
3. The Overpowered and Unbeatable Villain:
This villain is excessively powerful with no apparent weaknesses or vulnerabilities. They pose no real threat to the protagonist, as their defeat seems implausible or impossible.
4. The Expository Villain:
This villain constantly explains their evil plans and motivations without any subtlety or nuance. Their dialogues become monotonous and predictable, diminishing the impact of their character.
5. T The Forgettable Villain:
This villain lacks distinct traits, memorable characteristics, or a unique presence. They fail to leave a lasting impression on readers and are easily overshadowed by other elements of the story
6. The Plot Device Villain:
This villain exists solely to advance the plot without any independent goals or desires. They lack agency and depth, merely serving as a convenient obstacle for the protagonist to overcome.
7. The Unrelatable Monster:
This villain is completely devoid of humanity or relatable qualities. They are monstrous in every sense, lacking any redeeming or understandable characteristics that could engage the audience emotionally.
8. The Placeholder Villain:
This villain is introduced briefly and abruptly, without any significant development or impact on the story. They serve as a mere distraction or temporary obstacle, leaving readers feeling unsatisfied.
9. The Inconsistent Motivations:
This villain's motivations and actions are erratic and inconsistent, making it difficult for readers to understand their choices. Their lack of clear direction undermines the credibility and coherence of their character.
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the-modern-typewriter · 5 months
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Hey! Asking for some writing advice here.
How does one write a villain exactly. In a very simple world with no superpowers and stuff how do you give them motivation. How do you make them slowly descent into villainy. Somehow when the villain actually thinks they're doing the right thing until the very end?
Thx love
There are a few different questions here that I'm going to try to to unpick.
I'll start with a brief overview of the connections between protagonist + antagonist, just because recognising them can be really useful in shaping your own ideas. Then I'll dive into motivation. So.
Antagonist + Protagonist = CONFLICT
If you know your protagonist well, then you have all the ingredients you need to write a great villain/antagonist for them too. Here is why.
Your villain/antagonist is, at the most basic fundamental starting point, something that is between your protagonist and what the protagonist wants/needs. As a very simple example, if your protagonist wants to make sure that everyone is free, then your antagonist is going to in some way be involved with making sure they are not free. Once you know what your antagonist needs to do in a story, then it's a lot easier to pose the question to yourself of 'okay, why would someone do that?'
Villains often reflect an opposite or warped view of the values and motivations that your protagonist has. They mirror or foil your main character. So, your antagonist's motivation will often be either opposite to the protagonist (e.g, your protagonist is motivated by selflessness, so your antagonist is motivated by selfishness in some way) or they will be the same motivation or value gone twisted (e.g. we both have people we love who we would do anything to protect...it's the villains way of acting on that motivation that makes them the villain, not the motivation.)
Of course, you can not have your antagonist + protagonist connected in this way. This is often the case if the source of conflict in your story is not another actual character or if you have a more generic villain. Lots of great stories have generic villains. It typically just means the villain is not a focus. It might be, like, about the friendships made in the journey instead.
Motivations:
I find it helpful to think of all my characters having two motivations.
The external story-specific motivation. This is whatever the antagonist is trying to achieve in your particular story and where things like genre and superpowers etc come into play.
The internal motivation that is more universal. The internal motivation is, while still specific to the character, the driving emotions and values. With a villain, that is often hatred or fear or lust for power because they're villains, but as noted earlier it can be a twisted form of love, or a strong sense of an injustice committed against them. This shapes the external motivation (e.g. 'lust for power = I want the throne, 'fear' = I'm going to kill or belittle or control what scares me so I don't have to feel scared anymore', justice might equal revenge or gaining power to ensure that a wrong is corrected. ) It could also be a bias or a prejudice that they're raised on driving them, that they genuinely believe in. Lots of possibilities!
I think this is true of people as well. We have our foundational core beliefs and desires (to be loved, to succeed, to be accepted whatever) and then we have the things we try to get in the real world to meet those needs (whether they really will or not).
Either way, it's the second one that comes into play with the slow descent into villainy and the villain thinking that they're doing the right thing until the end. Because, initially, their heart genuinely is not in a villainous place. They may actually be doing the right thing at the start. And then bad things happen. They are changed by the journey. They are a protagonist gone tragic.
We all experience emotions that can drive us to behave poorly; the desire for revenge or recognition, to ensure that the people we care about are safe, to get money so that we can provide for ourselves and others etc. None of us are without prejudice or privilege. Those things do not make you a villain, but they can be an excellent starting place for one.
Think about times when you've messed up. A villain is often an exaggerated version of that. You start pushing your own boundaries because there is something you really want/need and, depending on how far you push that...do you feel like you can still go back? Or do you feel like you might as well finish it after everything. At what point do you breathe for air, look up at what you've done, and go shit.
That's the villain who realises way too late that they're the villain.
Final note: I've been using antagonist and villain pretty interchangeably here...but they have slightly different connotations. Your antagonist does not have to be a villain to be effective. They just have to be an obstacle to the protagonist. E.g. if two people are going for the same dream job or trying to win a competition, the other competitors are antagonists to a certain extent, but that doesn't mean they're villainous or bad people. Whether you have an outright villain will depend on your story.
I hope this helps!
Some going further questions to take with you.
Is your villain trying to stop your protagonist from reaching their goal? Or is your protagonist trying to stop the antagonist from reaching their goal?
How does the villain's external goal in the story reflect the inner need? Note. They are aware of their external goal. Most people are not aware of the inner goal in the same way.
Do you know what you want your stories themes to be? (This doesn't have to be complicated and it's fine if you don't, that's what editing is for). Your protagonist and antagonist often weigh in on these themes. For example, your antagonist might be a path the protagonist could have gone down, if they made a different choice or something happened differently in their past.
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ahb-writes · 7 months
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Writing Problem: The Villains Are Cartoonish, Evil-for-the-Sake-of-Evil
Problem: The Villains Are Cartoonish, Evil-for-the-Sake-of-Evil
Solution: Villains require just as much character development as the novel's heroes, protagonists, and perspective characters. Effective villainy incorporates consequential decision making, relatable character motivations, believable perspectives and experiences, and most important, intention. When a writer diversifies these facets of a so-named villain's free will, humanity, personal interests, and relationship with the story's main conflict, one is better-positioned to craft a more diverse and more engaging villain.
Writing Resources:
How Your Character's Failures Can Map A Route To Self-Growth (Writers Helping Writers)
Good Character Flaws: Create Complex Antagonists (Now Novel)
50 Questions to Ask Your Antagonist (Alyssa Hollingsworth)
Antagonist Starts Good, Becomes Drunk With Power (related, master list) (Writing Questions Answered; ahbwrites)
16 Villain Archetypes (Chosen by the Planet; ahbwrites)
How to Give Your Antagonist a Little Humanity (Fiction Writing Tips; ahbwrites)
How to Write the Perfect Villain (Jericho Writers)
How to Build an Antagonist (How to Fight Write)
Negative Trait Thesaurus (Evil) (One Stop for Writers)
Theme and Symbolism Thesaurus (Evil) (One Stop for Writers)
❯ ❯ Adapted from the writing masterpost series: 19 Things That Are Wrong With Your Novel (and How to Fix Them)
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sometimesraven · 10 months
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Unpopular writing opinion:
We need more absolutely vile, unlikeable villains. There’s a place for villains you can "babygirl" but I’m bored of it. Give me the most nasty disgusting villains that will make me cringe into the earth you cowards.
There's this entire thing that's cropped up around 'likeable' or 'relatable' villains where, instead of being a cautionary tale about how we can all end up there or how people who seem lovely can actually be vile, it's become "uwu babygirl isn't evil after all"
And like there's a place for it! I like my fair share of babygirl villains! Hell I was there all the way back when Thor was released and Loki kicked off the popularisation of this trend!
I'm just,,, bored of it now. Especially when I'm seeing people do the whole babygirlification process on real-ass human beings???? It's gone too far.
Give me vile.
Give me the eugenicist who wants to eradicate 'imperfections' because he thinks he's an agent of God
Give me an abusive horrible parent but don't tell me they're trying just show me from their kid's eyes the catharsis of getting them the fuck out of their life
Give me the fuckin westboro baptist church for elves or someshit i don't care, just give me something I can hate with my entire being so that I can feel the rush of vindication when they inevitably get defeated.
There's too many irredeemable, vile people in real life. Especially as a trans person right now, it's easy to fall into despair when I see how untouchable those people seem to be, and how many people will defend them based on their motivations or some other "relatable" bullshit.
Give me a story that shows they're not as untouchable as they seem. Give me a story that shows there's always hope for the downtrodden; that the vile, horrible people trying to destroy us are just that, and they don't deserve a single tear. Stop trying to humanise our abusers, because we know they're humans but they don't care that we are too.
Just once, give me someone I can sink my teeth into and tear apart without the slightest touch of empathy. Give me what I can't have in real life.
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novlr · 6 months
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No choice :`(
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No choice ¯\_(ツ)_/¯
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mischiefwrites · 7 months
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This is something I wanna talk about because I have seen writers/artists/oc creators do and I want to talk about it because it really rubs me the wrong way.
If you're wanting to make a "sociopath" or "psychopath" character, what you're really creating is a character who has ASPD (Antisocial Personality Disorder, or Dissocial Personality Disorder) which is NOT synonymous with villainy. Your character is not automatically a bad person or a villain solely because they have ASPD. If you're going for the emotionless, cold-hearted, doesn't care about anyone type of villain, then you can just create that by itself without tacking a mental illness onto it. There's really no need to call every single character that has those traits a "sociopath", not only because the term is outdated and is often taken offensively, but also because it's lazy and insulting character writing/analysis, and very stereotyped for what ASPD actually is. It's also just insulting to those who suffer from ASPD, who may be greatly impacted or disabled by their disorder, to see people use "sociopath" to mean "evil murderer selfish bad guy character."
You're automatically creating a character with a complex mental illness, and possibly a lot of ongoing childhood trauma if you're planning to create a character that's a "sociopath", aka a character with a personality disorder. You ARE obligated to research this illness and obligated to challenge whatever prejudice or preconceived bias you have around ASPD, or else you're never gonna truly come close to understanding your antisocial character. You're obligated to write a PERSON who deserves to be as complex, nuanced, capable of good and bad, etc as any other character regardless of what disorder they may have.
One of my most fascinating and favourite characters has ASPD, and I would've truly sold myself and his character so much shorter than what's forgivable if I treated him the same way I see some other creators treat their "sociopath" characters. Characters with stigmatized disorders deserve so much better than what's often done with them, and those with stigmatized disorders deserve so much better than the same trope we've seen 100 different types and then the label of their disorder just slapped haphazardly on top of it.
This also goes for characters who have NPD aka Narcissistic Personality Disorder. I don't accept prejudice against personality disorders on my blog.
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not-poignant · 10 days
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Birthday Spotlight - Crielle ferch Fnwy
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[18 April - Aries]
Crielle ferch Fnwy is the matriarch of the An Fnwy estate, a beautiful, evil Machiavellian supervillain who has been manipulating the Seelie Court and her family for tens of thousands of years, while giving the appearance of being a perfectly loving Seelie fae who only cares about truth and justice.
Mother of Gwyn ap Nudd, and aunt of Efnisien ap Wledig, Crielle is actually only rarely seen in stories, but has an explosive impact regardless, due to the trauma she inflicts or causes others to inflict on our main characters.
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‘You’re not mine. You may have stolen from our family legacy, you may have parasitised our reputation, you may have even exploited and ruined the things about our appearance that make us – not you – beautiful. But you are not, you have never been mine. If you felt a short, sharp shock when you came into the world, my darling, it was my hands around your throat while your father tried to pull me off you. ‘Imagine, if you will, my dear, reprehensible thing. Imagine the first time you came back to me after we sent you away to play with Efnisien. Oh you were only twelve or thirteen? What a lovely idea that was. And Efnisien had you for hours. I told him to use knives. He liked them so, and he didn’t think he’d be allowed. So precious. And I heard the distant echo of your screams like a faint, familiar melody all throughout my day. A time when they stopped because he gagged you perhaps? Or your voice gave out? Tsk. He is – was – so crude. But still...effective. And do you remember? Oh, my creature, imagine it... ‘You came home hours later, hours after Efnisien. You were broken and cut and bleeding and so, so ruined. And you stumbled into the house, and there I was waiting for you. Breathless, actually. And you stared at me as though I would – what? – tell you that Efnisien had crossed a line, gone too far? Do you remember what I did?’ ‘You smiled at me,’ Gwyn said, his voice rough and rusty.
Game Theory
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Game Theory: Introduced as the manipulative, evil, and cruel mother of the King, Crielle starts off with Cinderella stepmother vibes, until you realise that Gwyn's her only son and she can't stand him, favouring his cousin Efnisien instead. A torturer, abuser, schemer, and conniving Machiavellian figure, she ultimately has been puppeting the Seelie Court for thousands of years, and is the cause of Gwyn attaining, and then losing, his Kingship.
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It's safe to say that Crielle has never been the Most Valued Player of any story.
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The Court of Five Thrones: While Crielle only has a very brief appearance in this story, her presence is felt throughout. We find out more about her feelings towards Gwyn, through journals he discovers in her house after her murder at Augus' hands.
The Drawn Bead: In a story that explores Gwyn's first love, Crielle is there as a forbidding, tormenting figure, ruling Gwyn's life with an invisible, oppressive kind of terror.
The Curse: The only story which features Crielle's perspective, we see her as a child, a teenager, an adult, and learn about her dangerous proclivities, how her family did and didn't deal with them, and the depth of her love for a select few people, a love that she gave to Gwyn right up until the moment he was born.
Fae Tales – Alternative Perspectives: Crielle is only here briefly, but we see more of her dialogue with Gwyn, and more of Augus' perspective about her.
Underline the Black: Crielle here emerges as a cruel villain to Efnisien, in a flipped/reversed narrative where Gwyn is her beloved child, and Efnisien is nothing more than a neglected science experiment. Efnisien's life is at the mercy of Crielle's whims, and she puts him first in Hillview (an institution) to put him out of sight and out of mind, but as soon as he causes too much trouble for her, she won't hesitate to strike him down.
The Spoils of the Spoiled: In which Crielle even in the human world as a human herself proves that she can be just as evil as ever. Ruler of the household, torturer of Gwyn (and later, we learn, Efnisien), and clearly involved in corruption and organised crime, Crielle lives her best life in this story until Gwyn tries to legally emancipate himself from the family.
Falling Falling Stars: In the follow up to The Spoils of the Spoiled, Efnisien - previously thought of as the beloved and protected 'adopted' child of Crielle's - reveals over time the verbal, emotional, physical, and sexual abuse he suffered at her hands through therapy sessions with Dr Gary. Over time, we realise that no one is safe from her influence.
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Crielle is very 'classically' beautiful, with blonde hair that has a slight wave in it, that generally falls down to her shoulders. She has azure eyes, a shade of blue almost never found among humans (even when she's human). She wears only enough make-up to accentuate her eyes and perfect lips, and maintains a very 'natural' effect to her beauty. It looks effortless and perfect enough that many who are experienced with beauty routines know she puts a lot of time into her appearance.
Crielle is asexual, sex repulsed, and aromantic.
Crielle is common fae, and while she's affected by the curse that Olphix cast upon the family, I like to think she'd still be pretty awful.
Born into a family in which some members are predisposed to sociopathic behaviour, Crielle was one of the worst and was not encouraged by her parents to be the way she is. Many people assume that she was abused into her evilness, but she wasn't.
To me, the concept or alienness of someone who is as evil as Crielle simply because she was 'born that way' is very fascinating to me.
Incredibly intelligent and perceptive, her few weaknesses are around the (few) people she loves and the way she will indulge them, as well as anything that threatens her reputation.
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In Game Theory, when we finally realise that she is at the centre of Gwyn's devotion, standing there watching his humiliation, reacting in disgust to being called 'Mama' in a moment of vulnerability from her own son.
In Falling Falling Stars, Efnisien calls Crielle, and it becomes quickly clear that she holds no love in her heart for Efnisien when she calls him a 'ghost' and reminds him that ghosts are very easy to kill, making it clear she still wants him dead, and only inertia/disinterest is keeping her from following through because she'd already killed him once.
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Always really fucking evil and irredeemable.
Frankly dies a lot.
Always a bit of a mad chemist. In Fae Tales she is a literal chemist and inventor of many different poisons. This has carried over even in to her human incarnations where in the Spoils universe she uses her knowledge of science to cultivate, create, or acquire poisons and viruses and bacteria to insert into Gwyn's food. And carries even more strongly into the Underline universe, where she runs one of the most successful synthetic hormone companies in Australia.
Visibly stunning.
Cares a great deal about reputation.
Usually loves Efnisien. Underline is the first series that has flipped the narrative so that Gwyn is beloved and Efnisien is loathed.
Kind of disdains her husband, who has no power over her.
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Crielle is a real figure in Welsh mythology, though she was never meant to be an evil figure. Nor is she Gwyn's mother in the mythology. A sign of just how intensely I've bastardised everything for my own purposes.
She is good friends with the Ratcatcher of Hameln.
I wanted Crielle to be an example of how you can't expect that someone perfectly beautiful is a good person. I also really wanted to write a woman villain. I felt like a lot of woman villains at the time that I was seeing or reading were often written as petty or just in ways that made them somehow 'weak.' The appeal of Crielle is that she's an extremely effective villain and the only thing that stops her is her death (with the exception of Falling Falling Stars).
Despite how awful she is, I really love her! I'd write her more, but she's too strong and powerful lmao and she ruins my character's lives too much.
Crielle's colours for me have always been cream, yellow, white and blue. It's hard to imagine her wearing anything else.
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‘How perfectly disgusting,’ Crielle purred. ‘A little worm has learned how to use the phone. I thought I had a caterpillar once, that would turn into the most beautiful butterfly, but it turns out the only thing my sister’s loins are good for, are despicable little worms.’ ‘D-Do you hate me now?’ Efnisien whispered. Crielle laughed lightly. ‘Oh, oh, my darling, I don’t hate you.’ A moment of hope, strong and bright, a sudden dawn inside of him. ‘I feel nothing for you. As far as I recall, I killed my nephew, and you are nothing more than a ghost.’
Falling Falling Stars
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esmeraythewriter · 8 months
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Goofy villain moments pt. 4
1.
"How could you kill them?"
"It was simple, really. I can demonstrate it for you, but I find this quite concering, that you don't know how to shoot a gun"
2.
"Half of the city wants you dead"
"And the other half doesn't? Wow, I have so many fans now..."
3.
*the hero hits the villain*
"WHO GAVE YOU THE RIGHT TO HIT ME?!"
4.
"You know sometimes I wake up and look at the sky and think "What if I stopped being a villain?". And then I remember, that you would have nothing to do, so I just fuck it "
5.
"HAHAHAHAH I KIDNAPPED YOUR DOG NOW KNEEL BEFORE ME OR I WILL SELL IT TO A CHINEESE RESTAURANT"
Part 3
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sometimes villains aren't supposed to be sympathetic. sometimes they're not even supposed to be particularly interesting. sometimes characters are meant to just straight up suck. sometimes we need a reminder that in the real world, evil is usually pretty fucking boring.
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sewercl0wn · 2 years
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Antagonists, anti-heroes, and villains: A how-to (part 1)
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Antagonists are what arguably drive a story. From facilitating conflict and plot progression, to defining and shaping the protagonist. A well written villain could turn your story from meh to unforgettable.
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manipulation_.
Good and bad isn’t black and white. A well written villain will bring intrigue to their points and make them appeal, even if you don’t directly support them.
For example, 1984 by George Orwell was greatly improved thanks to O’Brien - while I don’t think he is correct in anything he’s done, I was immersed in his reasonings and manipulative personality.
Taken from the book, I fully believe this following passage shows gaslighting and manipulative anti-heroes and the effect they have on the victim:
“...but the aim of this was simply to humiliate him and destroy his power of arguing and reasoning. Their real weapon was the merciless questioning that went on and on, hour after hour, tripping him up, laying traps for him, twisting everything that he said, convicting him at every step of lies and self-contradiction until he began weeping as much from shame as from nervous fatigue. Sometimes he would weep half a dozen times in a single session. Most of the time they screamed abuse at him and threatened at every hesitation to deliver him over to the guards again; but sometimes they would suddenly change their tune, call him comrade, appeal to him in the name of Ingsoc and Big Brother, and ask him sorrowfully whether even now he had not enough loyalty to the Party left to make him wish to undo the evil he had done. When his nerves were in rags after hours of questioning, even this appeal could reduce him to snivelling tears. In the end the nagging voices broke him down more completely than the boots and fists of the guards. He became simply a mouth that uttered, a hand that signed, whatever was demanded of him. His sole concern was to find out what they wanted him to confess, and then confess it quickly, before the bullying started anew.”
Other examples include Mother Gothel from Tangled and Light Yagami from Death note
Knowing the importance of a manipulative character, here’s how to write one:
Seclusion. By secluding and isolating the victim from other influences that can counter the scheming tactics. By taking someone away from familiar settings and people, they are more vulnerable
Guilt tripping and (mildly) degrading comments. Even minor playful ‘jokes’ or ‘teasing’ can contribute. By making someone feel worse or making them feel in debt, they feel morally obligated to stick around. Some might call this ‘playing the victim card’ (Some manipulators might switch between victimizing themselves and being the bully. Whatever is most convenient at the time)
Trust. There has to be a level of trust between victim and the character before they make any moves. Someone is more likely to overlook manipulative advances from someone who has helped them, shared moments with them, etc,. The victim will logically be more likely to trust a friend more than a stranger.
Remember, this doesn’t always happen immediately. Manipulators may be skilled in their craft, but they aren’t magic. It can take take days, weeks, months, or even years for a character to manipulate their targets.
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base it off real life_.
A realistic character is always more interesting that a 2d one. People have layers, caked upon each other. If you're having trouble to write your antagonist - base it off real life.
E.g. You want to write a clown serial killer, base it off The Joker from batman, or "Clown Killer Gacy" (John Wayne Gacy)
THIS ISN'T AN EXCUSE TO PLAGIARIZE! (And you don't wanna get sued from making it too similar to a real character) read this post to learn about how to avoid plagiarism
(tw: don't google this next guy if you're not comfortable w gore + murder)
All villains have motive, taking the example of Blake Leibel - he tortured and murdered his fiance because their newborn daughter was taking away all the attention, as well as stress from avoiding Russian mob bosses that were trying to get money back from his brother.
Analyze villains you like from your favourite books, animes and movies. Delve deep and do research!
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this was long, so i’ll make more parts to this and link them here. hope this helps!
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rpmemesbyarat · 1 year
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Unsympathetic Evil Done Right
“You’re not gonna shoot a puppy, are ya Jack?!” “Yeah, in the face, why?” NOTE: NO SPOILERS! SPOILER FREE! A lot has been written about how to make nuanced, noble, and/or sympathetic villains done right. I think I’ve probably written about that too, pretty sure I have. But today I’m going to cover the equal and opposite quandary: How to make a purely evil, unsympathetic villain who knowingly delights in being evil, but not have them be one-note or boring? I think Big Jack Horner in “Puss In Boots: The Last Wish” is a really good example, and he’s from a piece of media that is recent and popular enough that most people will know who he is, he’s not some obscure reference. That said, none of this contains any spoilers for the film, so if you haven’t see it, you’re safe, read on—if you DARE! I think there are a few things that make Jack really work. Firstly, he’s fun to watch while also being scary. He’s both hilarious and threatening, hitting that incredibly difficult sweet spot of being both comedic and a legitimate threat. It’s very difficult for bad guys to be both funny AND scary, since making something funny typically takes away its power to frighten us. But when a bad guy can do both, they become really fun for the audience. You’re not rooting for them, you don’t think they’re good people, but they’re damn entertaining. And yet, we still fear for the protagonist against them. We may logically know that of course the hero will triumph, especially in a children’s movie, but we have to at least wonder HOW that will happen. Jack’s established as a threat from the start, showing a cruel personality very early AND a vast armory of magical items combined with a task force of workers to help him. Even one of the other antagonists treats him with great caution. He’s still not the most dangerous of the lot (Puss in Boots sports THREE antagonistic people or groups) but you’d be hard-pressed to find someone who didn’t find him the funniest, I bet. Part of Jack’s charm is how much fun he himself is having. He’s clearly just enjoying himself immensely up until the very end. He is ENTHUSIASTIC. He is ALL IN. Being a stoic, serious villain absolutely works better for a lot of bad guys, but these are typically for the ones who veer to the “purely scary” side, not the “scary and funny” side. Jack obviously loves what he does, and what he does happens to be being a bastard a lot. His callous disregard for the lives and wellbeing of everyone, including and especially his own men, is also played to the max for black comedy. Another part of his charm is his self-awareness; Jack very much knows he’s awful, and doesn’t try to disguise it in the slightest, nor does he lament it. There’s no scrap of shame at all, and he in fact mocks a character who thought it might be otherwise. Not only does the movie never ask you to feel sorry for him, he never does either. He does have a backstory to explain his motivations, and I like it because it does make it understandable WHY he wants what he does, it just also doesn’t make him sympathetic in the the slightest because it only serves to play up how callow and entitled that he is. You get an explanation that makes sense, but “making sense” for this character also means “emphasizing that much more what an asshole he is” Note that I do think unsympathetic characters can still have very sympathetic backstories and be done well (one of my fave baddies is like that) but that’s another topic, and not Jack. Finally, he’s not the only villain. As mentioned, there’s three antagonistic parties in this film. Of them, Jack’s the only one who could be called evil. One of the others is just doing his job/fulfilling his natural role and that threatens Puss. The other is competing with Puss & Co for the same goal, and is willing to do harm to the heroes to achieve it, but that goal really isn’t any more selfish or unsympathetic than Puss or Kitty’s own goals, and the character is very much a human being, as are her cohorts (though they’re not human, but you get what I mean!) So, Jack is a comically evil bastard who is evil through and through with no excuse, and he’s awesome and fun enough, but he’s also balanced by more nuanced villains who are really less “villains” and more “obstacles to the protagonist in some way” , one a force of nature, the other someone with a goal they can’t achieve without thwarting Puss’s goal. It is definitely hard to pull off in a movie especially because of the limited time, but I think having multiple types of villains in a single work—especially a series, like a comic book or a television show—really helps with pulling each type off that much better. The noble and sympathetic villains can play off and contrast against the complete monsters, and you don’t need to choose between one or the other. In fact, what tends to irritate me most in a series, is when ALL villains are a single type—they’re all super redeemable tragic misunderstood woobies, or they’re all 2D evil cardboard cutouts who eat babies for kicks, etc. People will debate with each other all day about which is more realistic, but I think what’s most realistic AND most interesting for a reader/viewer/consumer is a nice mixed bag of diverse villains. Diverse here meaning diverse personality, diverse motives, diverse ranks on the ‘terrible person’ scale, etc. Again, this isn’t doable in every work. But I think Big Jack type characters can still work well in a solo role as well. Good examples of this abound in the Disney Renaissance films—Scar, Ursula, Gaston, and Jafar are all the perfect combination of hilariously hammy and seriously scary that Jack taps into. This need not be limited to children’s media either, though I think it does work best there. But enjoyable “pure evil” villains in darker, more adult works can still be done, such as Freddie Krueger, some interpretations of various Batman villains, and, rather subtly, Hannibal Lector. The last one isn’t overtly bombastic, he’s not singing big musical numbers about his evil plans or cracking overt jokes every two seconds (though he comes close with his cannibilism puns in the NBC series), but he does have a wry and dry sense of humor, he’s very witty and cultured, and he’s very intelligent. He’s not funny per se, but it can be really interesting to watch him outwit others and pick them apart. While I’ve mostly focused on humor for what makes a baddy fun to watch because that’s the case with Jack Horner, it’s not the ONLY thing that can make them engaging either. Bringing up my point about “unsympathetic characters can have sympathetic backstories” from earlier too, Hannibal does have a tragic tale behind him, but it’s also undeniable he very much enjoys doing what he does for its own sake. Whether he’s truly unsympathetic or absolutely the reverse is probably more down to opinion, unlike Jack and the others, but personally for me he’s in the “just loves being a horrible person” category, and he’s still very interesting both despite and because of that! Some people will tell you that pure evil characters are automatically boring. I don’t think so. I just think most writers don’t put the effort into making them interesting and engaging to watch. And there are MANY ways to do that!
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stars-obsessed · 10 months
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Hey because I am obsessed and will never stop talking about this movie, I would like to point out a small detail from The Hunchback of Notre Dame.
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"Remember, Quasimodo: this is your sanctuary."
This line is followed up with a twisted, even sinister little smile from Frollo. It's a private little inside joke with himself.
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"Sanctuary! Please, give us sanctuary!"
Quasi's mother's last words before Frollo kills her. Frollo's cruelty goes beyond the gaslighting and manipulation. He REVELS in the cruel irony of Quasi's situation.
This is why he's so effective as a villian. You don't have to write them complicated and relatable, you just have to write them CONSISTENT. Frollo is, as the movie hammers into our heads, a monster, even (and I would say especially) in private moments.
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ahb-writes · 1 year
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19 Things That Are Wrong With Your Novel (and How to Fix Them)
The original infographic on which this list is based was bulleted with short descriptions (see "All The Things that Are Wrong…" at Hey Writers and FastCompany). It's nifty quantitative data. However, the original article doesn't explore any solutions. So, I spent some time hunting down a few writing resources to fill in the gaps.
The following list of "problems" represents about half of those from the infographic. I tweaked the problem statements, and I drafted the solution text in a feverish rush. No apologies for repeated sources; I have my favorites. Read on:
Problem #01: The Story Begins Too Late in the Novel
Problem #02: The Scenes Are Void of Meaningful Conflict
Problem #03: The Story Has a By-the-Numbers Execution
Problem #04: The Story Is Too Thin
Problem #05: The Villains Are Cartoonish, Evil-for-the-Sake-of-Evil
Problem #06: The Character Logic Is Muddy
Problem #07: The Female Part Is Underwritten
Problem #08: The Narrative Falls Into a Repetitive Pattern
Problem #09: The Conflict Is Inconsequential, Flash-in-the-Pan
Problem #10: The Protagonist Is a Standard-Issue Hero
Problem #11: The Story Favors Style Over Substance
Problem #12: The Ending Is Completely Anti-Climactic
Problem #13: The Characters Are All Stereotypes
Problem #14: The Novel Suffers From Arbitrary Complexity
Problem #15: The Story Goes Off the Rails in the Third Act
Problem #16: The Novel's Questions Are Left Unanswered
Problem #17: The Story Is a String of Unrelated Vignettes
Problem #18: The Plot Unravels Through Convenience/Contrivance
Problem #19: The Story Is Tonally Confused
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Problem #01: The Story Begins Too Late in the Novel
Solution: Gain traction early; use simplicity, momentum, and a bit of the unknown to carry readers toward the more complex and the improbable. The first chapter is context for what the whole novel is about. Don't wait to pull in readers, don't hesitate to tell readers which characters are the most important, and don't hesitate to expose readers (and the viewpoint character) to the narrative's central conflict. Be upfront about what kind of story you're telling.
Develop a strong sense of who your protagonist is, articulate the protagonist's needs (which may change), and hint at the limits or barriers the protagonist must acknowledge, or defy, to achieve their current or a future goal.
Writing Resources:
8 Ways to Write a 5-Star Chapter One (Writer's Digest)
10 Ways to Start Your Story (The Writers Society)
How To Start a Story That Grips Your Readers (Jericho Writers)
7 Steps for Writing Your Novel's Opening Chapter (The Novel Smithy)
4 Key Elements of Scene Openings (September C. Fawkes)
How to Find Your Writing Style (sunnydwrites; ahbwrites)
Writing Riveting Inciting Action: 7 Ideas (Now Novel)
In Media Res: 6 Steps to Start Stories From the Middle (Now Novel)
Writing Great Beginnings and Endings (Writing Questions Answered)
Problem #02: The Scenes Are Void of Meaningful Conflict
Solution: Character growth and story arcs don't occur in isolation. Conflict-guided scenes and conflict-guided storytelling, more broadly, open the narrative to moments in which the characters are continuously tested to validate their knowledge, skills, or relationships.
To drive the story forward with measured purpose, focus on building, developing, and testing a character's desires. If necessary, implement story or relational dynamics to economically assess, judge, and curate a character's failure (and the consequences thereof). Conflict needn't be grandiose; writers must be in tune with the different levels, types, and intensities of conflict that drive their story. Conflict should be multifaceted.
Writing Resources:
A Few Words About Conflict (Glimmer Train Press)
Conflict Thesaurus (One Stop for Writers)
6 Secrets to Creating and Sustaining Suspense (Writer's Digest)
Emotions in Writing: How to Make Your Readers Feel (Jericho Writers)
The Primary Principles of Plot: Goal, Antagonist, Conflict, Consequences (September C. Fawkes)
How to Master Conflict in Young Adult Fiction (Writer's Edit)
Failure, Conflict, and Character Arc (Writers in the Storm)
Problem #03: The Story Has a By-the-Numbers Execution
Solution: Structure must be impeccable. Except for when it shouldn't be. Formulas are essential. Except for when they're not. Outlines are absolute. Except for when they aren't.
Successful storytelling strategies should flex and shift and evolve as the needs and demands of the story flex and shift and evolve. If you plan to wield an effective structure to buffet your storytelling execution, then research and document the structure that best compliments your story, your characters, your characters' conflicts, and the themes reflected in those conflicts.
Writing Resources:
7 Point Story Structure Explained in 5 Minutes (September C. Fawkes)
How to Actually Use a Story Structure (September C. Fawkes)
Description: 5 Times When You Should (and 4 Times When You Shouldn't) Rely on Description (ahbwrites)
Basic Checklist for Your Story (The Right Writing)
Gothic Literature: A Guide To All Things Eerie (Jericho Writers)
Suspense Definition — Literature: Tips for Writing Suspense (Jericho Writers)
How to Create a Plot Outline in 8 Easy Steps (How to Write a Book Now)
The Progressive Outline: How I Balance My Plotter and Pantser Tendencies (Michael Bjork Writes; Scrawls and Rambles; ahbwrites)
5 New Ideas for Outlining Stories (1000 Story Ideas; ahbwrites)
Problem #04: The Story Is Too Thin
Solution: Does the story lack balance?
Purposeful narrative structure. Effective characterization. Meaningful conflict (and meaningful consequences). Immersive description. Authentic character dynamics. A good story needs all of this and more. But it's okay to be stronger, or more experienced, in crafting one area of storytelling than in others. It's okay for one's attention to drift during the initial drafting phase.
If you know your strengths, then you can lean on them to bolster your storytelling where it counts. If you know your weaknesses or limitations, then you can avoid what frustrates you and maneuver toward what excites you. But take the time to identify what facet of your craft needs work and be open to exploring your weaknesses with further experience, research, and insight.
Writing Resources:
100 Character Development Questions to Inspire Deeper Arcs (Now Novel)
How to Write a Sequel That Satisfies: Simple Guide (Now Novel)
Best Story Writing Websites in 2022 (Now Novel)
10 Signs Your Plot is Weak (and How to Fix it) (September C. Fawkes)
Defining and Developing Your Author Voice (September C. Fawkes; ahbwrites)
How to Pace a Story (Writing Questions Answered)
Description: 5 Times When You Should (and 4 Times When You Shouldn't) Rely on Description (ahbwrites)
How to Focus on One Story (Alyssa Hollingsworth)
Problem #05: The Villains Are Cartoonish, Evil-for-the-Sake-of-Evil
Solution: Villains require just as much character development as the novel's heroes, protagonists, and perspective characters. Effective villainy incorporates consequential decision making, relatable character motivations, believable perspectives and experiences, and most important, intention. When a writer diversifies these facets of a so-named villain's free will, humanity, personal interests, and relationship with the story's main conflict, one is better-positioned to craft a more diverse and more engaging villain.
Writing Resources:
How Your Character's Failures Can Map A Route To Self-Growth (Writers Helping Writers)
Good Character Flaws: Create Complex Antagonists (Now Novel)
50 Questions to Ask Your Antagonist (Alyssa Hollingsworth)
Antagonist Starts Good, Becomes Drunk With Power (related, master list) (Writing Questions Answered; ahbwrites)
16 Villain Archetypes (Chosen by the Planet; ahbwrites)
How to Give Your Antagonist a Little Humanity (Fiction Writing Tips; ahbwrites)
How to Write the Perfect Villain (Jericho Writers)
How to Build an Antagonist (How to Fight Write)
Negative Trait Thesaurus (Evil) (One Stop for Writers)
Theme and Symbolism Thesaurus (Evil) (One Stop for Writers)
Problem #06: The Character Logic Is Muddy
Solution: Investing in realistic characterization will give a novel the curious details and sense of familiarity readers will readily absorb. Good character logic means providing original characters with the agency to speak, act, and react with authority. (It also doesn't hurt to have a character or two who are really good at faking it.) But it's not enough to simply imply a character's sense of self through dialogue and action. Writers should aim for a level deeper.
Don't write characters, write character arcs. Don't write character flaws, write character flaws that make characters curious, enticing, or attractive. Craft inimitable dialogue, encourage characters to engage their environment, and remember to hold characters responsible for their actions.
Writing Resources:
3 Redemptive Character Types (September C. Fawkes)
6 Ways to Write Truly Terrifying Villains (The Novel Smithy)
What Is Pathos in Literature? A Complete Guide (Jericho Writers)
Character Motivation Thesaurus (One Stop for Writers)
"I don't think you need all the backstory in the world..." (advice from Brennan Lee Mulligan, TTRPG gamemaster)
How to Improve Your Secondary Characters: 6 Fresh Ideas (Em Dash Press)
Some Quick Character Tips (Coffee Bean Writing)
The Importance of The Unlikable Heroine (Claire Legrand; ahbwrites)
Don't Design a Character, Design a Character Arc (avalera; ahbwrites)
How to Write Character Arcs (Helping Writers Become Authors)
Problem #07: The Female Part Is Underwritten
Solution: Frame and establish female characters who are their own and who can hold their own. Obviously, character-building must be done with care, but the emphasis on writing female characters well is not misplaced. Authors in the majority of those published often get away with female characters that are relegated to the role of the conveniently unprotected, the buddy, the substitute wife/girlfriend, the pawn/sacrifice, the hot chick, and/or the stoic action lady who can do anything because that makes her cool.
Write female characters with their own intelligences, experiences, shortcomings, and successes. These characters must come into their own organically, and they must engage the narrative (and readers) in a way that demonstrates their value without siphoning their agency.
Writing Resources:
Make Them Female (Horrible God)
The Importance of The Unlikable Heroine (Claire Legrand; ahbwrites)
100 Character Development Questions to Inspire Deeper Arcs (Now Novel)
We Need to Talk About Cold Women (HuffPost)
Writing a "Strong Female Character" That Isn't Heartless (Writing Questions Answered)
Strength is Relative: Female Characters, Gender Stereotypes, and Writer Authority (ahbwrites)
The Heroines of YA Dystopias Have All These Traits in Common (Refinery29; ahbwrites)
Female Characters to Avoid in Your Writing: An Illustrated Guide (The Caffeine Book Warrior; ahbwrites)
On Mary Sue (How to Fight Write; ahbwrites)
Core Principles of Crafting Protagonists (September C. Fawkes)
4 Ways to Unlock Your Character's Unique Voice (The Novel Smithy)
Problem #08: The Narrative Falls Into a Repetitive Pattern
Solution: Does the story begin at the right point? Are the characters introduced in scenes where they exert the right influence? Are the novel's emotional beats consistent (or meaningful)? What's the tempo like? Is the pacing balanced and purposeful at the sentence level, scene level, and act level? Is the story's use of description unique and dynamic? What's the difference between the author voice, the narrator voice, and the character voice? Be as flexible or inflexible as needed, but above all, be willing to learn.
Writing Resources:
Never Lie Beyond What You're Capable of Selling (How to Fight Write)
How to Craft Your Protagonist's Inner and Outer Journeys (The Novel Smithy)
5 Ways to Keep Reader's Interest When They Know Something the Character Doesn't (Writing Questions Answered)
Variations on Story Structure: A List (September C. Fawkes)
8 Common Pacing Problems (September C. Fawkes)
How Structure Affects Pacing (September C. Fawkes)
Quick Plotting Tip: Write Your Story Backwards (bucketsiler; ahbwrites)
What Is Pacing in Writing? Mastering Pace (Now Novel)
Problem #09: The Conflict Is Inconsequential, Flash-in-the-Pan
Solution: Many authors struggle to contrive meaningful conflict such that it either shapes or speaks critically to the trajectory of the characters it touches. Conflict is not a consequence or a corollary of scheme or impulse; conflict should develop as the story develops and grow as the character dynamics grow.
Explore character through conflict by reinforcing their goals and their perceptions (of reality), as well as the plausibility of maintaining either. Use conflict to reveal blind spots, biases, or fears. Conflict doesn't narrow the possibility of who characters are, or what the story might convey; conflict opens characters (or readers) to new methodologies, new stakes, and possibly new goals, as a result of enduring or overcoming the fracas in question. Conflict adds depth.
Writing Resources:
Conflict Thesaurus (One Stop for Writers)
Need Compelling Conflict? Choose A Variety of Kinds (Writer's Helping Writers)
How to Draw Readers in Through a Character's Choices (Writers Helping Writers)
Exactly How to Create and Control Tone (September C. Fawkes; ahbwrites)
Are Your Conflicts Significant? (September C. Fawkes)
Tension vs. Conflict (Hint: They Aren't the Same Thing) (September C. Fawkes)
How to Write a Dystopian Story: Our Gide (Jericho Writers)
Plot Conflict: Striking True Adversity in Stories (Now Novel)
How to Use Central Conflict and Drama to Drive Your Novel (Now Novel)
Problem #10: The Protagonist Is a Standard-Issue Hero
Solution: There different types of heroes. There are different types of villains. And the multitude of stories in which these various types of characters might interact require differing levels of focus. Not all heroes must have a tale of overcoming adversity. Not all villains need a tragic backstory. Not all comedy stories require a "meek schlub" to come out on top. Not all suspense or thriller tales require a "world-weary detective" fighting for emotional validation or recompense.
Diverse character types help drive diverse stories. Challenge how archetypes and standard-issue definitions traditionally render a "hero" or a "villain" in a story. Important Note: Don't give in by forcing a character to fit an established mold by the story's end.
Writing Resources:
Guide to Writing an Unlikable Protagonist (Words and Such)
How to Craft the Perfect Antihero (Writer's Digest)
How to Write an Anti-Hero Readers Will Adore (The Novel Smithy)
Types of Heroes: Crafting Your Characters (Jericho Writers)
How to Write Supporting Characters in Fiction (Jericho Writers)
10 Ways to Write a Chosen One That Won't Annoy Readers (The Novel Smithy)
Being the Best at Something (One Stop for Writers)
50 Questions to Ask Your Antagonist (Alyssa Hollingsworth)
How to Build an Antagonist (How to Fight Write)
Male Protagonists to Avoid in Your Writing: An Illustrated Guide (The Caffeine Book Warrior)
Problem #11: The Story Favors Style Over Substance
Solution: Writers commonly risk stumbling into the crevasse of convenience, no matter the genre (e.g., action must be cool or flashy, comedy must be glaringly funny, horror must be unremittingly scary). The primary fault lines for these seemingly innocent errors are twofold: inexperience and immaturity. That is to say, the more one reads and the more one writes, the greater one experiences, learns, and empathizes with a greater array of storytelling styles, techniques, and attitudes. Writing a more dynamic and engaging story that leaps beyond the crevasse of style over substance requires an eagerness to learn, a willingness to experiment, and an openness to difference.
Writing Resources:
8 Ways to Write a 5-Star Chapter One (Writer's Digest)
Building a Bold Narrator's Voice: 5 Methods (Now Novel)
How to Avoid Plot Armor (Coffee Bean Writing)
10 Tips for the Middle of Your Story (Coffee Bean Writing; ahbwrites)
Avoiding Plot Armor (How to Fight Write)
How to Absolutely Wreck Your Audience With a Character Death (lunewell)
Writing Description: Make Introspection More Engaging (ahbwrites)
How to Frame Scenes Like a Filmmaker (Kristen Kiefer)
Shakespeare's Genius Is Nonsense (Nautilus)
Problem #12: The Ending Is Completely Anti-Climactic
Solution: Endings can be dramatic. Endings can be a little ambiguous. Endings can be bittersweet. Endings can be simple surprises. Endings can be unique and unresolved. Endings can reverse motives, reverse perspectives, or reverse fortunes. Endings can be complex webs that tie up every single loose end. Whatever the author's preference, endings shouldn't read as if the last 10 pages were cut off.
But knowing how to end a story is not an isolated challenge. To end a story properly and effectively, the author must know how the story begins, how its characters evolve, and how these dynamics transform over the course of narrative's varying points of tension and conflict. Recall, how does the story begin and why? How, specifically, do the characters evolve? And what compels them to do so? Where and how do the story's internal and external conflicts converge? Endings follow a few essential rules: endings require context, endings must be plausible, and endings must connect to the narrative's key elements.
Writing Resources:
Figuring Out Where to End a Story (Writing Questions Answered)
Writing Great Beginnings and Endings (Writing Questions Answered)
Feeling Overwhelmed by Plot Points (Writing Questions Answered)
What Is the Dénouement of a Story? Your Guide (With Tips) (Jericho Writers)
How to End a Story Perfectly (Jericho Writers)
Story Climax Examples: Writing Gripping Build-Ups (Now Novel)
How to End a Novel: Writing Strong Story Endings (Now Novel)
Tension vs. Conflict (Hint: They Aren't the Same Thing) (September C. Fawkes)
Utilizing 3 Types of Death (September C. Fawkes)
10 Signs Your Plot is Weak (and How to Fix it) (September C. Fawkes)
Problem #13: The Characters Are All Stereotypes
Solution: To be more than a collection of tropes, characters must be emotionally differentiated, possess myriad insecurities, battle visible and invisible vulnerabilities, willingly blur their own logic to achieve what they perceive as necessary, and debate their own flaws. Solid characters, well-rounded characters, and well-defined characters give readers a reason to stay engaged.
To craft these characters, authors should be conscientious of what internal rules the story's characters follow, what flaws these characters must overcome, and what trajectory each character arc takes in parallel to the overall narrative arc. Not every character needs to know who they are or how they want to influence the story to stick in readers' minds, but the author should have a good grasp how the character grows (or regresses) relative to how they engage the story's central conflict or theme.
Writing Resources:
10 Traits of a Strong Antagonist (Fiction University)
The No-Effort Character Sheet for Lazy Writers (justsomecynic; ahbwrites)
How to Write Deep P.O.V.: 8 Tips and Examples (Now Novel)
Character Flaws: Creating Lovable Imperfections (Now Novel)
How to Use Character Flaws to Enrich Your Writing (Perpetual Stories)
Character Flaws: When Is Too Far Too Far? (The Character Therapist)
20 Powerful Romance Tropes (and How to Make Them Original) (Jericho Writers)
Does Your Character Have a Secret? (Writers Helping Writers)
Creating Villain Motivations: Writing Real Adversaries (Now Novel)
Some Quick Character Tips (Coffee Bean Writing)
Dynamic vs. Round Characters: Who Needs a Character Arc? (The Novel Smithy)
Problem #14: The Novel Suffers From Arbitrary Complexity
Solution: More spectacle isn't always better. Larger and relentlessly diverse casts aren't necessarily more dynamic or more representative. More gore doesn't exactly make the violence more believable. More tears won't always pull readers into a deeper emotional connection.
Balance in everything, whether in drawing lots for which characters live or die, or assembling the combination of goals and threats the cast must surmount to reach the end.
Sometimes, it helps to weave from the simple toward the complex: If you understand what is essential to the story, and the role of each character in the story, then you can expand outward, deliberately, and unfold more detail from a central theme or narrative device. (If the author does it the other way around, and weaves from the complex toward the simple, then plot holes form, characters lose their purpose, and the story's conclusion feels less and less tethered to the inciting incident that supposedly pulled in readers at the outset.)
Writing Resources:
5 Ways to Make Mundane Scene More Interesting (Writing Questions Answered)
Feeling Overwhelmed by Plot Points (Writing Questions Answered)
What Is Prewriting? Preparing to Write With Purpose (Now Novel)
How to Write the Perfect Plot (in Two Easy Steps) (Helping Writers Become Authors)
Writing Description: Encourage Readers to Infer More Than They Realize (ahbwrites)
Reasons to Kill Your Characters (Coffee Bean Writing)
How to Absolutely Wreck Your Audience With a Character Death (lunewell)
Coming Up With a Plot (From Scratch) (September C. Fawkes)
Problem #15: The Story Goes Off the Rails in the Third Act
Solution: Weaving a compelling third act necessitates a guarded understanding of how to view and interpret a story on the micro and macro levels. That is to say, an attention to detail is essential, but equally valuable is the opportunity to take a step back and view the whole narrative as the sum of its parts. Do individual characters achieve their personal goals? Are relationship arcs incomplete? Is the drama, humor, or sense of mystery that drove the story in the first two acts, present or validated by the third act?
If one thinks of the whole of a story as a tapestry of sorts, then one might also view each chapter, arc, or act as a meaningful shape, pattern, or attribute of that greater tapestry. These attributes cue the readers as to what facet of story (or character) to focus on, depending on the moment. These attributes can also expose consequential divergences from established narrative designs.
How should readers interpret and process, or otherwise organize, these complex stimuli? For example, an author who purposefully generates tonal proximity between characters or events will ensure emotional continuity from scene to scene or from act to act.
Writing Resources:
5 Ways to Surprise Your Reader (Without It Feeling Like a Trick) (Writer's Digest)
Writing Great Beginnings and Endings (Writing Questions Answered)
How to Pace a Story (Writing Questions Answered)
How to Write Exceptional Endings (September C. Fawkes)
What Is Pacing in Writing? Mastering Pace (Now Novel)
What Is Rising Action? Building to an Epic Climax (Now Novel)
What Is the Dénouement of a Story? Your Guide (With Tips) (Jericho Writers)
How to End a Story Perfectly (Jericho Writers)
Problem #16: The Novel's Questions Are Left Unanswered
Solution: Conflicts require consequences, character arcs require a destination, and unresolved or unanswered questions have their own purpose. But having too many unanswered questions can make a novel's ending feel too foggy, if not outright incomplete. In short, loose threads can be frustrating.
Handled appropriately, loose threads may encourage the reader to hum and ponder how each character's life may evolve following the novel's events. Some readers adore the beauty of an imperfect story. However, handled poorly, loose threads speak to a poorly planned and disorganized narrative for which the writer was mistakenly more invested in drafting a kitschy or vulgar hook than a purposeful climax or dénouement.
Writing Resources:
Guide to Writing an Unreliable Narrator (Writing and Such)
Story Threads: Fixing Rips in Our Story (Writers Helping Writers)
Loose Threads Can Unravel a Novel (All Things Writing)
How to Pace a Story (Writing Questions Answered)
Figuring Out Where to End a Story (Writing Questions Answered)
Feeling Overwhelmed by Plot Points (Writing Questions Answered)
What Is the Dénouement of a Story? Your Guide (With Tips) (Jericho Writers)
How to End a Story Perfectly (Jericho Writers)
Suspense Definition Literature: Tips for Writing Suspense (Jericho Writers)
Problem #17: The Story Is a String of Unrelated Vignettes
Solution: For authors who struggle to coordinate or connect a single, cohesive story, it can be tempting to lean into episodic incidents that are individually intriguing but neglect to pull readers into a larger, more satisfying narrative. Resources about structuring scenes and structuring stories are numerous, but for writers who need to connect the muscle and sinew of their story with intent, learning the basics is often the best: Action and reaction compel reader engagement.
How does a character react to a new, tense, or changing situation? How do these actions or reactions introduce the story to readers or help them explore it? And on a micro level, how do word choice, rhythm, and tone reinforce these facets of the story?
What are the characters' goals? What are the stakes? What burdens complicate (or which advantages elevate) these characters' motivations? What conflicts skew these characters' perceptions of the stakes? What does failure look like? What are the consequences or costs? To the environment (social, political, relational)? How do characters respond to these heightened stakes, to the responsibility of these fresh consequences, to the shifting balance of power in the surrounding context?
Writing Resources:
How to Start a Story That Grips Your Readers (Jericho Writers)
Plotting Tip: One Simple Step to Ensure Our Story Works (Jami Gold)
Episodic vs. Epic: Go Bigger With Your Writing (Writers Helping Writers)
Guide: Filling in the Story Between Known Events (Writing Questions Answered)
What Is a Plot Point? Find and Plan Clear Story Events (Now Novel)
The Parts of a Story: Creating a Cohesive Whole (Now Novel)
8 Foreshadowing Laws: How to Foreshadow Right (Now Novel)
Structuring Satisfying Scenes (September C. Fawkes)
The 5 Commandments of Storytelling According to The Story Grid (September C. Fawkes)
Problem #18: The Plot Unravels Through Convenience/Contrivance
Solution: Many writing workshops and advice columns have opined on this for a reason: Coincidences that get characters into trouble are good, coincidences that get characters out of problems are bad. Resolving issues of perceived relevance between scenes, or events, often requires resolving issues of causality. Contrivances do not serve the reader. A believable and engaging rhythm requires everything to be connected.
What realizations or insights emerge after certain events occur? Does context require readers consume certain types of information before others? How can the story be revised to ensure a natural movement between these events, the information they provide, and characters' reactions to this information?
The degree or intensity of relatedness will vary, depending on the author's narrative style and the presumptive demands of the genre or audience. However, nothing should come easy; the characters (and readers) should earn whatever details they acquire to see the story through to the end.
Writing Resources:
7 Novel-Opening Mistakes That Make Literary Agents (And Readers) Groan (Jericho Writers)
8 Common Pacing Problems (September C. Fawkes)
Cause and Effect: Telling Your Story in the Right Order (Writer's Digest)
Crafting an Effective Plot for Children's Books (Writer's Digest)
8 Foreshadowing Laws: How to Foreshadow Right (Now Novel)
Episodic vs. Epic: Go Bigger With Your Writing (Writers Helping Writers)
Figuring Out Where to End a Story (Writing Questions Answered)
Problem #19: The Story Is Tonally Confused
Solution: What is the novel's general attitude, particularly given the story's descriptive specificity, the characters' emotional latitude, and the atmospheric dynamic of the feelings a specific scene is written to elicit? Tone is an interrelated mix of narrative forms and attributes. Identifying, organizing, and manipulating tone means establishing and controlling these attributes. But a word of caution is often warranted: Mixing and matching and glibly contrasting tone doesn't always come across as clever, to the reader, as the writer might imagine. Consistency and relevance are important.
Authors must know the difference between recognizing a scene's tone and sustaining it such that its rhythm lends the appropriate heft. Word choice matters. Character mood matters. Point of view matters. Scene structure matters. And in the end, disruptions matter, too.
Writing Resources:
How Do You Build a Novel's Tone? (Now Novel)
Suspense Writing: Examples and Devices for Tenser Stories (Now Novel)
Feeling Overwhelmed by Plot Points (Writing Questions Answered)
How to Fix Characters Who Are Too Similar (Writing Questions Answered)
Working Comedy and Romance Into Drama (Writing Questions Answered)
Selecting the Right Sentence Structure for the Right Emotion (September C. Fawkes)
Exactly How to Create and Control Tone (September C. Fawkes; ahbwrites)
117 notes · View notes
badbraincake · 6 months
Text
I'd do anything for more unorthodox protagonists
I want antagonists who are sad that no one likes them.
I want antagonists who get upset, sad and frustrated.
I want antagonists who don't appear scary at all
Ones who are very well intentioned
Ones with no charm or social skills at all
Villains who became villains on ACCIDENT
As much as I love the dark, brooding, mysterious, morally gray, maybe violent antagonist. I'd really like to see antagonists who I feel more conflicted about instead of simply being enraged by their every move.
21 notes · View notes