Last Line Tag!
tagged by: @samisnotlegend
Rules: post the last sentence you wrote and tag as many people as there are words.
I also answered this over on my anime fandom blog, but since Sam tagged this blog specifically, I figured I'd do this here, too. XD
The last things I wrote for FFXIV were...
to be held, handled, looked at, chipped away and burned up
and, bonus:
However, seeds often sell very slowly or infrequently compared to other items. Check your server's sale history.
(The latter is from a guide I was working on a while back for FFXIV Gardening. It's about choosing an optimal set of crosses for your needs when you are trying to get Thavnairian onion seeds!)
Invitations to play:
@bamboorocket ○ @bride-and-bride ○ @diregate ○ @don-pom ○ @ever-searching ○ @spiderkiss ○ @thevoilinauttheory ○ @ylaziel ○ and you!
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Since Endwalker is there still no way to cast black magic without a soul stone? Argument with a friend. Sadu and Y'shtola seem to be able to use black magic without one?
I'll answer both since I talk about this on discord a lot, so I'd like to talk about it here too.
First, to quickly clear up a small misconception, neither Y'shtola nor Sadu are Black Mages. Y'shtola is a thaumaturge and Sadu is a practitioner of a type of magic unique to the Xaela tribes of the Steppe. The game mechanically treats them like BLMs sometimes, but that's game limitations not so much in line with their lore.
Y'shtola: “I never did tell you why I chose to take up thaumaturgy, did I? As you will no doubt have noticed, life here in the First can be exceedingly unforgiving. Brutal, in a word. I had not long been in Norvrandt when I realized my mastery of conjuring magicks would not suffice to protect the people. 'Twas a struggle at first to embrace the change, but I confess the path of the thaumaturge suits me rather well... Lest you worry, I’ve not forgotten my healing spells. Be it restoration or destruction, this sorceress can command whatever magicks the situation requires.”
Encyclopedia Eorzea II - Eldritch Secrets of the Au Ra: “Among the Xaela of the Azim Steppe, there is a multitude of tribes who have preserved the ways of ancient magicks. In typical Xaela fashion, the manner of their teaching, not to mention the content of the lesson itself, varies wildly from tribe to tribe. There are shamans who claim to hear the voice of the gods themselves, while yet others boast the ability to see into the future.
Whilst research into these magicks of eld has progressed but little, a respected aetherologist has documented instances of other phenomenon - blasts of fire, curative touches, and the like - which prove the Xaela capable of casting the equivalent of most rudimentary spells. Distinct amongst their knowledge, however, is a rite wherein pattern engraved into specially prepared stone result in a biddable golem. These stone faces, or ‘khun chuluu’ in the Xaela’s native tongue, can serve as a focus which amplifies arcane energies, enabling the manifestation of falling comets and other such spells of devastation and ruin.”
To quickly answer the second question: Yes, there are many disciplines of magic which utilize external aether: Black Magic and White Magic, Blue Magic, Conjury, Astromancy, and Geomancy.
You can learn more about how all of the magic classes work, here!
You can learn more about the history of Black Mage, here!
There's even a section about BLMs in the modern day at the bottom.
Soul Crystals & Roleplay
tl;dr - Can I RP a job without a soul crystal? Absolutely! *But, there's no need to do so unless not having a soul crystal is somehow important narratively to your character.
More in depth talk below the cut!
No soul crystal should be more difficult to obtain than it is for your character to learn about that job's existence.
In every job quest scenario, the WoL bumblefucks their way into obtaining a soul crystal almost immediately in the first quest. There's not an instance where they don't. And detractors will likely say: "Yeah but they're the WoL! They're special!" Sure, but in none of those aforementioned questlines does the WoL get handed a soul crystal because they're the WoL. Circumstances just happens. And they can for your characters just as easily too.
I've noticed a lot of people in the community seem to think these soul crystals are rare or nigh-unobtainable (I can only assume it has to do with the half-dozen Job Tier Lists floating around that I just cannot in good conscience recommend), but that just isn't the case. Soul crystals have been in use for at least the last 6,000 years. Nearly every known civilization on Hydaelyn has made and used soul crystals. Even in the modern day, it is known how to craft new, blank ones. It's never imparted how to us, the players, but its known how in universe. Both Stephanivien (MCH) and Martyn (BLU) mass produce blank ones, two characters from wildly different economic means.
Here's a few suggestions you can tailor to yours or any character:
Passed down as a family heirloom. Maybe for generations, waiting for the right person to come along.
It belonged to your character's parent and they gave it to your character (like Alphinaud).
Bought it on the black market.
Looted off a corpse (on the battlefield, in the belly of a beast you killed, in the slums, on the front doorstep of the Supreme Sacred Tribunal of Halonic Inquisitory Doctrine...).
Pickpocketed off of an adventurer.
Found in a river / dumpster / attic / treasure chest / dungeon crawl / new FC house.
Won as a prize from a tournament or RP event!
From an RP partner who is also that job. If they teach you about the job also just have them give you a soul crystal too.
Make an RP event out of it! Do a dungeon crawl (say U'Ghamaro) and at the end find a soul crystal (on a dead padjal far from home).
Make a blank soul crystal! It may not contain knowledge of past wielders, but it will satisfy that "requires soul crystal" requirement.
Or, you can ignore all of that and just not have one if you really don't want one. There's no real reason not to have one, unless your not having one is part of some specific narrative, but that option is on the table for you.
Doesn't this job say I need one or else I'll explode!? (No.) There are some job quests that will say a soul crystal is required. (SMN, AST, etc) Or in many cases, that soul crystals have a secondary function that serves the wielder in some way (this makes sense because these jobs were invented with soul crystal use in mind). Like a SCH faerie's memories being stored inside the crystal, or a MCH's aetherotransformer being powered by your soul crystal, etc.
You can choose to ignore that, of course, but there's no real need to. You can just say you have a soul crystal. As a given. You can just do that! No explanation needed.
So what does a soul crystal actually do for you? It's a means of learning an art which no longer has any living practitioners. Or just any practitioners in your part of the world. It teaches you through the memories of past practitioners, helping your own journey. Sometimes it aids you in performing that art.
Some might see this as a short cut or speedrunning the process of learning these jobs. But I feel like it must be said that you, the roleplayer, ultimately and always have control on how fast your character learns something. Instead, ask how quick of a learner is your character? How gifted are they with magic? Are they a neophyte caster? Then having a black magic soul crystal probably won't do much for them, if anything. What's their access to education, books, research materials, tutors, foci and other materials necessary to preform the job in question? All of these things can drastically affect how quickly your character learns a new skill. And they're all under your control! Whether you choose to learn a job like black mage from a soul crystal, a tutor, or from ancient tomes sealed away in a forbidden library you ultimately decide how fast and how well your character learns or masters something.
Aren't soul crystals SUPER rare? Not as much as people seem to think they are. Miqo'te and Viera are "rare" in Eorzean lore, but we ignore that don't we. So why do we fanatically gatekeep a soul crystal's rarity? Sure, Samurai might be hard to come by in Eorzea, but if your character is from Far Eastern Doma or Hingashi they and their crystals are likely a dime-a-dozen.
Where could I find a black mage soul crystal? Where couldn't you? Mhach was a nation full of black magic practitioners. Shatotto, the first BLM, its inventor, had a soul crystal. It's safe to assume they (successive black mages) all or most all did. Why wouldn't they? We've established they're simple to mass produce. They conquered a good portion of Eorzea, and waged war on the places they hadn't conquered. Mhachi survivors fled to Gyr Abania where they lived and continued to speak Mhachi until the 10th century 6AE. Mhachi descendants wandered the southern half of Eorzea for nigh 700 years before founding Belah'dia keeping Mhachi traditions like their magic and forehead gems alive. There's a lot of fertile ground in the lore for creative ideas, don't be too afraid of community stigmas to try.
I don't like the idea that people should be gatekept from roleplaying what they want because someone deemed a bit of crystal hard to get in a Final Fantasy game. By all means, roleplay jobs as having the gravitas and obscurity their lore suggests, but "rarity" is subjective and a fake community construct that has little bearing on one's roleplay.
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I finished my project to create adventurer plates for all of my characters, so this list is now fully up to date \o/
Many Alts! Handle It!
Here's my current roster! All links go to the character’s tag.
For posts about all/most of my characters that may not be tagged individually, see #all the characters.
Note: At the time of this writing (July 2023), I only have in-game access to my Balmung alts plus Strammund due to my current FFXIV subscription type. I'll still take asks for any of them, though!
Balmung Characters
Zhah’ra Savaptha (“Flower”) - Keeper of the Moon dancer and bodyworker – formerly in Ul'dah, Rhalgr’s Reach, and Limsa Lominsa, now staying at the Stray Inn in the Upper Paths of South Shroud.
Rhetzedyr Guldarensyn (Zedyr) - Sea Wolf farmboy-turned-artisan; co-owns Harvest Fountain Toys and Jewelry in Limsa Lominsa and is a founding member of the Elytra Concord artisan cooperative.
Renan Avnei’shoham (Renan) - chronologically-displaced magical chimera – a Nymian scholar and his Marine companion who were squashed together in a mishap aboard the Void Ark and subsequently entombed in a stasis coffin. They split their time between living with Negevs Ha'dov at Firefly Grove in Lower La Noscea and with Maayan in Limsa Lominsa.
Amande Desrochers (Amande) - Duskwight who grew up serving a (very) minor noble house in Ishgard, now in exile. Working as a retainer to Mama Dee’s husband, T'arik Tia.
Seselahi Rerelahi (Selah) - Dunesfolk scribe and calligrapher, currently working at Firefly Grove in Lower La Noscea as Secretary of the Elytra Concord artisan co-op.
Rhenbraen Helbsyn (Rhenbraen) - extremely prickly Hellsguard miner. “Not a swivin’ LASS, rocks-for-brains!” Currently apprenticed at Naldiq & Vymelli’s in Limsa Lominsa.
Silver Sage - Hellsguard elder from Svatn Byr, a small village in Abalathia's Spine. Formerly in Ul’dah to study at the alchemists’ guild, now returned home. (Temporarily on Sagittarius, Chaos datacenter)
Maayan Delafontaine (Maayan) - Wildwood researcher and alchemist; co-owns Harvest Fountain Toys and Jewelry with Zedyr. She handles the logistics/supply chain side of things, so she travels frequently to all three city-states.
Mateus Characters
Strammund Grehmerlsyn (Strammund) - former Lominsan sailor, abruptly “retired” due to illness. Currently consigned to Thanalan for his health; works occasionally as a caravan guard.
Mamaati Maati (Maati) - opinionated Dunesfolk bookworm. Philosopher-economist at the Milvaneth Sacrarium in Ul'dah.
Emerik Liubasch (Emerik) - Hrothgar city-boy from Ilsabard looking to recover lost family traditions. Currently seeking training with the botanists’ guild in Gridania.
Ryoku Kazemoto (Ryoku) - elegant Raen samurai from a mountain holding north of Doma. Currently traveling in Eorzea on a mission to find a sacred object that went missing from a shrine in his home village.
Danyell Dwynwen (Danyell) - Midlander minstrel from Coerthas, currently working the tavern circuit in the Shroud.
Raranen Sasanen (Raranen) - black sheep of a Dunesfolk merchant family (Maati’s cousin); breeds racing/hunting chocobos in the Shroud.
Iris Menuisier (Iris) - sardonic Wildwood bathhouse attendant at The Pools in the Goblet (and former coworker of Zhah'ra’s).
Mama Dee (Dee) - former leader of a miqo'te dance troupe in Ul'dah (and mentor to a young Zhah'ra), now retired and married to T'arik Tia, a wealthy ex-adventurer. Maintains that she is from Thavnair. (In-game name: N'dezhda Lev)
Zalera Characters
Maparhi Savaptha (Maparhi) - newly-invested Hearer at Stillglade Fane. Cousin to Zhah'ra.
Pash'a Khoroushi (Pasha) - former Imperial conscript from the East End. Previously stationed in northwestern Ilsabard; current fate unknown.
Firn Sjararstrok (Firn) - Veena spear-hunter, currently at loose ends in Revenant's Toll.
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